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- {{Infobox dungeon ...]] is fought here. A large array of equipment is required to complete this dungeon.14 KB (1,875 words) - 22:19, 30 August 2021
- {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Chest}}11 KB (1,505 words) - 22:14, 30 August 2021
- {{Infobox dungeon ...e dungeon. The [[hookshot]] is required to access the final section of the dungeon.9 KB (1,229 words) - 22:12, 30 August 2021
- {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}9 KB (1,176 words) - 22:13, 30 August 2021
- {{Infobox dungeon ...n the door. [[Kiki]] will reset if you take damage prior to getting to the dungeon's gate.8 KB (1,079 words) - 22:12, 30 August 2021
- {{Infobox dungeon ...ass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld7 KB (964 words) - 22:01, 30 August 2021
- {{Infobox dungeon ...orld]] equivalent of the [[Weathervane]]. In ALttPR it is likely the first dungeon you'll visit upon gaining access to the [[Dark World]] if you have access t8 KB (1,018 words) - 22:13, 30 August 2021
- {{Infobox dungeon The [[medallion]] pad to open the dungeon does not require a [[warp]] from the [[Light World]].7 KB (947 words) - 22:14, 30 August 2021
- {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Compass Chest}}7 KB (826 words) - 22:09, 30 August 2021
- {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Chest}}6 KB (818 words) - 22:10, 30 August 2021
- {{Infobox dungeon }}The [[Skull Woods]] is a dungeon located in the [[Dark World]] [[Skeleton Forest]]. The [[Fire Rod]] is requ5 KB (686 words) - 22:13, 30 August 2021
- {{Infobox dungeon The [[Hyrule Castle Tower]] is a later dungeon located in [[Hyrule Castle]]. The boss is the first battle against [[Agahni4 KB (500 words) - 22:05, 30 August 2021
- ...of {{nl|Thieves' Town}}, effectively performing the reverse of one of the door glitches described below that gets you to TT from Desert. ...because the tile room contains a small key and you don't need to open its door.14 KB (2,454 words) - 04:11, 26 April 2022
- {{Infobox dungeon ...o light torches ([[Lamp]] or [[Fire Rod]]) may be required to complete the dungeon.3 KB (435 words) - 22:11, 30 August 2021
- ...YBA|supertile YBA]] or [[#Subtile YBA|subtile YBA]] depending on where the door is in the tile. ...a '''subtile YBA''', drink a '''red''' or '''green''' potion in a subtile door. You need to have less-than-full health (for red) or magic (for green), so11 KB (1,925 words) - 13:20, 13 April 2021
- ...d in [[No Logic]], where you use the mirror at the moment you go through a door. ...e same supertile. This sets a value that will be used as a counter. Mirror Door is not worth attempting on tiles without pots.4 KB (819 words) - 16:20, 14 June 2021
- ...the throne in [[Hyrule Castle]]. It's usually done as a prerequisite to [[dungeon ID swapping]]. ...ower of Hera over it. You have to have opened that door first, or else the door you copy will still be closed.6 KB (1,086 words) - 23:28, 6 September 2023
- [[Easter Palace]] is already the dungeon you can get to anytime you want to, but there's an [[overworld glitch]] tha === Door juke to the [[Big Key Chest]] ===6 KB (986 words) - 05:50, 2 February 2023
- ...al operation, so it creates pairs of dungeons you can swap between if your dungeon ID is not actually [[Hyrule Castle]]. ...g can allow you to collect the [[prize]] ([[crystal]] or [[pendant]]) of a dungeon without ever entering it. It's important as a way to complete {{nl|Misery M4 KB (755 words) - 00:16, 2 May 2022
- ...where your [[Uncle]] was, to reach the TT basement in [[cave state]]. The door you need to perform the YBA in is deep, so you won't be able to see yoursel ...Drink a [[Red Potion|Red]] or [[Green Potion]] at the moment you enter the door transition to reach this room of [[Thieves' Town]].4 KB (807 words) - 06:00, 2 February 2023
