Template:Infobox seed header: Difference between revisions

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| enemy-health = Default
| enemy-health = Default
}}
}}
</noinclude><onlyinclude>{| class="infobox wikitable" | style="float:right;"
</noinclude><includeonly>{| class="infobox wikitable" | style="float:right;"
! colspan="2" | {{{seed-name}}}
! colspan="2" | {{{seed-name}}}
|- {{#if: {{{vt-version|}}} | | style="display:none;" }}
|- {{#if: {{{vt-version|}}} | | style="display:none;" }}
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! [[Variation]]
! [[Variation]]
| {{{variation|}}}
| {{{variation|}}}
|}</onlyinclude><noinclude>|}</noinclude>
|}</includeonly><noinclude>|}</noinclude>

Latest revision as of 01:31, 9 August 2020

The header for a seed infobox.

Usage

{{Infobox seed header
| seed-name          = Seed Name
| mystery            = 1 
| vt-version         = Version of VT's Generator
| starting-inventory = Starting Inventory
| logic              = No Glitches, Overworld Glitches, Major Glitches, No Glitches
| item-placement     = Basic, Advanced
| dungeon-items      = Standard, Maps/Compasses, Maps/Compasses/Small Keys, Keysanity
| accessibility      = 100% Locations, 100% Inventory, Beatable
| goal               = Defeat Ganon, All Dungeons, Master Sword Pedestal
| gt-crystals        = 7
| ganon-crystals     = 7
| state              = Standard, Open, Inverted
| hints              = Off
| entrance-shuffle   = None
| dungeon-shuffle    = None
| boss-shuffle       = None
| enemy-shuffle      = None
| weapons            = Randomized, Assured, Swordless
| item-pool          = Normal
| item-func          = Normal
| enemy-damage       = Default
| enemy-health       = Default
| difficulty         = Easy, Normal, Hard, Expert, Insane 
| variation          = Keysanity, Retro, Triforce Pieces 
}}
Example
VT Version v8.29
Starting Inventory {{{starting-inventory}}}
Logic No Glitches Item Placement Basic
Dungeon Items Standard Accessibility 100% Inventory
Goal Defeat Ganon
GT Crystals 7 Ganon Crystals 7
World State Standard Hints Off
Entrance Shuffle None Dungeon Shuffle None
Boss Shuffle None Enemy Shuffle None
Weapons Assured
Weapons
Item Pool Item Functionality
Enemy Damage Default Enemy Health Default
Difficulty Variation