Trinity/Patches/0.9: Difference between revisions

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m (0.9 / 0.9.1 was a failure .. ditched it and moved on...)
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"bossNormalLocation" is set to "false".
"bossNormalLocation" is set to "false".
"fastGanon" is back, but therefore "mapsOnPickup" stays active. This should keep the player away from a too frequent Ganon fight outcome.
"fastGanon" is back, but therefore "mapsOnPickup" stays active. This should keep the player away from a too frequent Ganon fight outcome.
The current '''dev''' preset - via <code>/alttpr preset preset:trinity/dev</code> - contains the following settings:
{{TrinityTable/Open}}
{{TrinityTable/Open}}
{{TrinityTable/Row
{{TrinityTable/Row
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Additional settings:
Additional settings:
*<code>bossNormalLocation</code> set to <code>true</code>: Bosses '''can''' drop Maps, Compasses or Keys.
*<code>bossNormalLocation</code> set to <code>false</code>: Bosses '''won't''' drop Maps, Compasses or Keys.
*<code>mapsOnPickup</code> set to <code>true</code>: To find out their prizes, you will need to find the Dungeon's Maps, ask [[Sahasrahla]] or the [[Bomb_Shop|Bomb Shop owner]].
*<code>mapsOnPickup</code> set to <code>true</code>: To find out their prizes, you will need to find the Dungeon's Maps, ask [[Sahasrahla]] or the [[Bomb_Shop|Bomb Shop owner]].

Latest revision as of 15:03, 18 September 2022

Updated: 30 June 2022

Since May 5th 2022, version 0.9 was in development and testing. There have been many discussions in the community regarding the additional setting.

"bossNormalLocation" is set to "false". "fastGanon" is back, but therefore "mapsOnPickup" stays active. This should keep the player away from a too frequent Ganon fight outcome.

World State TFP Goal TFP Placed Fast Ganon? Tower Entry Ganon Vulnerability Accessibility
Open 8 10 Yes Random Random 100% Items

Additional settings:

  • bossNormalLocation set to false: Bosses won't drop Maps, Compasses or Keys.
  • mapsOnPickup set to true: To find out their prizes, you will need to find the Dungeon's Maps, ask Sahasrahla or the Bomb Shop owner.