Soundtrack: Difference between revisions
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* 1 -14, 16-34 (33 total) | * 1 -14, 16-34 (33 total) | ||
* [61-74, 76-93 (32 total for [[Super Metroid + LTTP Randomizer]])] | * [61-74, 76-93 (32 total for [[Super Metroid + LTTP Randomizer]])] | ||
=== Listing === | |||
{| class="wikitable" | {| class="wikitable" | ||
! No. !! Function !! Name !! Notes | ! No. !! Function !! Name !! Notes |
Revision as of 03:33, 12 December 2021
This is the soundtrack to the game that is used by Qwertymodo's MSU-1 patch for ALttP. If running this in A Link to the Past Randomizer, make sure that the "Background Music" option is set to "Yes" prior to retrieving the game file from the generator website.
Basic Soundtrack
- 1 -14, 16-34 (33 total)
- [61-74, 76-93 (32 total for Super Metroid + LTTP Randomizer)]
Listing
No. | Function | Name | Notes |
---|---|---|---|
01/101 | Title | Link to the Past | Game Startup; 16 seconds |
02/102 | Light World Overworld | Hyrule Field | |
03/103 | Rain | Time of Falling Rain | Rain SFX is overlaid by game engine |
04/104 | Bunny | The Silly Pink Rabbit | |
05/105 | Light World Lost Woods | Forest of Mystery | |
06/106 | Opening Story Credits | Seal of Seven Maidens | |
07/107 | Kakariko Village | ||
08/108 | Mirror | Dimensional Shift | |
09/109 | Dark World Overworld | Dark Golden Land | |
10/110 | Master Sword Pedestal | Unsealing the Master Sword | Pulling the Pedestal with 3 pendants; Cuts at end to maintain timing; 11 seconds |
11/111 | File Select | Beginning of the Journey | |
12/112 | Guard Summoned in Kakariko Village | Soldiers of Kakariko Village | |
13/113 | Dark Death Mountain | Black Mist | |
14/114 | Guessing Game | ||
16/116 | Hyrule Castle | Majestic Castle | Hyrule Castle, Hyrule Castle Escape |
17/117 | Light World Dungeon | Lost Ancient Ruins | ALttPR uses this for Pendant dungeons, unless Keysanity then randomized between this and #22, unless Expanded Sountrack included (35-46, 59) |
18/118 | Cave 1 | Dank Dungeons | Caves |
19/119 | Boss Kill Fanfare | Great Victory! | Cuts at end (Race ROM; 10 seconds); Plays to end (No Race ROM) |
20/120 | Sanctuary | Safety in the Sanctuary | |
21/121 | Boss Fight | Anger of the Guardians | Can be superseded by Expanded Soundtrack (47-58) |
22/122 | Dark World Dungeon | Dungeon of Shadows | ALttPR uses this for Crystal dungeons, unless Keysanity then randomized between this and #17, unless Expanded Sountrack included (35-46, 59) |
23/123 | Fortune Teller | ||
24/124 | Cave 2 | Dank Dungeons | Caves |
25/125 | Zelda Rescued | Princess Zelda's Rescue | After rescuing Zelda in her cell, no effect in ALttPR due to removed track trigger |
26/126 | Crystal Get | Meeting the Maidens | ALttPR cuts after about 1s of playback |
27/127 | Fairy Fountain | The Goddess Appears | |
28/128 | Ganon's Theme | Priest of the Dark Order | Agahnim Theme in Hyrule Castle Tower during "cutscene" prior to boss fight arena |
29/129 | Ganon Appears | Release of Ganon | Agahnim Defeat in Ganon's Tower |
30/130 | Ganon In Pyramid | Ganon's Message | Ganon's monologue |
31/131 | Ganon Fight | The Prince of Darkness | |
32/132 | Triforce Room | Power of the Gods | |
33/133 | Triumphant Return | Epilogue ~ Beautiful Hyrule | 1st half of Credits; Character resolution sequences; Plays to end because after Time is called; Exact time: 3:49 |
