Z3M3:Normal Logic: Difference between revisions
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Espeon!2718 (talk | contribs) (Removed moat springball) |
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* [[Z3M3:Mid-Air Morph#Rising_Mid-Air_Morph|Rising Mid-Air Morph]] | * [[Z3M3:Mid-Air Morph#Rising_Mid-Air_Morph|Rising Mid-Air Morph]] | ||
* [[m3-speedrun:Shinespark|Shinespark]] | * [[m3-speedrun:Shinespark|Shinespark]] | ||
* [[Z3M3:Walljump|Walljump]] (including "[[Z3M3:Walljump#Kraid_Jump|Kraid Jump]]") | * [[Z3M3:Walljump|Walljump]] (including "[[Z3M3:Walljump#Kraid_Jump|Kraid Jump]]") | ||
{{Z3M3 Logic Levels}} | {{Z3M3 Logic Levels}} |
Latest revision as of 16:40, 28 April 2019
Note: Not to be confused with Normal Difficulty in ALttPR.
Normal Logic requires the following techniques:
- Crateria Super Room: Without Ice Beam
- Infinite Bomb Jump
- Mid-Air Morph
- Rising Mid-Air Morph
- Shinespark
- Walljump (including "Kraid Jump")