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		<id>http://alttp.mymm1.com/w/index.php?title=User:Cassidymoen!2979/SRAM_Map&amp;diff=3104</id>
		<title>User:Cassidymoen!2979/SRAM Map</title>
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		<updated>2020-06-12T14:00:36Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Game Stats: {{MemoryAddress/PC|3F1}} to {{MemoryAddress/PC|467}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
This document is intended to be an SRAM reference for the randomizer base ROM. The base ROM expands the SRAM size to 32k and removes the last two save files. Credit to MathOnNapkins, the editors of the vanilla ALttP wiki, and the randomizer ROM developers who have documented nearly all of this information elsewhere.&lt;br /&gt;
&lt;br /&gt;
'''Notes'''&lt;br /&gt;
&lt;br /&gt;
* Offsets on this page start from {{MemoryAddress/SNES|7EF000}} in WRAM and at {{MemoryAddress/PC|00}} in an .sram file. The ROM is mapped as LoROM, so the cartridge's SRAM is located at {{MemoryAddress/SNES|700000}}.&lt;br /&gt;
&lt;br /&gt;
* When bytes are laid out as individual bits, this indicates either bit flags or densely packed integers (i.e., smaller than one byte.)&lt;br /&gt;
&lt;br /&gt;
* Values bigger than one byte are little-endian (e.g. a 16-bit number that is {{MemoryValue|55}} {{MemoryValue|AA}} in a hex editor or debugger is actually {{MemoryValue/Generic|AA55}}.) &lt;br /&gt;
&lt;br /&gt;
== SRAM Map ==&lt;br /&gt;
&lt;br /&gt;
=== '''Room Data''': {{MemoryAddress/PC|000}} to {{MemoryAddress/PC|24F}} ===&lt;br /&gt;
&lt;br /&gt;
There are 296 ({{MemoryValue|128}}) rooms in in the ROM. Each room's data occupies one word, or two bytes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | High Byte&lt;br /&gt;
|-&lt;br /&gt;
! 128 !! 64 !! 32 !! 16 !! 8 !! 4 !! 2 !! 1&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;c/k&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;c/r&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Low Byte&lt;br /&gt;
|-&lt;br /&gt;
! 128 !! 64 !! 32 !! 16 !! 8 !! 4 !! 2 !! 1&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;q&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;q&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;q&amp;lt;/code&amp;gt; !! &amp;lt;code&amp;gt;q&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; - door opened (either unlocked, bombed or other means)&lt;br /&gt;
* &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - boss battle won&lt;br /&gt;
* &amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt; - key or item (such as a 300 rupee gift)&lt;br /&gt;
* &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; - chest, big key chest, or big key lock. Any combination of them totaling to 6 is valid.&lt;br /&gt;
* &amp;lt;code&amp;gt;r&amp;lt;/code&amp;gt; - special rupee tiles, whether they've been obtained or not.&lt;br /&gt;
* &amp;lt;code&amp;gt;q&amp;lt;/code&amp;gt; - quadrants visited: &lt;br /&gt;
&lt;br /&gt;
The quadrant bits corresponds to quadrants &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; in that order which is also how the quadrants are laid out on a tile from left to right (upper left, upper right, lower left, lower right), so if quadrants &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt; have been &amp;quot;seen&amp;quot; by Link, then &amp;lt;code&amp;gt;qqqq&amp;lt;/code&amp;gt; will look like &amp;lt;code&amp;gt;1001&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== '''Unused''': {{MemoryAddress/PC|250}} to {{MemoryAddress/PC|27F}} ===&lt;br /&gt;
&lt;br /&gt;
* Presumed unused in both vanilla and randomizer.&lt;br /&gt;
&lt;br /&gt;
=== '''Overworld Event Information''': {{MemoryAddress/PC|280}} to {{MemoryAddress/PC|2FF}} ===&lt;br /&gt;
&lt;br /&gt;
Each area occupies one byte.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;? h o ? ? ? s ?&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;o&amp;lt;/code&amp;gt; - If set, the area will draw its designated overlay when you enter it. e.g. If you're triggered misery mire then the entrance shows up there the next time you enter that area. You can view overlays in the latest release of Hyrule Magic. Other overlays include stairs leading underground, and the removal of the weather vane after it has exploded.&lt;br /&gt;
* &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - If set, the area will draw its secondary overlay when you enter it.&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - If set, heart piece has been collected in this area already. Also used for a handful of other sprites.&lt;br /&gt;
* &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt; - Unknown, possibly unused.&lt;br /&gt;
&lt;br /&gt;
=== '''Shop Purchase Counts''': {{MemoryAddress/PC|300}} to {{MemoryAddress/PC|33F}} ===&lt;br /&gt;
&lt;br /&gt;
The randomizer ROM uses new shop code to handle loading and configuration of shops which allows the higher-level item and entrance randomizers to use easy abstractions for changing them. The higher-level randomizers can dictate a certain number of times that a shop item can be re-purchased (e.g. you can only buy capacity upgrades seven times.) The bytes here (except for {{MemoryValue|300}} which is currently unknown) are used to count how many times a single item in a shop has been purchased. They are dynamically assigned at generation time, which is to say that any single byte should not be considered statically bound to a certain item in a specific shop. Take-Any caves as well as the old man with the sword in Retro world state are considered shops in this context.&lt;br /&gt;
&lt;br /&gt;
*'''Note 1:''' This is noted as a &amp;quot;temporary home&amp;quot; for the shop purchase counts in the base rom's source code&lt;br /&gt;
&lt;br /&gt;
*'''Note 2:''' Jumping into deep water without flippers and being placed back on land on the Hobo and Zora's Domain maps are known to overwrite {{MemoryAddress/PC|302}} and {{MemoryAddress/PC|304}} respectively. This has no effect if a shop item whose purchase count is located at these addresses can always be repurchased, but will lead to unintended behavior if the item can only be purchased a limited amount of times.&lt;br /&gt;
&lt;br /&gt;
=== '''Items &amp;amp; Equipment''': {{MemoryAddress/PC|340}} to {{MemoryAddress/PC|38B}} ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%&amp;quot;&lt;br /&gt;
|- style=background:#ccccff &lt;br /&gt;
!Address&lt;br /&gt;
!Item&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Values&lt;br /&gt;
!style=&amp;quot;width:15%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|340}}&lt;br /&gt;
|[[Bow]]&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - [[Bow]]&lt;br /&gt;
|{{MemoryValue|02}} - Bow &amp;amp; Arrows&lt;br /&gt;
|{{MemoryValue|03}} - Silver Arrow Bow&lt;br /&gt;
|{{MemoryValue|04}} - Bow &amp;amp; Silver Arrows&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|341}}&lt;br /&gt;
|[[Boomerang]]&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - Blue&lt;br /&gt;
|{{MemoryValue|02}} - Red&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|342}}&lt;br /&gt;
|[[Hookshot]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|343}}&lt;br /&gt;
|[[Bomb]]s&lt;br /&gt;
|How many bombs you have&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; class=&amp;quot;spacerCell&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|Can exceed {{MemoryValue|32}}, up to {{MemoryValue|FF}}.&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|344}}&lt;br /&gt;
|[[Magic Powder]]&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - [[Mushroom]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Magic Powder]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|345}}&lt;br /&gt;
|[[Fire Rod]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|346}}&lt;br /&gt;
|[[Ice Rod]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|347}}&lt;br /&gt;
|[[Bombos Medallion]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|348}}&lt;br /&gt;
|[[Ether Medallion]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|349}}&lt;br /&gt;
|[[Quake Medallion]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34A}}&lt;br /&gt;
|[[Lamp]] ||{{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34B}}&lt;br /&gt;
|[[Magic Hammer]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34C}}&lt;br /&gt;
|[[Flute]]&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - [[Shovel]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Flute]]&lt;br /&gt;
|{{MemoryValue|03}} - [[Flute]] &amp;amp; [[Bird]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34D}}&lt;br /&gt;
|[[Bug-Catching Net]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34E}}&lt;br /&gt;
|[[Book of Mudora]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|34F}}&lt;br /&gt;
|Bottle Index&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - Bottle 1 ({{MemoryAddress/PC|7EF35C}})&lt;br /&gt;
|{{MemoryValue|02}} - Bottle 2 ({{MemoryAddress/PC|7EF35D}})&lt;br /&gt;
|{{MemoryValue|03}} - Bottle 3 ({{MemoryAddress/PC|7EF35E}})&lt;br /&gt;
|{{MemoryValue|04}} - Bottle 4 ({{MemoryAddress/PC|7EF35F}})&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|350}}&lt;br /&gt;
|[[Cane of Somaria]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|351}}&lt;br /&gt;
|[[Cane of Byrna]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|352}}&lt;br /&gt;
|[[Magic Cape]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|353}}&lt;br /&gt;
|[[Magic Mirror]]&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - [[Magic Scroll]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Magic Mirror]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|354}}|&lt;br /&gt;
|Gloves&lt;br /&gt;
|{{MemoryValue|00}} - Nothing&lt;br /&gt;
|{{MemoryValue|01}} - [[Power Glove]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Titan's Mitt]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|355}}&lt;br /&gt;
|[[Pegasus Boots]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes || colspan=&amp;quot;3&amp;quot;|&amp;amp;nbsp;||See '''$379'''.&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|356}}&lt;br /&gt;
|[[Zora's Flippers]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes || colspan=&amp;quot;3&amp;quot; |&amp;amp;nbsp;||See '''$379'''.&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|357}}&lt;br /&gt;
|[[Moon Pearl]] || {{MemoryValue|00}} - No || {{MemoryValue|01}} - Yes&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|358}}||Presumed Unused&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|359}}&lt;br /&gt;
|[[Sword]]&lt;br /&gt;
|{{MemoryValue|00}} - No Sword&lt;br /&gt;
|{{MemoryValue|01}} - [[Fighters' Sword]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Master Sword]]&lt;br /&gt;
|{{MemoryValue|03}} - [[Tempered Sword]]&lt;br /&gt;
|{{MemoryValue|04}} - [[Golden Sword]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|35A}}&lt;br /&gt;
|[[Shield]] || {{MemoryValue|00}} - No Shield&lt;br /&gt;
|{{MemoryValue|01}} - [[Fighters' Shield]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Fire Shield]]&lt;br /&gt;
|{{MemoryValue|03}} - [[Mirror Shield]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|35B}}&lt;br /&gt;
|[[Armor]]&lt;br /&gt;
|{{MemoryValue|00}} - [[Green Mail]]&lt;br /&gt;
|{{MemoryValue|01}} - [[Blue Mail]]&lt;br /&gt;
|{{MemoryValue|02}} - [[Red Mail]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{MemoryAddress/PC|35C}} to {{MemoryAddress/PC|35F}}||rowspan=&amp;quot;2&amp;quot;|Bottle Contents&lt;br /&gt;
|{{MemoryValue|00}} - No Bottle&lt;br /&gt;
|{{MemoryValue|01}} - [[Mushroom]]&lt;br /&gt;
|{{MemoryValue|02}} - Empty Bottle&lt;br /&gt;
|{{MemoryValue|03}} - [[Red Potion]]&lt;br /&gt;
|{{MemoryValue|04}} - [[Green Potion]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|05}} - [[Blue Potion]]&lt;br /&gt;
|{{MemoryValue|06}} - [[Fairy]]&lt;br /&gt;
|{{MemoryValue|07}} - [[Bee]]&lt;br /&gt;
|{{MemoryValue|08}} - [[Good Bee]]&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|360}} to {{MemoryAddress/PC|361}}||Wallet Capacity||colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;||rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryAddress/PC|362}} to {{MemoryAddress/PC|363}}||[[Rupee]] Count&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%&amp;quot;&lt;br /&gt;
|- style=background:#ccccff &lt;br /&gt;
!Item&lt;br /&gt;
!Address&lt;br /&gt;
!Bit 0&lt;br /&gt;
!Bit 1&lt;br /&gt;
!Bit 2&lt;br /&gt;
!Bit 3&lt;br /&gt;
!Bit 4&lt;br /&gt;
!Bit 5&lt;br /&gt;
!Bit 6&lt;br /&gt;
!Bit 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Compass]]1&lt;br /&gt;
|{{MemoryAddress/PC|364}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Unused&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Unused&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Ganon's Tower]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Turtle Rock]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Thieves' Town]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Tower of Hera]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Ice Palace]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Skull Woods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Key|BigKey]]1&lt;br /&gt;
|{{MemoryAddress/PC|366}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeon Map]]1&lt;br /&gt;
|{{MemoryAddress/PC|368}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Compass]]2&lt;br /&gt;
|{{MemoryAddress/PC|365}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Misery Mire]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Palace of Darkness]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Swamp Palace]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Hyrule Castle Tower]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Desert Palace]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Eastern Palace]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|[[Hyrule Castle]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Sewer Passage&lt;br /&gt;
|-&lt;br /&gt;
|[[Big Key|BigKey]]2&lt;br /&gt;
|{{MemoryAddress/PC|367}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dungeon Map]]2&lt;br /&gt;
|{{MemoryAddress/PC|369}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Wishing Pond Rupee''': {{MemoryAddress/PC|36A}}&lt;br /&gt;
* Presumed unused&lt;br /&gt;
&lt;br /&gt;
'''[[Heart Piece]]s collected''':{{MemoryAddress/PC|36B}}&lt;br /&gt;
* Number of heart pieces (out of four) you have earned&lt;br /&gt;
&lt;br /&gt;
'''Health''': {{MemoryAddress/PC|36C}}&lt;br /&gt;
* Health Capacity. Each increment of {{MemoryValue|08}} is worth one heart.&lt;br /&gt;
* {{MemoryValue|04}} is a half heart. The max is generally {{MemoryValue|A0}}. The game is coded to not accept health values beyond this. &lt;br /&gt;
*'''$36D'''. Actual Health. Same as above, but this reflects your current health status rather than potential.&lt;br /&gt;
&lt;br /&gt;
'''Magic Power''': {{MemoryAddress/PC|36E}}&lt;br /&gt;
* Magic power ranges from {{MemoryValue|00}} to {{MemoryValue|80}}. Each small bottle refills {{MemoryValue|10}}. Setting Magic above {{MemoryValue|80}} causes the magic meter to glitch and you can't use special items.&lt;br /&gt;
&lt;br /&gt;
'''[[Small Key]]s''': {{MemoryAddress/PC|36F}}&lt;br /&gt;
* Number of Keys you have in the dungeon you are currently in. If you're in a non-keyed dungeon it will generally read {{MemoryValue|FF}}.&lt;br /&gt;
&lt;br /&gt;
'''[[Bomb Capacity Upgrade]]s''': {{MemoryAddress/PC|370}}&lt;br /&gt;
* Number of bombs you can hold above the default value (10).&lt;br /&gt;
&lt;br /&gt;
'''[[Arrow Capacity Upgrade]]s''': {{MemoryAddress/PC|371}}&lt;br /&gt;
* Number of arrows you can hold above the default value (30)&lt;br /&gt;
&lt;br /&gt;
'''Hearts Filler''': {{MemoryAddress/PC|372}}&lt;br /&gt;
* Write to this location to fill in a set number of hearts. Make sure to write in a multiple of {{MemoryValue|08}} Otherwise, you will end up filling the whole life meter.&lt;br /&gt;
&lt;br /&gt;
'''Magic Filler''': {{MemoryAddress/PC|373}}&lt;br /&gt;
* Write to this location how much magic power you want filled up. The maximum effective value is {{MemoryValue|80}}.&lt;br /&gt;
&lt;br /&gt;
'''[[Pendant]]s''': {{MemoryAddress/PC|374}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;- - - - - g b r&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;r&amp;lt;/code&amp;gt; - Red Pendant&lt;br /&gt;
* &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - Blue Pendant&lt;br /&gt;
* &amp;lt;code&amp;gt;g&amp;lt;/code&amp;gt; - Green Pendant&lt;br /&gt;
&lt;br /&gt;
Bomb filler: {{MemoryAddress/PC|375}}&lt;br /&gt;
* Number of bombs to be &amp;quot;filled&amp;quot; or added to the current bomb count. It will not exceed your maximum, defined at {{MemoryAddress/PC|370}}.&lt;br /&gt;
&lt;br /&gt;
'''Arrow filler''': {{MemoryAddress/PC|376}}&lt;br /&gt;
* Number of arrows to be &amp;quot;filled&amp;quot; or added to the current arrow count. It will not exceed your maximum, defined at MemoryAddress/PC|371}}.&lt;br /&gt;
&lt;br /&gt;
'''Arrows''': {{MemoryAddress/PC|377}}&lt;br /&gt;
&lt;br /&gt;
'''Unknown''': {{MemoryAddress/PC|378}}&lt;br /&gt;
* Presumed unused.&lt;br /&gt;
&lt;br /&gt;
'''Ability Flags''': {{MemoryAddress/PC|379}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;- r t - p d s -&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Swim&lt;br /&gt;
* &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; - Run / Dash&lt;br /&gt;
* &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - Pull&lt;br /&gt;
* &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt; - Talk&lt;br /&gt;
* &amp;lt;code&amp;gt;r&amp;lt;/code&amp;gt; - Read&lt;br /&gt;
&lt;br /&gt;
'''[[Crystal]]s''': {{MemoryAddress/PC|37A}}&lt;br /&gt;
&amp;lt;code&amp;gt;- 3 4 2 7 5 1 6&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Magic Consumption''': {{MemoryAddress/PC|37B}}&lt;br /&gt;
* {{MemoryValue|00}}: Normal Consumption&lt;br /&gt;
* {{MemoryValue|01}}: 1/2 Consumption ([[1/2 Magic]])&lt;br /&gt;
* {{MemoryValue|02}}: 1/4 Consumption ([[1/4 Magic]])&lt;br /&gt;
&lt;br /&gt;
'''Keys earned per dungeon''':&lt;br /&gt;
* '''Sewer Passage''': {{MemoryAddress/PC|37C}}&lt;br /&gt;
* [[Hyrule Castle]]: {{MemoryAddress/PC|37D}}&lt;br /&gt;
** '''Note''': The Sewers and Hyrule Castle addresses will generally hold the same value and increment/decrement together in randomizer.&lt;br /&gt;
* [[Eastern Palace]]: {{MemoryAddress/PC|37E}}&lt;br /&gt;
* [[Desert Palace]]: {{MemoryAddress/PC|37F}}&lt;br /&gt;
* [[Hyrule Castle Tower]]: {{MemoryAddress/PC|380}}&lt;br /&gt;
* [[Swamp Palace]]: {{MemoryAddress/PC|381}}&lt;br /&gt;
* [[Palace of Darkness]]: {{MemoryAddress/PC|382}}&lt;br /&gt;
* [[Misery Mire]]: {{MemoryAddress/PC|383}}}&lt;br /&gt;
* [[Skull Woods]]: {{MemoryAddress/PC|384}}&lt;br /&gt;
* [[Ice Palace]]: {{MemoryAddress/PC|385}}&lt;br /&gt;
* [[Tower of Hera]]: {{MemoryAddress/PC|386}}&lt;br /&gt;
* [[Thieves' Town]]: {{MemoryAddress/PC|387}}&lt;br /&gt;
* [[Turtle Rock]]: {{MemoryAddress/PC|388}}&lt;br /&gt;
* [[Ganon's Tower]]: {{MemoryAddress/PC|389}}&lt;br /&gt;
* '''Unused''': {{MemoryAddress/PC|38A}}&lt;br /&gt;
* '''Unused''': {{MemoryAddress/PC|38B}}&lt;br /&gt;
&lt;br /&gt;
'''Inventory Item Tracking''': {{MemoryAddress/PC|38C}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;b r m p n s k f&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - Blue Boomerang&lt;br /&gt;
*&amp;lt;code&amp;gt;r&amp;lt;/code&amp;gt; - Red Boomerang&lt;br /&gt;
*&amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - Mushroom Current&lt;br /&gt;
*&amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - Magic Powder&lt;br /&gt;
*&amp;lt;code&amp;gt;n&amp;lt;/code&amp;gt; - Mushroom Past (turned in to the Witch)&lt;br /&gt;
*&amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Shovel&lt;br /&gt;
*&amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt; - Inactive Flute&lt;br /&gt;
*&amp;lt;code&amp;gt;f&amp;lt;/code&amp;gt; - Active Flute&lt;br /&gt;
&lt;br /&gt;
'''Inventory Bow Tracking''': {{MemoryAddress/PC|38E}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;b s p - - - - -&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - Bow&lt;br /&gt;
*&amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Silver Arrow Bow&lt;br /&gt;
*&amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - Second Progressive Bow&lt;br /&gt;
* There are two Progressive Bow items in the game. The &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; bit represents whether the player has collected the &amp;quot;second&amp;quot; Progressive Bow independent of the &amp;quot;first.&amp;quot; It does not indicate whether the player has silver arrows or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Progress Indicator''': {{MemoryAddress/PC|3C5}}&lt;br /&gt;
* '''Note''': The first three values here are used in [[Standard State|Standard Mode]].&lt;br /&gt;
* {{MemoryValue|00}} = Link is in bed, can't use sword.&lt;br /&gt;
* {{MemoryValue|01}} = Have picked up the Uncle item.&lt;br /&gt;
* {{MemoryValue|02}} = Indicates that Zelda is rescued.&lt;br /&gt;
* {{MemoryValue|03}} = Indicates Agahnim 1 is defeated.&lt;br /&gt;
* {{MemoryValue|04}} and above are meaningless. Though, you could write code using them to expand the event system perhaps.&lt;br /&gt;
&lt;br /&gt;
'''Progress Flags''': {{MemoryAddress/PC|3C6}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;? ? ? u ? z ? s&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Set when you obtain the item from Uncle in the [[Secret Passage]].&lt;br /&gt;
*&amp;lt;code&amp;gt;u&amp;lt;/code&amp;gt; - Set when uncle leaves in [[Standard State|Standard Mode]].&lt;br /&gt;
*&amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt; - Uncertain. The sixth and fourth bits (from the right) are sometimes set in [[Open State|Open Mode]].&lt;br /&gt;
&lt;br /&gt;
'''Map Icons Indicator 2''': {{MemoryAddress/PC|3C7}}&lt;br /&gt;
&lt;br /&gt;
* Presumed unused in randomizer. &lt;br /&gt;
&lt;br /&gt;
'''Starting Entrance to use''': {{MemoryAddress/PC|3C8}} &lt;br /&gt;
* {{MemoryValue|00}} = Start the game in [[Link's House]] always.&lt;br /&gt;
* {{MemoryValue|01}} = Staring location menu or [[Pyramid of Power]] if Aga has been killed and the player has the Mirror.&lt;br /&gt;
