Thieves' Town/No Logic

From ALttPR Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Getting there

Thieves' Town has some convenient ways in from the Light World that do not require the Moon Pearl.

With a bottle, you can perform a subtile YBA in the interior door of the Secret Passage where your Uncle was, to reach the TT basement in cave state. The door you need to perform the YBA in is deep, so you won't be able to see yourself in it.

If you have the Master Sword or better, it will have one stationary pixel at its tip that you can see in the wall when holding it out sideways, and you can make sure that this pixel is at the edge of the 2px black border. With the Fighters' Sword, you need to infer your position from the moving sparkles as you hold out your sword -- the topmost pixel that can sparkle should spend a fair amount of time sparkling.

Getting around

The only barrier to progress you might face is the big key door. If you use the YBA above to enter in cave state, you can freely unlock that door from the back.

The back of the big key door acts as a small key door, so if you came from another dungeon (such as Desert Palace (NL)), remember that unlocking that door will use up a key.

If you reached Thieves' Town from the Light World, it can be useful to walk out the front door to reach the Village of Outcasts in the Fake Dark World.

Where you can go

Clip to Desert Palace

You can clip out of bounds in this corner of the Thieves' Town attic to enter Desert Palace (NL). Clip into the wall to reach a down-teleport position (I used a Citrus Clip, but there's probably a bomb setup), and buffer down+left.

This clip is allowed in Major Glitches logic, and it may be the first access to Desert Palace (NL) in a glitched inverted seed.

YBA to Eastern Palace

A subtile YBA can take you to the dark room with a key in Eastern Palace.

After performing the YBA, back out of the door exactly 2 or 3 pixels to fix the camera, then go through the door.

If you back out less than 2 pixels, you will screen-wrap inside Thieves' Town. If you back out more than 3 pixels, you'll be in Eastern Palace with a broken camera, and won't be able to navigate the dungeon.

The path of the YBA from Thieves' Town to Eastern Palace

YBA to Swamp Palace

A north subtile YBA can take you to the left side of Swamp Palace. Unless you already have entered Swamp Palace, the water will not be up but you could YBA to the main hub.

If you are entering from uncle (which is another north YBA and will have cave state) the crystal switcher will be in the position to access the big key chest in Swamp (as in the image), but if you have arrive to the basement of Thieves' Town as usual, the crystal switcher is in the wrong position but you can enter the second water level room without using a key (the reverse of the image).


The path of the YBA from Thieves' Town to Swamp Palace

Getting the crystal

You may want to bring Blind to the boss room with the shining light and be able to leave the room afterward to continue your route, especially if you're in cave state. If you perform the LSD Blind glitch at the start of the fight, you'll be able to leave the room, including after defeating Blind and collecting the item.

In cave state, no dungeon prize will drop. You can leave and re-enter the room later in Thieves' Town state to collect the prize.

To do

  • Stairmaster