User:Matrethewey!9776/ALttPR/Dev: Difference between revisions
Jump to navigation
Jump to search
(Created page with "* ALttPR Base Game File: <code>3322EFFC</code> * ALttPR Game Code GitHub: <code>[http://github.com/mmxbass/z3randomizer mmxbass/z3randomizer]</code> * ALttPR Site Code GitHub:...") |
m (Matrethewey!9776 moved page User:Miketrethewey!9776/ALttPR/Dev to User:Matrethewey!9776/ALttPR/Dev) |
(No difference)
| |
Latest revision as of 23:44, 25 July 2023
- ALttPR Base Game File:
3322EFFC - ALttPR Game Code GitHub:
mmxbass/z3randomizer - ALttPR Site Code GitHub:
sporchia/alttp_vt_randomizer
- SMALttPR Base Game File:
3322EFFC&D63ED5F8 - SMALttPR Game Code GitHub:
tewtal/alttp_sm_combo_randomizer_rom - SMALttPR Site Code GitHub:
tewtal/alttp_sm_combo_randomizer
- Dev on the ASM code.
- SMALttPR: Use
build.batto combine the base game files and patch the combined game file. - ALttPR: Use
build.shto patch the base game file.
- SMALttPR: Use
- Use
sandbox.asmto test stuff. Have another.asmfile for setting base settings if you need it, or just work with vanilla locations.
- Once that's working, use something like
php artisan alttp:updatebase .\input\alttp_orig.sfc .\build\working.sfcto write the.jsonfile that has the patches in text format.
- Dev on the php code.
- Test with something like
php artisan alttp:randomize .\input\alttp_orig.sfc .\output\to output a randomized game file.
- Once that's working, push everything to a testing web environment and use the web interface.
- Once that's working, push to production.