User:Trinexx!9552: Difference between revisions

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''If for some reason you are here for a fake flippers link go here: [[Fake Flippers]]
{{ALttP Glitch
''
|classification = Minor
}}


=Search Index Fix for Fake Flippers=
Diver Down is a type of rail clipping that allows access to restricted ledges and is used in Swamp Palace to avoid having to drain Pool #3 to and access the some item chests and Boss quicker. It can also be used to recover a flooded key in Pool 2.


Search Index Value in Practice Hack by turning on ''Misslot RAM Watch''.
__TOC__


[[File:Searchindex fix example .png]]
==Execution==


===Somaria + Movement===
This method using the Somaria block and some precise movement works on the left side rail in Pool 3 and is the fastest method if done quickly.
#) Align with the bottom of the rail and place a block approximately at the end of the left-side rail.
#) Move up into the corner and then push the block until the player is aligned in the corner of the stairs and the end of the rail.
#) Move one frame DOWN and then buffer movement UP-LEFT to get into position.
#) While facing LEFT, hold out sword and then hold UP+LEFT to clip into the rail.
''Note: Some of the one frame movement can be buffered using a menu to Hookshot since the player may need it later for the boss.''


{| class="wikitable"
{| class="wikitable"
! Item || style="width: 20em;"| Explanation || colspan="2"| Example
! Diver Down - Somaria and Movement
|-
! [[File:Diver Down - Swamp Pool 3 - Somaria Left.gif]]
|}
 
===Somaria + Splash Jump===
 
====Right Side Rail====
 
There are several ways to perform Diver Down using a splash jump on both the left and right rails.
 
#) Align with the bottom of the rail to place a Somaria block approximately under the end of the right side rail.
#) Hold UP to jump into the in water.
#) Holding DOWN+RIGHT while jumping until you splash into the water. (You Need to have DOWN+RIGHT set before the frame after the splash appears).
#) Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
#) Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be '''D70,FAF''' in Pool 3 and  '''AF8,7AF''' in Pool 2 for the the clip to work.
#) Hold out sword and hold UP+RIGHT to clip into the rail and then jump UP once fully in.


{| class="wikitable"
! Diver Down - Block Splash Jump - Pool 3 || Diver Down - Block Splash Jump - Pool 2
|-
|-
! Hard Console Reset || The easiest way to make sure the search index is 00 is to just hard reset the console or Emulator. This will reinitialize everything ensuring a known starting point. || ''Assume a black image here''
! [[File:Diver Down - Swamp Pool 3 - Somaria Right.gif]] || [[File:Diver Down - Pool 2 Key Flood.gif]]
|}
 
====Left Side Rail====
 
This can also be done easily on the left side rail at the expense of being a little bit slower.
 
#) Align with the bottom of the rail to place a Somaria block approximately under the end of the left side rail.
#) Hold UP to jump into the water.
#) Hold LEFT while jumping until you splash into the water and then transition to holding DOWN until Link touches the bottom wall.
#) Hold DOWN+RIGHT to slowly move along the bottom wall until Link jumps out of the water.
#) Tap LEFT after jumping back out of water to get into position. Link's coordinates should be '''D60,FAF''' for the the clip to work.
#) Hold out sword and hold UP+LEFT to clip into the rail and then jump UP once fully in.
 
{| class="wikitable"
! Diver Down - Somaria and Splash Left
|-
|-
! [[File:Diver Down - Swamp Pool 3 - Somaria Left Splash.gif]]
|}
===Bomb + Splash Jump===


