Fake Flippers: Difference between revisions

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Working setups of splash delete are not limited to the examples shown above. Other setups can include the use of the Cane of Byrna or an activated flute to help fill an ancilla slot. These other items can work well in tandem with [[Water Walk]] to access the Zora Ledge item.
Working setups of splash delete are not limited to the examples shown above. Other setups can include the use of the Cane of Byrna, sword beams, or an activated flute to help fill an ancilla slot. These other items can typically work well in tandem with [[Water Walk]] to access the Zora Ledge item.

Revision as of 17:12, 2 November 2019

Fake Flippers

Fake Flippers is an exclusive JP 1.0 glitch that allows Link to swim without actually having the Flippers. This can be useful for sequence breaking item locations such as Hobo, Waterfall Fairy, and Zora's Domain.

While Link is in a fake flipper state there are several ways that can break Link out of the state:

  • Moving onto dry land (Link will actually swim though shallow water while in in fake flippers)
  • Taking Damage - Taking any damage while in fake flippers will attempt to respawn Link at the coordinates where he entered the water. If you are not on the same screen you began swimming from, this will cause the game to respawn you at invalid coordinates. Moving at this stage will likely cause an infinite screenwrap, hardlocking the game and rendering you unable to save and quit. To be safe, you should always save and quit if you find yourself in a potential glitched state.


There are three main classifications on how to perform the glitch.

Screen Transition

  • Align yourself to the exact edge of a screen transition then jump into water while holding the direction into the transition. This will scroll the screen before Link can be booted out of the water giving him a swimming state.

FakeFlipper Transition.gif

Fairy Revival

  • Have a fairy in a bottle and go to an area that you can jump into deep water. Jump into water and take a death before splashing (typically using a held bomb) and the fairy will revive Link and put him into a swimming state.

Fakeflipper fairyrevival.gif

Splash Delete

  • This method prevents the splash effect from occurring when Link jumps into the water by filling up all available ancilla slots before attempting to swim. It is the splashing effect itself that starts the game's routine to boot Link out of the water, so if the splash never spawns the game will never try to kick Link out giving a fake flipper state.


The following table is a list of common setups to delete the splash ancilla to activate fake flippers.

Fake Flippers Splash Deletion Setups
Item Combination Notes Example
File:Item arrow 32.PNG File:Item arrow 32.PNG File:Item arrow 32.PNG Item bomb 32.png Item bomb 32.png Shoot 3 arrows into wall, place two bombs, then jump in water Splashdelete-arrow3bomb2.gif
File:Item redcane 32.png Item bomb 32.png Item bomb 32.png File:Item redboom 32.png Place block, place two bombs, throw boomerang then jump in water while boomerang still active Splashdelete-canebomb2redboom.gif
Item bomb 32.png Item bomb 32.png File:Item redboom 32.png File:Item redboomclink 32.png Place 2 bombs, use boomerang and jump into water as the boomerang clinks against a wall Bomb-bomb-redboom clink.gif
File:Item arrow 32.PNG File:Item arrow 32.PNG File:Item redboom 32.png File:Item redboomclink 32.png Place 2 arrows, use boomerang and jump into water as the boomerang clinks against a wall Splashdelete-arrow2redboomclink.gif
Item bomb 32.png Item bomb 32.png File:Item redcane 32.png File:Item redcaneexplode 32.png Place two bombs, place block, then jump in water right after exploding block. Note one bomb can also work for this setup depending the number of active Somaria shots on screen Splashdelete-bomb2caneexplode.gif
Item bomb 32.png Item bomb 32.png File:Item icerod 32.png File:Item icerod 32.png Place two bombs, quickly shoot two ice rod shots, then jump in water. Note timing is finnicky due to ice rod particles active Splashdelete-bombbombiceice.gif

Working setups of splash delete are not limited to the examples shown above. Other setups can include the use of the Cane of Byrna, sword beams, or an activated flute to help fill an ancilla slot. These other items can typically work well in tandem with Water Walk to access the Zora Ledge item.