Z3M3:SpriteSomething: Difference between revisions

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[[Z3M3:SpriteSomething|SpriteSomething]] is developed by [[User:Artheau#9750|Artheau]] and [[User:Miketrethewey!9776|Mike Trethewey]].
[[Z3M3:SpriteSomething|SpriteSomething]] is developed by [[User:Artheau#9750|Artheau]] and [[User:Miketrethewey!9776|Mike Trethewey]]. The [https://github.com/Artheau/SpriteSomething source code] and [https://github.com/Artheau/SpriteSomething/releases releases] are available on GitHub. There are [https://github.com/Artheau/SpriteSomething/blob/master/README.md build instructions] if you'd like a bleeding-edge copy.


SpriteSomething's purpose is to assist with injecting Custom Player Sprites into various game files to change the user's experience.
SpriteSomething's purpose is to assist with injecting Custom Player Sprites into various game files to change the user's experience.

Latest revision as of 21:09, 14 July 2019

SpriteSomething is developed by Artheau and Mike Trethewey. The source code and releases are available on GitHub. There are build instructions if you'd like a bleeding-edge copy.

SpriteSomething's purpose is to assist with injecting Custom Player Sprites into various game files to change the user's experience.

Supported Games

Known Issues

  • Sprite Metadata (Sprite Name, Author Name, Author Name Short) don't currently do anything

ALttP

  • PNG & Collage exports work for Samus but not for Link because of how his sheet is set up
  • Link doesn't yet have support for Swords, Shields or props (weapons, bushes, etc)

Super Metroid

  • Samus doesn't yet have Cannon Port support