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==Execution==
==Execution==


Entering the [[Herapot]] is done in two steps:
Entering the [[Herapot]] can be done with either a Spinspeed method or a Bootsless method.


# Clip one pixel into the left side of the pot by utilizing a [[Bomb Boost]] or [[superspeed]].
# Use the [[Hookshot]] to grapple the inside of the pot then fall into the hole.
===Step One: Clipping into the [[Herapot]]===
The general setup for the clip into the pot places a bomb at a specific location and adjusts the player to another specific location to get the correct damage boost trajectory into the pot and then needs to have Link face right to use the [[Hookshot]] in the next step. While the player positioning needs to be precise to get the correct bomb boost there are actually many valid pairs of coordinates for bomb-placement and Link-position to clip into the pot. These coordinate pairs can be different however depending on which direction Link is facing.
====[[Boots]] Setup====
If the player has [[Boots]] they can use a [[Dash-Turn]] to change Link's direction after the damage boost. This allows the player to place a bomb facing left and then only have to adjust Link's y-position while still facing the same direction before the bomb goes off (typically by [[Sword Charge|Sword Charging]]).
These are some examples of valid coordinate pairs using [[Boots]] setup.
{| class="wikitable"
! Bomb Position || Damage Position
|-
! E8F , E61|| E8F , E5A
|-
! E8F , E62|| E8F , E5B
|-
! E8F , E60|| E8F , E59
|}
Note: coordinates are in hexadecimal and taken with assistance of the [[Practice Hack]]. For use during actual runs a visual cue should be determined for positioning.
====Bootsless Setup====
====Bootsless Setup====


Bootsless setups are very similar to that of [[Boots]] setups except that Link must be facing right before the damage boost. This makes positioning slightly more complicated after the bomb is placed since both Link's X and Y coordinates have to be adjusted during the bomb's fuse timer. However it is recommended learning a Bootsless setup first due to the fact it will always be an option.
There are many different methods to perform a bootsless Herapot but the steps below describe one version. Please see the Examples and External Guides and Tutorials for details about other methods.
 
These are some examples of valid coordinate pairs using Bootsless setup.
 
{| class="wikitable"
! Bomb Position || Damage Position
|-
! E8F , E61|| E8D , E5A
|-
! E8F , E62|| E8D , E5B
|-
! E8F , E60|| E8D , E59
|-
! E88 , E60|| E89 , E59
|-
! E83 , E70|| E86 , E60
|}


[[File:Rayden_bomb_position.png|250px|thumb|Rayden Method Bomb Position]]
''Rayden Method:''
# Align Link in the corner of the bottom and middle blue pegs and then face right until Link's coordinates are '''0E62, 0E70''' and then place a bomb. See the bomb position image for visual reference.
# Align Link in the corner of the middle and top blue pegs and then hold {{B|>}} until Link is touching the pot.
# Press {{B|B}} to hold out your sword while facing right and then when the bomb explodes hold {{B|<}} to take damage from the explosion and then release the button during the knock-back animation.
# Without moving use the [[Hookshot]] to clip into into the pot.
# Tap {{B|<}} and then press {{B|^}} to fall into the hole. ''Note: if the tap {{B|<}} is not done first there is a chance to get stuck in the pot and a save and quit will needed''


{{Warning|Important Note about Bomb Setups: There is an situation where the game can cause strange behavior with how bombs can knock-back the player. If an enemy in Sprite Slot 0 dies and leaves an item behind, and Link collects this item while it is still floating in the air, then it can set an altitude value that will affect the bomb knock back. The [[Mini-Moldorm]] enemy in the {{Dungeon Room|Tower of Hera|Hera Lobby}} is such an enemy in Sprite Slot 0 and caution should be taken to not pick up any item it drops.}}