* {{MemoryValue|02}} = Start in {{Dungeon Location|Hyrule Castle|Zelda's Cell}}.&lt;br /&gt;
* {{MemoryValue|03}} = [[Secret Passage]] or [[Hyrule Castle]] front entrance if you've entered the castle.&lt;br /&gt;
* {{MemoryValue|04}} = Castle Throne Room in [[Standard State|Standard mode]]. Set when you touch the mantle.&lt;br /&gt;
* {{MemoryValue|05}} = Start in the Old Man Cave with the Old Man.&lt;br /&gt;
&lt;br /&gt;
'''Progress Indicator 3 (bitwise)''': {{MemoryAddress/PC|3C9}}:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;- - b p s - m h&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - [[Hobo]] gave you his item.&lt;br /&gt;
* &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - [[Bottle Merchant]] gave you his item.&lt;br /&gt;
* &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - [[Stumpy]] (DW) has been arborated&lt;br /&gt;
* &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - [[Purple Chest]] has been opened&lt;br /&gt;
* &amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - [[Blacksmith]]'s partner saved&lt;br /&gt;
* '''Note''': The eighth bit was used in vanilla to indicate that the blacksmiths had your sword.&lt;br /&gt;
&lt;br /&gt;
'''Lightworld / Darkworld''': {{MemoryAddress/PC|3CA}}&lt;br /&gt;
* The seventh bit here is a toggle indicating if you are in the Dark World ({{MemoryValue|1}}) or not ({{MemoryValue|0}})&lt;br /&gt;
&lt;br /&gt;
'''Unused''': {{MemoryAddress/PC|3CB}}&lt;br /&gt;
* Presumed unused.&lt;br /&gt;
&lt;br /&gt;
'''Follower''': {{MemoryAddress/PC|3CC}}&lt;br /&gt;
* Tagalong Indicator (who is following you, if anyone?) (value based)&lt;br /&gt;
    &lt;br /&gt;
Note: Don't use a value of {{MemoryValue|0F}} or larger here, as it will likely crash the game.&lt;br /&gt;
    &lt;br /&gt;
* {{MemoryValue|00}} = No follower&lt;br /&gt;
* {{MemoryValue|01}} = [[Princess Zelda]]&lt;br /&gt;
* {{MemoryValue|04}} = Old Man&lt;br /&gt;
* {{MemoryValue|05}} = [[Zelda]] (invisible) bitching at you about coming to rescue her.&lt;br /&gt;
* {{MemoryValue|06}} = Blind [[Maiden]]&lt;br /&gt;
* {{MemoryValue|07}} = [[Blacksmith]] [[Frog]]&lt;br /&gt;
* {{MemoryValue|08}} = [[Blacksmith]] [[Dwarf]]&lt;br /&gt;
* {{MemoryValue|09}} = Locksmith next to the sign East of the desert.&lt;br /&gt;
* {{MemoryValue|0A}} = [[Kiki]]&lt;br /&gt;
* {{MemoryValue|0C}} = [[Purple Chest]]&lt;br /&gt;
* {{MemoryValue|0D}} = [[Super Bomb]]&lt;br /&gt;
&lt;br /&gt;
'''Y-Coordinate of Dropped Follower''': {{MemoryAddress/PC|3CD}} - {{MemoryAddress/PC|3CE}} &lt;br /&gt;
* Cached Y coordinate of follower after it has been lost by the player.&lt;br /&gt;
&lt;br /&gt;
'''X-Coordinate of Dropped Follower''': {{MemoryAddress/PC|3CF}} - {{MemoryAddress/PC|3D0}} &lt;br /&gt;
* Cached X coordinate of follower after it has been lost by the player.&lt;br /&gt;
&lt;br /&gt;
'''Unknown''': {{MemoryAddress/PC|3D1}} - {{MemoryAddress/PC|3D2}}&lt;br /&gt;
* Presumed unused&lt;br /&gt;
&lt;br /&gt;
'''Super Bomb''': {{MemoryAddress/PC|3D3}}&lt;br /&gt;
* Set to {{MemoryValue|00}} normally. Set to {{MemoryValue|80}} if a [[Super Bomb]] is going off.&lt;br /&gt;
&lt;br /&gt;
'''Unknown''': {{MemoryAddress/PC|3D4}} to {{MemoryAddress/PC|3D8}}&lt;br /&gt;
* Presumed unused.&lt;br /&gt;
&lt;br /&gt;
'''Player's Name''' (first four characters): {{MemoryAddress/PC|3D9}} to {{MemoryAddress/PC|3E4}}&lt;br /&gt;
* The randomizer base ROM does not use the 2nd and 3rd save files, so the player can use all 12 characters for their name. The first four are here. The remaining characters can be found in two locations: immediately after the following validity value and at {{MemoryValue|500}} - {{MemoryValue|50F}}&lt;br /&gt;
* Note each of the six letters is represented by a 16-bit number.&lt;br /&gt;
* See Appendix 1&lt;br /&gt;
&lt;br /&gt;
'''Validity of the File''': {{MemoryAddress/PC|3E5}} to {{MemoryAddress/PC|3E6}}&lt;br /&gt;
* There is a subroutine in the ROM that checks to make sure this word value is {{MemoryValue|55AA}}. If changed, the save file will be deleted when the game boots.&lt;br /&gt;
&lt;br /&gt;
'''Player's Name''' (characters 6-12) {{MemoryAddress/PC|3E7}} to {{MemoryAddress/PC|3F0}}&lt;br /&gt;
* Characters 6-12 of the file name. Note that the above validity value occupies the space where the 5th character would be if the full name were present here.&lt;br /&gt;
&lt;br /&gt;
=== '''Game Stats''': {{MemoryAddress/PC|3F1}} to {{MemoryAddress/PC|467}} ===&lt;br /&gt;
&lt;br /&gt;
'''Unknown''': {{MemoryAddress/PC|3F1}} to {{MemoryAddress/PC|402}}&lt;br /&gt;
* Presumed unused&lt;br /&gt;
&lt;br /&gt;
'''Life/Save Counter''': {{MemoryAddress/PC|403}} to {{MemoryAddress/PC|404}}&lt;br /&gt;
* Counts the number of times your saved or died in the game before you beat it.&lt;br /&gt;
&lt;br /&gt;
'''Post-Game Death Counter''': {{MemoryAddress/PC|405}} to {{MemoryAddress/PC|406}}&lt;br /&gt;
* When you start the game this is written to with the value -1 ({{MemoryValue|FFFF}}). On the game select screen, it will only display a number if this is not {{MemoryValue|FFFF}}. The max displayable number is 999.&lt;br /&gt;
When you beat the game, the number of times you died gets recorded here.&lt;br /&gt;
&lt;br /&gt;
'''Bonk Counter''': {{MemoryAddress/PC|420}}&lt;br /&gt;
* Counts a maximum of 99 bonks&lt;br /&gt;
&lt;br /&gt;
'''A/Y Items''': {{MemoryAddress/PC|421}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;y y y y y a a a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; - Y item count represented as five bit integer. There are a total of 27 Y items.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;a&amp;lt;/code&amp;gt; - A item count represented as a three bit integer. Five in total.&lt;br /&gt;
&lt;br /&gt;
'''Swords &amp;amp; Shields''': {{MemoryAddress/PC|422}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;w w w h h - - -&amp;lt;/code&amp;gt;&lt;br /&gt;
* Number of swords and shields collected represented as three and two bit integers respectively.&lt;br /&gt;
* &amp;lt;code&amp;gt;w&amp;lt;/code&amp;gt; - Swords&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - Shields&lt;br /&gt;
&lt;br /&gt;
'''Total Items Collected''': {{MemoryAddress/PC|423}}&lt;br /&gt;
&lt;br /&gt;
'''Mails &amp;amp; Small Keys''': {{MemoryAddress/PC|424}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;m m k k k k k k&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of mails and small keys collected represented as two and six bit integers respectively.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - Mails&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt; - Small Keys&lt;br /&gt;
&lt;br /&gt;
'''Tempered &amp;amp; Gold Sword Boss Kills''': {{MemoryAddress/PC|425}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;t t t t g g g g&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fighter &amp;amp; Master Sword Boss Kills''': {{MemoryAddress/PC|426}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;f f f f m m m m&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of bosses killed with each sword represented as four byte integers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt; - Tempered Sword&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;g&amp;lt;/code&amp;gt; - Gold Sword&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;f&amp;lt;/code&amp;gt; - Fighter Sword&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - Master Sword&lt;br /&gt;
&lt;br /&gt;
'''Big Keys &amp;amp; Big Chests''': {{MemoryAddress/PC|427}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;k k k k c c c c&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of big keys collected and big chests opened represented as four bit integers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;k&amp;lt;/code&amp;gt; - Big Keys&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; - Big Chests&lt;br /&gt;
&lt;br /&gt;
'''Maps &amp;amp; Compasses''': {{MemoryAddress/PC|428}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;m m m m c c c c&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of maps and compasses collected represented as four bit integers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - Maps&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; - Compasses&lt;br /&gt;
&lt;br /&gt;
'''Heart Pieces &amp;amp; Pendants''': {{MemoryAddress/PC|429}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;h h h h - - p p&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of heart pieces and pendants collected represented as four and two bit integers respectively.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - Heart Pieces&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; - Pendants&lt;br /&gt;
&lt;br /&gt;
'''Ganon's Tower Big Key''': {{MemoryAddress/PC|42A}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;- - - l l l l l&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Ganon's Tower up to and including the Big Key represented as a five bit integer.&lt;br /&gt;
&lt;br /&gt;
'''Rupees Spent''': {{MemoryAddress/PC|42B}} - {{MemoryAddress/PC|42C}}&lt;br /&gt;
&lt;br /&gt;
* Number of rupees spent in game.&lt;br /&gt;
&lt;br /&gt;
'''Save and Quits''': {{MemoryAddress/PC|42D}}&lt;br /&gt;
&lt;br /&gt;
* Number of times the player has saved and quit.&lt;br /&gt;
&lt;br /&gt;
'''Loop Time''': {{MemoryAddress/PC|42E}} - {{MemoryAddress/PC|431}}&lt;br /&gt;
&lt;br /&gt;
* Total loop time (?) measured in frames.&lt;br /&gt;
&lt;br /&gt;
* Used in calculating the lag time.&lt;br /&gt;
&lt;br /&gt;
'''Locations Pre-Boots''': {{MemoryAddress/PC|432}}&lt;br /&gt;
&lt;br /&gt;
* Number of locations checked before the Pegasus Boots are found.&lt;br /&gt;
&lt;br /&gt;
'''Locations Pre-Mirror''': {{MemoryAddress/PC|433}}&lt;br /&gt;
&lt;br /&gt;
* Number of locations checked before the Magic Mirror is found.&lt;br /&gt;
&lt;br /&gt;
'''Hyrule Castle &amp;amp; Palace of Darkness''': {{MemoryAddress/PC|434}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;h h h h p p p p&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Hyrule Castle and Palace of Darkness represented as four bit integers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - Hyrule Castle&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;p&amp;lt;/code&amp;gt; - Palace of Darkness&lt;br /&gt;
&lt;br /&gt;
'''Desert Palace, Tower of Hera, and Agahnim's Tower''': {{MemoryAddress/PC|435}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;d d h h a a a a&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Desert Palace, Tower of Hera, and Agahnim's Tower represented as two, two, and four bit integers respectively.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt; - Desert Palace&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt; - Tower of Hera&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;a&amp;lt;/code&amp;gt; - Agahnim's Tower&lt;br /&gt;
&lt;br /&gt;
'''Ganon's Tower &amp;amp; Eastern Palace''': {{MemoryAddress/PC|436}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;g g g g g e e e&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Ganon's Tower and Eastern Palace represented as five and three bit integers respectively.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;g&amp;lt;/code&amp;gt; - Ganon's Tower&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;e&amp;lt;/code&amp;gt; - Eastern Palace&lt;br /&gt;
&lt;br /&gt;
'''Skull Woods &amp;amp; Thieves' Town''': {{MemoryAddress/PC|437}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;s s s s t t t t&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Skull Woods &amp;amp; Thieves' Town represented as four bit intgers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Skull Woods&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt; - Thieves' Town&lt;br /&gt;
&lt;br /&gt;
'''Ice Palace &amp;amp; Misery Mire''': {{MemoryAddress/PC|438}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;i i i i m m m m&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Ice Palace and Misery Mire represented as four bit intgers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;i&amp;lt;/code&amp;gt; - Ice Palace&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt; - Misery Mire&lt;br /&gt;
&lt;br /&gt;
'''Turtle Rock &amp;amp; Swamp Palace''': {{MemoryAddress/PC|439}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;t t t t s s s s&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Locations checked in Turtle Rock and Swamp Palace represented as four bit intgers.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;t&amp;lt;/code&amp;gt; - Turtle Rock&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt; - Swamp Palace&lt;br /&gt;
&lt;br /&gt;
'''Overworld Mirrors''': {{MemoryAddress/PC|43A}}&lt;br /&gt;
&lt;br /&gt;
* Number of times the Magic Mirror is used on the overworld.&lt;br /&gt;
&lt;br /&gt;
'''Underworld Mirrors''': {{MemoryAddress/PC|43B}}&lt;br /&gt;
&lt;br /&gt;
* Number of times the Magic Mirror is used in dungeons.&lt;br /&gt;
&lt;br /&gt;
'''Screen Transitions''': {{MemoryAddress/PC|43C}} - {{MemoryAddress/PC|43D}}&lt;br /&gt;
&lt;br /&gt;
* Number of screen transitions.&lt;br /&gt;
&lt;br /&gt;
'''Total Time''': {{MemoryAddress/PC|43E}} - {{MemoryAddress/PC|441}}&lt;br /&gt;
&lt;br /&gt;
* Total amount of time played measured in frames.&lt;br /&gt;
&lt;br /&gt;
'''Chests Opened''': {{MemoryAddress/PC|442}}&lt;br /&gt;
&lt;br /&gt;
* Number of chests opened. Does not count NPC and free standing items.&lt;br /&gt;
&lt;br /&gt;
'''Menu Time''': {{MemoryAddress/PC|444}} - {{MemoryAddress/PC|447}}&lt;br /&gt;
&lt;br /&gt;
* Total amount of time spent in the item menu measured in frames.&lt;br /&gt;
&lt;br /&gt;
'''Heart Pieces''': {{MemoryAddress/PC|448}}&lt;br /&gt;
&lt;br /&gt;
* Total number of Heart Pieces collected.&lt;br /&gt;
&lt;br /&gt;
'''Deaths''': {{MemoryAddress/PC|449}}&lt;br /&gt;
&lt;br /&gt;
* Total deaths.&lt;br /&gt;
&lt;br /&gt;
'''Times Flutes''': {{MemoryAddress/PC|44B}}&lt;br /&gt;
&lt;br /&gt;
* Number of times the active Flute was used.&lt;br /&gt;
&lt;br /&gt;
'''Swordless Bosses &amp;amp; Capacity Upgrades''': {{MemoryAddress/PC|452}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;b b b b c c c c&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Number of bosses defeated without a sword and number of capacity upgrades purchased represented as four bit integers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;b&amp;lt;/code&amp;gt; - Bosses killed without a sword&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;c&amp;lt;/code&amp;gt; - Capacity upgrades purchased&lt;br /&gt;
&lt;br /&gt;
'''Faerie Revivals''': {{MemoryAddress/PC|453}}&lt;br /&gt;
&lt;br /&gt;
* Number of times the player has been revived by a faerie.&lt;br /&gt;
&lt;br /&gt;
'''First Sword Found''': {{MemoryAddress/PC|458}} - {{MemoryAddress/PC|45B}}&lt;br /&gt;
&lt;br /&gt;
* Time when the player collected their first sword, measured in frames.&lt;br /&gt;
&lt;br /&gt;
'''Boots Found''': {{MemoryAddress/PC|45C}} - {{MemoryAddress/PC|45F}}&lt;br /&gt;
&lt;br /&gt;
* Time when the player collected the Pegasus Boots, measured in frames.&lt;br /&gt;
&lt;br /&gt;
'''Flute Found''': {{MemoryAddress/PC|460}} - {{MemoryAddress/PC|463}}&lt;br /&gt;
&lt;br /&gt;
* Time when the player collected the Flute, measured in frames.&lt;br /&gt;
&lt;br /&gt;
'''Mirror Found''': {{MemoryAddress/PC|464}} - {{MemoryAddress/PC|467}}&lt;br /&gt;
&lt;br /&gt;
* Time when the player collected the Magic Mirror, measured in frames.&lt;br /&gt;
&lt;br /&gt;
{{MemoryAddress/PC|468}} - {{MemoryAddress/PC|4FD}}&lt;br /&gt;
&lt;br /&gt;
* Unknown, presumed unused except for a rando-specific file marker at {{MemoryAddress/PC|4F0}}, which will always be {{MemoryValue|FF}} on an active save file.&lt;br /&gt;
* Actually, used by Bonta's multiworld and Door Rando for specific purposes. (Needs documentation)&lt;br /&gt;
&lt;br /&gt;
=== '''Checksum''': {{MemoryAddress/PC|4FE}} - {{MemoryAddress/PC|4FF}} ===&lt;br /&gt;
&lt;br /&gt;
'''Inverse Checksum''': {{MemoryAddress/PC|4FE}} to {{MemoryAddress/PC|4FF}}&lt;br /&gt;
&lt;br /&gt;
The SRAM save loading routine relies upon an &amp;quot;inverse&amp;quot; checksum. Changes to any byte in the SRAM between {{MemoryAddress/PC|00}} and {{MemoryAddress/PC|4FE}} must be added or subtracted to this checksum or the save file will be deleted. The checksum can be computed by adding every word between the beginning of the file and {{MemoryAddress/PC|4FE}} and subtracting the sum from {{MemoryValue|5A5A}}, using overflowing arithmetic for both operations.&lt;br /&gt;
&lt;br /&gt;
'''Player's Name''' (characters 5-12): {{MemoryAddress/PC|500}} to {{MemoryAddress/PC|50F}}&lt;br /&gt;
* See Appendix 1&lt;br /&gt;
&lt;br /&gt;
=== '''Unused''': {{MemoryAddress/PC|510}} - {{MemoryAddress/PC|1FFF}} ===&lt;br /&gt;
&lt;br /&gt;
This space previously contained a second and third save file with the same layout as above. Currently unused.&lt;br /&gt;
&lt;br /&gt;
=== '''Rom Name''': {{MemoryAddress/PC|2000}} - {{MemoryAddress/PC|2014}} ===&lt;br /&gt;
&lt;br /&gt;
'''Rom Name''' (characters 5-12) {{MemoryAddress/PC|2000}} to {{MemoryAddress/PC|2014}}&lt;br /&gt;
* Name of the ROM, ASCII encoded. If the ROM was generated by the VT randomizer, this will also contain the hash id used for the permalink.&lt;br /&gt;
&lt;br /&gt;
=== '''Unused''': {{MemoryAddress/PC|2015}} - {{MemoryAddress/PC|7FFF}} ===&lt;br /&gt;
&lt;br /&gt;
The remaining unused, expanded SRAM.&lt;br /&gt;
&lt;br /&gt;
== Appendices ==&lt;br /&gt;
&lt;br /&gt;
=== '''Appendix 1''': File Screen Character Map ===&lt;br /&gt;
&lt;br /&gt;
*'''Note''': A blank character is encoded as {{MemoryValue/Generic|018C}}.&lt;br /&gt;
&lt;br /&gt;
'''English'''&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%&amp;quot;&lt;br /&gt;
|- style=background:#ccccff&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
|-&lt;br /&gt;
|'''A'''||{{MemoryValue/Generic|014A}}||'''O'''||{{MemoryValue/Generic|0168}}&lt;br /&gt;
|-&lt;br /&gt;
| '''B'''||{{MemoryValue/Generic|014B}}||'''P'''||{{MemoryValue/Generic|0169}}&lt;br /&gt;
|-&lt;br /&gt;
|'''C'''||{{MemoryValue/Generic|014C}}||'''Q'''||{{MemoryValue/Generic|016A}}&lt;br /&gt;
|-&lt;br /&gt;
|'''D'''||{{MemoryValue/Generic|014D}}||'''R'''||{{MemoryValue/Generic|016B}}&lt;br /&gt;
|-&lt;br /&gt;
| '''E'''||{{MemoryValue/Generic|014E}}||'''S'''||{{MemoryValue/Generic|016C}}&lt;br /&gt;
|-&lt;br /&gt;
| '''F'''||{{MemoryValue/Generic|014F}}||'''T'''||{{MemoryValue/Generic|016D}}&lt;br /&gt;
|-&lt;br /&gt;
| '''G'''||{{MemoryValue/Generic|0160}}||'''U'''||{{MemoryValue/Generic|016E}}&lt;br /&gt;
|-&lt;br /&gt;
|'''H'''||{{MemoryValue/Generic|0161}}||'''V'''||{{MemoryValue/Generic|016F}}&lt;br /&gt;
|-&lt;br /&gt;
|'''I'''||{{MemoryValue/Generic|0162}}||'''W'''||{{MemoryValue/Generic|0180}}&lt;br /&gt;
|-&lt;br /&gt;
|'''J'''||{{MemoryValue/Generic|0163}}||'''X'''||{{MemoryValue/Generic|0181}}&lt;br /&gt;
|-&lt;br /&gt;
|'''K'''||{{MemoryValue/Generic|0164}}||'''Y'''||{{MemoryValue/Generic|0182}}&lt;br /&gt;
|-&lt;br /&gt;
|'''L'''||{{MemoryValue/Generic|0165}}||'''Z'''||{{MemoryValue/Generic|0183}}&lt;br /&gt;
|-&lt;br /&gt;
|'''M'''||{{MemoryValue/Generic|0166}}||'''—'''||{{MemoryValue/Generic|0189}}&lt;br /&gt;
|-&lt;br /&gt;
|'''N'''||{{MemoryValue/Generic|0167}}||'''~'''||{{MemoryValue/Generic|018E}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Japanese'''&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%&amp;quot;&lt;br /&gt;
|- style=background:#ccccff&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
!Character&lt;br /&gt;
!Value&lt;br /&gt;
|-&lt;br /&gt;
|'''あ'''||{{MemoryValue/Generic|0000}}||'''む'''||{{MemoryValue/Generic|0062}}||'''べ'''||{{MemoryValue/Generic|0080}}||'''チ'''||{{MemoryValue/Generic|00C9}}||'''グ'''||{{MemoryValue/Generic|00C7}}&lt;br /&gt;
|-&lt;br /&gt;
| '''い'''||{{MemoryValue/Generic|0001}}||'''め'''||{{MemoryValue/Generic|0063}}||'''ぼ'''||{{MemoryValue/Generic|0081}}||'''ツ'''||{{MemoryValue/Generic|00CA}}||'''ゲ'''||{{MemoryValue/Generic|00CD}}&lt;br /&gt;
|-&lt;br /&gt;
|'''う'''||{{MemoryValue/Generic|0002}}||'''も'''||{{MemoryValue/Generic|0064}}||'''ぱ'''||{{MemoryValue/Generic|0082}}||'''テ'''||{{MemoryValue/Generic|00CB}}||'''ゴ'''||{{MemoryValue/Generic|00CE}}&lt;br /&gt;
|-&lt;br /&gt;
|'''え'''||{{MemoryValue/Generic|0003}}||'''や'''||{{MemoryValue/Generic|0005}}||'''ぴ'''||{{MemoryValue/Generic|0083}}||'''ト'''||{{MemoryValue/Generic|00CC}}||'''ザ'''||{{MemoryValue/Generic|00CF}}&lt;br /&gt;
|-&lt;br /&gt;
| '''お'''||{{MemoryValue/Generic|0004}}||'''ゆ'''||{{MemoryValue/Generic|0006}}||'''ぷ'''||{{MemoryValue/Generic|0084}}||'''ナ'''||{{MemoryValue/Generic|00E0}}||'''ジ'''||{{MemoryValue/Generic|00E5}}&lt;br /&gt;
|-&lt;br /&gt;
| '''か'''||{{MemoryValue/Generic|0008}}||'''よ'''||{{MemoryValue/Generic|0007}}||'''ぺ'''||{{MemoryValue/Generic|0085}}||'''ニ'''||{{MemoryValue/Generic|00E1}}||'''ズ'''||{{MemoryValue/Generic|00E6}}&lt;br /&gt;
|-&lt;br /&gt;
| '''き'''||{{MemoryValue/Generic|0009}}||'''ら'''||{{MemoryValue/Generic|0068}}||'''ぽ'''||{{MemoryValue/Generic|0086}}||'''ヌ'''||{{MemoryValue/Generic|00E2}}||'''ゼ'''||{{MemoryValue/Generic|00E7}}&lt;br /&gt;
|-&lt;br /&gt;
|'''く'''||{{MemoryValue/Generic|000A}}||'''り'''||{{MemoryValue/Generic|0069}}||'''ぁ'''||{{MemoryValue/Generic|008B}}||'''ネ'''||{{MemoryValue/Generic|00E3}}||'''ゾ'''||{{MemoryValue/Generic|00ED}}&lt;br /&gt;
|-&lt;br /&gt;
|'''け'''||{{MemoryValue/Generic|000B}}||'''る'''||{{MemoryValue/Generic|006A}}||'''ぃ'''||{{MemoryValue/Generic|008C}}||'''ノ'''||{{MemoryValue/Generic|00E4}}||'''ダ'''||{{MemoryValue/Generic|00EE}}&lt;br /&gt;
|-&lt;br /&gt;
|'''こ'''||{{MemoryValue/Generic|000C}}||'''れ'''||{{MemoryValue/Generic|006B}}||'''ぅ'''||{{MemoryValue/Generic|008D}}||'''ハ'''||{{MemoryValue/Generic|00E8}}||'''ヂ'''||{{MemoryValue/Generic|00EF}}&lt;br /&gt;
|-&lt;br /&gt;
|'''さ'''||{{MemoryValue/Generic|0020}}||'''ろ'''||{{MemoryValue/Generic|006C}}||'''ぇ'''||{{MemoryValue/Generic|008E}}||'''ヒ'''||{{MemoryValue/Generic|00E9}}||'''ヅ'''||{{MemoryValue/Generic|0105}}&lt;br /&gt;
|-&lt;br /&gt;
|'''し'''||{{MemoryValue/Generic|0021}}||'''わ'''||{{MemoryValue/Generic|000D}}||'''ぉ'''||{{MemoryValue/Generic|008F}}||'''フ'''||{{MemoryValue/Generic|00EA}}||'''デ'''||{{MemoryValue/Generic|0106}}&lt;br /&gt;
|-&lt;br /&gt;
