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	<id>http://alttp.mymm1.com/w/index.php?action=history&amp;feed=atom&amp;title=Out-of-bounds_SRAM_Editing</id>
	<title>Out-of-bounds SRAM Editing - Revision history</title>
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	<updated>2026-04-14T19:31:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Out-of-bounds_SRAM_Editing&amp;diff=4554&amp;oldid=prev</id>
		<title>Arborelia!9268: a minimal description and link to the video</title>
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		<updated>2021-06-04T16:53:35Z</updated>

		<summary type="html">&lt;p&gt;a minimal description and link to the video&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The [[EG2]] map is an underworld map of single-entrance rooms. Instead of the exit doors of these rooms having a specific destination, they will simply return you to the overworld location where you entered them.&lt;br /&gt;
&lt;br /&gt;
[[Image:eg2-scaled.png|thumb|none|800px|The EG2 map]]&lt;br /&gt;
&lt;br /&gt;
Most of the addressable area of this map is unused. If you use glitches that copy SRAM (save RAM) data to adjacent tiles while in an EG2 tile, you can affect the SRAM addresses corresponding to the unused rooms. This is past the end of the &amp;quot;room data&amp;quot; part of the [[ALTTPR SRAM Map|SRAM map]], so instead it will change arbitrary other properties in your save file.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=ExvajkMNxsk This demonstration video by Glan] shows SRAM editing that causes the save to have all 7 crystals, among other effects.&lt;br /&gt;
&lt;br /&gt;
This technique is banned in all race rulesets (and is even banned in the &amp;quot;Unrestricted&amp;quot; ruleset of vanilla speedrunning).&lt;/div&gt;</summary>
		<author><name>Arborelia!9268</name></author>
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