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  • Link headed through [[Ganon's Tower]]. Link was still confused.
    1 KB (195 words) - 03:30, 28 December 2020
  • A [[Heart Container]] grants a full hit point to Link's [[Life Total]]. ...eart Container]] is known as the [[Sanctuary Heart Container]] and refills Link's hearts. This one is originally found at the end of the [[Hyrule Castle Es
    580 bytes (83 words) - 03:42, 13 September 2020
  • ...nto a position where you can hold up the block and only see the block, not Link, as shown above. From this position, don't throw the block left anymore -- ...you're on the bottom pixel you can be on. On the Link sprite, two rows of Link's hat are visible.
    6 KB (1,086 words) - 23:28, 6 September 2023
  • #) Align the Link with the edge of the angled wall so that a dash will bonk against it and al #) Slash once then fall into the hole. The bomb explosion should kill as Link makes the underworld transition leaving zero hearts after the fall.
    2 KB (376 words) - 16:22, 17 December 2019
  • ...to pass through some obstacles by extending the distance the game presumes Link is still within a doorway. # Tap {{B|<|A}} at the same time. If done correctly Link will dash through the rail.
    3 KB (467 words) - 16:59, 15 May 2022
  • "Link, you must take care of the emissary [[Agahnim]]. Link drowsily stood before Impa, who had spurred him out of bed with her energet
    1 KB (212 words) - 03:47, 11 December 2020
  • [[Link]] saw Purah and Robbie outside the stables; he immediately looked around fo "Link."
    991 bytes (157 words) - 02:01, 22 December 2020
  • Very good work, Link, it is almost done. Tomorrow is the ball, so keep it up. Oh, Link, I can't thank you enough.
    2 KB (309 words) - 03:24, 28 December 2020
  • ...Dungeon Bunny Revival]]: Die as a [[Bunny]] inside a dungeon and revive as Link ...tairs]]: Manipulate movement to extend the distance automatic starts moves Link
    4 KB (598 words) - 11:11, 20 May 2021
  • [[Link's Uncle]] is located within the [[Secret Passage]] during the [[Hyrule Cast {{elinks|Link's Uncle}}
    356 bytes (44 words) - 01:14, 22 December 2019
  • ...ne with the default game experience where you start at [[Link's House]], [[Link's Uncle]] goes off to war, and you're tasked with rescuing [[Princess Zelda
    333 bytes (51 words) - 00:51, 13 September 2018
  • ...ink to make more progress into the door. Keep repeating this process until Link crosses the barrier.
    1 KB (247 words) - 14:40, 18 July 2022
  • ...ule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[ *[[Link's Uncle]]
    7 KB (964 words) - 22:01, 30 August 2021
  • ...lso be released for a refill of a pre-determined amount of hearts prior to Link's death.
    451 bytes (73 words) - 02:50, 13 September 2020
  • Link led Epona into her stall and took the saddlebags off her. "Don't blame yourself Link. Epona can't last 24 hours without you anyway."
    1,013 bytes (174 words) - 04:01, 11 December 2020
  • After taking care of Epona in the stable, Link made his way home. Link let his eyes wander towards the river, where his reflection was absent.
    958 bytes (167 words) - 04:12, 15 December 2020
  • | image = Link's House.png [[Link's House]] is the starting point of the [[Standard State]] game format and i
    326 bytes (46 words) - 04:37, 17 September 2018
  • Inside, the large windows let in enough moonlight for [[Link]] to orientate himself. Link carefully opened his pack and removed a small vase.
    899 bytes (161 words) - 01:47, 24 December 2020
  • ...ht), so if quadrants <code>4</code> and <code>1</code> have been "seen" by Link, then <code>qqqq</code> will look like <code>1001</code>. * {{MemoryValue|00}} = Link is in bed, can't use sword.
    41 KB (5,631 words) - 02:21, 29 November 2021
  • Once inside the room there are several recommended ways to try and determine Link's Location using different items: In addition to using items, the Map in a dungeon will show Link's position in a given room if the player is unsure of their location
    2 KB (283 words) - 00:33, 17 November 2019
  • ...en Link takes damage it will not only take hearts away but will also drain Link's [[Magic Meter]].
    419 bytes (63 words) - 21:24, 12 September 2018
  • ...h, and then hold {{B|^}} though the fairy revival sequence. If successful, Link should open the door before dying and then be hit into the tower after fair
    2 KB (267 words) - 06:16, 12 July 2022
  • Link turns into a [[Bunny]] in the [[Dark World]] if you lack the [[Moon Pearl]] Link's [[Bunny]] state is initially seen on [[Death Mountain]] when on the way t
    3 KB (516 words) - 19:18, 1 September 2021
  • ...cific game file. If set to a ''negative'' value, it will add [[Rupee]]s to Link's count.
    348 bytes (58 words) - 02:39, 26 August 2020
  • = [[The Legend of Zelda: A Link to the Past|A Link to the Past]] = Through a Linked Game, Link can fight [[Ganon]].
    405 bytes (67 words) - 02:59, 24 January 2024
  • desert-to-mire-1.png|Get to the lowest pixel inside the door. Here, Link is facing sideways and two pixels of his hat are showing. ...1.png|Get as far as possible into the door (two pixels beyond where any of Link's hat is visible), and perform a [[YBA]].
