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  • {{Infobox dungeon ...]] is fought here. A large array of equipment is required to complete this dungeon.
    14 KB (1,875 words) - 22:19, 30 August 2021
  • {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Chest}}
    11 KB (1,505 words) - 22:14, 30 August 2021
  • {{Infobox dungeon ...e dungeon. The [[hookshot]] is required to access the final section of the dungeon.
    9 KB (1,229 words) - 22:12, 30 August 2021
  • {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}
    9 KB (1,176 words) - 22:13, 30 August 2021
  • {{Infobox dungeon ...n the door. [[Kiki]] will reset if you take damage prior to getting to the dungeon's gate.
    8 KB (1,079 words) - 22:12, 30 August 2021
  • {{Infobox dungeon ...ass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld
    7 KB (964 words) - 22:01, 30 August 2021
  • {{Infobox dungeon ...orld]] equivalent of the [[Weathervane]]. In ALttPR it is likely the first dungeon you'll visit upon gaining access to the [[Dark World]] if you have access t
    8 KB (1,018 words) - 22:13, 30 August 2021
  • {{Infobox dungeon The [[medallion]] pad to open the dungeon does not require a [[warp]] from the [[Light World]].
    7 KB (947 words) - 22:14, 30 August 2021
  • {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Compass Chest}}
    7 KB (826 words) - 22:09, 30 August 2021
  • {{Infobox dungeon * {{Dungeon Location|{{PAGENAME}}|Big Chest}}
    6 KB (818 words) - 22:10, 30 August 2021
  • {{Infobox dungeon }}The [[Skull Woods]] is a dungeon located in the [[Dark World]] [[Skeleton Forest]]. The [[Fire Rod]] is requ
    5 KB (686 words) - 22:13, 30 August 2021
  • {{Infobox dungeon The [[Hyrule Castle Tower]] is a later dungeon located in [[Hyrule Castle]]. The boss is the first battle against [[Agahni
    4 KB (500 words) - 22:05, 30 August 2021
  • ...of {{nl|Thieves' Town}}, effectively performing the reverse of one of the door glitches described below that gets you to TT from Desert. ...because the tile room contains a small key and you don't need to open its door.
    14 KB (2,454 words) - 04:11, 26 April 2022
  • {{Infobox dungeon ...o light torches ([[Lamp]] or [[Fire Rod]]) may be required to complete the dungeon.
    3 KB (435 words) - 22:11, 30 August 2021
  • ...YBA|supertile YBA]] or [[#Subtile YBA|subtile YBA]] depending on where the door is in the tile. ...a '''subtile YBA''', drink a '''red''' or '''green''' potion in a subtile door. You need to have less-than-full health (for red) or magic (for green), so
    11 KB (1,925 words) - 13:20, 13 April 2021
  • ...d in [[No Logic]], where you use the mirror at the moment you go through a door. ...e same supertile. This sets a value that will be used as a counter. Mirror Door is not worth attempting on tiles without pots.
    4 KB (819 words) - 16:20, 14 June 2021
  • ...the throne in [[Hyrule Castle]]. It's usually done as a prerequisite to [[dungeon ID swapping]]. ...ower of Hera over it. You have to have opened that door first, or else the door you copy will still be closed.
    6 KB (1,086 words) - 23:28, 6 September 2023
  • [[Easter Palace]] is already the dungeon you can get to anytime you want to, but there's an [[overworld glitch]] tha === Door juke to the [[Big Key Chest]] ===
    6 KB (986 words) - 05:50, 2 February 2023
  • ...al operation, so it creates pairs of dungeons you can swap between if your dungeon ID is not actually [[Hyrule Castle]]. ...g can allow you to collect the [[prize]] ([[crystal]] or [[pendant]]) of a dungeon without ever entering it. It's important as a way to complete {{nl|Misery M
    4 KB (755 words) - 00:16, 2 May 2022
  • ...where your [[Uncle]] was, to reach the TT basement in [[cave state]]. The door you need to perform the YBA in is deep, so you won't be able to see yoursel ...Drink a [[Red Potion|Red]] or [[Green Potion]] at the moment you enter the door transition to reach this room of [[Thieves' Town]].
    4 KB (807 words) - 06:00, 2 February 2023
  • ...e the {{Dungeon Location|Skull Woods|Big Chest}} because it lacks a [[Boss Door]] ...the {{Dungeon Location|Swamp Palace|Big Chest}} because it lacks a [[Boss Door]]
    1 KB (197 words) - 22:42, 4 December 2018
  • ...ore PoD in cave state, or get into Palace of Darkness state by leaving the dungeon, and holding '''down''' to bounce off the closed entrance and re-enter. Enter the door sideways with your sword out, and stop when the top 2 pixels of your sprite
    3 KB (540 words) - 05:57, 2 February 2023
  • ...oor), back out ''exactly'' 2 or 3 pixels, then transition west through the door. ...the first door will bring you to the 2F dark room, skipping the first key door.
