Trinity: Difference between revisions

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* [[Defeat Ganon|Ganon Fight]]
* [[Defeat Ganon|Ganon Fight]]


For a better balancing, the following settings are currently (v0.8) used:
For a better balancing, the following settings are used:
* the internal goal is set to [[Defeat Ganon]], but the number of needed [[Crystal|Crystals]] is always set to <code>random</code>
* the internal goal is set to [[Fast Ganon]], but the number of needed [[Crystal|Crystals]] is always set to <code>random</code>
* 10 [[Triforce_Piece|Triforce Pieces]] are added to the item pool, from which 8 are needed to finish
* 10 [[Triforce_Piece|Triforce Pieces]] are added to the item pool, from which 8 are needed to finish
* no need to check the Pedestal, since it always contains the Triforce
* no need to check the Pedestal, since it always contains the Triforce

Revision as of 06:31, 19 September 2022

Trinity is a goal format that gives the player the option of three ways to finish a seed:

For a better balancing, the following settings are used:

  • the internal goal is set to Fast Ganon, but the number of needed Crystals is always set to random
  • 10 Triforce Pieces are added to the item pool, from which 8 are needed to finish
  • no need to check the Pedestal, since it always contains the Triforce

Since Trinity is not (yet?) implemented in the default Randomizer, you will have to use one of the following ways to roll your own seed:

  • there are two options via SahasrahBot:
    • use the command /alttpr preset preset:trinity for the default version
    • for other variations use /alttpr preset preset:trinity/preset
  • other implementations:

See Also