Active Ancilla Manipulation: Difference between revisions

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(break into two separate pages, because they have separate rules)
 
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{{ALttP Glitch
Active Ancilla Manipulation is a category of glitches that uses two ancillae that are active on screen that share memory address for some calculations.
|classification = Unclassified
The two known examples are:
}}
=Active Ancilla Manipulation=
THIS PAGE IS A MAJOR WORK IN PROGRESS


Active Ancilla Manipulation is a category of glitches that uses two ancillae that are active on screen that share memory address for some calculations causing strange effects that include Lamp Controlled Somaria Bounce and Remote Control Boomerang.
* [[Lamp Controlled Somaria Bounce]], a minor glitch
* [[Remote Control Boomerang]], a major glitch


Note: These glitches do NOT involve Misslotting
These glitches do not involve [[ancilla misslotting]].
 
==Execution==
 
===Lamp Controlled Somaria Bounce===
 
1. Set a Somaria block down.
 
2. Detonate the Somaria block and place another while the four projectiles from the previous block are still on screen.
 
3. Menu to the lamp.
 
4. Pick up and throw the somaria block to the right.
 
5. Face up and spam the lamp while the Somaria block is in air.  The Somaria block should have an unnaturally high bounce.
 
===Remote Control Boomerang===
 
==Uses==
 
==Example==
{| class="wikitable"
! Lamp Controlled Somaria Bounce || Remote Control Boomerang (Boom+Bomb)
|-
! [[File:Lamp Controlled Somaria Bounce - TR Crystaroller.gif]] || [[File:RCB - SP Pool 2 (Bomb+Blue Boom).gif]]
|}

Latest revision as of 17:55, 2 June 2021

Active Ancilla Manipulation is a category of glitches that uses two ancillae that are active on screen that share memory address for some calculations. The two known examples are:

These glitches do not involve ancilla misslotting.