|'''す'''||{{MemoryValue/Generic|0022}}||'''を'''||{{MemoryValue/Generic|000E}}||'''ゃ'''||{{MemoryValue/Generic|0087}}||'''ヘ'''||{{MemoryValue/Generic|00EB}}||'''ド'''||{{MemoryValue/Generic|0107}}&lt;br /&gt;
|-&lt;br /&gt;
|'''せ'''||{{MemoryValue/Generic|0023}}||'''ん'''||{{MemoryValue/Generic|000F}}||'''ゅ'''||{{MemoryValue/Generic|0088}}||'''ホ'''||{{MemoryValue/Generic|00EC}}||'''バ'''||{{MemoryValue/Generic|010D}}&lt;br /&gt;
|-&lt;br /&gt;
|'''そ'''||{{MemoryValue/Generic|0024}}||'''が'''||{{MemoryValue/Generic|0025}}||'''ょ'''||{{MemoryValue/Generic|0089}}||'''マ'''||{{MemoryValue/Generic|0100}}||'''ビ'''||{{MemoryValue/Generic|010E}}&lt;br /&gt;
|-&lt;br /&gt;
| '''た'''||{{MemoryValue/Generic|0028}}||'''ぎ'''||{{MemoryValue/Generic|0026}}||'''っ'''||{{MemoryValue/Generic|0090}}||'''ミ'''||{{MemoryValue/Generic|0101}}||'''ブ'''||{{MemoryValue/Generic|010F}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ち'''||{{MemoryValue/Generic|0029}}||'''ぐ'''||{{MemoryValue/Generic|0027}}||'''ア'''||{{MemoryValue/Generic|00A0}}||'''ム'''||{{MemoryValue/Generic|0102}}||'''ベ'''||{{MemoryValue/Generic|0120}}&lt;br /&gt;
|-&lt;br /&gt;
|'''つ'''||{{MemoryValue/Generic|002A}}||'''げ'''||{{MemoryValue/Generic|002D}}||'''イ'''||{{MemoryValue/Generic|00A1}}||'''メ'''||{{MemoryValue/Generic|0103}}||'''ボ'''||{{MemoryValue/Generic|0121}}&lt;br /&gt;
|-&lt;br /&gt;
| '''て'''||{{MemoryValue/Generic|002B}}||'''ご'''||{{MemoryValue/Generic|002E}}||'''ウ'''||{{MemoryValue/Generic|00A2}}||'''モ'''||{{MemoryValue/Generic|0104}}||'''パ'''||{{MemoryValue/Generic|0122}}&lt;br /&gt;
|-&lt;br /&gt;
| '''と'''||{{MemoryValue/Generic|002C}}||'''ざ'''||{{MemoryValue/Generic|002F}}||'''エ'''||{{MemoryValue/Generic|00A3}}||'''ヤ'''||{{MemoryValue/Generic|00A5}}||'''ピ'''||{{MemoryValue/Generic|0123}}&lt;br /&gt;
|-&lt;br /&gt;
| '''な'''||{{MemoryValue/Generic|0040}}||'''じ'''||{{MemoryValue/Generic|0045}}||'''オ'''||{{MemoryValue/Generic|00A4}}||'''ユ'''||{{MemoryValue/Generic|00A6}}||'''プ'''||{{MemoryValue/Generic|0124}}&lt;br /&gt;
|-&lt;br /&gt;
|'''に'''||{{MemoryValue/Generic|0041}}||'''ず'''||{{MemoryValue/Generic|0046}}||'''カ'''||{{MemoryValue/Generic|00A8}}||'''ヨ'''||{{MemoryValue/Generic|00A7}}||'''ペ'''||{{MemoryValue/Generic|0125}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ぬ'''||{{MemoryValue/Generic|0042}}||'''ぜ'''||{{MemoryValue/Generic|0047}}||'''キ'''||{{MemoryValue/Generic|00A9}}||'''ラ'''||{{MemoryValue/Generic|0108}}||'''ポ'''||{{MemoryValue/Generic|0126}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ね'''||{{MemoryValue/Generic|0043}}||'''ぞ'''||{{MemoryValue/Generic|004D}}||'''ク'''||{{MemoryValue/Generic|00AA}}||'''リ'''||{{MemoryValue/Generic|0109}}||'''ァ'''||{{MemoryValue/Generic|012B}}&lt;br /&gt;
|-&lt;br /&gt;
|'''の'''||{{MemoryValue/Generic|0044}}||'''だ'''||{{MemoryValue/Generic|004E}}||'''ケ'''||{{MemoryValue/Generic|00AB}}||'''ル'''||{{MemoryValue/Generic|010A}}||'''ィ'''||{{MemoryValue/Generic|012C}}&lt;br /&gt;
|-&lt;br /&gt;
|'''は'''||{{MemoryValue/Generic|0048}}||'''ぢ'''||{{MemoryValue/Generic|004F}}||'''コ'''||{{MemoryValue/Generic|00AC}}||'''レ'''||{{MemoryValue/Generic|010B}}||'''ゥ'''||{{MemoryValue/Generic|012D}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ひ'''||{{MemoryValue/Generic|0049}}||'''づ'''||{{MemoryValue/Generic|0065}}||'''サ'''||{{MemoryValue/Generic|00C0}}||'''ロ'''||{{MemoryValue/Generic|010C}}||'''ェ'''||{{MemoryValue/Generic|012E}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ふ'''||{{MemoryValue/Generic|004A}}||'''で'''||{{MemoryValue/Generic|0066}}||'''シ'''||{{MemoryValue/Generic|00C1}}||'''ワ'''||{{MemoryValue/Generic|00AD}}||'''ォ'''||{{MemoryValue/Generic|012F}}&lt;br /&gt;
|-&lt;br /&gt;
|'''へ'''||{{MemoryValue/Generic|004B}}||'''ど'''||{{MemoryValue/Generic|0067}}||'''ス'''||{{MemoryValue/Generic|00C2}}||'''ヲ'''||{{MemoryValue/Generic|00AE}}||'''ャ'''||{{MemoryValue/Generic|0127}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ほ'''||{{MemoryValue/Generic|004C}}||'''ば'''||{{MemoryValue/Generic|006D}}||'''セ'''||{{MemoryValue/Generic|00C3}}||'''ン'''||{{MemoryValue/Generic|00AF}}||'''ュ'''||{{MemoryValue/Generic|0128}}&lt;br /&gt;
|-&lt;br /&gt;
|'''ま'''||{{MemoryValue/Generic|0060}}||'''び'''||{{MemoryValue/Generic|006E}}||'''ソ'''||{{MemoryValue/Generic|00C4}}||'''ガ'''||{{MemoryValue/Generic|00C5}}||'''ョ'''||{{MemoryValue/Generic|0129}}&lt;br /&gt;
|-&lt;br /&gt;
|'''み'''||{{MemoryValue/Generic|0061}}||'''ぶ'''||{{MemoryValue/Generic|006F}}||'''タ'''||{{MemoryValue/Generic|00C8}}||'''ギ'''||{{MemoryValue/Generic|00C6}}||'''ッ'''||{{MemoryValue/Generic|012A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== '''Appendix 2''': SNES Button Alphabet ===&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%&amp;quot;&lt;br /&gt;
|- style=background:#ccccff &lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|AB}}&lt;br /&gt;
|A &lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|AC}}&lt;br /&gt;
|B &lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|AD}}&lt;br /&gt;
|X &lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|AE}}&lt;br /&gt;
|Y&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|AF}}&lt;br /&gt;
|I&lt;br /&gt;
|-&lt;br /&gt;
|{{MemoryValue|B1}}&lt;br /&gt;
|blank^&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
^This code is not the canon encoding of this character. ex. {{MemoryValue|AF}} is the proper &amp;quot;I&amp;quot;. {{MemoryValue|08}} is not.&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Bomb_Jumps&amp;diff=2995</id>
		<title>Bomb Jumps</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Bomb_Jumps&amp;diff=2995"/>
		<updated>2020-05-08T18:06:27Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bomb Jumps=&lt;br /&gt;
&lt;br /&gt;
Bomb Jumps are an exploit that allows Link to cross small gaps using the knock-back damage from a bomb.&lt;br /&gt;
&lt;br /&gt;
==Execution==&lt;br /&gt;
&lt;br /&gt;
There are two general methods to set up a bomb jump: Manually placing Link within 1-2 pixels of the edge of the pit or using a bonk.&lt;br /&gt;
&lt;br /&gt;
===Edge Lineup Method===&lt;br /&gt;
&lt;br /&gt;
For most bomb jumps the player just has to get within 1 or 2 pixels from the edge of the pit for a bomb jump to be sucessful. This can be done by holding out Link's sword and tapping backing up towards the edge without falling using a visual cue such Link's shadow. Once lined up, place a bomb and it should boost the player across a 2 tile wide gap. &lt;br /&gt;
&lt;br /&gt;
====Spin Setup for Edges====&lt;br /&gt;
&lt;br /&gt;
There is a special setup for getting to within one pixel of the edge of a pit by using a sword-spin. As Link gets close to the edge of a hole there is typically a special slipping animation before Link falls. If the player releases the spin during this animation while holding the direction away from the hole they will be placed on the edge of the pit.&lt;br /&gt;
&lt;br /&gt;
# Charge a sword spin and walk in the direction TOWARDS the hole.&lt;br /&gt;
# As soon as Link visually starts slipping start holding the direction AWAY from the hole.&lt;br /&gt;
# While pressing AWAY from the whole and still in the slipping animation release the sword spin and stop holding any directions during the spin.&lt;br /&gt;
# Link should now be on the last pixel on the edge of the hole.&lt;br /&gt;
&lt;br /&gt;
A benefit to this method is that it allows the player to place a bomb before the edge line up and can saves a little bit of time waiting for the bomb fuse.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bomb Jump - Edge Lineup || Bomb Jump - Spin Setup&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-edgelineup.gif]] || [[File:Bombjump-spinsetup.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bonk Method===&lt;br /&gt;
&lt;br /&gt;
On some pits the player can utilize a bonk just before a bomb explodes to give a wider range of up to 6 pixels away from the edge to get across the gap. This is mainly be used in the Tower of Hera or Skull Woods to cross the gap to the big chests.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bomb Jump Bonk Setup&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-bonksetup.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Setups===&lt;br /&gt;
&lt;br /&gt;
In addition to the general setups there a some special bomb jumps that require more precise setups to cross the intended gap:&lt;br /&gt;
&lt;br /&gt;
====Ice Palace Bomb Jump====&lt;br /&gt;
&lt;br /&gt;
The Ice Palace Bomb Jump (IPBJ) requires two different alignments to get the proper diagonal trajectory to make it across the gap. [[:File:Ipbj setup.png|This IPBJ setup guide]] can serve as a guide to show valid positions&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ice Palace Bomb Jump&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-ipbj.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spectacle Rock Bomb Jump====&lt;br /&gt;
&lt;br /&gt;
This bomb jump is fairly unique in that it crosses a 3 tile gap. If the player a pixel or two into the right side wall before moving down into the bomb jump it will give an extra boost to make it across the gap&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spectacle Rock Bomb Jump &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-specrock.gif]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Turtle Rock Big Chest====&lt;br /&gt;
This is another bomb jump that can cross a 3 tile gap . If the player position themselves so that the bomb slightly clips Link into the rail it will give the extra boost to make it to the Big Chest. A visual guide to the valid coordinates for this bomb jump can be seen in the image below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Turtle Rock Big Chest Bomb Jump || Working Positions (courtesy of Chexhuman)&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-TR Big Chest.gif]] || [[File:Turtlerock-bombjump-positions.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Uses and Examples==&lt;br /&gt;
&lt;br /&gt;
Other places in the game where bomb jumps can be useful:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skull Woods Big Chest || Skull Woods Mummy Hellway&lt;br /&gt;
|-&lt;br /&gt;
!  [[File:Bombjump-sw-bigchest.gif]] || [[File:Bombjump-sw-hellway.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ice Palace Freezor Room || Ice Palace Hookshot Room&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-ip-freezor.gif]] || [[File:Bombjump-ip-hsroom.gif]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ganon's Tower Left Side || Ganon's Tower Right Side&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-gt-leftside.gif]] || [[File:Bombjump-gt-rightside.gif]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paradox Cave || GT - Bob's Chest Mistake&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bombjump-paradox.gif]] || [[File:Bombjump-gt-bobschest.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External Guides and Tutorials==&lt;br /&gt;
&lt;br /&gt;
*[https://www.youtube.com/watch?v=ZUXbQ23Pxyg Gamercal's LoZ: ALttP Randomizer Tech - Bomb Jumps ]&lt;br /&gt;
*[https://www.youtube.com/watch?v=urcOrZUpWFY Coy's How To: Bomb Jump]&lt;br /&gt;
*[https://spannerisms.github.io/lightninground#bombspriteZ fmp's Bite-sized Explications  (Sprite altitude and bomb knockback)]&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Ganon%27s_Tower&amp;diff=2260</id>
		<title>Ganon's Tower</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Ganon%27s_Tower&amp;diff=2260"/>
		<updated>2020-01-08T21:06:54Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Room List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Death Mountain&lt;br /&gt;
| abbr      = GT&lt;br /&gt;
| nickname  = GT&lt;br /&gt;
| boss      = Agahnim&lt;br /&gt;
| locations = 27&lt;br /&gt;
| chestkeys = 4&lt;br /&gt;
| mobkeys   = 1&lt;br /&gt;
| potkeys   = 3&lt;br /&gt;
}}&lt;br /&gt;
[[Ganon's Tower]] is the final dungeon of the game. The second and final battle of [[Agahnim]] is fought here. A large array of equipment is required to complete this dungeon.&lt;br /&gt;
&lt;br /&gt;
== [[Bob]] ==&lt;br /&gt;
{{:Bob}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bob's Torch}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|DMs Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Randomizer Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Firesnake Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Hope Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bob's Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Tile Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Mini Helmasaur Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Pre-Moldorm Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Moldorm Chest}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Red Mail]] here. There's an optional boss in the basement of the [[Armos Knights]]. There are required boss fights during the ascent of the tower of the [[Lanmolas]] and [[Moldorm]]. The final boss fight is the second and final battle of [[Agahnim]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| GT Lobby&lt;br /&gt;
| {{UnderworldMapLink|12}}&lt;br /&gt;
| GT Lobby Left Down Stairs &amp;lt;br /&amp;gt; GT Lobby Up Stairs &amp;lt;br /&amp;gt; GT Lobby Right Down Stairs &amp;lt;br /&amp;gt; Ganons Tower Exit&lt;br /&gt;
|-&lt;br /&gt;
| GT Bob's Torch&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|140}}&lt;br /&gt;
| GT Torch Up Stairs &amp;lt;br /&amp;gt; GT Torch WN &amp;lt;br /&amp;gt; GT Torch EN &amp;lt;br /&amp;gt; GT Torch SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Hope Room&lt;br /&gt;
| GT Hope Room Up Stairs &amp;lt;br /&amp;gt; GT Hope Room WN &amp;lt;br /&amp;gt; GT Hope Room EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Big Chest&lt;br /&gt;
| GT Big Chest NW &amp;lt;br /&amp;gt; GT Big Chest SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Blocked Stairs&lt;br /&gt;
| GT Blocked Stairs Down Stairs &amp;lt;br /&amp;gt; GT Blocked Stairs Block Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Bob's Room&lt;br /&gt;
| GT Bob's Room SE &amp;lt;br /&amp;gt; GT Bob's Room Hole&lt;br /&gt;
|-&lt;br /&gt;
| GT Tile Room&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|141}}&lt;br /&gt;
| GT Tile Room WN &amp;lt;br /&amp;gt; GT Tile Room EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Speed Torch&lt;br /&gt;
| GT Speed Torch WN &amp;lt;br /&amp;gt; GT Speed Torch NE &amp;lt;br /&amp;gt; GT Speed Torch WS &amp;lt;br /&amp;gt; GT Speed Torch SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Pots n Blocks&lt;br /&gt;
| GT Pots n Blocks ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Conveyor&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|157}}&lt;br /&gt;
| GT Crystal Conveyor NE &amp;lt;br /&amp;gt; GT Crystal Conveyor WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Compass Room&lt;br /&gt;
| GT Compass Room EN &amp;lt;br /&amp;gt; GT Compass Room Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Invisible Bridges&lt;br /&gt;
| GT Invisible Bridges WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Invisible Catwalk&lt;br /&gt;
| {{UnderworldMapLink|156}}&lt;br /&gt;
| GT Invisible Catwalk ES &amp;lt;br /&amp;gt; GT Invisible Catwalk WS &amp;lt;br /&amp;gt; GT Invisible Catwalk NW &amp;lt;br /&amp;gt; GT Invisible Catwalk NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Cross&lt;br /&gt;
| rowspan = 6 | {{UnderworldMapLink|139}}&lt;br /&gt;
| GT Conveyor Cross EN &amp;lt;br /&amp;gt; GT Conveyor Cross WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot East Platform&lt;br /&gt;
| GT Hookshot EN &amp;lt;br /&amp;gt; GT Hookshot East-North Path &amp;lt;br /&amp;gt; GT Hookshot East-South Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot North Platform&lt;br /&gt;
| GT Hookshot NW &amp;lt;br /&amp;gt; GT Hookshot North-East Path &amp;lt;br /&amp;gt; GT Hookshot North-South Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot South Platform&lt;br /&gt;
| GT Hookshot ES &amp;lt;br /&amp;gt; GT Hookshot South-East Path &amp;lt;br /&amp;gt; GT Hookshot South-North Path &amp;lt;br /&amp;gt; GT Hookshot Platform Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot South Entry&lt;br /&gt;
| GT Hookshot SW &amp;lt;br /&amp;gt; GT Hookshot Entry Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Map Room&lt;br /&gt;
| GT Map Room WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Double Switch Entry&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|155}}&lt;br /&gt;
| GT Double Switch NW &amp;lt;br /&amp;gt; GT Double Switch Orange Barrier &amp;lt;br /&amp;gt; GT Double Switch Orange Barrier 2&lt;br /&gt;
|-&lt;br /&gt;
| GT Double Switch Exit&lt;br /&gt;
| GT Double Switch EN &amp;lt;br /&amp;gt; GT Double Switch Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Spike Crystals&lt;br /&gt;
| GT Spike Crystals WN &amp;lt;br /&amp;gt; GT Spike Crystals Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze Exit Section&lt;br /&gt;
| GT Warp Maze (Pits) ES &amp;lt;br /&amp;gt; GT Warp Maze Exit Section Warp Spot&lt;br /&gt;
|-&lt;br /&gt;
| GT Firesnake Room Ledge&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|125}}&lt;br /&gt;
| GT Firesnake Room SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze - Rail Choice&lt;br /&gt;
| GT Warp Maze (Rails) NW &amp;lt;br /&amp;gt; GT Warp Maze - Rail Choice Left Warp &amp;lt;br /&amp;gt; GT Warp Maze - Rail Choice Right Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze - Rando Rail&lt;br /&gt;
| GT Warp Maze (Rails) WS &amp;lt;br /&amp;gt; GT Warp Maze - Rando Rail Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Petting Zoo&lt;br /&gt;
| GT Petting Zoo SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Star Pits&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|123}}&lt;br /&gt;
| GT Conveyor Star Pits EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Hidden Star&lt;br /&gt;
| GT Hidden Star ES &amp;lt;br /&amp;gt; GT Hidden Star Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT DMs Room&lt;br /&gt;
| GT DMs Room SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Falling Bridge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|124}}&lt;br /&gt;
| GT Falling Bridge WN &amp;lt;br /&amp;gt; GT Falling Bridge WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Randomizer Room&lt;br /&gt;
| GT Randomizer Room ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Ice Armos&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|28}}&lt;br /&gt;
| GT Ice Armos NE &amp;lt;br /&amp;gt; GT Ice Armos WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Big Key Room&lt;br /&gt;
| GT Big Key Room SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Four Torches&lt;br /&gt;
| GT Four Torches Up Stairs &amp;lt;br /&amp;gt; GT Four Torches NW &amp;lt;br /&amp;gt; GT Four Torches ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Fairy Abyss&lt;br /&gt;
| GT Fairy Abyss SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Paths&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|107}}&lt;br /&gt;
| GT Crystal Paths Down Stairs &amp;lt;br /&amp;gt; GT Crystal Paths SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Mimics 1&lt;br /&gt;
| GT Mimics 1 NW &amp;lt;br /&amp;gt; GT Mimics 1 ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Mimics 2&lt;br /&gt;
| GT Mimics 2 WS &amp;lt;br /&amp;gt; GT Mimics 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Dash Hall&lt;br /&gt;
| GT Dash Hall SE &amp;lt;br /&amp;gt; GT Dash Hall NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Hidden Spikes&lt;br /&gt;
| {{UnderworldMapLink|91}}&lt;br /&gt;
| GT Hidden Spikes SE &amp;lt;br /&amp;gt; GT Hidden Spikes EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Cannonball Bridge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|92}}&lt;br /&gt;
| GT Cannonball Bridge WN &amp;lt;br /&amp;gt; GT Cannonball Bridge Up Stairs &amp;lt;br /&amp;gt; GT Cannonball Bridge SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Refill&lt;br /&gt;
| GT Refill NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 1&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|93}}&lt;br /&gt;
| GT Gauntlet 1 Down Stairs &amp;lt;br /&amp;gt; GT Gauntlet 1 WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 2&lt;br /&gt;
| GT Gauntlet 2 EN &amp;lt;br /&amp;gt; GT Gauntlet 2 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 3&lt;br /&gt;
| GT Gauntlet 3 NW &amp;lt;br /&amp;gt; GT Gauntlet 3 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 4&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|109}}&lt;br /&gt;
| GT Gauntlet 4 NW &amp;lt;br /&amp;gt; GT Gauntlet 4 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 5&lt;br /&gt;
| GT Gauntlet 5 NW &amp;lt;br /&amp;gt; GT Gauntlet 5 WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Beam Dash&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|108}}&lt;br /&gt;
| GT Beam Dash ES &amp;lt;br /&amp;gt; GT Beam Dash WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Lanmolas 2&lt;br /&gt;
| GT Lanmolas 2 ES &amp;lt;br /&amp;gt; GT Lanmolas 2 NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Quad Pot&lt;br /&gt;
| GT Quad Pot SW &amp;lt;br /&amp;gt; GT Quad Pot Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Wizzrobes 1&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|165}}&lt;br /&gt;
| GT Wizzrobes 1 Down Stairs &amp;lt;br /&amp;gt; GT Wizzrobes 1 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Dashing Bridge&lt;br /&gt;
| GT Dashing Bridge NW &amp;lt;br /&amp;gt; GT Dashing Bridge NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Wizzrobes 2&lt;br /&gt;
| GT Wizzrobes 2 SE &amp;lt;br /&amp;gt; GT Wizzrobes 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Bridge&lt;br /&gt;
| {{UnderworldMapLink|149}}&lt;br /&gt;
| GT Conveyor Bridge SE &amp;lt;br /&amp;gt; GT Conveyor Bridge EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Torch Cross&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|150}}&lt;br /&gt;
| GT Torch Cross WN &amp;lt;br /&amp;gt; GT Torch Cross ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Staredown&lt;br /&gt;
| GT Staredown WS &amp;lt;br /&amp;gt; GT Staredown Up Ladder&lt;br /&gt;
|-&lt;br /&gt;
| GT Falling Torches&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|61}}&lt;br /&gt;
| GT Falling Torches Down Ladder &amp;lt;br /&amp;gt; GT Falling Torches NE &amp;lt;br /&amp;gt; GT Falling Torches Hole&lt;br /&gt;
|-&lt;br /&gt;
