Trinity/Patches/0.5: Difference between revisions

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Implementation by <code>Codemann8</code> and <code>Karafruit</code>
Implementation by <code>Codemann8</code> and <code>Karafruit</code>


Too many Ganon seeds (~75%)! After discussion with Codemann8 and Karafruit, we decided to go "Retro" in the next version.
Too many Ganon seeds (~60%)! After discussion with Codemann8 and Karafruit, we decided to go "Retro" in the next version.

Latest revision as of 15:03, 13 February 2022

World State TFP Goal TFP Placed Fast Ganon? Tower Entry Ganon Vulnerability Accessibility
Open 20 30 Yes Random Random 100% Items

Implementation by Codemann8 and Karafruit

Too many Ganon seeds (~60%)! After discussion with Codemann8 and Karafruit, we decided to go "Retro" in the next version.