{"content":"","username":"mm1bot","avatar_url":"https://cdn.discordapp.com/attachments/452703566302281760/842349677156237352/ffaf00.png","tts":false,"embeds":[{"type":"rich","title":"Tech: canJumpIntoRespawningBlock - Quad-Game Crossover","url":"http://alttp.mymm1.com/holyimage/z1m1z3m3-canjumpintorespawningblock.html","description":"The ability to time a jump up into a respawning block so that Samus gets stuck in it and can jump up again.\nThe bottom of Samus' hitbox must be completely in the respawning block or she will fall out.\nBecause of this, it is typically required to aim down or morph to stay in the block.\n\nSee also: [Tech Page](https://maprando.com/logic/tech/canJumpIntoRespawningBlock 'https://maprando.com/logic/tech/canJumpIntoRespawningBlock')","color":16756480,"footer":{"text":"","icon_url":""},"thumbnail":{"url":"http://alttp.mymm1.com/holyimage/z1m1z3m3-canjumpintorespawningblock.gif"},"author":{"name":"MM1's Randomizer Resources","url":"http://alttp.mymm1.com"},"fields":[{"name":"Source","value":"http://alttp.mymm1.com/holyimage/z1m1z3m3-canjumpintorespawningblock.html"}]}]}