| GT Mini Helmasaur Room&lt;br /&gt;
| GT Mini Helmasaur Room SE &amp;lt;br /&amp;gt; GT Mini Helmasaur Room WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Bomb Conveyor&lt;br /&gt;
| GT Bomb Conveyor EN &amp;lt;br /&amp;gt; GT Bomb Conveyor SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Circles&lt;br /&gt;
| GT Crystal Circles NW &amp;lt;br /&amp;gt; GT Crystal Circles SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Left Moldorm Ledge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|77}}&lt;br /&gt;
| GT Left Moldorm Ledge Drop Down &amp;lt;br /&amp;gt; GT Left Moldorm Ledge NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Right Moldorm Ledge&lt;br /&gt;
| GT Right Moldorm Ledge Down Stairs &amp;lt;br /&amp;gt; GT Right Moldorm Ledge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| GT Validation Door&lt;br /&gt;
| GT Validation WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Moldorm Pit&lt;br /&gt;
| {{UnderworldMapLink|166}}&lt;br /&gt;
| GT Moldorm Pit Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Frozen Over&lt;br /&gt;
| {{UnderworldMapLink|76}}&lt;br /&gt;
| GT Frozen Over ES &amp;lt;br /&amp;gt; GT Frozen Over Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Brightly Lit Hall&lt;br /&gt;
| {{UnderworldMapLink|29}}&lt;br /&gt;
| GT Brightly Lit Hall Down Stairs &amp;lt;br /&amp;gt; GT Brightly Lit Hall NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Agahnim 2&lt;br /&gt;
| {{UnderworldMapLink|13}}&lt;br /&gt;
| GT Agahnim 2 SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Ganon%27s_Tower&amp;diff=2259</id>
		<title>Ganon's Tower</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Ganon%27s_Tower&amp;diff=2259"/>
		<updated>2020-01-07T21:32:05Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Death Mountain&lt;br /&gt;
| abbr      = GT&lt;br /&gt;
| nickname  = GT&lt;br /&gt;
| boss      = Agahnim&lt;br /&gt;
| locations = 27&lt;br /&gt;
| chestkeys = 4&lt;br /&gt;
| mobkeys   = 1&lt;br /&gt;
| potkeys   = 3&lt;br /&gt;
}}&lt;br /&gt;
[[Ganon's Tower]] is the final dungeon of the game. The second and final battle of [[Agahnim]] is fought here. A large array of equipment is required to complete this dungeon.&lt;br /&gt;
&lt;br /&gt;
== [[Bob]] ==&lt;br /&gt;
{{:Bob}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bob's Torch}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|DMs Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Randomizer Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Firesnake Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Hope Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bob's Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Tile Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Mini Helmasaur Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Pre-Moldorm Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Moldorm Chest}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Red Mail]] here. There's an optional boss in the basement of the [[Armos Knights]]. There are required boss fights during the ascent of the tower of the [[Lanmolas]] and [[Moldorm]]. The final boss fight is the second and final battle of [[Agahnim]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| GT Lobby&lt;br /&gt;
| {{UnderworldMapLink|12}}&lt;br /&gt;
| GT Lobby Left Down Stairs &amp;lt;br /&amp;gt; GT Lobby Up Stairs &amp;lt;br /&amp;gt; GT Lobby Right Down Stairs &amp;lt;br /&amp;gt; Ganons Tower Exit&lt;br /&gt;
|-&lt;br /&gt;
| GT Bob's Torch&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|140}}&lt;br /&gt;
| GT Torch Up Stairs &amp;lt;br /&amp;gt; GT Torch WN &amp;lt;br /&amp;gt; GT Torch EN &amp;lt;br /&amp;gt; GT Torch SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Hope Room&lt;br /&gt;
| GT Hope Room Up Stairs &amp;lt;br /&amp;gt; GT Hope Room WN &amp;lt;br /&amp;gt; GT Hope Room EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Big Chest&lt;br /&gt;
| GT Big Chest NW &amp;lt;br /&amp;gt; GT Big Chest SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Blocked Stairs&lt;br /&gt;
| GT Blocked Stairs Down Stairs &amp;lt;br /&amp;gt; GT Blocked Stairs Block Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Bob's Room&lt;br /&gt;
| GT Bob's Room SE &amp;lt;br /&amp;gt; GT Bob's Room Hole&lt;br /&gt;
|-&lt;br /&gt;
| GT Tile Room&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|141}}&lt;br /&gt;
| GT Tile Room WN &amp;lt;br /&amp;gt; GT Tile Room EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Speed Torch&lt;br /&gt;
| GT Speed Torch WN &amp;lt;br /&amp;gt; GT Speed Torch NE &amp;lt;br /&amp;gt; GT Speed Torch WS &amp;lt;br /&amp;gt; GT Speed Torch SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Pots n Blocks&lt;br /&gt;
| GT Pots n Blocks ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Conveyor&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|157}}&lt;br /&gt;
| GT Crystal Conveyor NE &amp;lt;br /&amp;gt; GT Crystal Conveyor WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Compass Room&lt;br /&gt;
| GT Compass Room EN &amp;lt;br /&amp;gt; GT Compass Room Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Invisible Bridges&lt;br /&gt;
| GT Invisible Bridges WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Invisible Catwalk&lt;br /&gt;
| {{UnderworldMapLink|156}}&lt;br /&gt;
| GT Invisible Catwalk ES &amp;lt;br /&amp;gt; GT Invisible Catwalk WS &amp;lt;br /&amp;gt; GT Invisible Catwalk NW &amp;lt;br /&amp;gt; GT Invisible Catwalk NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Cross&lt;br /&gt;
| rowspan = 6 | {{UnderworldMapLink|139}}&lt;br /&gt;
| GT Conveyor Cross EN &amp;lt;br /&amp;gt; GT Conveyor Cross WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot East Platform&lt;br /&gt;
| GT Hookshot EN &amp;lt;br /&amp;gt; GT Hookshot East-North Path &amp;lt;br /&amp;gt; GT Hookshot East-South Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot North Platform&lt;br /&gt;
| GT Hookshot NW &amp;lt;br /&amp;gt; GT Hookshot North-East Path &amp;lt;br /&amp;gt; GT Hookshot North-South Path&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot South Platform&lt;br /&gt;
| GT Hookshot ES &amp;lt;br /&amp;gt; GT Hookshot South-East Path &amp;lt;br /&amp;gt; GT Hookshot South-North Path &amp;lt;br /&amp;gt; GT Hookshot Platform Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Hookshot South Entry&lt;br /&gt;
| GT Hookshot SW &amp;lt;br /&amp;gt; GT Hookshot Entry Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Map Room&lt;br /&gt;
| GT Map Room WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Double Switch Entry&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|155}}&lt;br /&gt;
| GT Double Switch NW &amp;lt;br /&amp;gt; GT Double Switch Orange Barrier &amp;lt;br /&amp;gt; GT Double Switch Orange Barrier 2&lt;br /&gt;
|-&lt;br /&gt;
| GT Double Switch Exit&lt;br /&gt;
| GT Double Switch EN &amp;lt;br /&amp;gt; GT Double Switch Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| GT Spike Crystals&lt;br /&gt;
| GT Spike Crystals WN &amp;lt;br /&amp;gt; GT Spike Crystals Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze Exit Section&lt;br /&gt;
| GT Warp Maze (Pits) ES &amp;lt;br /&amp;gt; GT Warp Maze Exit Section Warp Spot&lt;br /&gt;
|-&lt;br /&gt;
| GT Firesnake Room Ledge&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|125}}&lt;br /&gt;
| GT Firesnake Room SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze - Rail Choice&lt;br /&gt;
| GT Warp Maze (Rails) NW &amp;lt;br /&amp;gt; GT Warp Maze - Rail Choice Left Warp &amp;lt;br /&amp;gt; GT Warp Maze - Rail Choice Right Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Warp Maze - Rando Rail&lt;br /&gt;
| GT Warp Maze (Rails) WS &amp;lt;br /&amp;gt; GT Warp Maze - Rando Rail Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT Trap Room&lt;br /&gt;
| GT Trap Room SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Star Pits&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|123}}&lt;br /&gt;
| GT Conveyor Star Pits EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Hidden Star&lt;br /&gt;
| GT Hidden Star ES &amp;lt;br /&amp;gt; GT Hidden Star Warp&lt;br /&gt;
|-&lt;br /&gt;
| GT DMs Room&lt;br /&gt;
| GT DMs Room SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Falling Bridge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|124}}&lt;br /&gt;
| GT Falling Bridge WN &amp;lt;br /&amp;gt; GT Falling Bridge WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Randomizer Room&lt;br /&gt;
| GT Randomizer Room ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Ice Armos&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|28}}&lt;br /&gt;
| GT Ice Armos NE &amp;lt;br /&amp;gt; GT Ice Armos WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Big Key Room&lt;br /&gt;
| GT Big Key Room SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Four Torches&lt;br /&gt;
| GT Four Torches Up Stairs &amp;lt;br /&amp;gt; GT Four Torches NW &amp;lt;br /&amp;gt; GT Four Torches ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Fairy Abyss&lt;br /&gt;
| GT Fairy Abyss SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Paths&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|107}}&lt;br /&gt;
| GT Crystal Paths Down Stairs &amp;lt;br /&amp;gt; GT Crystal Paths SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Mimics 1&lt;br /&gt;
| GT Mimics 1 NW &amp;lt;br /&amp;gt; GT Mimics 1 ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Mimics 2&lt;br /&gt;
| GT Mimics 2 WS &amp;lt;br /&amp;gt; GT Mimics 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Dash Hall&lt;br /&gt;
| GT Dash Hall SE &amp;lt;br /&amp;gt; GT Dash Hall NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Hidden Spikes&lt;br /&gt;
| {{UnderworldMapLink|91}}&lt;br /&gt;
| GT Hidden Spikes SE &amp;lt;br /&amp;gt; GT Hidden Spikes EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Cannonball Bridge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|92}}&lt;br /&gt;
| GT Cannonball Bridge WN &amp;lt;br /&amp;gt; GT Cannonball Bridge Up Stairs &amp;lt;br /&amp;gt; GT Cannonball Bridge SE&lt;br /&gt;
|-&lt;br /&gt;
| GT Refill&lt;br /&gt;
| GT Refill NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 1&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|93}}&lt;br /&gt;
| GT Gauntlet 1 Down Stairs &amp;lt;br /&amp;gt; GT Gauntlet 1 WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 2&lt;br /&gt;
| GT Gauntlet 2 EN &amp;lt;br /&amp;gt; GT Gauntlet 2 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 3&lt;br /&gt;
| GT Gauntlet 3 NW &amp;lt;br /&amp;gt; GT Gauntlet 3 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 4&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|109}}&lt;br /&gt;
| GT Gauntlet 4 NW &amp;lt;br /&amp;gt; GT Gauntlet 4 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Gauntlet 5&lt;br /&gt;
| GT Gauntlet 5 NW &amp;lt;br /&amp;gt; GT Gauntlet 5 WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Beam Dash&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|108}}&lt;br /&gt;
| GT Beam Dash ES &amp;lt;br /&amp;gt; GT Beam Dash WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Lanmolas 2&lt;br /&gt;
| GT Lanmolas 2 ES &amp;lt;br /&amp;gt; GT Lanmolas 2 NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Quad Pot&lt;br /&gt;
| GT Quad Pot SW &amp;lt;br /&amp;gt; GT Quad Pot Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Wizzrobes 1&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|165}}&lt;br /&gt;
| GT Wizzrobes 1 Down Stairs &amp;lt;br /&amp;gt; GT Wizzrobes 1 SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Dashing Bridge&lt;br /&gt;
| GT Dashing Bridge NW &amp;lt;br /&amp;gt; GT Dashing Bridge NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Wizzrobes 2&lt;br /&gt;
| GT Wizzrobes 2 SE &amp;lt;br /&amp;gt; GT Wizzrobes 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| GT Conveyor Bridge&lt;br /&gt;
| {{UnderworldMapLink|149}}&lt;br /&gt;
| GT Conveyor Bridge SE &amp;lt;br /&amp;gt; GT Conveyor Bridge EN&lt;br /&gt;
|-&lt;br /&gt;
| GT Torch Cross&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|150}}&lt;br /&gt;
| GT Torch Cross WN &amp;lt;br /&amp;gt; GT Torch Cross ES&lt;br /&gt;
|-&lt;br /&gt;
| GT Staredown&lt;br /&gt;
| GT Staredown WS &amp;lt;br /&amp;gt; GT Staredown Up Ladder&lt;br /&gt;
|-&lt;br /&gt;
| GT Falling Torches&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|61}}&lt;br /&gt;
| GT Falling Torches Down Ladder &amp;lt;br /&amp;gt; GT Falling Torches NE &amp;lt;br /&amp;gt; GT Falling Torches Hole&lt;br /&gt;
|-&lt;br /&gt;
| GT Mini Helmasaur Room&lt;br /&gt;
| GT Mini Helmasaur Room SE &amp;lt;br /&amp;gt; GT Mini Helmasaur Room WN&lt;br /&gt;
|-&lt;br /&gt;
| GT Bomb Conveyor&lt;br /&gt;
| GT Bomb Conveyor EN &amp;lt;br /&amp;gt; GT Bomb Conveyor SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Crystal Circles&lt;br /&gt;
| GT Crystal Circles NW &amp;lt;br /&amp;gt; GT Crystal Circles SW&lt;br /&gt;
|-&lt;br /&gt;
| GT Left Moldorm Ledge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|77}}&lt;br /&gt;
| GT Left Moldorm Ledge Drop Down &amp;lt;br /&amp;gt; GT Left Moldorm Ledge NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Right Moldorm Ledge&lt;br /&gt;
| GT Right Moldorm Ledge Down Stairs &amp;lt;br /&amp;gt; GT Right Moldorm Ledge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| GT Validation Door&lt;br /&gt;
| GT Validation WS&lt;br /&gt;
|-&lt;br /&gt;
| GT Moldorm Pit&lt;br /&gt;
| {{UnderworldMapLink|166}}&lt;br /&gt;
| GT Moldorm Pit Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Frozen Over&lt;br /&gt;
| {{UnderworldMapLink|76}}&lt;br /&gt;
| GT Frozen Over ES &amp;lt;br /&amp;gt; GT Frozen Over Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| GT Brightly Lit Hall&lt;br /&gt;
| {{UnderworldMapLink|29}}&lt;br /&gt;
| GT Brightly Lit Hall Down Stairs &amp;lt;br /&amp;gt; GT Brightly Lit Hall NW&lt;br /&gt;
|-&lt;br /&gt;
| GT Agahnim 2&lt;br /&gt;
| {{UnderworldMapLink|13}}&lt;br /&gt;
| GT Agahnim 2 SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Turtle_Rock&amp;diff=2258</id>
		<title>Turtle Rock</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Turtle_Rock&amp;diff=2258"/>
		<updated>2020-01-07T21:31:00Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Death Mountain&lt;br /&gt;
| abbr      = D7&lt;br /&gt;
| nickname  = TR, TRock&lt;br /&gt;
| boss      = Trinexx&lt;br /&gt;
| locations = 12&lt;br /&gt;
| chestkeys = 4&lt;br /&gt;
| mobkeys   = 2&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
[[Turtle Rock]] is located on northeast [[Dark World]] [[Dark World/Death Mountain|Death Mountain]]. The [[Titan's Mitt]] and [[hammer]] are required to complete the puzzle to open the [[Turtle Rock Warp Tile]]. The appropriate randomized [[medallion]] is required to open it.&lt;br /&gt;
&lt;br /&gt;
== [[Inverted State]] ==&lt;br /&gt;
The [[medallion]] pad to open the dungeon does not require a [[warp]] from the [[Light World]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Chain Chomps}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Roller Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Crystaroller Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Eye Bridge}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find [[Mirror Shield]] here. The [[Quake Medallion]] is used to open it. The boss is [[Trinexx]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| TR Lobby Ledge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|214}}&lt;br /&gt;
| TR Lobby Ledge NE &amp;lt;br /&amp;gt; TR Lobby Ledge Gap&lt;br /&gt;
|-&lt;br /&gt;
| TR Compass Room&lt;br /&gt;
| TR Compass Room NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Hub&lt;br /&gt;
| {{UnderworldMapLink|198}}&lt;br /&gt;
| TR Hub SW &amp;lt;br /&amp;gt; TR Hub SE &amp;lt;br /&amp;gt; TR Hub ES &amp;lt;br /&amp;gt; TR Hub EN &amp;lt;br /&amp;gt; TR Hub NW &amp;lt;br /&amp;gt; TR Hub NE&lt;br /&gt;
|-&lt;br /&gt;
| TR Torches Ledge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|199}}&lt;br /&gt;
| TR Torches Ledge WS&lt;br /&gt;
|-&lt;br /&gt;
| TR Torches&lt;br /&gt;
| TR Torches WN &amp;lt;br /&amp;gt; TR Torches NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Roller Room&lt;br /&gt;
| {{UnderworldMapLink|183}}&lt;br /&gt;
| TR Roller Room SW&lt;br /&gt;
|-&lt;br /&gt;
| TR Tile Room&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|182}}&lt;br /&gt;
| TR Tile Room SE &amp;lt;br /&amp;gt; TR Tile Room NE&lt;br /&gt;
|-&lt;br /&gt;
| TR Refill&lt;br /&gt;
| TR Refill SE&lt;br /&gt;
|-&lt;br /&gt;
| TR Pokey 1&lt;br /&gt;
| TR Pokey 1 SW &amp;lt;br /&amp;gt; TR Pokey 1 NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Chain Chomps&lt;br /&gt;
| TR Chain Chomps SW &amp;lt;br /&amp;gt; TR Chain Chomps Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| TR Pipe Pit&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|21}}&lt;br /&gt;
| TR Pipe Pit Up Stairs &amp;lt;br /&amp;gt; TR Pipe Pit WN&lt;br /&gt;
|-&lt;br /&gt;
| TR Pipe Ledge&lt;br /&gt;
| TR Pipe Ledge WS &amp;lt;br /&amp;gt; TR Pipe Ledge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| TR Lava Dual Pipes&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|20}}&lt;br /&gt;
| TR Lava Dual Pipes EN &amp;lt;br /&amp;gt; TR Lava Dual Pipes WN &amp;lt;br /&amp;gt; TR Lava Dual Pipes SW&lt;br /&gt;
|-&lt;br /&gt;
| TR Lava Island&lt;br /&gt;
| TR Lava Island WS &amp;lt;br /&amp;gt; TR Lava Island ES&lt;br /&gt;
|-&lt;br /&gt;
| TR Lava Escape&lt;br /&gt;
| TR Lava Escape SE &amp;lt;br /&amp;gt; TR Lava Escape NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Pokey 2&lt;br /&gt;
| {{UnderworldMapLink|19}}&lt;br /&gt;
| TR Pokey 2 EN &amp;lt;br /&amp;gt; TR Pokey 2 ES&lt;br /&gt;
|-&lt;br /&gt;
| TR Twin Pokeys&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|36}}&lt;br /&gt;
| TR Twin Pokeys NW &amp;lt;br /&amp;gt; TR Twin Pokeys EN &amp;lt;br /&amp;gt; TR Twin Pokeys SW&lt;br /&gt;
|-&lt;br /&gt;
| TR Hallway&lt;br /&gt;
| TR Hallway NW &amp;lt;br /&amp;gt; TR Hallway ES &amp;lt;br /&amp;gt; TR Hallway WS&lt;br /&gt;
|-&lt;br /&gt;
| TR Dodgers&lt;br /&gt;
| TR Dodgers WN &amp;lt;br /&amp;gt; TR Dodgers SE &amp;lt;br /&amp;gt; TR Dodgers NE&lt;br /&gt;
|-&lt;br /&gt;
| TR Big View&lt;br /&gt;
| TR Big View WS&lt;br /&gt;
|-&lt;br /&gt;
| TR Big Chest&lt;br /&gt;
| TR Big Chest Gap &amp;lt;br /&amp;gt; TR Big Chest NE&lt;br /&gt;
|-&lt;br /&gt;
| TR Lazy Eyes&lt;br /&gt;
| {{UnderworldMapLink|35}}&lt;br /&gt;
| Turtle Rock Ledge Exit (West) &amp;lt;br /&amp;gt; TR Lazy Eyes ES&lt;br /&gt;
|-&lt;br /&gt;
| TR Dash Room&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|4}}&lt;br /&gt;
| TR Dash Room SW &amp;lt;br /&amp;gt; TR Dash Room ES &amp;lt;br /&amp;gt; TR Dash Room NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Tongue Pull&lt;br /&gt;
| TR Tongue Pull WS &amp;lt;br /&amp;gt; TR Tongue Pull NE&lt;br /&gt;
|-&lt;br /&gt;
| TR Rupees&lt;br /&gt;
| TR Rupees SE&lt;br /&gt;
|-&lt;br /&gt;
| TR Crystaroller&lt;br /&gt;
| TR Crystaroller SW &amp;lt;br /&amp;gt; TR Crystaroller Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| TR Dark Ride&lt;br /&gt;
| {{UnderworldMapLink|181}}&lt;br /&gt;
| TR Dark Ride Up Stairs &amp;lt;br /&amp;gt; TR Dark Ride SW&lt;br /&gt;
|-&lt;br /&gt;
| TR Dash Bridge&lt;br /&gt;
| {{UnderworldMapLink|197}}&lt;br /&gt;
| TR Dash Bridge NW &amp;lt;br /&amp;gt; TR Dash Bridge SW &amp;lt;br /&amp;gt; TR Dash Bridge WS&lt;br /&gt;
|-&lt;br /&gt;
| TR Eye Bridge&lt;br /&gt;
| {{UnderworldMapLink|213}}&lt;br /&gt;
| Turtle Rock Isolated Ledge Exit &amp;lt;br /&amp;gt; TR Eye Bridge NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Crystal Maze&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|196}}&lt;br /&gt;
| TR Crystal Maze ES &amp;lt;br /&amp;gt; TR Crystal Maze Forwards Path&lt;br /&gt;
|-&lt;br /&gt;
| TR Crystal Maze End&lt;br /&gt;
| TR Crystal Maze Blue Path &amp;lt;br /&amp;gt; TR Crystal Maze Cane Path &amp;lt;br /&amp;gt; TR Crystal Maze North Stairs&lt;br /&gt;
|-&lt;br /&gt;
| TR Final Abyss&lt;br /&gt;
| {{UnderworldMapLink|180}}&lt;br /&gt;
| TR Final Abyss South Stairs &amp;lt;br /&amp;gt; TR Final Abyss NW&lt;br /&gt;
|-&lt;br /&gt;
| TR Boss&lt;br /&gt;
| {{UnderworldMapLink|164}}&lt;br /&gt;
| TR Boss SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Misery_Mire&amp;diff=2257</id>
		<title>Misery Mire</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Misery_Mire&amp;diff=2257"/>
		<updated>2020-01-07T21:30:22Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| abbr      = D6&lt;br /&gt;
| nickname  = MM, Mire&lt;br /&gt;
| boss      = Vitreous&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 3&lt;br /&gt;
| mobkeys   = 1&lt;br /&gt;
| potkeys   = 2&lt;br /&gt;
}}&lt;br /&gt;
[[Misery Mire]] is located in the [[Dark World]], secluded from the rest of the region. The [[Flute]], [[Titan's Mitt]] and [[Moon Pearl]] are required for access. The appropriate randomized [[medallion]] is required to open it.&lt;br /&gt;
&lt;br /&gt;
Note that you can use the [[Pegasus Boots]] to bonk or the [[Hookshot]] to pass the first room.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Main Lobby}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bridge Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Spike Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Cane of Somaria]] here. The [[Ether Medallion]] is used to open it. The boss is [[Vitreous]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Mire Post-Gap&lt;br /&gt;
| {{UnderworldMapLink|152}}&lt;br /&gt;
| Mire Post-Gap Gap &amp;lt;br /&amp;gt; Mire Post-Gap Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Mire 2&lt;br /&gt;
| {{UnderworldMapLink|210}}&lt;br /&gt;
| Mire 2 Up Stairs &amp;lt;br /&amp;gt; Mire 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Hub&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|194}}&lt;br /&gt;
| Mire Hub SE &amp;lt;br /&amp;gt; Mire Hub ES &amp;lt;br /&amp;gt; Mire Hub E &amp;lt;br /&amp;gt; Mire Hub NE &amp;lt;br /&amp;gt; Mire Hub WN &amp;lt;br /&amp;gt; Mire Hub WS &amp;lt;br /&amp;gt; Mire Hub Upper Blue Barrier &amp;lt;br /&amp;gt; Mire Hub Lower Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Hub Right&lt;br /&gt;
| Mire Hub Right EN &amp;lt;br /&amp;gt; Mire Hub Right Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Hub Top&lt;br /&gt;