34 | Credits | Staff Roll | Exact time: 3:53 |
Caves
Cave Name | Cave 1 18/118 |
Cave 2 24/124 |
---|---|---|
Old Man (Old Man Cave) | X | |
Mountain Cave (Old Man House) | X | |
Death Mountain Return Cave | X | |
Pegasus Rocks | X | |
20 Rupee Cave | X | |
50 Rupee Cave | X | |
Mini Moldorm Cave | X | |
Spectacle Rock Cave | X | |
Spike Cave | X | |
Paradox Cave | X | |
Superbunny Cave | X | |
Hookshot Cave | X | |
Mimic Cave | X | |
Spiral Cave | X | |
Fairy Ascension Cave | X | |
Hookshot Fairy Cave | X | |
Kakariko Well | X | |
Bumper Cave | X | |
Dark Sanctuary Hint | X | |
East Dark World Hint | X | |
Hype Cave | X | |
Link's Uncle | X | |
Mire Shed | X | |
Dark Desert Hint | X | |
Checkerboard Cave | X | |
Hammer Pegs | X | |
Dark Lake Hylia Ledge Spike Cave | X | |
Dark Lake Hylia Ledge Hint | X | |
Lost Woods Hideout | X | |
King's Tomb | X | |
Capacity Upgrade | X | |
Dam | X | |
Waterfall Fairy | X | |
Magic Bat | X | |
Graveyard Ledge | X | |
Palace of Darkness Hint | X | |
Sahasrahla's Hut | X | |
Pyramid Fairy | X | |
Aginah's Cave | X | |
Cave 45 | X |
Expanded Soundtrack
Overworld
15, 60-61 (3 total)
No. | Function | Name | Notes |
---|---|---|---|
15/115 | Dark World Lost Woods | Skeleton Forest | |
60/160 | Light World Overworld 2.0 | After Pedestal pull; fallback to LW OW 1.0 (2) | |
61/161 | Dark World Overworld 2.0 | After 7 Crystals got; fallback to DW OW 1.0 (9) |
Dungeon Interiors
35-46, 59 (by dungeon; fallback to Pendant/Crystal theme (17, 22); 13 total)
No. | Function | Name | Notes |
---|---|---|---|
35/135 | Eastern Palace | ||
36/136 | Desert Palace | ||
37/137 | Agahnim's Tower | Hyrule Castle Tower | |
38/138 | Swamp Palace | ||
39/139 | Palace of Darkness | ||
40/140 | Misery Mire | ||
41/141 | Skull Woods | ||
42/142 | Ice Palace | ||
43/143 | Tower of Hera | ||
44/144 | Thieves' Town | ||
45/145 | Turtle Rock | ||
46/146 | Ganon's Tower | ||
59/159 | Ganon's Tower Ascent |
Boss Fights
47-58 (by dungeon; fallback to Boss Fight (21); 12 total)
No. | Function | Name | Notes |
---|---|---|---|
47/147 | Eastern Palace | ||
48/148 | Desert Palace | ||
49/149 | Agahnim's Tower | Hyrule Castle Tower | |
50/150 | Swamp Palace | ||
51/151 | Palace of Darkness | ||
52/152 | Misery Mire | ||
53/153 | Skull Woods | ||
54/154 | Ice Palace | ||
55/155 | Tower of Hera | ||
56/156 | Thieves' Town | ||
57/157 | Turtle Rock | ||
58/158 | Ganon's Tower |
Connor Mac Controversy
This guy claimed the in-game track for the File Select, Game Over and Fairy Fountain sequences as his own. Conversely, Smooth McGroove says that he's cool with people streaming his music. An MSU pack honoring this has been made available.
MSU Replacement Packs
Name | Pack Author | Link |
---|---|---|
Smooth McGroove | Mike Trethewey | link |
Four Swords Adventures | JRJathome | link |
MSUPCM++ Usage
1. Launch executable, process tracks of range as defined by first_track
and last_track
(all tracks if neither are defined), as described by default JSON document tracks.json
msupcm
2. Launch executable, process tracks as #1, as described in songs.json
msupcm songs.json
3. Launch executable, process tracks x through y (using switch -k
) as described by default JSON document
msupcm -k x:y
2 & 3 can be combined.
4. Launch executable, process input file input.pcm
(using switch -i
), normalize to -21dB (using switch -n
), output to output.pcm
msupcm -i input.pcm -n -21 -o output.pcm