{{Warning|To fix a broken bomb trajectory simply exit and re-enter the dungeon or use the stairs to change to a new supertile.}}
{{Warning|title=Important Note|msg=There is an situation where the bomb knock-back can push the player in the wrong direction. If an enemy in Sprite Slot 0 dies, leaves an item behind, and Link collects this item while it is still floating in the air, then it can set an altitude value that will affect the bomb knock-back trajectory. The [[Mini-Moldorm]] enemy in the {{Dungeon Room|Tower of Hera|Hera Lobby}} is one such an enemy and caution should be taken to not pick up any item it drops before it settles on the ground. To ret a broken bomb trajectory simply exit and re-enter the dungeon or use the stairs to change to a new supertile. If the dropped item is a Fairy then the room must always be reset.}}


====[[Spinspeed]] Setup====
====[[Spinspeed]] Setup====


This method utilizes the ability to slightly clip into the pot using [[superspeed]] gained from the {{Dungeon Location|Tower of Hera|Map Chest|Map Chest}} pedestal instead of a [[Bomb Boost]]. This is done activating [[superspeed]] and then lining up with the upper wall with the downstairs door. From here there are several methods to get into the pot. One example is to tap right to get to an X-coordinate of '''E7C''' then then hold {{B|v>}} diagonal for about 8 frames to get into position. This method can be difficult to pull off since it is very easy to overshoot the position into the pot from the fast movement speed.
This method utilizes the ability to slightly clip into the pot using [[superspeed]] gained from the {{Dungeon Location|Tower of Hera|Map Chest|Map Chest}} pedestal instead of a [[Bomb Boost]]. This is done activating [[superspeed]] and then lining up with the upper wall with the downstairs door. From here there are several methods to get into the pot. One example is to tap right to get to an X-coordinate of '''E7C''' then then hold {{B|v>}} diagonal for about 8 frames to get into position. This method can be difficult to pull off since it is very easy to overshoot the position into the pot from the fast movement speed.  
 
===Step Two: [[Hookshot]] Into the Pot===


Once the player has the proper position from Step One, use the [[Hookshot]] to grapple onto the inside of the pot. Once inside press {{B|<}} once then then hold {{B|^}} to fall into the hole. If any other directions are held while trying to fall in the hole there is a significant risk of setting stuck inside the pot and causing a [[softlock]] requiring the player to [[Save & Quit]] (using the Mirror will not work)
Once slightly clipped into the pot use the Hookshot to move into the pot and then tap {{B|<}} and then press {{B|^}} to fall into the hole.


==Uses==
==Uses==
Line 73: Line 39:
==Examples==
==Examples==
{| class="wikitable"
{| class="wikitable"
! Bootsless Method (Dracarys)|| Bootsless Method (Double Bomb)
! Bootsless Method (Rayden)|| Bootsless Method (Filistea)
|-
|-
!  [[File:Herapot-bootsless-dracarys.gif]] ||[[File:Herapot-bootsless2bomb.gif]]
!  [[File:Herapot_-_Rayden_Method.gif]] ||[[File:Herapot - Filistea Method.gif]]
|}
|}


{| class="wikitable"
{| class="wikitable"
! Boots Method || Superspeed Method
! Bootsless Method (Dracarys) || Superspeed Method
|-
|-
! [[File:Herapot-boots .gif]] || [[File:Herapot-superspeed.gif]]
! [[File:Herapot-bootsless-dracarys.gif]] || [[File:Herapot-superspeed.gif]]
|}
|}