| Mire Hub Top NW &amp;lt;br /&amp;gt; Mire Hub Top Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Lone Shooter&lt;br /&gt;
| rowspan = 6 | {{UnderworldMapLink|195}}&lt;br /&gt;
| Mire Lone Shooter WS &amp;lt;br /&amp;gt; Mire Lone Shooter ES&lt;br /&gt;
|-&lt;br /&gt;
| Mire Failure Bridge&lt;br /&gt;
| Mire Failure Bridge W &amp;lt;br /&amp;gt; Mire Failure Bridge E&lt;br /&gt;
|-&lt;br /&gt;
| Mire Falling Bridge&lt;br /&gt;
| Mire Falling Bridge WS &amp;lt;br /&amp;gt; Mire Falling Bridge W &amp;lt;br /&amp;gt; Mire Falling Bridge WN&lt;br /&gt;
|-&lt;br /&gt;
| Mire Map Spike Side&lt;br /&gt;
| Mire Map Spike Side EN &amp;lt;br /&amp;gt; Mire Map Spike Side Drop Down &amp;lt;br /&amp;gt; Mire Map Spike Side Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Map Spot&lt;br /&gt;
| Mire Map Spot WN &amp;lt;br /&amp;gt; Mire Map Spot Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Crystal Dead End&lt;br /&gt;
| Mire Crystal Dead End Left Barrier &amp;lt;br /&amp;gt; Mire Crystal Dead End Right Barrier &amp;lt;br /&amp;gt; Mire Crystal Dead End NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Hidden Shooters&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|178}}&lt;br /&gt;
| Mire Hidden Shooters SE &amp;lt;br /&amp;gt; Mire Hidden Shooters WS &amp;lt;br /&amp;gt; Mire Hidden Shooters ES &amp;lt;br /&amp;gt; Mire Hidden Shooters NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Cross&lt;br /&gt;
| Mire Cross ES &amp;lt;br /&amp;gt; Mire Cross SW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Minibridge&lt;br /&gt;
| Mire Minibridge SE &amp;lt;br /&amp;gt; Mire Minibridge NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire BK Door Room&lt;br /&gt;
| Mire BK Door Room EN &amp;lt;br /&amp;gt; Mire BK Door Room N&lt;br /&gt;
|-&lt;br /&gt;
| Mire Spikes&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|179}}&lt;br /&gt;
| Mire Spikes WS &amp;lt;br /&amp;gt; Mire Spikes SW &amp;lt;br /&amp;gt; Mire Spikes NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Ledgehop&lt;br /&gt;
| Mire Ledgehop SW &amp;lt;br /&amp;gt; Mire Ledgehop WN &amp;lt;br /&amp;gt; Mire Ledgehop NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Bent Bridge&lt;br /&gt;
| {{UnderworldMapLink|163}}&lt;br /&gt;
| Mire Bent Bridge SW &amp;lt;br /&amp;gt; Mire Bent Bridge W&lt;br /&gt;
|-&lt;br /&gt;
| Mire Over Bridge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|162}}&lt;br /&gt;
| Mire Over Bridge E &amp;lt;br /&amp;gt; Mire Over Bridge W&lt;br /&gt;
|-&lt;br /&gt;
| Mire Right Bridge&lt;br /&gt;
| Mire Right Bridge SE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Left Bridge&lt;br /&gt;
| Mire Left Bridge S &amp;lt;br /&amp;gt; Mire Left Bridge Down Stairs &amp;lt;br /&amp;gt; Mire Left Bridge Hook Path&lt;br /&gt;
|-&lt;br /&gt;
| Mire Fishbone&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|161}}&lt;br /&gt;
| Mire Fishbone E &amp;lt;br /&amp;gt; Mire Fishbone Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire South Fish&lt;br /&gt;
| Mire South Fish Blue Barrier &amp;lt;br /&amp;gt; Mire Fishbone SE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Spike Barrier&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|177}}&lt;br /&gt;
| Mire Spike Barrier NE &amp;lt;br /&amp;gt; Mire Spike Barrier SE &amp;lt;br /&amp;gt; Mire Spike Barrier ES&lt;br /&gt;
|-&lt;br /&gt;
| Mire Square Rail&lt;br /&gt;
| Mire Square Rail WS &amp;lt;br /&amp;gt; Mire Square Rail NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Lone Warp&lt;br /&gt;
| Mire Lone Warp SW &amp;lt;br /&amp;gt; Mire Lone Warp Warp&lt;br /&gt;
|-&lt;br /&gt;
| Mire Wizzrobe Bypass&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|193}}&lt;br /&gt;
| Mire Wizzrobe Bypass WN &amp;lt;br /&amp;gt; Mire Wizzrobe Bypass EN &amp;lt;br /&amp;gt; Mire Wizzrobe Bypass NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Conveyor Crystal&lt;br /&gt;
| Mire Conveyor Crystal WS &amp;lt;br /&amp;gt; Mire Conveyor Crystal ES &amp;lt;br /&amp;gt; Mire Conveyor Crystal SE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Tile Room&lt;br /&gt;
| Mire Tile Room ES &amp;lt;br /&amp;gt; Mire Tile Room NW &amp;lt;br /&amp;gt; Mire Tile Room SW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Compass Room&lt;br /&gt;
| Mire Compass Room SW &amp;lt;br /&amp;gt; Mire Compass Room EN &amp;lt;br /&amp;gt; Mire Compass Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Neglected Room&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|209}}&lt;br /&gt;
| Mire Neglected Room SE &amp;lt;br /&amp;gt; Mire Neglected Room NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Chest View&lt;br /&gt;
| Mire Chest View NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Conveyor Barrier&lt;br /&gt;
| Mire Conveyor Barrier NW &amp;lt;br /&amp;gt; Mire Conveyor Barrier Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Mire BK Chest Ledge&lt;br /&gt;
| Mire BK Chest Ledge WS&lt;br /&gt;
|-&lt;br /&gt;
| Mire Warping Pool&lt;br /&gt;
| Mire Warping Pool ES &amp;lt;br /&amp;gt; Mire Warping Pool Warp&lt;br /&gt;
|-&lt;br /&gt;
| Mire Torches Top&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|151}}&lt;br /&gt;
| Mire Torches Top Down Stairs &amp;lt;br /&amp;gt; Mire Torches Top SW &amp;lt;br /&amp;gt; Mire Torches Top Holes&lt;br /&gt;
|-&lt;br /&gt;
| Mire Torches Bottom&lt;br /&gt;
| Mire Torches Bottom NW &amp;lt;br /&amp;gt; Mire Torches Bottom WS &amp;lt;br /&amp;gt; Mire Torches Bottom Holes&lt;br /&gt;
|-&lt;br /&gt;
| Mire Attic Hint&lt;br /&gt;
| Mire Attic Hint ES &amp;lt;br /&amp;gt; Mire Attic Hint Hole&lt;br /&gt;
|-&lt;br /&gt;
| Mire Dark Shooters&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|147}}&lt;br /&gt;
| Mire Dark Shooters Up Stairs &amp;lt;br /&amp;gt; Mire Dark Shooters SW &amp;lt;br /&amp;gt; Mire Dark Shooters SE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Key Rupees&lt;br /&gt;
| Mire Key Rupees NE&lt;br /&gt;
|-&lt;br /&gt;
| Mire Block X&lt;br /&gt;
| Mire Block X NW &amp;lt;br /&amp;gt; Mire Block X WS&lt;br /&gt;
|-&lt;br /&gt;
| Mire Tall Dark and Roomy&lt;br /&gt;
| rowspan = 6 | {{UnderworldMapLink|146}}&lt;br /&gt;
| Mire Tall Dark and Roomy ES &amp;lt;br /&amp;gt; Mire Tall Dark and Roomy WS &amp;lt;br /&amp;gt; Mire Tall Dark and Roomy WN&lt;br /&gt;
|-&lt;br /&gt;
| Mire Crystal Right&lt;br /&gt;
| Mire Crystal Right ES &amp;lt;br /&amp;gt; Mire Crystal Right Orange Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Crystal Mid&lt;br /&gt;
| Mire Crystal Mid Orange Barrier &amp;lt;br /&amp;gt; Mire Crystal Mid Blue Barrier &amp;lt;br /&amp;gt; Mire Crystal Mid NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Crystal Left&lt;br /&gt;
| Mire Crystal Left Blue Barrier &amp;lt;br /&amp;gt; Mire Crystal Left WS&lt;br /&gt;
|-&lt;br /&gt;
| Mire Crystal Top&lt;br /&gt;
| Mire Crystal Top SW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Shooter Rupees&lt;br /&gt;
| Mire Shooter Rupees EN&lt;br /&gt;
|-&lt;br /&gt;
| Mire Falling Foes&lt;br /&gt;
| {{UnderworldMapLink|145}}&lt;br /&gt;
| Mire Falling Foes ES &amp;lt;br /&amp;gt; Mire Falling Foes Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Mire Firesnake Skip&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|160}}&lt;br /&gt;
| Mire Firesnake Skip Down Stairs &amp;lt;br /&amp;gt; Mire Firesnake Skip Orange Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Mire Antechamber&lt;br /&gt;
| Mire Antechamber Orange Barrier &amp;lt;br /&amp;gt; Mire Antechamber NW&lt;br /&gt;
|-&lt;br /&gt;
| Mire Boss&lt;br /&gt;
| {{UnderworldMapLink|144}}&lt;br /&gt;
| Mire Boss SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adjacent Locations ==&lt;br /&gt;
* [[Mire Shed]]&lt;br /&gt;
* [[Checkerboard Cave]]&lt;br /&gt;
* [[Desert Palace]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Ice_Palace&amp;diff=2256</id>
		<title>Ice Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Ice_Palace&amp;diff=2256"/>
		<updated>2020-01-07T21:27:25Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Lake Hylia&lt;br /&gt;
| abbr      = D5&lt;br /&gt;
| nickname  = IP, Ice&lt;br /&gt;
| boss      = Kholdstare&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 2&lt;br /&gt;
| mobkeys   = 2&lt;br /&gt;
| potkeys   = 2&lt;br /&gt;
}}&lt;br /&gt;
The [[Ice Palace]] is located in the center of [[Dark World]] [[Lake Hylia]]. Its [[Light World]] equivalent is the [[Capitalism Fairy]]. It requires the [[Flippers]], [[Titan's Mitt]] and [[Moon Pearl]] to access.&lt;br /&gt;
&lt;br /&gt;
Note that the [[Bombos Medallion]] may need to be used to defeat the [[Freezor]]s and [[Kholdstare]]'s shell if you do not have the [[Fire Rod]].&lt;br /&gt;
&lt;br /&gt;
== [[Inverted State]] ==&lt;br /&gt;
No longer requires a [[warp]] from the [[Light World]] to the [[Dark World]] because the front gates have been removed.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Spike Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Freezor Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Iced T Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Blue Mail]] here. The boss is [[Kholdstare]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Ice Lobby&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|14}}&lt;br /&gt;
| Ice Palace Exit &amp;lt;br /&amp;gt; Ice Lobby WS&lt;br /&gt;
|-&lt;br /&gt;
| Ice Jelly Key&lt;br /&gt;
| Ice Jelly Key ES &amp;lt;br /&amp;gt; Ice Jelly Key Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Ice Floor Switch&lt;br /&gt;
| rowspan = 6 | {{UnderworldMapLink|30}}&lt;br /&gt;
| Ice Floor Switch Up Stairs &amp;lt;br /&amp;gt; Ice Floor Switch ES&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cross Left&lt;br /&gt;
| Ice Cross Left WS &amp;lt;br /&amp;gt; Ice Cross Left Push Block&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cross Bottom&lt;br /&gt;
| Ice Cross Bottom SE &amp;lt;br /&amp;gt; Ice Cross Bottom Push Block Left &amp;lt;br /&amp;gt; Ice Cross Bottom Push Block Right&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cross Right&lt;br /&gt;
| Ice Cross Right ES &amp;lt;br /&amp;gt; Ice Cross Right Push Block Top &amp;lt;br /&amp;gt; Ice Cross Right Push Block Bottom&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cross Top&lt;br /&gt;
| Ice Cross Top NE &amp;lt;br /&amp;gt; Ice Cross Top Push Block Bottom &amp;lt;br /&amp;gt; Ice Cross Top Push Block Right&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bomb Drop&lt;br /&gt;
| Ice Bomb Drop SE &amp;lt;br /&amp;gt; Ice Bomb Drop Hole&lt;br /&gt;
|-&lt;br /&gt;
| Ice Compass Room&lt;br /&gt;
| {{UnderworldMapLink|46}}&lt;br /&gt;
| Ice Compass Room NE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Pengator Switch&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|31}}&lt;br /&gt;
| Ice Pengator Switch WS &amp;lt;br /&amp;gt; Ice Pengator Switch ES&lt;br /&gt;
|-&lt;br /&gt;
| Ice Dead End&lt;br /&gt;
| Ice Dead End WS&lt;br /&gt;
|-&lt;br /&gt;
| Ice Stalfos Hint&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|62}}&lt;br /&gt;
| Ice Stalfos Hint SE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Conveyor&lt;br /&gt;
| Ice Conveyor NE &amp;lt;br /&amp;gt; Ice Conveyor SW&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bomb Jump Ledge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|78}}&lt;br /&gt;
| Ice Bomb Jump NW &amp;lt;br /&amp;gt; Ice Bomb Jump Ledge Orange Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bomb Jump Catwalk&lt;br /&gt;
| Ice Bomb Jump Catwalk Orange Barrier &amp;lt;br /&amp;gt; Ice Bomb Jump EN&lt;br /&gt;
|-&lt;br /&gt;
| Ice Narrow Corridor&lt;br /&gt;
| Ice Narrow Corridor WN &amp;lt;br /&amp;gt; Ice Narrow Corridor Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Ice Pengator Trap&lt;br /&gt;
| {{UnderworldMapLink|110}}&lt;br /&gt;
| Ice Pengator Trap Up Stairs &amp;lt;br /&amp;gt; Ice Pengator Trap NE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spike Cross&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|94}}&lt;br /&gt;
| Ice Spike Cross SE &amp;lt;br /&amp;gt; Ice Spike Cross WS &amp;lt;br /&amp;gt; Ice Spike Cross ES &amp;lt;br /&amp;gt; Ice Spike Cross NE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Firebar&lt;br /&gt;
| Ice Firebar ES &amp;lt;br /&amp;gt; Ice Firebar Down Ladder&lt;br /&gt;
|-&lt;br /&gt;
| Ice Falling Square&lt;br /&gt;
| Ice Falling Square SE &amp;lt;br /&amp;gt; Ice Falling Square Hole&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spike Room&lt;br /&gt;
| {{UnderworldMapLink|95}}&lt;br /&gt;
| Ice Spike Room WS &amp;lt;br /&amp;gt; Ice Spike Room Up Stairs &amp;lt;br /&amp;gt; Ice Spike Room Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Ice Hammer Block&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|63}}&lt;br /&gt;
| Ice Hammer Block Down Stairs &amp;lt;br /&amp;gt; Ice Hammer Block ES&lt;br /&gt;
|-&lt;br /&gt;
| Ice Tongue Pull&lt;br /&gt;
| Ice Tongue Pull Up Ladder &amp;lt;br /&amp;gt; Ice Tongue Pull WS&lt;br /&gt;
|-&lt;br /&gt;
| Ice Freezors Ledge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|126}}&lt;br /&gt;
| Ice Freezors Ledge ES &amp;lt;br /&amp;gt; Ice Freezors Ledge Hole&lt;br /&gt;
|-&lt;br /&gt;
| Ice Tall Hint&lt;br /&gt;
| Ice Tall Hint WS &amp;lt;br /&amp;gt; Ice Tall Hint SE &amp;lt;br /&amp;gt; Ice Tall Hint EN&lt;br /&gt;
|-&lt;br /&gt;
| Ice Hookshot Ledge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|127}}&lt;br /&gt;
| Ice Hookshot Ledge WN &amp;lt;br /&amp;gt; Ice Hookshot Ledge Path&lt;br /&gt;
|-&lt;br /&gt;
| Ice Hookshot Balcony&lt;br /&gt;
| Ice Hookshot Balcony SW &amp;lt;br /&amp;gt; Ice Hookshot Balcony Path&lt;br /&gt;
|-&lt;br /&gt;
| Ice Spikeball&lt;br /&gt;
| Ice Spikeball NW &amp;lt;br /&amp;gt; Ice Spikeball Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Ice Lonely Freezor&lt;br /&gt;
| {{UnderworldMapLink|142}}&lt;br /&gt;
| Ice Lonely Freezor NE &amp;lt;br /&amp;gt; Ice Lonely Freezor Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Iced T&lt;br /&gt;
| {{UnderworldMapLink|174}}&lt;br /&gt;
| Iced T Up Stairs &amp;lt;br /&amp;gt; Iced T EN&lt;br /&gt;
|-&lt;br /&gt;
| Ice Catwalk&lt;br /&gt;
| {{UnderworldMapLink|175}}&lt;br /&gt;
| Ice Catwalk WN &amp;lt;br /&amp;gt; Ice Catwalk NW&lt;br /&gt;
|-&lt;br /&gt;
| Ice Many Pots&lt;br /&gt;
| {{UnderworldMapLink|159}}&lt;br /&gt;
| Ice Many Pots SW &amp;lt;br /&amp;gt; Ice Many Pots WS&lt;br /&gt;
|-&lt;br /&gt;
| Ice Crystal Right&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|158}}&lt;br /&gt;
| Ice Crystal Right ES &amp;lt;br /&amp;gt; Ice Crystal Right NE &amp;lt;br /&amp;gt; Ice Crystal Right Orange Barrier &amp;lt;br /&amp;gt; Ice Crystal Right Blue Hole&lt;br /&gt;
|-&lt;br /&gt;
| Ice Crystal Left&lt;br /&gt;
| Ice Crystal Left WS &amp;lt;br /&amp;gt; Ice Crystal Left Orange Barrier &amp;lt;br /&amp;gt; Ice Crystal Left Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Ice Big Chest View&lt;br /&gt;
| Ice Big Chest View ES&lt;br /&gt;
|-&lt;br /&gt;
| Ice Backwards Room&lt;br /&gt;
| Ice Backwards Room SE &amp;lt;br /&amp;gt; Ice Backwards Room Down Stairs &amp;lt;br /&amp;gt; Ice Backwards Room Hole&lt;br /&gt;
|-&lt;br /&gt;
| Ice Anti-Fairy&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|190}}&lt;br /&gt;
| Ice Anti-Fairy Up Stairs &amp;lt;br /&amp;gt; Ice Anti-Fairy SE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Switch Room&lt;br /&gt;
| Ice Switch Room NE &amp;lt;br /&amp;gt; Ice Switch Room ES &amp;lt;br /&amp;gt; Ice Switch Room SE&lt;br /&gt;
|-&lt;br /&gt;
| Ice Refill&lt;br /&gt;
| {{UnderworldMapLink|191}}&lt;br /&gt;
| Ice Refill WS&lt;br /&gt;
|-&lt;br /&gt;
| Ice Antechamber&lt;br /&gt;
| {{UnderworldMapLink|206}}&lt;br /&gt;
| Ice Antechamber NE &amp;lt;br /&amp;gt; Ice Antechamber Hole&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Thieves%27_Town&amp;diff=2255</id>
		<title>Thieves' Town</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Thieves%27_Town&amp;diff=2255"/>
		<updated>2020-01-07T21:26:57Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Village of Outcasts&lt;br /&gt;
| abbr      = D4&lt;br /&gt;
| nickname  = TT, Thieves'&lt;br /&gt;
| boss      = Blind&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 2&lt;br /&gt;
}}&lt;br /&gt;
[[Thieves' Town]] is located in the [[Village of Outcasts]]. It is located at the [[Dark World]] equivalent of the [[Weathervane]]. In ALttPR it is likely the first dungeon you'll visit upon gaining access to the [[Dark World]] if you have access to the region.&lt;br /&gt;
&lt;br /&gt;
Note: A [[Small Key]] can be located inside the {{Dungeon Location|Thieves' Town|Big Chest}} as it's the only thing locked behind a [[Small Door]]. Remember that gaining access to the {{Dungeon Location|Thieves' Town|Big Chest}} inside the room requires the [[hammer]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Attic}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Ambush Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Blind's Cell}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Titan's Mitt]] here. The boss is [[Blind]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Lobby&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|219}}&lt;br /&gt;
| Thieves Town Exit &amp;lt;br /&amp;gt; Thieves Lobby N Edge &amp;lt;br /&amp;gt; Thieves Lobby NE Edge &amp;lt;br /&amp;gt; Thieves Lobby E&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Big Chest Nook&lt;br /&gt;
| Thieves Big Chest Nook WS Edge&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Ambush&lt;br /&gt;
| {{UnderworldMapLink|203}}&lt;br /&gt;
| Thieves Ambush S Edge &amp;lt;br /&amp;gt; Thieves Ambush SE Edge &amp;lt;br /&amp;gt; Thieves Ambush ES Edge &amp;lt;br /&amp;gt; Thieves Ambush EN Edge &amp;lt;br /&amp;gt; Thieves Ambush E&lt;br /&gt;
|-&lt;br /&gt;
| Thieves BK Corner&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|204}}&lt;br /&gt;
| Thieves BK Corner WN Edge &amp;lt;br /&amp;gt; Thieves BK Corner WS Edge &amp;lt;br /&amp;gt; Thieves BK Corner S Edge &amp;lt;br /&amp;gt; Thieves BK Corner SW Edge &amp;lt;br /&amp;gt; Thieves BK Corner NE&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Rail Ledge&lt;br /&gt;
| Thieves Rail Ledge NW &amp;lt;br /&amp;gt; Thieves Rail Ledge W &amp;lt;br /&amp;gt; Thieves Rail Ledge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Compass Room&lt;br /&gt;
| {{UnderworldMapLink|220}}&lt;br /&gt;
| Thieves Compass Room NW Edge &amp;lt;br /&amp;gt; Thieves Compass Room N Edge &amp;lt;br /&amp;gt; Thieves Compass Room WS Edge &amp;lt;br /&amp;gt; Thieves Compass Room W&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Hallway&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|188}}&lt;br /&gt;
| Thieves Hallway SE &amp;lt;br /&amp;gt; Thieves Hallway NE &amp;lt;br /&amp;gt; Thieves Hallway WN &amp;lt;br /&amp;gt; Thieves Hallway WS&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Pot Alcove Mid&lt;br /&gt;
| Thieves Pot Alcove Mid ES &amp;lt;br /&amp;gt; Thieves Pot Alcove Mid WS&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Pot Alcove Bottom&lt;br /&gt;
| Thieves Pot Alcove Bottom SW&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Pot Alcove Top&lt;br /&gt;
| Thieves Pot Alcove Top NW&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Conveyor Maze&lt;br /&gt;
| Thieves Conveyor Maze SW &amp;lt;br /&amp;gt; Thieves Conveyor Maze EN &amp;lt;br /&amp;gt; Thieves Conveyor Maze WN &amp;lt;br /&amp;gt; Thieves Conveyor Maze Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Boss&lt;br /&gt;
| {{UnderworldMapLink|172}}&lt;br /&gt;
| Thieves Boss SE&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Spike Track&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|187}}&lt;br /&gt;
| Thieves Spike Track WS &amp;lt;br /&amp;gt; Thieves Spike Track ES &amp;lt;br /&amp;gt; Thieves Spike Track NE&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Hellway&lt;br /&gt;
| Thieves Hellway Orange Barrier &amp;lt;br /&amp;gt; Thieves Hellway NW &amp;lt;br /&amp;gt; Thieves Hellway Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Hellway N Crystal&lt;br /&gt;
| Thieves Hellway Crystal Blue Barrier &amp;lt;br /&amp;gt; Thieves Hellway Crystal EN&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Hellway S Crystal&lt;br /&gt;
| Thieves Hellway Crystal Orange Barrier &amp;lt;br /&amp;gt; Thieves Hellway Crystal ES&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Triple Bypass&lt;br /&gt;
| Thieves Triple Bypass WN &amp;lt;br /&amp;gt; Thieves Triple Bypass EN &amp;lt;br /&amp;gt; Thieves Triple Bypass SE&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Spike Switch&lt;br /&gt;
| {{UnderworldMapLink|171}}&lt;br /&gt;
| Thieves Spike Switch SW &amp;lt;br /&amp;gt; Thieves Spike Switch Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Attic&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|100}}&lt;br /&gt;
| Thieves Attic Down Stairs &amp;lt;br /&amp;gt; Thieves Attic ES&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Cricket Hall Left&lt;br /&gt;
| Thieves Cricket Hall Left WS &amp;lt;br /&amp;gt; Thieves Cricket Hall Left Edge&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Cricket Hall Right&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|101}}&lt;br /&gt;
| Thieves Cricket Hall Right Edge &amp;lt;br /&amp;gt; Thieves Cricket Hall Right ES&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Attic Window&lt;br /&gt;
| Thieves Attic Window WS&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Basement Block&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|69}}&lt;br /&gt;
| Thieves Basement Block Up Stairs &amp;lt;br /&amp;gt; Thieves Basement Block WN &amp;lt;br /&amp;gt; Thieves Basement Block Path&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Blocked Entry&lt;br /&gt;
| Thieves Blocked Entry Path &amp;lt;br /&amp;gt; Thieves Blocked Entry SW&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Lonely Zazak&lt;br /&gt;
| Thieves Lonely Zazak WS &amp;lt;br /&amp;gt; Thieves Lonely Zazak ES &amp;lt;br /&amp;gt; Thieves Lonely Zazak NW&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Blind's Cell&lt;br /&gt;
| Thieves Blind's Cell WS&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Conveyor Bridge&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|68}}&lt;br /&gt;
