Sanc And Quit
|Sanc And Quit|
Sanc and Quit
Sanc and Quit is a glitch that forces the player to automatically respawn at the Sanctuary after a Save and Quit
This glitch is activated when a mosaic is interrupted and a player saves and quits.
The simplest method is to be electrocuted by attacking a Buzz Blob or an electrified Bari and then Save and Quit during the mosaic effect of the shock. The player will instantly respawn at the Sanctuary without having to select the location.
You can also interrupt the mosaic animation by using the mirroring as the Maiden in Thieves Town is catching up to you inside the light. If you time it correctly, the maiden will turn into blind in the middle of your mirror mosaic animation, interrupting the teleport from the mirror but keeping the screen in a mosaic effect. Saving and Quitting from here will allow the Sanc and Quit to happen.
Usefulness of this glitch is fairly limited but might save some time in some extremely low chance situations in Enemizer where you might need to quickly respawn specially at the Sanctuary.
This glitch does not spawn you at Sancutary if you are in the Dark World and the Pyramid is your default spawn point.
This glitch has funny, undocumented behavior if you are to Save and Quit to the Pyramid while in the Dark World after defeating Aga1. If you do so and enter a Light World Dungeon and mirror from inside the dungeon, sometimes the starting location menu will appear in the middle of your teleport (showing Link's House, Sanctuary, etc). Triggering the glitch this way and selecting a location appears to have no effect. Selecting a location will complete the mirror teleport and you will be back at the beginning of the dungeon with the glitch disarmed.
|Sanc and Quit using a Buzzblob|