#) Place a bomb facing left on the correct Y coordinate while being >3 pixels away from the rail. (Full coordinate ranges below)
#) Hold UP to jump into the in water
#) Holding DOWN+RIGHT while jumping until you splash into the water. (You Need to have DOWN+RIGHT set before the frame after the splash appears)
#) Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
#) Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be '''D70,FAF''' in Pool 3 and  '''AF8,7AF''' in Pool 2 for the the clip to work.
#) Get hit by the bomb and then tap LEFT or RIGHT after Link stops moving from knockback. (You can also continue holding RIGHT in the previous step)
#) Hold UP to jump off the ledge and hold LEFT to get out of the wall
====Valid Bomb Coordinates====
*Pool 3 Bomb Coordinates (Right Rail): '''D66-D6D , FB6'''
*Pool 2 Bomb Coordinates = '''AE8-AF6 , 7B6''', (Note: X = AF0 is a bad coordinate)
{| class="wikitable"
! Diver Down - Swamp Pool 2 - Bomb || Diver Down - Swamp Pool 3 - Bomb
|-
|-
! Cane of Somaria || Spamming the Cane of Somaria several times in a row will set $03C2 to 00. This method is essentially doing a Cane only [[Somaria Magic Refill]]. If some magic is refunded then Search Index is set to the correct value. A large enough area to have the Somaria projectiles fly for some time may be required. ||[[File:Searchindexfix - somaria.gif]]
! [[File:Diver Down - Pool 2 Key Flood Bomb.gif]] || [[File:Diver Down - Swamp Pool 3 - Bomb.gif]]
|-
|}
! Sword and Red Boomerang || Charge and hold a sword spin and then use the Red Boomerang against a wall. This will slowly decrease the Search Index until the value reaches 00 or 01. The player needs to be standing far enough away from the wall for the boomerang to fly for a bit to fill the ancilla slots with sparkles before it clinks. ||[[File:Searchindexfix - sword-redboom.gif]]
 
|-
===Delayed Crystal Switch===
! Lamp and Arrows || Use lamp three times quickly and then shoot 6 arrows into a nearby wall. This will set the search index to 02. The player can combo the 6 arrows with 2 bombs following to do a sucesfully Ancilla Overload Fake Flippers.||[[File:Searchindexfix - lamp-arrow.gif]]
 
|-
Diver Down in Pool 2 can be done in conjunction with a delayed crystal switch hit to gain quicker access the Left Side Swamp chests. This method can only be done before completing the back of the dungeon before using the key from the main hub.
! Ice Rod || If the player stands about 3 tiles away from a wall (a bonk setup will work) then they can use the Ice Rod 3 times to set the search index to 00. This method requires some specific timing and may not always work depending on speed. In general the 3rd shot needs to be done as the first show is "exploding" off the wall. ||[[File:Searchindexfix - icerod.gif]]
 
|-
#) Use the key to enter the Pool 2 switch room and then push the lever to flood the room.
! Red Boomerang, Powder, Arrows || Use the Red Boomerang and then use the Magic Powder while it is in flight. This will set the search index to 06. From here use the Bow to shoot 6 arrows to set the index to 02. This method is consistent but fairly niche in the event the user lacks a lamp and sword. || [[File:Searchindexfix -redboom-powder-arrows.gif]]
#) Place a bomb next to the crystal switch and then move down into the doorway but do not leave the room.
#) Wait for the bomb to explode and then transition to the next room before the crystal switch activates.
#) Do any of the Pool 2 diver down setups and then move up into the room with the flooded key.
#) The crystal switch should now activate saving some time having to backtrack.
 
''NOTE: Do not place the bomb before flooding the room or else you may risk causing a very large amount of lag during the cut-scene''
{| class="wikitable"
! Diver Down with Delayed Crystal Switch
|-
|-
! [[File:Pool2 diverdown with delayed switch-bomb.gif]]
|}
|}
----------
[[LSD Blind]]
[[Witch Curse Map Thingy]]

Latest revision as of 19:12, 25 June 2020

Trinexx!9552
Classification Minor Glitch
Racing Category [[{{{racing-category}}}]]

Diver Down is a type of rail clipping that allows access to restricted ledges and is used in Swamp Palace to avoid having to drain Pool #3 to and access the some item chests and Boss quicker. It can also be used to recover a flooded key in Pool 2.

Execution

Somaria + Movement

This method using the Somaria block and some precise movement works on the left side rail in Pool 3 and is the fastest method if done quickly.

  1. ) Align with the bottom of the rail and place a block approximately at the end of the left-side rail.
  2. ) Move up into the corner and then push the block until the player is aligned in the corner of the stairs and the end of the rail.
  3. ) Move one frame DOWN and then buffer movement UP-LEFT to get into position.
  4. ) While facing LEFT, hold out sword and then hold UP+LEFT to clip into the rail.