| Thieves Conveyor Bridge EN &amp;lt;br /&amp;gt; Thieves Conveyor Bridge ES &amp;lt;br /&amp;gt; Thieves Conveyor Bridge WS &amp;lt;br /&amp;gt; Thieves Conveyor Bridge Block Path&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Conveyor Block&lt;br /&gt;
| Thieves Conveyor Block Path &amp;lt;br /&amp;gt; Thieves Conveyor Block WN&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Big Chest Room&lt;br /&gt;
| Thieves Big Chest Room ES&lt;br /&gt;
|-&lt;br /&gt;
| Thieves Trap&lt;br /&gt;
| Thieves Trap EN&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Skull_Woods&amp;diff=2254</id>
		<title>Skull Woods</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Skull_Woods&amp;diff=2254"/>
		<updated>2020-01-07T21:25:37Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| subzone   = Skeleton Forest&lt;br /&gt;
| abbr      = D3&lt;br /&gt;
| nickname  = SW, SkWoods&lt;br /&gt;
| boss      = Mothula&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 3&lt;br /&gt;
| mobkeys   = 1&lt;br /&gt;
| potkeys   = 1&lt;br /&gt;
}}The [[Skull Woods]] is a dungeon located in the [[Dark World]] [[Skeleton Forest]]. The [[Fire Rod]] is required to access the final section.&lt;br /&gt;
&lt;br /&gt;
Note: The [[Big Key]] can be located in the {{Dungeon Location|Skull Woods|Big Chest}} because there's no [[Boss Door]] in the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Bridge Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Pot Prison}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Pinball Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Fire Rod]] here. The boss is [[Mothula]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Skull 1 Lobby&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|88}}&lt;br /&gt;
| Skull Woods First Section Exit &amp;lt;br /&amp;gt; Skull 1 Lobby WS &amp;lt;br /&amp;gt; Skull 1 Lobby ES&lt;br /&gt;
|-&lt;br /&gt;
| Skull Map Room&lt;br /&gt;
| Skull Map Room WS &amp;lt;br /&amp;gt; Skull Map Room SE&lt;br /&gt;
|-&lt;br /&gt;
| Skull Pot Circle&lt;br /&gt;
| Skull Pot Circle WN &amp;lt;br /&amp;gt; Skull Pot Circle Star Path&lt;br /&gt;
|-&lt;br /&gt;
| Skull Pull Switch&lt;br /&gt;
| Skull Pull Switch EN &amp;lt;br /&amp;gt; Skull Pull Switch S&lt;br /&gt;
|-&lt;br /&gt;
| Skull Big Chest&lt;br /&gt;
| Skull Big Chest N &amp;lt;br /&amp;gt; Skull Big Chest Hookpath&lt;br /&gt;
|-&lt;br /&gt;
| Skull Pinball&lt;br /&gt;
| {{UnderworldMapLink|104}}&lt;br /&gt;
| Skull Pinball NE &amp;lt;br /&amp;gt; Skull Pinball WS&lt;br /&gt;
|-&lt;br /&gt;
| Skull Pot Prison&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|87}}&lt;br /&gt;
| Skull Pot Prison ES &amp;lt;br /&amp;gt; Skull Pot Prison SE&lt;br /&gt;
|-&lt;br /&gt;
| Skull 2 East Lobby&lt;br /&gt;
| Skull 2 East Lobby NW &amp;lt;br /&amp;gt; Skull 2 East Lobby WS &amp;lt;br /&amp;gt; Skull Woods Second Section Exit (East)&lt;br /&gt;
|-&lt;br /&gt;
| Skull Big Key&lt;br /&gt;
| Skull Big Key SW &amp;lt;br /&amp;gt; Skull Big Key WN&lt;br /&gt;
|-&lt;br /&gt;
| Skull Lone Pot&lt;br /&gt;
| Skull Lone Pot EN&lt;br /&gt;
|-&lt;br /&gt;
| Skull Compass Room&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|103}}&lt;br /&gt;
| Skull Compass Room NE &amp;lt;br /&amp;gt; Skull Compass Room ES &amp;lt;br /&amp;gt; Skull Compass Room WS&lt;br /&gt;
|-&lt;br /&gt;
| Skull Left Drop&lt;br /&gt;
| Skull Left Drop ES&lt;br /&gt;
|-&lt;br /&gt;
| Skull Small Hall&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|86}}&lt;br /&gt;
| Skull Small Hall ES &amp;lt;br /&amp;gt; Skull Small Hall WS&lt;br /&gt;
|-&lt;br /&gt;
| Skull 2 West Lobby&lt;br /&gt;
| Skull 2 West Lobby ES &amp;lt;br /&amp;gt; Skull 2 West Lobby NW &amp;lt;br /&amp;gt; Skull Woods Second Section Exit (West)&lt;br /&gt;
|-&lt;br /&gt;
| Skull X Room&lt;br /&gt;
| Skull X Room SW&lt;br /&gt;
|-&lt;br /&gt;
| Skull 3 Lobby&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|89}}&lt;br /&gt;
| Skull 3 Lobby NW &amp;lt;br /&amp;gt; Skull 3 Lobby EN &amp;lt;br /&amp;gt; Skull Woods Final Section Exit&lt;br /&gt;
|-&lt;br /&gt;
| Skull East Bridge&lt;br /&gt;
| Skull East Bridge WN &amp;lt;br /&amp;gt; Skull East Bridge WS&lt;br /&gt;
|-&lt;br /&gt;
| Skull West Bridge Nook&lt;br /&gt;
| Skull West Bridge Nook ES&lt;br /&gt;
|-&lt;br /&gt;
| Skull Star Pits&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|73}}&lt;br /&gt;
| Skull Star Pits SW &amp;lt;br /&amp;gt; Skull Star Pits ES&lt;br /&gt;
|-&lt;br /&gt;
| Skull Torch Room&lt;br /&gt;
| Skull Torch Room WS &amp;lt;br /&amp;gt; Skull Torch Room WN&lt;br /&gt;
|-&lt;br /&gt;
| Skull Vines&lt;br /&gt;
| Skull Vines EN &amp;lt;br /&amp;gt; Skull Vines NW&lt;br /&gt;
|-&lt;br /&gt;
| Skull Spike Corner&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|57}}&lt;br /&gt;
| Skull Spike Corner SW &amp;lt;br /&amp;gt; Skull Spike Corner ES&lt;br /&gt;
|-&lt;br /&gt;
| Skull Final Drop&lt;br /&gt;
| Skull Final Drop WS &amp;lt;br /&amp;gt; Skull Final Drop Hole&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/Skull Woods|Skull Woods}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Swamp_Palace&amp;diff=2253</id>
		<title>Swamp Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Swamp_Palace&amp;diff=2253"/>
		<updated>2020-01-07T21:24:46Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| abbr      = D2&lt;br /&gt;
| nickname  = SP&lt;br /&gt;
| boss      = Arrghus&lt;br /&gt;
| locations = 10&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 4&lt;br /&gt;
}}The [[Swamp Palace]] is located in the [[Dark World]], south of the [[Bomb Shop]] and southwest of [[Hype Cave]]. The [[Magic Mirror]] and [[Flippers]] are required for access. The [[hammer]] is required to traverse most of the dungeon. The [[hookshot]] is required to access the final section of the dungeon.&lt;br /&gt;
&lt;br /&gt;
Note: The [[Big Key]] can be located in the {{Dungeon Location|Swamp Palace|Big Chest}} because there's no [[Boss Door]] in the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Entrance}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|West Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Flooded Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Waterfall Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Hookshot]] here. The boss is [[Arrghus]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Entrance&lt;br /&gt;
| {{UnderworldMapLink|40}}&lt;br /&gt;
| Swamp Entrance Down Stairs &amp;lt;br /&amp;gt; Swamp Entrance Moat&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Pot Row&lt;br /&gt;
| {{UnderworldMapLink|56}}&lt;br /&gt;
| Swamp Pot Row Up Stairs &amp;lt;br /&amp;gt; Swamp Pot Row WN &amp;lt;br /&amp;gt; Swamp Pot Row WS&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Map Ledge&lt;br /&gt;
| rowspan = 7 | {{UnderworldMapLink|55}}&lt;br /&gt;
| Swamp Map Ledge EN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 1 Approach&lt;br /&gt;
| Swamp Trench 1 Approach ES &amp;lt;br /&amp;gt; Swamp Trench 1 Approach Dry &amp;lt;br /&amp;gt; Swamp Trench 1 Approach Key &amp;lt;br /&amp;gt; Swamp Trench 1 Approach Swim Depart&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 1 Nexus&lt;br /&gt;
| Swamp Trench 1 Nexus Approach &amp;lt;br /&amp;gt; Swamp Trench 1 Nexus N &amp;lt;br /&amp;gt; Swamp Trench 1 Nexus Key&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 1 Alcove&lt;br /&gt;
| Swamp Trench 1 Alcove S&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 1 Key Ledge&lt;br /&gt;
| Swamp Trench 1 Key Ledge Dry &amp;lt;br /&amp;gt; Swamp Trench 1 Key Approach &amp;lt;br /&amp;gt; Swamp Trench 1 Key Ledge Depart &amp;lt;br /&amp;gt; Swamp Trench 1 Key Ledge NW&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 1 Departure&lt;br /&gt;
| Swamp Trench 1 Departure Dry &amp;lt;br /&amp;gt; Swamp Trench 1 Departure Approach &amp;lt;br /&amp;gt; Swamp Trench 1 Departure Key &amp;lt;br /&amp;gt; Swamp Trench 1 Departure WS&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Hammer Switch&lt;br /&gt;
| Swamp Hammer Switch SW &amp;lt;br /&amp;gt; Swamp Hammer Switch WN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Hub&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|54}}&lt;br /&gt;
| Swamp Hub ES &amp;lt;br /&amp;gt; Swamp Hub S &amp;lt;br /&amp;gt; Swamp Hub WS &amp;lt;br /&amp;gt; Swamp Hub WN &amp;lt;br /&amp;gt; Swamp Hub Hook Path&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Hub Dead Ledge&lt;br /&gt;
| Swamp Hub Dead Ledge EN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Hub North Ledge&lt;br /&gt;
| Swamp Hub North Ledge N &amp;lt;br /&amp;gt; Swamp Hub North Ledge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Donut Top&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|70}}&lt;br /&gt;
| Swamp Donut Top N &amp;lt;br /&amp;gt; Swamp Donut Top SE&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Donut Bottom&lt;br /&gt;
| Swamp Donut Bottom NE &amp;lt;br /&amp;gt; Swamp Donut Bottom NW&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Compass Donut&lt;br /&gt;
| Swamp Compass Donut SW &amp;lt;br /&amp;gt; Swamp Compass Donut Push Block&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Crystal Switch&lt;br /&gt;
| rowspan = 7 | {{UnderworldMapLink|53}}&lt;br /&gt;
| Swamp Crystal Switch EN &amp;lt;br /&amp;gt; Swamp Crystal Switch SE&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Shortcut&lt;br /&gt;
| Swamp Shortcut NE &amp;lt;br /&amp;gt; Swamp Shortcut Blue Barrier&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 2 Pots&lt;br /&gt;
| Swamp Trench 2 Pots ES &amp;lt;br /&amp;gt; Swamp Trench 2 Pots Blue Barrier &amp;lt;br /&amp;gt; Swamp Trench 2 Pots Dry &amp;lt;br /&amp;gt; Swamp Trench 2 Pots Wet&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 2 Blocks&lt;br /&gt;
| Swamp Trench 2 Blocks Pots &amp;lt;br /&amp;gt; Swamp Trench 2 Blocks N&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 2 Alcove&lt;br /&gt;
| Swamp Trench 2 Alcove S&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Trench 2 Departure&lt;br /&gt;
| Swamp Trench 2 Departure Wet &amp;lt;br /&amp;gt; Swamp Trench 2 Departure WS&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Big Key Ledge&lt;br /&gt;
| Swamp Big Key Ledge WN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp West Shallows&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|52}}&lt;br /&gt;
| Swamp West Shallows ES &amp;lt;br /&amp;gt; Swamp West Shallows Push Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Swamp West Block Path&lt;br /&gt;
| Swamp West Block Path Up Stairs &amp;lt;br /&amp;gt; Swamp West Block Path Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Barrier&lt;br /&gt;
| Swamp Barrier EN &amp;lt;br /&amp;gt; Swamp Barrier - Orange&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Attic&lt;br /&gt;
| {{UnderworldMapLink|84}}&lt;br /&gt;
| Swamp Attic Down Stairs &amp;lt;br /&amp;gt; Swamp Attic Left Pit &amp;lt;br /&amp;gt; Swamp Attic Right Pit&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Push Statue&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|38}}&lt;br /&gt;
| Swamp Push Statue S &amp;lt;br /&amp;gt; Swamp Push Statue NW &amp;lt;br /&amp;gt; Swamp Push Statue NE &amp;lt;br /&amp;gt; Swamp Push Statue Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Shooters&lt;br /&gt;
| Swamp Shooters SW &amp;lt;br /&amp;gt; Swamp Shooters EN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Left Elbow&lt;br /&gt;
| Swamp Left Elbow WN &amp;lt;br /&amp;gt; Swamp Left Elbow Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Right Elbow&lt;br /&gt;
| Swamp Right Elbow SE &amp;lt;br /&amp;gt; Swamp Right Elbow Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Drain Left&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|118}}&lt;br /&gt;
| Swamp Drain Left Up Stairs &amp;lt;br /&amp;gt; Swamp Drain WN&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Drain Right&lt;br /&gt;
| Swamp Drain Right Switch &amp;lt;br /&amp;gt; Swamp Drain Right Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Flooded Room&lt;br /&gt;
| Swamp Flooded Room Up Stairs &amp;lt;br /&amp;gt; Swamp Flooded Room Ladder &amp;lt;br /&amp;gt; Swamp Flooded Room WS&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Basement Shallows&lt;br /&gt;
| Swamp Basement Shallows NW &amp;lt;br /&amp;gt; Swamp Basement Shallows EN &amp;lt;br /&amp;gt; Swamp Basement Shallows ES&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Waterfall Room&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|102}}&lt;br /&gt;
| Swamp Waterfall Room SW &amp;lt;br /&amp;gt; Swamp Waterfall Room NW &amp;lt;br /&amp;gt; Swamp Waterfall Room NE&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Refill&lt;br /&gt;
| Swamp Refill SW&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Behind Waterfall&lt;br /&gt;
| Swamp Behind Waterfall SE &amp;lt;br /&amp;gt; Swamp Behind Waterfall Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Swamp C&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|22}}&lt;br /&gt;
| Swamp C Down Stairs &amp;lt;br /&amp;gt; Swamp C SE&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Waterway&lt;br /&gt;
| Swamp Waterway NE &amp;lt;br /&amp;gt; Swamp Waterway N &amp;lt;br /&amp;gt; Swamp Waterway NW&lt;br /&gt;
|-&lt;br /&gt;
| Swamp I&lt;br /&gt;
| Swamp I S&lt;br /&gt;
|-&lt;br /&gt;
| Swamp T&lt;br /&gt;
| Swamp T SW &amp;lt;br /&amp;gt; Swamp T NW&lt;br /&gt;
|-&lt;br /&gt;
| Swamp Boss&lt;br /&gt;
| {{UnderworldMapLink|6}}&lt;br /&gt;
| Swamp Boss SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Palace_of_Darkness&amp;diff=2252</id>
		<title>Palace of Darkness</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Palace_of_Darkness&amp;diff=2252"/>
		<updated>2020-01-07T21:24:01Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| world     = Dark&lt;br /&gt;
| abbr      = D1&lt;br /&gt;
| nickname  = PoD, Dark Palace&lt;br /&gt;
| boss      = Helmasaur King&lt;br /&gt;
| locations = 14&lt;br /&gt;
| chestkeys = 6&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}The [[Palace of Darkness]] is located in eastern [[Dark World]]. Its [[Light World]] equivalent is the [[Eastern Palace]]. The [[lamp]], [[hammer]] and [[bow]] are required to complete it.&lt;br /&gt;
&lt;br /&gt;
[[Kiki]] must be paid 10 [[Rupee]]s to follow you and 100 [[Rupee]]s to open the door. [[Kiki]] will reset if you take damage prior to getting to the dungeon's gate.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Shooter Room}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|The Arena}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Stalfos Basement}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Harmless Hellway}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Dark Basement}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Dark Maze}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[hammer]] here. The boss is [[Helmasaur King]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| PoD Lobby&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|74}}&lt;br /&gt;
| PoD Lobby N &amp;lt;br /&amp;gt; PoD Lobby NW &amp;lt;br /&amp;gt; PoD Lobby NE &amp;lt;br /&amp;gt; Palace of Darkness Exit&lt;br /&gt;
|-&lt;br /&gt;
| PoD Left Cage&lt;br /&gt;
| PoD Left Cage SW &amp;lt;br /&amp;gt; PoD Left Cage Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Middle Cage&lt;br /&gt;
| PoD Middle Cage S &amp;lt;br /&amp;gt; PoD Middle Cage SE &amp;lt;br /&amp;gt; PoD Middle Cage N &amp;lt;br /&amp;gt; PoD Middle Cage Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Shooter Room&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|9}}&lt;br /&gt;
| PoD Shooter Room Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Warp Room&lt;br /&gt;
| PoD Warp Room Up Stairs &amp;lt;br /&amp;gt; PoD Warp Room Warp&lt;br /&gt;
|-&lt;br /&gt;
| PoD Pit Room&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|58}}&lt;br /&gt;
| PoD Pit Room S &amp;lt;br /&amp;gt; PoD Pit Room NW &amp;lt;br /&amp;gt; PoD Pit Room NE &amp;lt;br /&amp;gt; PoD Pit Room Freefall &amp;lt;br /&amp;gt; PoD Pit Room Bomb Hole&lt;br /&gt;
|-&lt;br /&gt;
| PoD Big Key Landing&lt;br /&gt;
| PoD Big Key Landing Down Stairs &amp;lt;br /&amp;gt; PoD Big Key Landing Hole&lt;br /&gt;
|-&lt;br /&gt;
| PoD Arena Main&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|42}}&lt;br /&gt;
| PoD Arena Main SW &amp;lt;br /&amp;gt; PoD Arena Main Crystal Path &amp;lt;br /&amp;gt; PoD Arena Main Orange Barrier &amp;lt;br /&amp;gt; PoD Arena Bonk Path&lt;br /&gt;
|-&lt;br /&gt;
| PoD Arena North&lt;br /&gt;
| PoD Arena Main NW &amp;lt;br /&amp;gt; PoD Arena Main NE &amp;lt;br /&amp;gt; PoD Arena North Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| PoD Arena Crystal&lt;br /&gt;
| PoD Arena Crystals E &amp;lt;br /&amp;gt; PoD Arena Crystal Path&lt;br /&gt;
|-&lt;br /&gt;
| PoD Arena Bridge&lt;br /&gt;
| PoD Arena Bridge SE &amp;lt;br /&amp;gt; PoD Arena Bridge Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| PoD Arena Ledge&lt;br /&gt;
| PoD Arena Ledge ES&lt;br /&gt;
|-&lt;br /&gt;
| PoD Sexy Statue&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|43}}&lt;br /&gt;
| PoD Sexy Statue W &amp;lt;br /&amp;gt; PoD Sexy Statue NW&lt;br /&gt;
|-&lt;br /&gt;
| PoD Map Balcony&lt;br /&gt;
| PoD Map Balcony WS &amp;lt;br /&amp;gt; PoD Map Balcony South Stairs &amp;lt;br /&amp;gt; PoD Map Balcony Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| PoD Conveyor&lt;br /&gt;
| {{UnderworldMapLink|59}}&lt;br /&gt;
| PoD Conveyor North Stairs &amp;lt;br /&amp;gt; PoD Conveyor SW&lt;br /&gt;
|-&lt;br /&gt;
| PoD Mimics 1&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|75}}&lt;br /&gt;
| PoD Mimics 1 NW &amp;lt;br /&amp;gt; PoD Mimics 1 SW&lt;br /&gt;
|-&lt;br /&gt;
| PoD Jelly Hall&lt;br /&gt;
| PoD Jelly Hall NW &amp;lt;br /&amp;gt; PoD Jelly Hall NE&lt;br /&gt;
|-&lt;br /&gt;
| PoD Warp Hint&lt;br /&gt;
| PoD Warp Hint SE &amp;lt;br /&amp;gt; PoD Warp Hint Warp&lt;br /&gt;
|-&lt;br /&gt;
| PoD Basement Ledge&lt;br /&gt;
| {{UnderworldMapLink|10}}&lt;br /&gt;
| PoD Basement Ledge Drop Down &amp;lt;br /&amp;gt; PoD Basement Ledge Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Falling Bridge&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|26}}&lt;br /&gt;
| PoD Falling Bridge SW &amp;lt;br /&amp;gt; PoD Falling Bridge WN &amp;lt;br /&amp;gt; PoD Falling Bridge EN&lt;br /&gt;
|-&lt;br /&gt;
| PoD Big Chest Balcony&lt;br /&gt;
| PoD Big Chest Balcony W&lt;br /&gt;
|-&lt;br /&gt;
| PoD Compass Room&lt;br /&gt;
| PoD Compass Room SE &amp;lt;br /&amp;gt; PoD Compass Room WN &amp;lt;br /&amp;gt; PoD Compass Room W Down Stairs &amp;lt;br /&amp;gt; PoD Compass Room E Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Harmless Hellway&lt;br /&gt;
| PoD Harmless Hellway NE &amp;lt;br /&amp;gt; PoD Harmless Hellway SE&lt;br /&gt;
|-&lt;br /&gt;
| PoD Dark Maze&lt;br /&gt;
| {{UnderworldMapLink|25}}&lt;br /&gt;
| PoD Dark Maze EN &amp;lt;br /&amp;gt; PoD Dark Maze E&lt;br /&gt;
|-&lt;br /&gt;
| PoD Dark Basement&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|106}}&lt;br /&gt;
| PoD Dark Basement W Up Stairs &amp;lt;br /&amp;gt; PoD Dark Basement E Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| PoD Dark Alley&lt;br /&gt;
| PoD Dark Alley NE&lt;br /&gt;
|-&lt;br /&gt;
| PoD Mimics 2&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|27}}&lt;br /&gt;
| PoD Mimics 2 SW &amp;lt;br /&amp;gt; PoD Mimics 2 NW&lt;br /&gt;
|-&lt;br /&gt;
| PoD Bow Statue&lt;br /&gt;
| PoD Bow Statue SW &amp;lt;br /&amp;gt; PoD Bow Statue Down Ladder&lt;br /&gt;
|-&lt;br /&gt;
| PoD Dark Pegs&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|11}}&lt;br /&gt;
| PoD Dark Pegs Up Ladder &amp;lt;br /&amp;gt; PoD Dark Pegs WN&lt;br /&gt;
|-&lt;br /&gt;
| PoD Lonely Turtle&lt;br /&gt;
| PoD Lonely Turtle SW &amp;lt;br /&amp;gt; PoD Lonely Turtle EN&lt;br /&gt;
|-&lt;br /&gt;
| PoD Turtle Party&lt;br /&gt;
| PoD Turtle Party ES &amp;lt;br /&amp;gt; PoD Turtle Party NW&lt;br /&gt;
|-&lt;br /&gt;
| PoD Callback&lt;br /&gt;
| PoD Callback WS &amp;lt;br /&amp;gt; PoD Callback Warp&lt;br /&gt;
|-&lt;br /&gt;
| PoD Boss&lt;br /&gt;
| {{UnderworldMapLink|90}}&lt;br /&gt;
| PoD Boss SE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/Palace of Darkness|Palace of Darkness}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Tower&amp;diff=2251</id>
		<title>Hyrule Castle Tower</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Tower&amp;diff=2251"/>
		<updated>2020-01-07T21:23:04Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = AT&lt;br /&gt;
| nickname  = Aga1, Aga Tower&lt;br /&gt;
| boss      = Agahnim&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| map       = 0&lt;br /&gt;
| locations = 2&lt;br /&gt;
| chestkeys = 2&lt;br /&gt;
| mobkeys   = 2&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Tower]] is a later dungeon located in [[Hyrule Castle]]. The boss is the first battle against [[Agahnim]].&lt;br /&gt;
&lt;br /&gt;
To break the barrier you either need the [[Magic Cape]] or a [[magical sword]]. If you're playing [[Swordless]], the [[magical sword]] can be replaced with the [[hammer]]. A [[Lamp]] is required to complete it.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Room 03}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Dark Maze}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Tower Lobby&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|224}}&lt;br /&gt;
| Tower Lobby NW &amp;lt;br /&amp;gt; Agahnims Tower Exit&lt;br /&gt;
|-&lt;br /&gt;
| Tower Gold Knights&lt;br /&gt;
| Tower Gold Knights SW &amp;lt;br /&amp;gt; Tower Gold Knights EN&lt;br /&gt;
|-&lt;br /&gt;
| Tower Room 03&lt;br /&gt;
| Tower Room 03 WN &amp;lt;br /&amp;gt; Tower Room 03 Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Tower Lone Statue&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|208}}&lt;br /&gt;
| Tower Lone Statue Down Stairs &amp;lt;br /&amp;gt; Tower Lone Statue WN&lt;br /&gt;
|-&lt;br /&gt;
| Tower Dark Maze&lt;br /&gt;
| Tower Dark Maze EN &amp;lt;br /&amp;gt; Tower Dark Maze ES&lt;br /&gt;
|-&lt;br /&gt;
| Tower Dark Chargers&lt;br /&gt;
| Tower Dark Chargers WS &amp;lt;br /&amp;gt; Tower Dark Chargers Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Tower Dual Statues&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|192}}&lt;br /&gt;
| Tower Dual Statues Down Stairs &amp;lt;br /&amp;gt; Tower Dual Statues WS&lt;br /&gt;
|-&lt;br /&gt;
| Tower Dark Pits&lt;br /&gt;
| Tower Dark Pits ES &amp;lt;br /&amp;gt; Tower Dark Pits EN&lt;br /&gt;
