User:Matrethewey!9776/ALttPR/Dev: Difference between revisions
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(Created page with "* ALttPR Base Game File: <code>3322EFFC</code> * ALttPR Game Code GitHub: <code>[http://github.com/mmxbass/z3randomizer mmxbass/z3randomizer]</code> * ALttPR Site Code GitHub:...") |
m (Matrethewey!9776 moved page User:Miketrethewey!9776/ALttPR/Dev to User:Matrethewey!9776/ALttPR/Dev) |
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Latest revision as of 00:44, 26 July 2023
- ALttPR Base Game File:
3322EFFC
- ALttPR Game Code GitHub:
mmxbass/z3randomizer
- ALttPR Site Code GitHub:
sporchia/alttp_vt_randomizer
- SMALttPR Base Game File:
3322EFFC
&D63ED5F8
- SMALttPR Game Code GitHub:
tewtal/alttp_sm_combo_randomizer_rom
- SMALttPR Site Code GitHub:
tewtal/alttp_sm_combo_randomizer
- Dev on the ASM code.
- SMALttPR: Use
build.bat
to combine the base game files and patch the combined game file. - ALttPR: Use
build.sh
to patch the base game file.
- SMALttPR: Use
- Use
sandbox.asm
to test stuff. Have another.asm
file for setting base settings if you need it, or just work with vanilla locations.
- Once that's working, use something like
php artisan alttp:updatebase .\input\alttp_orig.sfc .\build\working.sfc
to write the.json
file that has the patches in text format.
- Dev on the php code.
- Test with something like
php artisan alttp:randomize .\input\alttp_orig.sfc .\output\
to output a randomized game file.
- Once that's working, push everything to a testing web environment and use the web interface.
- Once that's working, push to production.