Template:Infobox seed header: Difference between revisions

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|-
|-
! style="width:110px;" | Logic
! style="width:110px;" | Logic
| {{{logic|}}}
| [[{{{logic|}}}]]
! style="width:110px;" | Item Placement
! style="width:110px;" | [[Item Placement]]
| {{{item-placement|}}}
| {{{item-placement|}}}
|-
|-
! style="width:110px;" | Dungeon Items
! style="width:110px;" | [[Dungeon Items]]
| {{{dungeon-items|}}}
| {{{dungeon-items|}}}
! style="width:110px;" | Accessibility
! style="width:110px;" | [[Accessibility]]
| {{{accessibility|}}}
| {{{accessibility|}}}
|-
|-
! Goal
! Goal
| colspan="3" | {{{goal|}}}
| colspan="3" | [[{{{goal|}}}]]
|-
|-
! GT Crystals
! GT [[Crystal]]s
| {{{gt-crystals|}}}
| {{{gt-crystals|}}}
! Ganon Crystals
! Ganon [[Crystal]]s
| {{{ganon-crystals|}}}
| {{{ganon-crystals|}}}
|-
|-
! World State
! World State
| colspan="3" | {{{state|}}}
| colspan="3" | [[{{{state|}}} State|{{{state|}}}]]
|-
|-
! Entrance Shuffle
! [[Entrance Shuffle]]
| {{{entrance-shuffle|}}}
| {{{entrance-shuffle|}}}
! Boss Shuffle
! [[Boss Shuffle]]
| {{{boss-shuffle|}}}
| {{{boss-shuffle|}}}
|-
|-
! Enemy Shuffle
! [[Enemy Shuffle]]
| {{{enemy-shuffle|}}}
| {{{enemy-shuffle|}}}
! Hints
! [[Hint]]s
| {{{hints|}}}
| {{{hints|}}}
|- {{#if: {{{weapons|}}} | | style="display:none;" }}
|- {{#if: {{{weapons|}}} | | style="display:none;" }}
! Weapons
! [[Weapon]]s
| colspan="3" | {{{weapons|}}}
| colspan="3" | {{{weapons|}}}
|- {{#if: {{{swords|}}} | | style="display:none;" }}
|- {{#if: {{{swords|}}} | | style="display:none;" }}
! Weapons
! [[Weapon]]s
| colspan="3" | {{{swords|}}}
| colspan="3" | {{{swords|}}}
|- {{#if: {{{item-pool|}}} | | {{#if: {{{item-func|}}} | | style="display:none;" }} }}
|- {{#if: {{{item-pool|}}} | | {{#if: {{{item-func|}}} | | style="display:none;" }} }}
! Item Pool
! [[Item Pool]]
| {{{item-pool|}}}
| {{{item-pool|}}}
! Item Functionality
! [[Item Functionality]]
| {{{item-func|}}}
| {{{item-func|}}}
|-
|-
! Enemy Damage
! [[Enemy Damage]]
| {{{enemy-damage|}}}
| {{{enemy-damage|}}}
! Enemy Health
! [[Enemy Health]]
| {{{enemy-health|}}}
| {{{enemy-health|}}}
|- {{#if: {{{difficulty|}}} | | {{#if: {{{variation|}}} | | style="display:none;" }} }}
|- {{#if: {{{difficulty|}}} | | {{#if: {{{variation|}}} | | style="display:none;" }} }}
! Difficulty
! [[Difficulty]]
| {{{difficulty|}}}
| {{{difficulty|}}}
! Variation
! [[Variation]]
| {{{variation|}}}
| {{{variation|}}}
|}</includeonly><noinclude>|}</noinclude>
|}</includeonly><noinclude>|}</noinclude>

Revision as of 21:22, 6 August 2020

The header for a seed infobox.

Usage

{{Infobox seed header
| seed-name          = Seed Name
| vt-version         = Version of VT's Generator
| starting-inventory = Starting Inventory
| logic              = No Glitches, Overworld Glitches, Major Glitches, No Glitches
| item-placement     = Basic, Advanced
| dungeon-items      = Standard, Maps/Compasses, Maps/Compasses/Small Keys, Keysanity
| accessibility      = 100% Locations, 100% Inventory, Beatable
| goal               = Defeat Ganon, All Dungeons, Master Sword Pedestal
| gt-crystals        = 7
| ganon-crystals     = 7
| state              = Standard, Open, Inverted
| entrance-shuffle   = None
| boss-shuffle       = None
| enemy-shuffle      = None
| hints              = Off
| weapons            = Randomized, Assured, Swordless
| item-pool          = Normal
| item-func          = Normal
| enemy-damage       = Default
| enemy-health       = Default
| difficulty         = Easy, Normal, Hard, Expert, Insane 
| variation          = Keysanity, Retro, Triforce Pieces 
}}
Example
VT Version v8.29
Starting Inventory {{{starting-inventory}}}
Logic No Glitches Item Placement Basic
Dungeon Items Standard Accessibility 100% Inventory
Goal Defeat Ganon
GT Crystals 7 Ganon Crystals 7
World State Standard
Entrance Shuffle None Boss Shuffle None
Enemy Shuffle None Hints Off
Weapons Assured
Weapons
Item Pool Item Functionality
Enemy Damage Default Enemy Health Default
Difficulty Variation