    2 KB (340 words) - 05:03, 2 February 2023
  • #* Record when the [[Boss|dungeon boss]] has been defeated. #* Record and track checked locations that are not in a dungeon.
    7 KB (1,126 words) - 17:31, 1 August 2023
  • ## Record when the dungeon boss has been defeated. ...rack checked locations that are not in a dungeon. Location checks inside a dungeon cannot be tracked.
    9 KB (1,442 words) - 01:48, 22 July 2023
  • A '''cave''' is a location in the underworld that is not inside a dungeon. ...the game as a separate dungeon ID ({{hex$|FF}}). You can end up inside of dungeon rooms while remaining in cave state by using [[major glitch]]es.
    5 KB (824 words) - 00:22, 7 September 2023
  • ## Record when the dungeon boss has been defeated and the reward collected from it (excluding distingu {{ALttPR Racing Ruleset Line|Dungeon Bunny Revival|x|x|x|x}}
    9 KB (1,435 words) - 12:41, 20 April 2024
  • If you have a bottle, a north [[subtile YBA]] in the door inside Kakariko Well gets you to Ice Palace in [[cave state]]. The floor wi yba-to-ice-1.png|[[Bomb snap]] into the north auto-door to reach the highest pixel.
    4 KB (697 words) - 06:01, 2 February 2023
  • ...]]: Die inside of the Agahnim Tower Magic Barrier and revive inside of the door. * [[Door State Extension]]: Extend the state of being inside a door to clip through some obstacles.
    4 KB (598 words) - 11:11, 20 May 2021
  • ! [[Dungeon Bunny Revival]] || ! [[0HP Dungeon Revival]] ||
    2 KB (286 words) - 23:37, 21 July 2023
  • ...he 7 crystals any way you can. The dungeon guides here describe how to get dungeon prizes even without defeating the bosses. {{nl|Palace of Darkness}} can be a good dungeon to visit early:
    7 KB (1,248 words) - 13:41, 6 February 2022
  • * <code>d</code> - door opened (either unlocked, bombed or other means) |[[Dungeon Map]]1
    41 KB (5,631 words) - 02:21, 29 November 2021
  • ...trary code execution]]. You are allowed to collect crystals from the wrong dungeon using [[Crystal Dupe|crystal duping]]. * [[Door glitch]]es
    2 KB (302 words) - 01:09, 7 September 2023
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    479 bytes (46 words) - 03:51, 18 January 2020
  • ...s' Town}}. Depending on your entrace you may need a key to continue in the dungeon, this is why entering in cave state from Hera could be interesting. * Exit and re-enter the dungeon (the water will be up)
    4 KB (742 words) - 11:33, 1 February 2023
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    426 bytes (42 words) - 22:16, 25 January 2020
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    415 bytes (37 words) - 07:59, 5 March 2020
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    454 bytes (44 words) - 15:48, 5 April 2020
  • ...a medallion (with sword and link state), making fairly often the need to [[Dungeon ID swapping]] route. * For no Big Key, you can use another dungeon big key when you YBA to Misery Mire or Cave State big key if you [https://y
    2 KB (259 words) - 05:46, 2 February 2023
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    344 bytes (34 words) - 20:28, 25 January 2020
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    442 bytes (46 words) - 21:56, 25 January 2020
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    350 bytes (35 words) - 22:00, 25 January 2020
  • {{Infobox dungeon room | dungeon = Hyrule Castle Tower
    379 bytes (37 words) - 22:26, 25 January 2020
  • {{Infobox dungeon room | dungeon = Hyrule Castle Escape
    594 bytes (62 words) - 00:02, 26 January 2020
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    418 bytes (39 words) - 08:01, 5 March 2020
  • ...technical distinction becomes relevant because you can manipulate it for [[dungeon ID swapping]]. ...a small key will get you to the back of the sewers from there, and [[sewer door deletion]] lets you access the front of Hyrule Castle.
    4 KB (686 words) - 03:37, 23 January 2022
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    490 bytes (45 words) - 22:19, 7 March 2020
  • ...n the ground. To ret a broken bomb trajectory simply exit and re-enter the dungeon or use the stairs to change to a new supertile. If the dropped item is a Fa ...[[superspeed]] and then lining up with the upper wall with the downstairs door. From here there are several methods to get into the pot. One example is to
    4 KB (751 words) - 01:47, 22 July 2023
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    529 bytes (47 words) - 23:42, 7 March 2020
  • {{Infobox dungeon room | dungeon = {{ROOTPAGENAME}}
    465 bytes (45 words) - 21:52, 8 March 2020
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