Trinity/Patches/0.9: Difference between revisions
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Since May 5th 2022, version 0.9 is in development and testing. | |||
There have been many discussions in the community regarding the additional setting. | |||
"bossNormalLocation" will stay on "true", because it's closer to the Vanilla experience. | |||
"fastGanon" is back, but therefore "mapsOnPickup" stays active. This should keep the player away from a too frequent Ganon fight outcome. | |||
The current '''dev''' preset - via <code>/alttpr preset preset:trinity/dev</code> - contains the following settings: | The current '''dev''' preset - via <code>/alttpr preset preset:trinity/dev</code> - contains the following settings: | ||
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|tfp-placed = 10 | |tfp-placed = 10 | ||
|fastganon = Yes | |fastganon = Yes | ||
|crystals-gt = | |crystals-gt = Random | ||
|crystals-ganon = Random | |crystals-ganon = Random | ||
|accessibility = 100% Items | |accessibility = 100% Items | ||
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{{TrinityTable/Close}} | {{TrinityTable/Close}} | ||
Additional | Additional settings: | ||
*<code>bossNormalLocation</code> set to <code>true</code>: Bosses '''can''' drop Maps, Compasses or Keys. | *<code>bossNormalLocation</code> set to <code>true</code>: Bosses '''can''' drop Maps, Compasses or Keys. | ||
*<code>mapsOnPickup</code> set to <code> | *<code>mapsOnPickup</code> set to <code>true</code>: To find out their prizes, you will need to find the Dungeon's Maps, ask [[Sahasrahla]] or the [[Bomb_Shop|Bomb Shop owner]]. | ||
The main reason for the "mapsOnPickup" and " | The main reason for the "mapsOnPickup" and "bossNormalLocation" removal is, that the player should be able to modify this. | ||
Also most "advanced" players might decide to add options which could interfere with this. | Also most "advanced" players might decide to add options which could interfere with this. | ||
These settings should be identical to the ones in the "DoorsVolatile" and "Overworld" randomizer branch. | These settings should be identical to the ones in the "DoorsVolatile" and "Overworld" randomizer branch. | ||
One exception: GT is fixed to "0" for testing purpose while Ganon stays on "Random". | One exception: GT is fixed to "0" for testing purpose while Ganon stays on "Random". |
Revision as of 06:56, 30 June 2022
Since May 5th 2022, version 0.9 is in development and testing. There have been many discussions in the community regarding the additional setting.
"bossNormalLocation" will stay on "true", because it's closer to the Vanilla experience. "fastGanon" is back, but therefore "mapsOnPickup" stays active. This should keep the player away from a too frequent Ganon fight outcome.
The current dev preset - via /alttpr preset preset:trinity/dev
- contains the following settings:
World State | TFP Goal | TFP Placed | Fast Ganon? | Tower Entry | Ganon Vulnerability | Accessibility |
---|---|---|---|---|---|---|
Open | 8 | 10 | Yes | Random | Random | 100% Items |
Additional settings:
bossNormalLocation
set totrue
: Bosses can drop Maps, Compasses or Keys.mapsOnPickup
set totrue
: To find out their prizes, you will need to find the Dungeon's Maps, ask Sahasrahla or the Bomb Shop owner.
The main reason for the "mapsOnPickup" and "bossNormalLocation" removal is, that the player should be able to modify this. Also most "advanced" players might decide to add options which could interfere with this.
These settings should be identical to the ones in the "DoorsVolatile" and "Overworld" randomizer branch. One exception: GT is fixed to "0" for testing purpose while Ganon stays on "Random".