Seed:98vwxdwAyA

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No Logic Weekly #25 - It's a Mystery!
VT Version
Starting Inventory Pegasus Boots
Logic No Logic Item Placement Basic
Dungeon Items Mystery Accessibility 100% Inventory
Goal Mystery
GT Crystals Mystery Ganon Crystals Mystery
World State Mystery Hints Mystery
Entrance Shuffle None Dungeon Shuffle None
Boss Shuffle Mystery Enemy Shuffle Mystery
Weapons Mystery
Weapons
Item Pool Item Functionality
Enemy Damage Mystery Enemy Health Mystery
Difficulty Variation
Notes So many mysteries await us!
Quick Swap Enabled
Seed ID 98vwxdwAyA
Permalink No Logic Weekly #25 - It's a Mystery! (wiki, patch, hash)
Observed Difficulty
Observed Rating
Recommended by [[User:|]]R/C/SC/SM
Created by Michael Kunze#8796R/C/SC/SM
98vwxdwAyA.png

Generated for the No Logic Weekly by Michael Kunze#8796R/C/SC/SM

Times

Runner Time
RTA
Time
IGT
Collected Crystal Bosses VoD Link
Exampleusername#1234R/C/SC/SM 2:00:00 1:50:00 150 Yes

Used Weights

description: Anything can be anywhere and nothing maters anymore. glitches_required:

 none: 0
 overworld_glitches: 0
 major_glitches: 0
 no_logic: 100

item_placement:

 basic: 0
 advanced: 100

dungeon_items:

 standard: 10
 mc: 25
 mcs: 25
 full: 40

accessibility:

 items: 0
 locations: 0
 none: 100

goals:

 ganon: 40
 fast_ganon: 30
 dungeons: 20
 pedestal: 10
 triforce-hunt: 0

tower_open:

 "0": 10
 "1": 10
 "2": 10
 "3": 10
 "4": 10
 "5": 10
 "6": 10
 "7": 10
 random: 30

ganon_open:

 "0": 1
 "1": 2
 "2": 4
 "3": 8
 "4": 16
 "5": 32
 "6": 64
 "7": 128
 random: 50

world_state:

 standard: 0
 open: 70
 inverted: 20
 retro: 10

entrance_shuffle:

 none: 100
 simple: 0
 restricted: 0
 full: 0
 crossed: 0
 insanity: 0

boss_shuffle:

 none: 50
 simple: 20
 full: 10
 random: 20

enemy_shuffle:

 none: 70
 shuffled: 20
 random: 10

hints:

 "on": 50
 "off": 50

weapons:

 randomized: 20
 assured: 60
 vanilla: 15
 swordless: 5

item_pool:

 normal: 80
 hard: 15
 expert: 5
 crowd_control: 0

item_functionality:

 normal: 80
 hard: 15
 expert: 5

enemy_damage:

 default: 80
 shuffled: 10
 random: 10

enemy_health:

 default: 80
 easy: 5
 hard: 10
 expert: 5