|-&lt;br /&gt;
| Tower Dark Archers&lt;br /&gt;
| Tower Dark Archers WN &amp;lt;br /&amp;gt; Tower Dark Archers Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Tower Red Spears&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|176}}&lt;br /&gt;
| Tower Red Spears Down Stairs &amp;lt;br /&amp;gt; Tower Red Spears WN&lt;br /&gt;
|-&lt;br /&gt;
| Tower Red Guards&lt;br /&gt;
| Tower Red Guards EN &amp;lt;br /&amp;gt; Tower Red Guards SW&lt;br /&gt;
|-&lt;br /&gt;
| Tower Circle of Pots&lt;br /&gt;
| Tower Circle of Pots NW &amp;lt;br /&amp;gt; Tower Circle of Pots WS&lt;br /&gt;
|-&lt;br /&gt;
| Tower Pacifist Run&lt;br /&gt;
| Tower Pacifist Run ES &amp;lt;br /&amp;gt; Tower Pacifist Run Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Tower Push Statue&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|64}}&lt;br /&gt;
| Tower Push Statue Down Stairs &amp;lt;br /&amp;gt; Tower Push Statue WS&lt;br /&gt;
|-&lt;br /&gt;
| Tower Catwalk&lt;br /&gt;
| Tower Catwalk ES &amp;lt;br /&amp;gt; Tower Catwalk North Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Tower Antechamber&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|48}}&lt;br /&gt;
| Tower Antechamber South Stairs &amp;lt;br /&amp;gt; Tower Antechamber NW&lt;br /&gt;
|-&lt;br /&gt;
| Tower Altar&lt;br /&gt;
| Tower Altar SW &amp;lt;br /&amp;gt; Tower Altar NW&lt;br /&gt;
|-&lt;br /&gt;
| Tower Agahnim 1&lt;br /&gt;
| {{UnderworldMapLink|32}}&lt;br /&gt;
| Tower Agahnim 1 SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Tower_of_Hera&amp;diff=2250</id>
		<title>Tower of Hera</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Tower_of_Hera&amp;diff=2250"/>
		<updated>2020-01-07T21:22:13Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| subzone   = Death Mountain&lt;br /&gt;
| abbr      = L3&lt;br /&gt;
| nickname  = ToH&lt;br /&gt;
| boss      = Moldorm&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}The [[Tower of Hera]] is located on top of [[Light World]] [[Death Mountain]]. It requires [[Death Mountain Access]] and [[Death Mountain Peak Access]]. A way to light torches ([[Lamp]] or [[Fire Rod]]) may be required to complete the dungeon.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Basement Cage}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Moon Pearl]] here. The boss is [[Moldorm]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hera Lobby&lt;br /&gt;
| {{UnderworldMapLink|119}}&lt;br /&gt;
| Hera Lobby Down Stairs &amp;lt;br /&amp;gt; Hera Lobby Key Stairs &amp;lt;br /&amp;gt; Hera Lobby Up Stairs &amp;lt;br /&amp;gt; Tower of Hera Exit&lt;br /&gt;
|-&lt;br /&gt;
| Hera Basement Cage&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|135}}&lt;br /&gt;
| Hera Basement Cage Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hera Tile Room&lt;br /&gt;
| Hera Tile Room Up Stairs &amp;lt;br /&amp;gt; Hera Tile Room EN&lt;br /&gt;
|-&lt;br /&gt;
| Hera Tridorm&lt;br /&gt;
| Hera Tridorm WN &amp;lt;br /&amp;gt; Hera Tridorm SE&lt;br /&gt;
|-&lt;br /&gt;
| Hera Torches&lt;br /&gt;
| Hera Torches NE&lt;br /&gt;
|-&lt;br /&gt;
| Hera Beetles&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|49}}&lt;br /&gt;
| Hera Beetles Down Stairs &amp;lt;br /&amp;gt; Hera Beetles WS &amp;lt;br /&amp;gt; Hera Beetles Holes&lt;br /&gt;
|-&lt;br /&gt;
| Hera Startile Corner&lt;br /&gt;
| Hera Startile Corner ES &amp;lt;br /&amp;gt; Hera Startile Corner NW &amp;lt;br /&amp;gt; Hera Startile Corner Holes&lt;br /&gt;
|-&lt;br /&gt;
| Hera Startile Wide&lt;br /&gt;
| Hera Startile Wide SW &amp;lt;br /&amp;gt; Hera Startile Wide Up Stairs &amp;lt;br /&amp;gt; Hera Startile Wide Holes&lt;br /&gt;
|-&lt;br /&gt;
| Hera 4F&lt;br /&gt;
| {{UnderworldMapLink|39}}&lt;br /&gt;
| Hera 4F Down Stairs &amp;lt;br /&amp;gt; Hera 4F Up Stairs &amp;lt;br /&amp;gt; Hera 4F Holes&lt;br /&gt;
|-&lt;br /&gt;
| Hera 5F&lt;br /&gt;
| {{UnderworldMapLink|23}}&lt;br /&gt;
| Hera 5F Down Stairs &amp;lt;br /&amp;gt; Hera 5F Up Stairs &amp;lt;br /&amp;gt; Hera 5F Star Hole &amp;lt;br /&amp;gt; Hera 5F Pothole Chain &amp;lt;br /&amp;gt; Hera 5F Normal Holes&lt;br /&gt;
|-&lt;br /&gt;
| Hera Boss&lt;br /&gt;
| {{UnderworldMapLink|7}}&lt;br /&gt;
| Hera Boss Down Stairs &amp;lt;br /&amp;gt; Hera Boss Outer Hole &amp;lt;br /&amp;gt; Hera Boss Inner Hole&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=2249</id>
		<title>Desert Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=2249"/>
		<updated>2020-01-07T21:21:15Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Room List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| subzone   = Desert of Mystery&lt;br /&gt;
| abbr      = L2&lt;br /&gt;
| nickname  = DP&lt;br /&gt;
| boss      = Lanmolas&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 3&lt;br /&gt;
}}&lt;br /&gt;
The [[Desert Palace]] is located in the [[Desert of Mystery]]. It requires the [[Book of Mudora]] or [[Desert Palace Backdoor]] to access. A [[lift upgrade]] (or some fancy tricks using the [[Desert Palace Backdoor]]) is required to access the final section.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Torch}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Power Glove]] here. The boss are the [[Lanmolas]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Desert Main Lobby&lt;br /&gt;
| {{UnderworldMapLink|132}}&lt;br /&gt;
| Desert Palace Exit (South) &amp;lt;br /&amp;gt; Desert Main Lobby NW Edge &amp;lt;br /&amp;gt; Desert Main Lobby N Edge &amp;lt;br /&amp;gt; Desert Main Lobby NE Edge &amp;lt;br /&amp;gt; Desert Main Lobby E Edge&lt;br /&gt;
|-&lt;br /&gt;
| Desert Dead End&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|116}}&lt;br /&gt;
| Desert Dead End Edge&lt;br /&gt;
|-&lt;br /&gt;
| Desert North Hall&lt;br /&gt;
| Desert North Hall SE Edge &amp;lt;br /&amp;gt; Desert North Hall SW Edge &amp;lt;br /&amp;gt; Desert North Hall W Edge &amp;lt;br /&amp;gt; Desert North Hall E Edge &amp;lt;br /&amp;gt; Desert North Hall NW &amp;lt;br /&amp;gt; Desert North Hall NE&lt;br /&gt;
|-&lt;br /&gt;
| Desert Map Room&lt;br /&gt;
| Desert Map SW &amp;lt;br /&amp;gt; Desert Map SE&lt;br /&gt;
|-&lt;br /&gt;
| Desert East Lobby&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|133}}&lt;br /&gt;
| Desert East Lobby WS &amp;lt;br /&amp;gt; Desert Palace Exit (East)&lt;br /&gt;
|-&lt;br /&gt;
| Desert East Wing&lt;br /&gt;
| Desert East Wing ES &amp;lt;br /&amp;gt; Desert East Wing Key Door EN &amp;lt;br /&amp;gt; Desert East Wing W Edge &amp;lt;br /&amp;gt; Desert East Wing N Edge&lt;br /&gt;
|-&lt;br /&gt;
| Desert Compass Room&lt;br /&gt;
| Desert Compass Key Door WN &amp;lt;br /&amp;gt; Desert Compass NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Cannonball&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|117}}&lt;br /&gt;
| Desert Cannonball S&lt;br /&gt;
|-&lt;br /&gt;
| Desert Arrow Pot Corner&lt;br /&gt;
| Desert Arrow Pot Corner S Edge &amp;lt;br /&amp;gt; Desert Arrow Pot Corner W Edge &amp;lt;br /&amp;gt; Desert Arrow Pot Corner NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Trap Room&lt;br /&gt;
| Desert Trap Room SW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sandworm Corner&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|115}}&lt;br /&gt;
| Desert Sandworm Corner S Edge &amp;lt;br /&amp;gt; Desert Sandworm Corner E Edge &amp;lt;br /&amp;gt; Desert Sandworm Corner NE &amp;lt;br /&amp;gt; Desert Sandworm Corner WS&lt;br /&gt;
|-&lt;br /&gt;
| Desert Bonk Torch&lt;br /&gt;
| Desert Bonk Torch SE&lt;br /&gt;
|-&lt;br /&gt;
| Desert Circle of Pots&lt;br /&gt;
| Desert Circle of Pots ES &amp;lt;br /&amp;gt; Desert Circle of Pots NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Big Chest Room&lt;br /&gt;
| Desert Big Chest SW&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Wing&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|131}}&lt;br /&gt;
| Desert West Wing N Edge &amp;lt;br /&amp;gt; Desert West Wing WS&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Lobby&lt;br /&gt;
| Desert West Lobby ES &amp;lt;br /&amp;gt; Desert Palace Exit (West) &amp;lt;br /&amp;gt; Desert West Lobby NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Fairy Fountain&lt;br /&gt;
| Desert Fairy Fountain SW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Back Lobby&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|99}}&lt;br /&gt;
| Desert Palace Exit (North) &amp;lt;br /&amp;gt; Desert Back Lobby NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Tiles 1&lt;br /&gt;
| Desert Tiles 1 SW &amp;lt;br /&amp;gt; Desert Tiles 1 Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Desert Bridge&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|83}}&lt;br /&gt;
| Desert Bridge Down Stairs &amp;lt;br /&amp;gt; Desert Bridge SW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Four Statues&lt;br /&gt;
| Desert Four Statues NW &amp;lt;br /&amp;gt; Desert Four Statues ES&lt;br /&gt;
|-&lt;br /&gt;
| Desert Beamos Hall&lt;br /&gt;
| Desert Beamos Hall WS &amp;lt;br /&amp;gt; Desert Beamos Hall NE&lt;br /&gt;
|-&lt;br /&gt;
| Desert Tiles 2&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|67}}&lt;br /&gt;
| Desert Tiles 2 SE &amp;lt;br /&amp;gt; Desert Tiles 2 NE&lt;br /&gt;
|-&lt;br /&gt;
| Desert Wall Slide&lt;br /&gt;
| Desert Wall Slide SE &amp;lt;br /&amp;gt; Desert Wall Slide NW&lt;br /&gt;
|-&lt;br /&gt;
| Desert Boss&lt;br /&gt;
| {{UnderworldMapLink|51}}&lt;br /&gt;
| Desert Boss SW&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Eastern_Palace&amp;diff=2248</id>
		<title>Eastern Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Eastern_Palace&amp;diff=2248"/>
		<updated>2020-01-07T21:20:13Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Vanilla */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = L1&lt;br /&gt;
| nickname  = EP&lt;br /&gt;
| boss      = Armos Knights&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 0&lt;br /&gt;
| mobkeys   = 1&lt;br /&gt;
| potkeys   = 1&lt;br /&gt;
}}&lt;br /&gt;
The [[Eastern Palace]] is located in eastern [[Light World]] near [[Sahasrahla's Hut]]. Its [[Dark World]] equivalent is the [[Palace of Darkness]].&lt;br /&gt;
&lt;br /&gt;
There are no requirements to enter the [[Eastern Palace]], however, the [[Lamp]] and [[Bow]] are required to complete it.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Compass Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Cannonball Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Big Key Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Map Chest}}&lt;br /&gt;
* {{Dungeon Location|{{PAGENAME}}|Boss}}&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[bow]] here. The boss are the [[Armos Knights]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Lobby&lt;br /&gt;
| rowspan = 4 | {{UnderworldMapLink|201}}&lt;br /&gt;
| Eastern Lobby N &amp;lt;br /&amp;gt; Eastern Palace Exit &amp;lt;br /&amp;gt; Eastern Lobby NW &amp;lt;br /&amp;gt; Eastern Lobby NE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Lobby Bridge&lt;br /&gt;
| Eastern Lobby Bridge S &amp;lt;br /&amp;gt; Eastern Lobby Bridge N&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Lobby Left Ledge&lt;br /&gt;
| Eastern Lobby Left Ledge SW&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Lobby Right Ledge&lt;br /&gt;
| Eastern Lobby Right Ledge SE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Cannonball&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|185}}&lt;br /&gt;
| Eastern Cannonball S &amp;lt;br /&amp;gt; Eastern Cannonball N&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Cannonball Ledge&lt;br /&gt;
| Eastern Cannonball Ledge WN &amp;lt;br /&amp;gt; Eastern Cannonball Ledge Key Door EN&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Courtyard Ledge&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|169}}&lt;br /&gt;
| Eastern Courtyard Ledge S &amp;lt;br /&amp;gt; Eastern Courtyard Ledge W &amp;lt;br /&amp;gt; Eastern Courtyard Ledge E&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Courtyard&lt;br /&gt;
| Eastern Courtyard WN &amp;lt;br /&amp;gt; Eastern Courtyard EN &amp;lt;br /&amp;gt; Eastern Courtyard N &amp;lt;br /&amp;gt; Eastern Courtyard Potholes&lt;br /&gt;
|-&lt;br /&gt;
| Eastern East Wing&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|170}}&lt;br /&gt;
| Eastern East Wing W &amp;lt;br /&amp;gt; Eastern East Wing EN &amp;lt;br /&amp;gt; Eastern East Wing ES&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Pot Switch&lt;br /&gt;
| Eastern Pot Switch WN &amp;lt;br /&amp;gt; Eastern Pot Switch SE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Map Balcony&lt;br /&gt;
| Eastern Map Balcony WS &amp;lt;br /&amp;gt; Eastern Map Balcony Hook Path&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Map Room&lt;br /&gt;
| Eastern Map Room NE &amp;lt;br /&amp;gt; Eastern Map Room Drop Down&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Map Valley&lt;br /&gt;
| Eastern Map Valley WN &amp;lt;br /&amp;gt; Eastern Map Valley SW&lt;br /&gt;
|-&lt;br /&gt;
| Eastern West Wing&lt;br /&gt;
| rowspan = 5 | {{UnderworldMapLink|168}}&lt;br /&gt;
| Eastern West Wing E &amp;lt;br /&amp;gt; Eastern West Wing WS&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Stalfos Spawn&lt;br /&gt;
| Eastern Stalfos Spawn ES &amp;lt;br /&amp;gt; Eastern Stalfos Spawn NW&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Compass Room&lt;br /&gt;
| Eastern Compass Room EN &amp;lt;br /&amp;gt; Eastern Compass Room SW&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Hint Tile&lt;br /&gt;
| Eastern Hint Tile EN &amp;lt;br /&amp;gt; Eastern Hint Tile WN&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Hint Tile Blocked Path&lt;br /&gt;
| Eastern Hint Tile Blocked Path SE &amp;lt;br /&amp;gt; Eastern Hint Tile Push Block&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Dark Square&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|186}}&lt;br /&gt;
| Eastern Dark Square NW &amp;lt;br /&amp;gt; Eastern Dark Square Key Door WN &amp;lt;br /&amp;gt; Eastern Dark Square EN&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Dark Pots&lt;br /&gt;
| Eastern Dark Pots WN&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Big Key&lt;br /&gt;
| {{UnderworldMapLink|184}}&lt;br /&gt;
| Eastern Big Key EN &amp;lt;br /&amp;gt; Eastern Big Key NE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Darkness&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|153}}&lt;br /&gt;
| Eastern Darkness S &amp;lt;br /&amp;gt; Eastern Darkness Up Stairs &amp;lt;br /&amp;gt; Eastern Darkness NE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Rupees&lt;br /&gt;
| Eastern Rupees SE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Attic Start&lt;br /&gt;
| {{UnderworldMapLink|218}}&lt;br /&gt;
| Eastern Attic Start Down Stairs &amp;lt;br /&amp;gt; Eastern Attic Start WS&lt;br /&gt;
|-&lt;br /&gt;
| Eastern False Switches&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|217}}&lt;br /&gt;
| Eastern False Switches ES &amp;lt;br /&amp;gt; Eastern False Switches WS&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Cannonball Hell&lt;br /&gt;
| Eastern Cannonball Hell ES &amp;lt;br /&amp;gt; Eastern Cannonball Hell WS&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Single Eyegore&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|216}}&lt;br /&gt;
| Eastern Single Eyegore ES &amp;lt;br /&amp;gt; Eastern Single Eyegore NE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Duo Eyegores&lt;br /&gt;
| Eastern Duo Eyegores SE &amp;lt;br /&amp;gt; Eastern Duo Eyegores NE&lt;br /&gt;
|-&lt;br /&gt;
| Eastern Boss&lt;br /&gt;
| {{UnderworldMapLink|200}}&lt;br /&gt;
| Eastern Boss SE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Elinks|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=2247</id>
		<title>Hyrule Castle Escape</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=2247"/>
		<updated>2020-01-07T21:18:10Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = HC&lt;br /&gt;
| nickname  = Escape&lt;br /&gt;
| boss      = Ball &amp;amp; Chain Guard&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 3&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld but may still contain items required to beat your randomized configuration.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*[[Link's Uncle]]&lt;br /&gt;
*[[Secret Passage]]&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Map Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Boomerang Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Zelda's Cell}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Dark Cross}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Secret Room}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Lobby&lt;br /&gt;
| {{UnderworldMapLink|97}}&lt;br /&gt;
| Hyrule Castle Lobby W &amp;lt;br /&amp;gt; Hyrule Castle Lobby E &amp;lt;br /&amp;gt; Hyrule Castle Lobby WN &amp;lt;br /&amp;gt; Hyrule Castle Lobby North Stairs &amp;lt;br /&amp;gt; Hyrule Castle Exit (South)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Lobby&lt;br /&gt;
| {{UnderworldMapLink|96}}&lt;br /&gt;
| Hyrule Castle West Lobby E &amp;lt;br /&amp;gt; Hyrule Castle West Lobby N &amp;lt;br /&amp;gt; Hyrule Castle West Lobby EN &amp;lt;br /&amp;gt; Hyrule Castle Exit (West)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Lobby&lt;br /&gt;
| {{UnderworldMapLink|98}}&lt;br /&gt;
| Hyrule Castle East Lobby W &amp;lt;br /&amp;gt; Hyrule Castle East Lobby N &amp;lt;br /&amp;gt; Hyrule Castle East Lobby NW &amp;lt;br /&amp;gt; Hyrule Castle Exit (East)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Hall&lt;br /&gt;
| {{UnderworldMapLink|82}}&lt;br /&gt;
| Hyrule Castle East Hall W &amp;lt;br /&amp;gt; Hyrule Castle East Hall S &amp;lt;br /&amp;gt; Hyrule Castle East Hall SW&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Hall&lt;br /&gt;
| {{UnderworldMapLink|80}}&lt;br /&gt;
| Hyrule Castle West Hall E &amp;lt;br /&amp;gt; Hyrule Castle West Hall S&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Back Hall&lt;br /&gt;
| {{UnderworldMapLink|1}}&lt;br /&gt;
| Hyrule Castle Back Hall E &amp;lt;br /&amp;gt; Hyrule Castle Back Hall W &amp;lt;br /&amp;gt; Hyrule Castle Back Hall Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Throne Room&lt;br /&gt;
| {{UnderworldMapLink|81}}&lt;br /&gt;
| Hyrule Castle Throne Room N &amp;lt;br /&amp;gt; Hyrule Castle Throne Room South Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Map Room&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|114}}&lt;br /&gt;
| Hyrule Dungeon Map Room Key Door S &amp;lt;br /&amp;gt; Hyrule Dungeon Map Room Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss&lt;br /&gt;
| Hyrule Dungeon North Abyss South Edge &amp;lt;br /&amp;gt; Hyrule Dungeon North Abyss Key Door N&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss Catwalk&lt;br /&gt;
| Hyrule Dungeon North Abyss Catwalk Edge &amp;lt;br /&amp;gt; Hyrule Dungeon North Abyss Catwalk Dropdown&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|130}}&lt;br /&gt;
| Hyrule Dungeon South Abyss North Edge &amp;lt;br /&amp;gt; Hyrule Dungeon South Abyss West Edge&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss Catwalk&lt;br /&gt;
| Hyrule Dungeon South Abyss Catwalk North Edge &amp;lt;br /&amp;gt; Hyrule Dungeon South Abyss Catwalk West Edge&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Guardroom&lt;br /&gt;
| {{UnderworldMapLink|129}}&lt;br /&gt;
| Hyrule Dungeon Guardroom Catwalk Edge &amp;lt;br /&amp;gt; Hyrule Dungeon Guardroom Abyss Edge &amp;lt;br /&amp;gt; Hyrule Dungeon Guardroom N&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory Main&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|113}}&lt;br /&gt;
| Hyrule Dungeon Armory S &amp;lt;br /&amp;gt; Hyrule Dungeon Armory Interior Key Door N &amp;lt;br /&amp;gt; Hyrule Dungeon Armory ES&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory Boomerang&lt;br /&gt;
| Hyrule Dungeon Armory Boomerang WS&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory North Branch&lt;br /&gt;
| Hyrule Dungeon Armory Interior Key Door S &amp;lt;br /&amp;gt; Hyrule Dungeon Armory Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Staircase&lt;br /&gt;
| {{UnderworldMapLink|112}}&lt;br /&gt;
| Hyrule Dungeon Staircase Up Stairs &amp;lt;br /&amp;gt; Hyrule Dungeon Staircase Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Cellblock&lt;br /&gt;
| {{UnderworldMapLink|128}}&lt;br /&gt;
| Hyrule Dungeon Cellblock Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Behind Tapestry&lt;br /&gt;
| {{UnderworldMapLink|65}}&lt;br /&gt;
| Sewers Behind Tapestry S &amp;lt;br /&amp;gt; Sewers Behind Tapestry Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rope Room&lt;br /&gt;
| {{UnderworldMapLink|66}}&lt;br /&gt;
| Sewers Rope Room Up Stairs &amp;lt;br /&amp;gt; Sewers Rope Room North Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Dark Cross&lt;br /&gt;
| {{UnderworldMapLink|50}}&lt;br /&gt;
| Sewers Dark Cross Key Door N &amp;lt;br /&amp;gt; Sewers Dark Cross South Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Water&lt;br /&gt;
| {{UnderworldMapLink|34}}&lt;br /&gt;
| Sewers Dark Cross Key Door S &amp;lt;br /&amp;gt; Sewers Water W&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Key Rat&lt;br /&gt;
| {{UnderworldMapLink|33}}&lt;br /&gt;
| Sewers Key Rat E &amp;lt;br /&amp;gt; Sewers Key Rat Key Door N&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rat Path&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|17}}&lt;br /&gt;
| Sewers Secret Room Key Door S &amp;lt;br /&amp;gt; Sewers Secret Room Push Block &amp;lt;br /&amp;gt; Sewers Rat Path WS &amp;lt;br /&amp;gt; Sewers Rat Path WN&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room Blocked Path&lt;br /&gt;
| Sewers Secret Room Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room&lt;br /&gt;
| Sewers Secret Room ES &amp;lt;br /&amp;gt; Sewers Secret Room EN&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Yet More Rats&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|2}}&lt;br /&gt;
| Sewers Pull Switch Down Stairs &amp;lt;br /&amp;gt; Sewers Yet More Rats S&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Pull Switch&lt;br /&gt;
| Sewers Pull Switch N &amp;lt;br /&amp;gt; Sewers Pull Switch S&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
| {{UnderworldMapLink|18}}&lt;br /&gt;
