Search results

Jump to navigation Jump to search
  • ...ttP wiki, and the randomizer ROM developers who have documented nearly all of this information elsewhere. There are 296 ({{MemoryValue|128}}) rooms in in the ROM. Each room's data occupies one word, or two bytes.
    41 KB (5,631 words) - 02:21, 29 November 2021
  • ...aving the Lamp. This is not a glitch but generally not something the logic of the randomizer will expect the player to have to do (with some notable exce ...lection of all the dark rooms in the game can be seen here in [[:File:Dark Rooms.png| PhantomRyu's Dark Room Image Guide]].
    2 KB (283 words) - 00:33, 17 November 2019
  • ...e as a separate dungeon ID ({{hex$|FF}}). You can end up inside of dungeon rooms while remaining in cave state by using [[major glitch]]es. ...ou encounter [[Lanmolas 2]] or [[Moldorm 2]] in their {{nl|Ganon's Tower}} rooms, they will drop a full [[Heart Container]]. Picking up this [[Heart Contain
    5 KB (824 words) - 00:22, 7 September 2023
  • | subzone = Palace of Darkness ...theast corner on different platforms that are usually access via different rooms (one to the south and one to the east).
    437 bytes (70 words) - 02:13, 22 December 2019
  • ...slots, allows you to affect the direction and distance that your next use of the hookshot will move you. ...he [[lamp]], [[hookshot]], and [[Cane of Somaria]], plus the items for one of these two setups:
    6 KB (1,050 words) - 14:20, 31 July 2022
  • ...tion screens. The effect of the YBA depends on where you are and what kind of bottle you drink. ...e twice the size of the screen in both dimensions. Many rooms are the size of your screen, and those are ''subtiles''. A door that takes you to a new roo
    11 KB (1,925 words) - 13:20, 13 April 2021