Note: Some of the one frame movement can be buffered using a menu to Hookshot since the player may need it later for the boss.

Diver Down - Somaria and Movement
Diver Down - Swamp Pool 3 - Somaria Left.gif

Somaria + Splash Jump

Right Side Rail

There are several ways to perform Diver Down using a splash jump on both the left and right rails.

  1. ) Align with the bottom of the rail to place a Somaria block approximately under the end of the right side rail.
  2. ) Hold UP to jump into the in water.
  3. ) Holding DOWN+RIGHT while jumping until you splash into the water. (You Need to have DOWN+RIGHT set before the frame after the splash appears).
  4. ) Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
  5. ) Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be D70,FAF in Pool 3 and AF8,7AF in Pool 2 for the the clip to work.
  6. ) Hold out sword and hold UP+RIGHT to clip into the rail and then jump UP once fully in.
Diver Down - Block Splash Jump - Pool 3 Diver Down - Block Splash Jump - Pool 2
Diver Down - Swamp Pool 3 - Somaria Right.gif Diver Down - Pool 2 Key Flood.gif

Left Side Rail

This can also be done easily on the left side rail at the expense of being a little bit slower.

  1. ) Align with the bottom of the rail to place a Somaria block approximately under the end of the left side rail.
  2. ) Hold UP to jump into the water.
  3. ) Hold LEFT while jumping until you splash into the water and then transition to holding DOWN until Link touches the bottom wall.
  4. ) Hold DOWN+RIGHT to slowly move along the bottom wall until Link jumps out of the water.
  5. ) Tap LEFT after jumping back out of water to get into position. Link's coordinates should be D60,FAF for the the clip to work.
  6. ) Hold out sword and hold UP+LEFT to clip into the rail and then jump UP once fully in.
Diver Down - Somaria and Splash Left
Diver Down - Swamp Pool 3 - Somaria Left Splash.gif

Bomb + Splash Jump

  1. ) Place a bomb facing left on the correct Y coordinate while being >3 pixels away from the rail. (Full coordinate ranges below)
  2. ) Hold UP to jump into the in water
  3. ) Holding DOWN+RIGHT while jumping until you splash into the water. (You Need to have DOWN+RIGHT set before the frame after the splash appears)
  4. ) Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
  5. ) Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be D70,FAF in Pool 3 and AF8,7AF in Pool 2 for the the clip to work.
  6. ) Get hit by the bomb and then tap LEFT or RIGHT after Link stops moving from knockback. (You can also continue holding RIGHT in the previous step)
  7. ) Hold UP to jump off the ledge and hold LEFT to get out of the wall

Valid Bomb Coordinates

  • Pool 3 Bomb Coordinates (Right Rail): D66-D6D , FB6
  • Pool 2 Bomb Coordinates = AE8-AF6 , 7B6, (Note: X = AF0 is a bad coordinate)
Diver Down - Swamp Pool 2 - Bomb Diver Down - Swamp Pool 3 - Bomb
Diver Down - Pool 2 Key Flood Bomb.gif Diver Down - Swamp Pool 3 - Bomb.gif

Delayed Crystal Switch

Diver Down in Pool 2 can be done in conjunction with a delayed crystal switch hit to gain quicker access the Left Side Swamp chests. This method can only be done before completing the back of the dungeon before using the key from the main hub.

  1. ) Use the key to enter the Pool 2 switch room and then push the lever to flood the room.
  2. ) Place a bomb next to the crystal switch and then move down into the doorway but do not leave the room.
  3. ) Wait for the bomb to explode and then transition to the next room before the crystal switch activates.
  4. ) Do any of the Pool 2 diver down setups and then move up into the room with the flooded key.
  5. ) The crystal switch should now activate saving some time having to backtrack.

NOTE: Do not place the bomb before flooding the room or else you may risk causing a very large amount of lag during the cut-scene

Diver Down with Delayed Crystal Switch
Pool2 diverdown with delayed switch-bomb.gif




LSD Blind

Witch Curse Map Thingy