==External Guides and Tutorials==
==External Guides and Tutorials==


*[https://www.youtube.com/watch?v=c0yb9XyQ5kg Coy's Herapot Tutorial]
*[https://www.youtube.com/watch?v=OMP48-AbLUE Rayden's Herapot - Bootsless Method]
*[https://www.youtube.com/watch?v=W7ujpeTPPwY Filistea's ALTTP Rando - Easy Hera Pot Tutorial (the not pixel perfect way)]
*[https://www.youtube.com/watch?v=W7ujpeTPPwY Filistea's ALTTP Rando - Easy Hera Pot Tutorial (the not pixel perfect way)]
*[https://www.youtube.com/watch?v=9xjINfAcpFg&t=0s Coy's Herapot Tutorial (Rayden Method)]
*[https://www.youtube.com/watch?v=mZ17Gl2sSXA Dracarys's Quick Herapot Tutorial (bootless)]
*[https://www.youtube.com/watch?v=mZ17Gl2sSXA Dracarys's Quick Herapot Tutorial (bootless)]
*[https://spannerisms.github.io/lightninground#bombspriteZ fmp's Bite-sized Explications  (Sprite altitude and bomb knockback)]
*[https://spannerisms.github.io/lightninground#bombspriteZ fmp's Bite-sized Explications  (Sprite altitude and bomb knockback)]

Latest revision as of 01:47, 22 July 2023

Herapot
Classification Minor Glitch
Racing Category [[{{{racing-category}}}]]

Herapot is a special version type of a Rail Clip that allows the player to access the secret Fairy Room in the Tower of Hera by using a Bomb Boost and the Hookshot to pass though the half-tile side of the pot on the first floor and falling though the hole. This allows the player to access top of Hera without needing the Big Key.

Execution

Entering the Herapot can be done with either a Spinspeed method or a Bootsless method.

Bootsless Setup

There are many different methods to perform a bootsless Herapot but the steps below describe one version. Please see the Examples and External Guides and Tutorials for details about other methods.

Rayden Method Bomb Position

Rayden Method:

  1. Align Link in the corner of the bottom and middle blue pegs and then face right until Link's coordinates are 0E62, 0E70 and then place a bomb. See the bomb position image for visual reference.
  2. Align Link in the corner of the middle and top blue pegs and then hold > until Link is touching the pot.
  3. Press B to hold out your sword while facing right and then when the bomb explodes hold < to take damage from the explosion and then release the button during the knock-back animation.
  4. Without moving use the Hookshot to clip into into the pot.
  5. Tap < and then press ^ to fall into the hole. Note: if the tap < is not done first there is a chance to get stuck in the pot and a save and quit will needed


Important Note: There is an situation where the bomb knock-back can push the player in the wrong direction. If an enemy in Sprite Slot 0 dies, leaves an item behind, and Link collects this item while it is still floating in the air, then it can set an altitude value that will affect the bomb knock-back trajectory. The Mini-Moldorm enemy in the Hera Lobby is one such an enemy and caution should be taken to not pick up any item it drops before it settles on the ground. To ret a broken bomb trajectory simply exit and re-enter the dungeon or use the stairs to change to a new supertile. If the dropped item is a Fairy then the room must always be reset.

Spinspeed Setup

This method utilizes the ability to slightly clip into the pot using superspeed gained from the Map Chest pedestal instead of a Bomb Boost. This is done activating superspeed and then lining up with the upper wall with the downstairs door. From here there are several methods to get into the pot. One example is to tap right to get to an X-coordinate of E7C then then hold v> diagonal for about 8 frames to get into position. This method can be difficult to pull off since it is very easy to overshoot the position into the pot from the fast movement speed.

Once slightly clipped into the pot use the Hookshot to move into the pot and then tap < and then press ^ to fall into the hole.

Uses

There are other pots in the game that can be entered though similar methods in Eastern Palace and Ice Palace to access those Fairy rooms but generally the one in Tower of Hera is the most useful.

Warning: However there is one important exception: If a pot in the Tower Lobby is entered it will lead directly to the Ganon fight. This pot is refered to as Ganonpot and its use is NOT ALLOWED in Competitive mode races.

Examples

Bootsless Method (Rayden) Bootsless Method (Filistea)
Herapot - Rayden Method.gif Herapot - Filistea Method.gif
Bootsless Method (Dracarys) Superspeed Method
Herapot-bootsless-dracarys.gif Herapot-superspeed.gif

External Guides and Tutorials