Desert Palace/No Logic: Difference between revisions
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=== | === Somaria transition corruption to Swamp Palace === | ||
This is an east [[Somaria Door]] glitch in the Desert small key door, which starts with a [[door juke]] that requires some unfortunately precise movements. | |||
You need to snap as far as possible into the door by throwing the somaria block in the door (often perpendicular to the door will work, once you're in), picking it up from farther in, and pressing left to snap. This process can get you to an X-coordinate of $AE8. Throw the block and boots-buffer twice to move exactly 2 pixels right to get to $AEA, pick up the block again, and tap left to snap to $AF0, beyond the transition point. That part is the juke. | |||
Throw the block (still facing left) and move 4-5 pixels left, to $AEC or $AEB. Now you can push the block over the transition by tapping right, causing Somaria Transition Corruption. The screen briefly flashes black when the corruption happens. | Throw the block (still facing left) and move 4-5 pixels left, to $AEC or $AEB. Now you can push the block over the transition by tapping right, causing Somaria Transition Corruption. The screen briefly flashes black and scrolls a bit when the corruption happens. | ||
Now you can walk right into the room with the chest. The shutter door may or may not automatically open; kill the enemies if necessary. Walking north through the shutter door, now that it's corrupted, takes you to the flooded chest room in Swamp Palace. | Now you can walk right into the room with the chest. The shutter door may or may not automatically open; kill the enemies if necessary. Walking north through the shutter door, now that it's corrupted, takes you to the flooded chest room in Swamp Palace. | ||
<gallery widths=256px heights=224px> | |||
somaria-desert-sp-1.png|Throw a somaria block and pick it up inside this door. | |||
somaria-desert-sp-2.png|By repeatedly throwing the block, moving right, picking it up, and tapping left to snap, you can reach this position. | |||
somaria-desert-sp-3.png|Throw the block, move exactly 2px right, and pick it up again to reach this position. | |||
somaria-desert-sp-4.png|Tap left to snap past the transition, [[Door Juke|juking]] the door. | |||
somaria-desert-sp-5.png|Throw the block, move about 4px left, and tap right to corrupt the transition. | |||
somaria-desert-sp-6.png|You may or may not need to kill the enemies in this room to open the shutter door. | |||
somaria-desert-sp-7.png|The shutter door now leads to Swamp Palace. | |||
</gallery> | |||
== Getting the crystal == | == Getting the crystal == |
Revision as of 02:17, 19 May 2021
Desert Palace is often visited early in a No Logic run, because it's conveniently located a short distance south of Kakariko Village -- just an overworld glitch away.
Getting there
You will often reach Desert by using an overworld glitch to reach its upper ledge.
A clip from below the race game gets you quickly to Desert. It's described as an "irregular teleport" because you set it up like a downward teleport, but not on the usual pixel. Instead of teleporting, you hop diagonally up-left onto the ledge, then transition down to Desert.
If you have the gloves, you can get to Checkerboard Cave on the way, by using one of the teleports to Checkerboard Cave. After that, you can down-teleport on the small slope directly south of the cave entrance to get onto the upper ledge, and run along the ledge to the right side of the desert back entrance.
Boots clip to this pixel and press down+left to downward teleport.
When you're done with the cave, downward teleport from this pixel to get back onto the upper ledge, from which you can reach the desert ledge.
In an Inverted seed, you could reach Desert by clipping south through a diagonal wall on the second floor of Thieves' Town (NL), effectively performing the reverse of one of the door glitches described below that gets you to TT from Desert.
Getting around
Entering the back of desert
Normally, you need gloves to lift the rocks surrounding the back entrance of Desert. In glitched modes, you can enter the back without gloves, by using boots to full-clip through the slope south of it. Note that without gloves, you'll be stuck in there and need to save and quit.
Line up with the slope and clip into it as if you're doing a teleport.