| Sanctuary Exit &amp;lt;br /&amp;gt; Sanctuary N&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Dungeon Locations/{{PAGENAME}}|{{PAGENAME}}}}&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=2246</id>
		<title>Hyrule Castle Escape</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=2246"/>
		<updated>2020-01-07T21:16:48Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Room List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = HC&lt;br /&gt;
| nickname  = Escape&lt;br /&gt;
| boss      = Ball &amp;amp; Chain Guard&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 3&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld but may still contain items required to beat your randomized configuration.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*[[Link's Uncle]]&lt;br /&gt;
*[[Secret Passage]]&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Map Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Boomerang Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Zelda's Cell}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Dark Cross}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Secret Room}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Lobby&lt;br /&gt;
| {{UnderworldMapLink|97}}&lt;br /&gt;
| Hyrule Castle Lobby W &amp;lt;br /&amp;gt; Hyrule Castle Lobby E &amp;lt;br /&amp;gt; Hyrule Castle Lobby WN &amp;lt;br /&amp;gt; Hyrule Castle Lobby North Stairs &amp;lt;br /&amp;gt; Hyrule Castle Exit (South)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Lobby&lt;br /&gt;
| {{UnderworldMapLink|96}}&lt;br /&gt;
| Hyrule Castle West Lobby E &amp;lt;br /&amp;gt; Hyrule Castle West Lobby N &amp;lt;br /&amp;gt; Hyrule Castle West Lobby EN &amp;lt;br /&amp;gt; Hyrule Castle Exit (West)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Lobby&lt;br /&gt;
| {{UnderworldMapLink|98}}&lt;br /&gt;
| Hyrule Castle East Lobby W &amp;lt;br /&amp;gt; Hyrule Castle East Lobby N &amp;lt;br /&amp;gt; Hyrule Castle East Lobby NW &amp;lt;br /&amp;gt; Hyrule Castle Exit (East)&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Hall&lt;br /&gt;
| {{UnderworldMapLink|82}}&lt;br /&gt;
| Hyrule Castle East Hall W &amp;lt;br /&amp;gt; Hyrule Castle East Hall S &amp;lt;br /&amp;gt; Hyrule Castle East Hall SW&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Hall&lt;br /&gt;
| {{UnderworldMapLink|80}}&lt;br /&gt;
| Hyrule Castle West Hall E &amp;lt;br /&amp;gt; Hyrule Castle West Hall S&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Back Hall&lt;br /&gt;
| {{UnderworldMapLink|1}}&lt;br /&gt;
| Hyrule Castle Back Hall E &amp;lt;br /&amp;gt; Hyrule Castle Back Hall W &amp;lt;br /&amp;gt; Hyrule Castle Back Hall Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Throne Room&lt;br /&gt;
| {{UnderworldMapLink|81}}&lt;br /&gt;
| Hyrule Castle Throne Room N &amp;lt;br /&amp;gt; Hyrule Castle Throne Room South Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Map Room&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|114}}&lt;br /&gt;
| Hyrule Dungeon Map Room Key Door S &amp;lt;br /&amp;gt; Hyrule Dungeon Map Room Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss&lt;br /&gt;
| Hyrule Dungeon North Abyss South Edge &amp;lt;br /&amp;gt; Hyrule Dungeon North Abyss Key Door N&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss Catwalk&lt;br /&gt;
| Hyrule Dungeon North Abyss Catwalk Edge &amp;lt;br /&amp;gt; Hyrule Dungeon North Abyss Catwalk Dropdown&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|130}}&lt;br /&gt;
| Hyrule Dungeon South Abyss North Edge &amp;lt;br /&amp;gt; Hyrule Dungeon South Abyss West Edge&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss Catwalk&lt;br /&gt;
| Hyrule Dungeon South Abyss Catwalk North Edge &amp;lt;br /&amp;gt; Hyrule Dungeon South Abyss Catwalk West Edge&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Guardroom&lt;br /&gt;
| {{UnderworldMapLink|129}}&lt;br /&gt;
| Hyrule Dungeon Guardroom Catwalk Edge &amp;lt;br /&amp;gt; Hyrule Dungeon Guardroom Abyss Edge &amp;lt;br /&amp;gt; Hyrule Dungeon Guardroom N&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory Main&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|113}}&lt;br /&gt;
| Hyrule Dungeon Armory S &amp;lt;br /&amp;gt; Hyrule Dungeon Armory Interior Key Door N &amp;lt;br /&amp;gt; Hyrule Dungeon Armory ES&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory Boomerang&lt;br /&gt;
| Hyrule Dungeon Armory Boomerang WS&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Armory North Branch&lt;br /&gt;
| Hyrule Dungeon Armory Interior Key Door S &amp;lt;br /&amp;gt; Hyrule Dungeon Armory Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Staircase&lt;br /&gt;
| {{UnderworldMapLink|112}}&lt;br /&gt;
| Hyrule Dungeon Staircase Up Stairs &amp;lt;br /&amp;gt; Hyrule Dungeon Staircase Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Cellblock&lt;br /&gt;
| {{UnderworldMapLink|128}}&lt;br /&gt;
| Hyrule Dungeon Cellblock Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Behind Tapestry&lt;br /&gt;
| {{UnderworldMapLink|65}}&lt;br /&gt;
| Sewers Behind Tapestry S &amp;lt;br /&amp;gt; Sewers Behind Tapestry Down Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rope Room&lt;br /&gt;
| {{UnderworldMapLink|66}}&lt;br /&gt;
| Sewers Rope Room Up Stairs &amp;lt;br /&amp;gt; Sewers Rope Room North Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Dark Cross&lt;br /&gt;
| {{UnderworldMapLink|50}}&lt;br /&gt;
| Sewers Dark Cross Key Door N &amp;lt;br /&amp;gt; Sewers Dark Cross South Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Water&lt;br /&gt;
| {{UnderworldMapLink|34}}&lt;br /&gt;
| Sewers Dark Cross Key Door S &amp;lt;br /&amp;gt; Sewers Water W&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Key Rat&lt;br /&gt;
| {{UnderworldMapLink|33}}&lt;br /&gt;
| Sewers Key Rat E &amp;lt;br /&amp;gt; Sewers Key Rat Key Door N&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rat Path&lt;br /&gt;
| rowspan = 3 | {{UnderworldMapLink|17}}&lt;br /&gt;
| Sewers Secret Room Key Door S &amp;lt;br /&amp;gt; Sewers Secret Room Push Block &amp;lt;br /&amp;gt; Sewers Rat Path WS &amp;lt;br /&amp;gt; Sewers Rat Path WN&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room Blocked Path&lt;br /&gt;
| Sewers Secret Room Up Stairs&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room&lt;br /&gt;
| Sewers Secret Room ES &amp;lt;br /&amp;gt; Sewers Secret Room EN&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Yet More Rats&lt;br /&gt;
| rowspan = 2 | {{UnderworldMapLink|2}}&lt;br /&gt;
| Sewers Pull Switch Down Stairs &amp;lt;br /&amp;gt; Sewers Yet More Rats S&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Pull Switch&lt;br /&gt;
| Sewers Pull Switch N &amp;lt;br /&amp;gt; Sewers Pull Switch S&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
| {{UnderworldMapLink|18}}&lt;br /&gt;
| Sanctuary Exit &amp;lt;br /&amp;gt; Sanctuary N&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1506</id>
		<title>Desert Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1506"/>
		<updated>2019-10-08T20:58:16Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| subzone   = Desert of Mystery&lt;br /&gt;
| abbr      = L2&lt;br /&gt;
| nickname  = DP&lt;br /&gt;
| boss      = Lanmolas&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 3&lt;br /&gt;
}}&lt;br /&gt;
The [[Desert Palace]] is located in the [[Desert of Mystery]]. It requires the [[Book of Mudora]] or [[Desert Palace Backdoor]] to access. A [[lift upgrade]] (or some fancy tricks using the [[Desert Palace Backdoor]]) is required to access the final section.&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Power Glove]] here. The boss are the [[Lanmolas]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Desert Main Lobby&lt;br /&gt;
| {{UnderworldMapLink|132}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert East Lobby&lt;br /&gt;
| {{UnderworldMapLink|13}}&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert East Wing&lt;br /&gt;
| {{UnderworldMapLink|117}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Compass Room&lt;br /&gt;
| {{UnderworldMapLink|133}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Cannonball&lt;br /&gt;
| {{UnderworldMapLink|117}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Arrow Pot Corner&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert North Hall&lt;br /&gt;
| {{UnderworldMapLink|116}}&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Map Room&lt;br /&gt;
| {{UnderworldMapLink|116}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sandworm Corner&lt;br /&gt;
| {{UnderworldMapLink|117}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Bonk Torch&lt;br /&gt;
| {{UnderworldMapLink|115}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Circle of Pots&lt;br /&gt;
| {{UnderworldMapLink|115}}&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Big Chest Room&lt;br /&gt;
| {{UnderworldMapLink|115}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Wing&lt;br /&gt;
| {{UnderworldMapLink|131}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Lobby&lt;br /&gt;
| {{UnderworldMapLink|132}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Back Lobby&lt;br /&gt;
| {{UnderworldMapLink|99}}&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Tiles 1&lt;br /&gt;
| {{UnderworldMapLink|99}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Bridge&lt;br /&gt;
| {{UnderworldMapLink|83}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Four Statues&lt;br /&gt;
| {{UnderworldMapLink|83}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Beamos Hall&lt;br /&gt;
| {{UnderworldMapLink|83}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Tiles 2&lt;br /&gt;
| {{UnderworldMapLink|67}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Wall Slide&lt;br /&gt;
| {{UnderworldMapLink|67}}&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Boss&lt;br /&gt;
| {{UnderworldMapLink|67}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1497</id>
		<title>Hyrule Castle Escape</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1497"/>
		<updated>2019-09-18T17:34:37Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Room List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = HC&lt;br /&gt;
| nickname  = Escape&lt;br /&gt;
| boss      = Ball &amp;amp; Chain Guard&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 3&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld but may still contain items required to beat your randomized configuration.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*[[Link's Uncle]]&lt;br /&gt;
*[[Secret Passage]]&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Map Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Boomerang Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Zelda's Cell}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Dark Cross}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Secret Room}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Back Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Throne Room&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Map Room&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Guardrails&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Doorguard&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Hyrule Dungeon Armory &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Boomerang Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell Entry&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Cellblock&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Behind Tapestry&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rope Room&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Dark Cross&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters West&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters East&lt;br /&gt;
| rowspan = 2 | Sewers Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rat Hallway&lt;br /&gt;
| rowspan = 2 | Sewers Drop Area&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Yet More Rats&lt;br /&gt;
| rowspan = 2 | Behind Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Pull Switch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1496</id>
		<title>Desert Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1496"/>
		<updated>2019-09-12T19:49:53Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| subzone   = Desert of Mystery&lt;br /&gt;
| abbr      = L2&lt;br /&gt;
| nickname  = DP&lt;br /&gt;
| boss      = Lanmolas&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 2&lt;br /&gt;
}}&lt;br /&gt;
The [[Desert Palace]] is located in the [[Desert of Mystery]]. It requires the [[Book of Mudora]] or [[Desert Palace Backdoor]] to access. A [[lift upgrade]] (or some fancy tricks using the [[Desert Palace Backdoor]]) is required to access the final section.&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Power Glove]] here. The boss are the [[Lanmolas]].&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Desert Main Lobby&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert East Lobby&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert East Wing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Compass Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Cannonball&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Arrow Pot Corner&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert North Hall&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Map Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sandworm Corner&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Bonk Torch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Circle of Pots&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Big Chest Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Wing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Lobby&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Back Lobby&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Tiles 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Bridge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Four Statues&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Beamos Hall&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Tiles 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Wall Slide&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Boss&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1495</id>
		<title>Desert Palace</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Desert_Palace&amp;diff=1495"/>
		<updated>2019-09-12T19:49:21Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| subzone   = Desert of Mystery&lt;br /&gt;
| abbr      = L2&lt;br /&gt;
| nickname  = DP&lt;br /&gt;
| boss      = Lanmolas&lt;br /&gt;
| locations = 6&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 0&lt;br /&gt;
| potkeys   = 2&lt;br /&gt;
}}&lt;br /&gt;
The [[Desert Palace]] is located in the [[Desert of Mystery]]. It requires the [[Book of Mudora]] or [[Desert Palace Backdoor]] to access. A [[lift upgrade]] (or some fancy tricks using the [[Desert Palace Backdoor]]) is required to access the final section.&lt;br /&gt;
&lt;br /&gt;
== Vanilla ==&lt;br /&gt;
You find the [[Power Glove]] here. The boss are the [[Lanmolas]].&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Desert Main Lobby&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert East Lobby&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert East Wing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Compass Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Cannonball&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Arrow Pot Corner&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert North Hall&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Map Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sandworm Corner&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Bonk Torch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Circle of Pots&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Big Chest Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Wing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert West Lobby&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Back Lobby&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Tiles 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Bridge&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Four Statues&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Beamos Hall&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Desert Tiles 2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Desert Wall Slide&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| Desert Boss&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1491</id>
		<title>Hyrule Castle Escape</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1491"/>
		<updated>2019-09-03T16:26:53Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: /* Room List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = HC&lt;br /&gt;
| nickname  = Escape&lt;br /&gt;
| boss      = Ball &amp;amp; Chain Guard&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 3&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld but may still contain items required to beat your randomized configuration.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*[[Link's Uncle]]&lt;br /&gt;
*[[Secret Passage]]&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Map Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Boomerang Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Zelda's Cell}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Dark Cross}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Secret Room}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Back Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Throne Room&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Keyguard&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Guardrails&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Doorguard&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Hyrule Dungeon Armory &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Boomerang Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell Entry&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Cellblock&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Behind Tapestry&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rope Room&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Dark Cross&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters West&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters East&lt;br /&gt;
| rowspan = 2 | Sewers Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rat Hallway&lt;br /&gt;
| rowspan = 2 | Sewers Drop Area&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Yet More Rats&lt;br /&gt;
| rowspan = 2 | Behind Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Pull Switch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
	<entry>
		<id>http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1490</id>
		<title>Hyrule Castle Escape</title>
		<link rel="alternate" type="text/html" href="http://alttp.mymm1.com/w/index.php?title=Hyrule_Castle_Escape&amp;diff=1490"/>
		<updated>2019-09-03T16:19:22Z</updated>

		<summary type="html">&lt;p&gt;Aerinon!6018: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox dungeon&lt;br /&gt;
| abbr      = HC&lt;br /&gt;
| nickname  = Escape&lt;br /&gt;
| boss      = Ball &amp;amp; Chain Guard&lt;br /&gt;
| bigkey    = 0&lt;br /&gt;
| compass   = 0&lt;br /&gt;
| locations = 8&lt;br /&gt;
| chestkeys = 1&lt;br /&gt;
| mobkeys   = 3&lt;br /&gt;
| potkeys   = 0&lt;br /&gt;
}}&lt;br /&gt;
The [[Hyrule Castle Escape]] is part of the beginning storyline where you pass by [[Link's Uncle]] and go rescue [[Princess Zelda]] from the basement dungeon. In [[Open State]] this is not required to access the rest of the overworld but may still contain items required to beat your randomized configuration.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
*[[Link's Uncle]]&lt;br /&gt;
*[[Secret Passage]]&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Map Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Boomerang Chest}}&lt;br /&gt;
*{{Dungeon Location|Hyrule Castle|Zelda's Cell}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Dark Cross}}&lt;br /&gt;
*{{Dungeon Location|Sewers|Secret Room}}&lt;br /&gt;
&lt;br /&gt;
== Room List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Room&lt;br /&gt;
! Supertile&lt;br /&gt;
! Doors&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Lobby&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle West Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle East Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Back Hall&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Castle Throne Room&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Keyguard&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon North Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon South Abyss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Guardrails&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Doorguard&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Hyrule Dungeon Armory &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Boomerang Guard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell Entry&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Stairwell&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Hyrule Dungeon Cellblock&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Behind Tapestry&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rope Room&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Dark Cross&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters West&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Waters East&lt;br /&gt;
| rowspan = 2 | Sewer Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Key Rat&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Rat Hallway&lt;br /&gt;
| rowspan = 2 | Sewers Drop Area&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Secret Room&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Yet More Rats&lt;br /&gt;
| rowspan = 2 | Behind Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sewers Pull Switch&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sanctuary&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ALttP Regions}}&lt;/div&gt;</summary>
		<author><name>Aerinon!6018</name></author>
	</entry>
</feed>