MSU:Packs/snes/zelda3/incoherent/20XX: Difference between revisions
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{{MSU:Tracks/snes/zelda3|5|Permission Denied}} | {{MSU:Tracks/snes/zelda3|5|Permission Denied}} | ||
{{MSU:Tracks/snes/zelda3|6|20XX}} | {{MSU:Tracks/snes/zelda3|6|20XX}} | ||
| | {{MSU:Tracks/snes/zelda3|7|Get Ready!}} | ||
{{MSU:Tracks/snes/zelda3|8|The Year Is}} | |||
| Get Ready! | {{MSU:Tracks/snes/zelda3|9|Second Strike}} | ||
| | {{MSU:Tracks/snes/zelda3|10|The Year Is}} | ||
{{MSU:Tracks/snes/zelda3|11|Get Ready!}} | |||
| The Year Is | {{MSU:Tracks/snes/zelda3|12|Null and Void}} | ||
| | {{MSU:Tracks/snes/zelda3|13|Null and Void}} | ||
{{MSU:Tracks/snes/zelda3|14|Another Chance 1}} | |||
| Second Strike | {{MSU:Tracks/snes/zelda3|15|Null and Void}} | ||
| | {{MSU:Tracks/snes/zelda3|16|Firestorm}} | ||
{{MSU:Tracks/snes/zelda3|17|Spark Engine}} | |||
| The Year Is | {{MSU:Tracks/snes/zelda3|18|Permission Denied}} | ||
| | {{MSU:Tracks/snes/zelda3|19|V for Victory}} | ||
{{MSU:Tracks/snes/zelda3|20|Get Ready!}} | |||
| Get Ready! | {{MSU:Tracks/snes/zelda3|21|Pseudocode}} | ||
| | {{MSU:Tracks/snes/zelda3|22|Endless Echo}} | ||
{{MSU:Tracks/snes/zelda3|23|V for Victory}} | |||
| Null and Void | {{MSU:Tracks/snes/zelda3|24|Permission Denied}} | ||
| | {{MSU:Tracks/snes/zelda3|25|V for Victory}} | ||
{{MSU:Tracks/snes/zelda3|26|Reboot}} | |||
| Null and Void | {{MSU:Tracks/snes/zelda3|27|Another Chance 2}} | ||
| | {{MSU:Tracks/snes/zelda3|28|Reboot}} | ||
{{MSU:Tracks/snes/zelda3|29|Null and Void}} | |||
| Another Chance 1 | {{MSU:Tracks/snes/zelda3|30|Null and Void}} | ||
| | {{MSU:Tracks/snes/zelda3|31|Omega Model}} | ||
{{MSU:Tracks/snes/zelda3|32|Reboot}} | |||
| Null and Void | {{MSU:Tracks/snes/zelda3|33|Reboot}} | ||
| | {{MSU:Tracks/snes/zelda3|34|Reboot}} | ||
{{MSU:Tracks/snes/zelda3|37|Firestorm}} | |||
| Firestorm | {{MSU:Tracks/snes/zelda3|49|Apex}} | ||
| | {{MSU:Tracks/snes/zelda3|58|Apex}} | ||
| Spark Engine | |||
| | |||
| Permission Denied | |||
| | |||
| V for Victory | |||
| | |||
| Get Ready! | |||
| | |||
| Pseudocode | |||
| | |||
| Endless Echo | |||
| | |||
| V for Victory | |||
| | |||
| Permission Denied | |||
| | |||
| V for Victory | |||
| | |||
| Reboot | |||
| | |||
| Another Chance 2 | |||
| | |||
| Reboot | |||
| | |||
| Null and Void | |||
| | |||
| Null and Void | |||
| | |||
| Omega Model | |||
| | |||
| Reboot | |||
| | |||
| Reboot | |||
| | |||
| Reboot | |||
| | |||
| Firestorm | |||
| | |||
| Apex | |||
| | |||
| Apex | |||
|} | |} |
Latest revision as of 22:51, 9 May 2022
20XX | |
---|---|
GameID | snes/zelda3
|
Source | Battery Staple Games, Cityfires |
Pack Author | incoherent |
OST/Soundtrack Purchase | Yes; self-build |
Testing Status | Untested |
Music from the game 20XX. | |
Expanded? | Partial |
Track Listing
A Link to the Past | ||
---|---|---|
1 | Title | The Year Is |
2 | Light World Overworld | Identity Crisis |
3 | Rain | Permafrost |
4 | Bunny | Permafrost |
5 | Light World Lost Woods | Permission Denied |
6 | Opening Story Credits | 20XX |
7 | Kakariko Village | Get Ready! |
8 | Mirror | The Year Is |
9 | Dark World Overworld | Second Strike |
10 | Master Sword Pedestal | The Year Is |
11 | File Select | Get Ready! |
12 | Guard Summoned in Kakariko Village | Null and Void |
13 | Dark Death Mountain | Null and Void |
14 | Guessing Game | Another Chance 1 |
15 | Dark World Lost Woods | Null and Void |
16 | Hyrule Castle | Firestorm |
17 | Light World Dungeon | Spark Engine |
18 | Cave 1 | Permission Denied |
19 | Boss Kill Fanfare | V for Victory |
20 | Sanctuary | Get Ready! |
21 | Boss Fight | Pseudocode |
22 | Dark World Dungeon | Endless Echo |
23 | Fortune Teller | V for Victory |
24 | Cave 2 | Permission Denied |
25 | Zelda Rescued | V for Victory |
26 | Crystal Get | Reboot |
27 | Fairy Fountain | Another Chance 2 |
28 | Ganon's Theme | Reboot |
29 | Ganon Appears | Null and Void |
30 | Ganon in Pyramid | Null and Void |
31 | Ganon Fight | Omega Model |
32 | Triforce Room | Reboot |
33 | Triumphant Return | Reboot |
34 | Credits | Reboot |
37 | Interior: Agahnim's Tower | Firestorm |
49 | Fight: Agahnim's Tower | Apex |
58 | Fight: Ganon's Tower | Apex |