    14 KB (2,454 words) - 04:11, 26 April 2022
  • ...launch]], [[POG Clip]], [[Lucille]]) is a glitch that extends the distance Link travels when climbing automatic stairs and can allow the player to pass thr While there are several methods to extend the distance Link climbs automatic stairs, only one method gives enough distance for a useful
    1 KB (224 words) - 06:39, 12 November 2021
  • ...me bunny beamed, once the bunny beam effect wears off you will "poof" into Link. ...hopping down to check the first chest than the time it would take to kill Link to perform a Dungeon Bunny Revival.
    840 bytes (163 words) - 20:28, 16 March 2020
  • Epona looked at Link snorting, almost as if she were asking Link to pull for a change. "Sorry, girl." Link said, patting her nostrils.
    885 bytes (152 words) - 03:41, 11 December 2020
  • "Hey! Link! Sleepyhead, get up!" "Alternative?! Do you want to replace Link?"
    995 bytes (176 words) - 04:00, 11 December 2020
  • A loud bang scared Link out of bed. Link had not noticed how Malon came to him.
    994 bytes (173 words) - 04:07, 15 December 2020
  • Dash citrus begins with Link facing the slope flush with the bottom wall, two light pixels visible betwe Buffer the dash until Link has moved twice (0E84, 05BD). His hat will be flipped up and there will be
    2 KB (306 words) - 01:06, 7 September 2023
  • ...shows the possible destinations of wrong warps. Every tile has a "falling Link" icon in the top-left corner, next to the number of the tile you can fall t downward-yba-2.png|Stop on the lowest pixel, when 2 rows of pixels of Link's hat are visible.
    1 KB (251 words) - 15:12, 13 December 2021
  • You can convert from Super Bunny mode to normal Link mode by grabbing a pullable overworld object, such as a tree or statue. Bec Once you do that, you can navigate the Dark World overworld as Link. However, you only get to go inside once. When you come back outside, you w
    4 KB (655 words) - 00:16, 7 September 2023
  • = [[The Legend of Zelda: A Link to the Past|A Link to the Past]] =
    244 bytes (40 words) - 02:47, 24 January 2024
  • = [[The Legend of Zelda: A Link to the Past|A Link to the Past]] =
    245 bytes (40 words) - 02:47, 24 January 2024
  • = [[The Legend of Zelda: A Link to the Past|A Link to the Past]] =
    251 bytes (40 words) - 02:48, 24 January 2024
  • '''Water Walk''' is a minor glitch that allows Link to walk on water as if it were dry land. By reviving Link with a fairy as he's falling into a pit, you can arm a waterwalk. The exam
    3 KB (569 words) - 20:29, 16 March 2020
  • The [[Medicine of Life]] refills all of Link's available hearts.
    151 bytes (20 words) - 02:48, 13 September 2020
  • The [[Medicine of Magic]] refills all of Link's [[zeldawiki:Magic Meter|Magic Meter]].
    174 bytes (23 words) - 02:49, 13 September 2020
  • The [[Medicine of Life and Magic]] refills all of Link's available hearts and [[zeldawiki:Magic Meter|Magic Meter]].
    198 bytes (27 words) - 02:49, 13 September 2020
  • Overworld Bunny Revival is a glitch that allows the player to obtain full Link state without the Moon Pearl by being revived by a fairy while over deep wa This glitch can be useful in Entrance Randomizer seeds to gain full Link abilities to reach out of logic locations.
    932 bytes (145 words) - 20:22, 16 March 2020
  • The [[Floodgate]] is located in the [[Light World]] swamp, south of [[Link's House]]. It houses the [[Floodgate Chest]] and the lever to lower the wat
    214 bytes (34 words) - 00:02, 13 September 2018
  • ...located in central [[Dark World]]. It's the [[Dark World]] equivalent of [[Link's House]]. You can purchase the [[Super Bomb]] here.
    209 bytes (30 words) - 05:14, 17 September 2018
  • The [[World Map]] shows Link's position relative to the rest of the stuff in the world. There's a [[Ligh
    457 bytes (81 words) - 03:23, 9 September 2018
  • ...the [[Hyrule Castle Escape]] sequence is complete and you have access to [[Link's House]] & [[Sanctuary]] immediately as [[Spawn Point]]s. There is also no
    267 bytes (40 words) - 00:50, 13 September 2018
  • ...refill the magic bar (which would otherwise cause 1.5 seconds of delay as Link's movement is arrested while the magic bar is refilling).
    3 KB (508 words) - 14:14, 5 May 2021
  • The [[Secret Passage]] is located in [[Hyrule Castle]], near [[Link's Uncle]].
    276 bytes (33 words) - 01:14, 22 December 2019
  • Once Link has fully entered deep water via Wriggling the player can achieve Surfing B # Jump into a mirror portal that will transition Link back tot he Dark World over water
    2 KB (266 words) - 20:29, 16 March 2020
  • = [[The Legend of Zelda: A Link to the Past|A Link to the Past]] =
    691 bytes (99 words) - 03:05, 24 January 2024
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