- ...e the {{Dungeon Location|Skull Woods|Big Chest}} because it lacks a [[Boss Door]] ...the {{Dungeon Location|Swamp Palace|Big Chest}} because it lacks a [[Boss Door]]1 KB (197 words) - 22:42, 4 December 2018
- ...ore PoD in cave state, or get into Palace of Darkness state by leaving the dungeon, and holding '''down''' to bounce off the closed entrance and re-enter. Enter the door sideways with your sword out, and stop when the top 2 pixels of your sprite3 KB (540 words) - 05:57, 2 February 2023
- ...oor), back out ''exactly'' 2 or 3 pixels, then transition west through the door. ...the first door will bring you to the 2F dark room, skipping the first key door.2 KB (340 words) - 05:03, 2 February 2023
- #* Record when the [[Boss|dungeon boss]] has been defeated. #* Record and track checked locations that are not in a dungeon.7 KB (1,126 words) - 17:31, 1 August 2023
- ## Record when the dungeon boss has been defeated. ...rack checked locations that are not in a dungeon. Location checks inside a dungeon cannot be tracked.9 KB (1,442 words) - 01:48, 22 July 2023
- A '''cave''' is a location in the underworld that is not inside a dungeon. ...the game as a separate dungeon ID ({{hex$|FF}}). You can end up inside of dungeon rooms while remaining in cave state by using [[major glitch]]es.5 KB (824 words) - 00:22, 7 September 2023
- ## Record when the dungeon boss has been defeated and the reward collected from it (excluding distingu {{ALttPR Racing Ruleset Line|Dungeon Bunny Revival|x|x|x|x}}9 KB (1,435 words) - 12:41, 20 April 2024
- If you have a bottle, a north [[subtile YBA]] in the door inside Kakariko Well gets you to Ice Palace in [[cave state]]. The floor wi yba-to-ice-1.png|[[Bomb snap]] into the north auto-door to reach the highest pixel.4 KB (697 words) - 06:01, 2 February 2023
- ...]]: Die inside of the Agahnim Tower Magic Barrier and revive inside of the door. * [[Door State Extension]]: Extend the state of being inside a door to clip through some obstacles.4 KB (598 words) - 11:11, 20 May 2021
- ! [[Dungeon Bunny Revival]] || ! [[0HP Dungeon Revival]] ||2 KB (286 words) - 23:37, 21 July 2023
- ...he 7 crystals any way you can. The dungeon guides here describe how to get dungeon prizes even without defeating the bosses. {{nl|Palace of Darkness}} can be a good dungeon to visit early:7 KB (1,248 words) - 13:41, 6 February 2022
- * <code>d</code> - door opened (either unlocked, bombed or other means) |[[Dungeon Map]]141 KB (5,631 words) - 02:21, 29 November 2021
- ...trary code execution]]. You are allowed to collect crystals from the wrong dungeon using [[Crystal Dupe|crystal duping]]. * [[Door glitch]]es2 KB (302 words) - 01:09, 7 September 2023
- {{Infobox dungeon room | dungeon = Hyrule Castle Escape479 bytes (46 words) - 03:51, 18 January 2020
- ...s' Town}}. Depending on your entrace you may need a key to continue in the dungeon, this is why entering in cave state from Hera could be interesting. * Exit and re-enter the dungeon (the water will be up)4 KB (742 words) - 11:33, 1 February 2023
- {{Infobox dungeon room | dungeon = Hyrule Castle Escape426 bytes (42 words) - 22:16, 25 January 2020
- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}415 bytes (37 words) - 07:59, 5 March 2020
- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}454 bytes (44 words) - 15:48, 5 April 2020
- ...a medallion (with sword and link state), making fairly often the need to [[Dungeon ID swapping]] route. * For no Big Key, you can use another dungeon big key when you YBA to Misery Mire or Cave State big key if you [https://y2 KB (259 words) - 05:46, 2 February 2023
- {{Infobox dungeon room | dungeon = Hyrule Castle Escape344 bytes (34 words) - 20:28, 25 January 2020
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- {{Infobox dungeon room | dungeon = Hyrule Castle Tower379 bytes (37 words) - 22:26, 25 January 2020
- {{Infobox dungeon room | dungeon = Hyrule Castle Escape594 bytes (62 words) - 00:02, 26 January 2020
- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}418 bytes (39 words) - 08:01, 5 March 2020
- ...technical distinction becomes relevant because you can manipulate it for [[dungeon ID swapping]]. ...a small key will get you to the back of the sewers from there, and [[sewer door deletion]] lets you access the front of Hyrule Castle.4 KB (686 words) - 03:37, 23 January 2022
- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}490 bytes (45 words) - 22:19, 7 March 2020
- ...n the ground. To ret a broken bomb trajectory simply exit and re-enter the dungeon or use the stairs to change to a new supertile. If the dropped item is a Fa ...[[superspeed]] and then lining up with the upper wall with the downstairs door. From here there are several methods to get into the pot. One example is to4 KB (751 words) - 01:47, 22 July 2023
- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}529 bytes (47 words) - 23:42, 7 March 2020
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- {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}477 bytes (46 words) - 21:53, 8 March 2020
- The [[Tower of Hera]] dungeon is a hub that you can reach from many different places using No Logic glitc ...ill also frequently enter Hera from other dungeons, often to collect their dungeon prizes:2 KB (424 words) - 05:04, 2 February 2023
- ...d to have a closer position in case you get defeated before completing the dungeon. There are four chests. {{ALttP Dungeon Locations/Turtle Rock|Turtle Rock}}427 bytes (69 words) - 02:20, 26 December 2019
- ...or the fight to start. Additionally LSD blind does not close the boss room door and the player can freely walk out. ...ave&Quit, Use the Flute, or Trigger another mosaic effect (Use Mirror in a dungeon, Get Electrocuted, Enter certain Overworld transitions) to fix the effect.1 KB (221 words) - 21:34, 30 July 2020
- ...rs found in dungeons that create an obstacle to promote exploration of the dungeon. In ALttPR, they could be unopenable due to the [[Small Key]] for that door being locked behind it in a one-to-one lock.259 bytes (44 words) - 04:03, 12 September 2018
- {{Infobox dungeon room | dungeon = Hyrule Castle Escape853 bytes (108 words) - 00:24, 26 January 2020
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- {{Infobox dungeon room | dungeon = Hyrule Castle Escape359 bytes (34 words) - 21:59, 25 January 2020
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- ...(alternatively, you can use the [[Cane of Somaria]]) to open the northern door. {{ALttP Dungeon Locations/Skull Woods|Skull Woods}}442 bytes (65 words) - 22:49, 24 December 2019
- ...ngotar]]s. All the [[mob]]s must be killed to spawn the chest and open the door. {{ALttP Dungeon Locations/Ice Palace|Ice Palace}}371 bytes (56 words) - 22:50, 24 December 2019
- ...er a bonk or a bomb jump to get through the rail to access the rest of the dungeon without the Hookshot or Cane of Somaria. Useful in Entrance Randomizer. || ...up the ledge after jumping into the Moldorm 2 fight. Useful in No Logic or door randomizer. ||[[File:Railclip-moldorm2.gif]]2 KB (392 words) - 23:30, 29 September 2022
- ...line coincides with the right edge of the pot. The wall to the left of the door would also work. ...pplication given the already options to enter in cave state easily and the dungeon locations in the Underworld map.6 KB (1,050 words) - 14:20, 31 July 2022
- | seed-name = Casual Competition Weird Seed - 4th Wk July - Door Rando | dungeon-shuffle = Basic346 bytes (40 words) - 23:53, 7 August 2020
- The [[Big Key]] is a dungeon item that allows passage through the [[Boss Door]] and to open the [[Big Chest]].147 bytes (24 words) - 04:34, 13 September 2020
- ...d doors found in dungeons that are typically just before the boss for that dungeon.267 bytes (44 words) - 04:04, 12 September 2018
- | seed-name = Casual Competition Weird Seed - 4th Wk August - Crossed Door Rando | dungeon-shuffle = Crossed373 bytes (44 words) - 02:58, 29 August 2020