Key-sanity Variation: Difference between revisions

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(Created page with "Key-sanity is a variation where dungeon items are divorced from their home dungeons and can be found anywhere, as long as it doesn't block progression. The specifics...")
 
 
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The specifics of [[Key-sanity Variation]] can be found on the [http://alttpr.com/options ALttPR Options page] under "Variations."
The specifics of [[Key-sanity Variation]] can be found on the [http://alttpr.com/options ALttPR Options page] under "Variations."
== Item Screen ==
The Item Screen has received some tweaks including instant speed and a table for the keys acquired for each dungeon.
{| class="wikitable"
! Dungeon Name !! Dungeon Code
|-
! colspan="2" | [[Light World]]
|-
! [[Hyrule Castle Escape]] || [[H1]]/[[H2]]/[[HC]]
|-
! [[Eastern Palace]] || [[P1]]/[[L1]]
|-
! [[Desert Palace]] || [[P2]]/[[L2]]
|-
! [[Tower of Hera]] || [[P3]]/[[L3]]
|-
! [[Hyrule Castle Tower]] || [[A1]]/[[AT]]
|-
! colspan="2" | [[Dark World]]
|-
! [[Palace of Darkness]] || [[D1]]
|-
! [[Swamp Palace]] || [[D2]]
|-
! [[Skull Woods]] || [[D3]]
|-
! [[Thieves' Town]] || [[D4]]
|-
! [[Ice Palace]] || [[D5]]
|-
! [[Misery Mire]] || [[D6]]
|-
! [[Turtle Rock]] || [[D7]]
|-
! [[Ganon's Tower]] || [[A2]]/[[GT]]
|}


{{ALttPR Variations}}
{{ALttPR Variations}}

Latest revision as of 14:41, 20 October 2018

Key-sanity is a variation where dungeon items are divorced from their home dungeons and can be found anywhere, as long as it doesn't block progression.

The specifics of Key-sanity Variation can be found on the ALttPR Options page under "Variations."

Item Screen

The Item Screen has received some tweaks including instant speed and a table for the keys acquired for each dungeon.

Dungeon Name Dungeon Code
Light World
Hyrule Castle Escape H1/H2/HC
Eastern Palace P1/L1
Desert Palace P2/L2
Tower of Hera P3/L3
Hyrule Castle Tower A1/AT
Dark World
Palace of Darkness D1
Swamp Palace D2
Skull Woods D3
Thieves' Town D4
Ice Palace D5
Misery Mire D6
Turtle Rock D7
Ganon's Tower A2/GT