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===Bomb + Splash Jump===
===Bomb + Splash Jump===


# Align with the bottom of the rail and walk sideways so that Link has space to move up towards the stairs and then move UP 2 pixels. (Y-coordinate should be '''7B6''' in Pool2 and '''FB6''' in Pool3)
# Align with the bottom of the rail and walk sideways so that Link has space to move up towards the stairs and then tap UP for one frame to move 2 pixels. (Y-coordinate should be '''7B6''' in Pool2 and '''FB6''' in Pool3)
# Be at least 3 pixels to the left of the rail and place a bomb facing LEFT. (Full coordinate ranges below).
# Be at least 3 pixels to the left of the rail and place a bomb facing LEFT. (Full coordinate ranges below).
# Hold UP to jump into the water.
# Hold UP to jump into the water.

Revision as of 20:35, 25 June 2020

Diver Down
Classification Minor Glitch
Racing Category [[{{{racing-category}}}]]

Diver Down is a type of rail clipping that allows access to ledges over water in Swamp Palace. It can be used in pool #2 and pool #3 to save time accessing item chests on the left side, and to save time getting to the boss.

Execution

Somaria + Movement

This method using the Somaria block and some precise movement works on the left side rail in Pool 3 and is the fastest method if done quickly.

  1. Align with the bottom of the rail and place a block approximately at the end of the left-side rail.
  2. Move up into the corner and then push the block until the player is aligned in the corner of the stairs and the end of the rail.
  3. Move one frame DOWN.
  4. Press UP+LEFT on the same frame and continue holding that direction.
  5. Transition to holding LEFT, then hold out your sword.
  6. Transition to holding UP+LEFT to clip into the rail and jump off the ledge.

Note: The DOWN movement can be buffered using a menu to Hookshot and then UP+LEFT can be held leaving the menu

Diver Down - Somaria and Movement
Diver Down - Swamp Pool 3 - Somaria Left.gif

Somaria + Splash Jump

Right Side Rail

There are several ways to perform Diver Down using a splash jump on both the left and right rails.

  1. Align with the bottom of the rail to place a Somaria block approximately under the end of the right side rail.
  2. Hold UP to jump into the water.
  3. While you're in the jump animation start holding DOWN+RIGHT. (You need to hold DOWN+RIGHT before the frame after the splash appears).
  4. Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
  5. Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be D70,FAF in Pool 3 and AF8,7AF in Pool 2 for the the clip to work.
  6. Hold out sword and hold UP+RIGHT to clip into the rail and then jump UP once fully in.
Diver Down - Block Splash Jump - Pool 3 Diver Down - Block Splash Jump - Pool 2
Diver Down - Swamp Pool 3 - Somaria Right.gif Diver Down - Pool 2 Key Flood.gif

Left Side Rail

This can also be done easily on the left side rail at the expense of being a little bit slower.

  1. Align with the bottom of the rail to place a Somaria block approximately under the end of the left side rail.
  2. Hold UP to jump into the water.
  3. Hold LEFT while jumping until you splash into the water and then transition to holding DOWN until Link touches the bottom wall.
  4. Hold DOWN+RIGHT to slowly move along the bottom wall until Link jumps out of the water.
  5. Tap LEFT after jumping back out of water to get into position. Link's coordinates should be D60,FAF for the the clip to work.
  6. Hold out sword and hold UP+LEFT to clip into the rail and then jump UP once fully in.
Diver Down - Somaria and Splash Left
Diver Down - Swamp Pool 3 - Somaria Left Splash.gif

Bomb + Splash Jump

  1. Align with the bottom of the rail and walk sideways so that Link has space to move up towards the stairs and then tap UP for one frame to move 2 pixels. (Y-coordinate should be 7B6 in Pool2 and FB6 in Pool3)
  2. Be at least 3 pixels to the left of the rail and place a bomb facing LEFT. (Full coordinate ranges below).
  3. Hold UP to jump into the water.
  4. Holding DOWN+RIGHT while jumping until you splash into the water. (You Need to have DOWN+RIGHT set before the frame after the splash appears).
  5. Transition to holding RIGHT before you jump out of the water. You have 23 frames to press RIGHT after the splash appears.
  6. Continue holding RIGHT after jumping back out of water to get into position. Link's coordinates should be D70,FAF in Pool 3 and AF8,7AF in Pool 2 for the the clip to work.
  7. Get hit by the bomb and then tap LEFT or RIGHT after Link stops moving from knockback. (You can also continue holding RIGHT in the previous step).
  8. Hold UP to jump off the ledge and hold LEFT to get out of the wall.

Valid Bomb Coordinates

  • Pool 3 Bomb X-Coordinates (Right Rail): D66 - D6D
  • Pool 2 Bomb X-Coordinates = AE8 - AF6, (Note: X = AF0 is a bad coordinate)
Diver Down - Swamp Pool 2 - Bomb Diver Down - Swamp Pool 3 - Bomb
Diver Down - Pool 2 Key Flood Bomb.gif Diver Down - Swamp Pool 3 - Bomb.gif

Delayed Crystal Switch

Diver Down in Pool 2 can be done in conjunction with a delayed crystal switch hit to gain quicker access the Left Side Swamp chests. This method can only be done before completing the back of the dungeon. You need to have the key from the main hub.

  1. Use the key to enter the Pool 2 switch room and then push the lever to flood the room.
  2. Place a bomb next to the crystal switch and then move down into the doorway but do not leave the room.
  3. Wait for the bomb to explode and then transition to the next room before the crystal switch activates.
  4. Do any of the Pool 2 diver down setups and then move up into the room with the flooded key.
  5. The crystal switch should now activate saving some time having to backtrack.

NOTE: Do not place the bomb before flooding the room or else you may risk causing a very large amount of lag during the cut-scene

Diver Down with Delayed Crystal Switch
Pool2 diverdown with delayed switch-bomb.gif