{"content":"","username":"mm1bot","avatar_url":"https://cdn.discordapp.com/attachments/452703566302281760/842349677156237352/ffaf00.png","tts":false,"embeds":[{"type":"rich","title":"Tech: canAwakenZebes","url":"http://alttp.mymm1.com/holyimage/smr-canawakenzebes.html","description":"Understanding game behavior related to how the planet is awakened.\nThe planet is awakened by unlocking any gray door locked by killing enemies in the room (not including bosses or minibosses).\nPit Room, Baby Kraid Room, Metal Pirates Room, and Plasma Room are the places where this can be done in the randomizer.\nAwakening the planet causes enemies to spawn in Parlor, Climb, Morph Ball Room, Construction Zone, and Blue Brinstar Energy Tank Room.\nIt also causes the item in the left side of Morph Ball Room and in The Final Missile to spawn.\nThe item and enemies in Pit Room do not spawn until entering with Morph and Missiles collected, regardless of whether the planet is awake.\nIf the quality-of-life option 'All items spawn from start' is enabled, as it is by default, then the items will already be spawned anyway, but awakening the planet can still matter because of its effects on enemies.\n\nSee also: [Tech Page](https://maprando.com/logic/tech/canAwakenZebes 'https://maprando.com/logic/tech/canAwakenZebes')","color":16756480,"footer":{"text":"","icon_url":""},"thumbnail":{"url":"http://alttp.mymm1.com/holyimage/smr-canawakenzebes.gif"},"author":{"name":"MM1's Randomizer Resources","url":"http://alttp.mymm1.com"},"fields":[{"name":"Source","value":"http://alttp.mymm1.com/holyimage/smr-canawakenzebes.html"}]}]}