YBA to Lanmolas
In the back of Desert, you can reach the boss using a spin subtile YBA if you have bombs, a bottle, and a sword. This will give you VRAM corruption unless you take some precautionary steps:
- First go to the supertile that contains the second tile room and the moveable wall
- Return to the Popo Genocide Room and use a green potion for the spin YBA
You can collect an extra small key in the process of setting this up, because the tile room contains a small key and you don't need to open its door.
This is the door where you can spin YBA to Lanmolas, but if you do it now, you will have to do the fight with heavy VRAM corruption.
Bomb snap into this auto-door.
Quadrant glitch to the east side
You can collect the two items on the east side of Desert Palace without spending a small key, using a quadrant glitch to skip the locked door.
Where you can go
The north hallway of the main part of Desert is near the 2F hallway of Thieves' Town (NL), so you can reach Thieves' Town using various door glitches. A north subtile YBA in the left door to the map room is the most straightforward, but if you have a potion, you will have a better way to get to Thieves' Town in cave state.
It's also possible to reach the back of Swamp Palace (NL), which you would not normally reach without a hookshot.
Mirror Door to Thieves' Town
You can use the Mirror Door glitch to access most of Thieves' Town from Desert using only the mirror:
- Pick up and throw a pot in the map room (on the same supertile as where you'll be doing the glitch)
- Go to the south side of the left map room door
- Item snap into the door, so that you're on the top pixel of the doorway in a state where you can use items
- Tap north and use the mirror simultaneously
- Wait 55 seconds
- Go north to make a glitched transition into Thieves' Town 2F
The camera will be weird and unlocked after you enter Thieves' Town. Using the stairs a few times will partially, but not completely, fix the camera. If you try to go south on the conveyor belt (the "Hellway"), you will probably wrap the screen and get softlocked. You will also softlock if you try to walk north through a subtile door.
There's still a route you can follow through the dungeon, which starts with going down the stairs, collecting the key, hitting the crystal switch, and returning upstairs. You can bomb the floor, and you can reach Blind's cell if you have the big key.
At the cost of a small key you wouldn't normally spend -- possibly an extra small key that you brought from Desert -- you can open the Big Key Door from behind, and get out to the front of the dungeon and the Village of Outcasts, or you can also get there by defeating Blind. You'll be in Fake Dark World state.
Use a bomb or the Cane of Somaria to snap into the highest pixel of the door. Then select the mirror, and press up and Y on the same frame.
Somaria transition corruption to Thieves' Town
You can reach the 2F hallway of Thieves' Town (NL) using a Somaria Door glitch. This can be a way to bomb the cracked floor early, as well as opening the nearby chest.
However, the camera will be broken in a way that makes north/south transitions go to the wrong places. It will be difficult to navigate the rest of Thieves' Town.
Snap into the highest pixel of this door with a Somaria block, and throw it upward so that it lands here.
Somaria transition corruption to Swamp Palace
This is an east Somaria Door glitch in the Desert small key door, which starts with a door juke that requires some unfortunately precise movements.
You need to snap as far as possible into the door by throwing the somaria block in the door (often perpendicular to the door will work, once you're in), picking it up from farther in, and pressing left to snap. This process can get you to an X-coordinate of $AE8. Throw the block and boots-buffer twice to move exactly 2 pixels right to get to $AEA, pick up the block again, and tap left to snap to $AF0, beyond the transition point. That part is the juke.
Throw the block (still facing left) and move 4-5 pixels left, to $AEC or $AEB. Now you can push the block over the transition by tapping right, causing Somaria Transition Corruption. The screen briefly flashes black and scrolls a bit when the corruption happens.
Now you can walk right into the room with the chest. The shutter door may or may not automatically open; kill the enemies if necessary. Walking north through the shutter door, now that it's corrupted, takes you to the flooded chest room in Swamp Palace.
Tap left to snap past the transition, juking the door.
Getting the crystal
You'll usually get the crystal by defeating Lanmolas, perhaps reaching it with a YBA. If you have no bottle or no sword, and can't reach Lanmolas normally, you could also perform one of the above door glitches that gets you to Thieves' Town (NL) and defeat Blind.