{"component":{"type":17,"accent_color":16756480,"components":[{"type":9,"components":[{"type":10,"content":"**[MM1's Randomizer Resources](http://alttp.mymm1.com)**"},{"type":10,"content":"## **[Tech: canArtificialMorph - Super Metroid Item Randomizer](http://alttp.mymm1.com/holyimage/m3r-canartificialmorph.html)**\n\nAbility to obtain artificial morph with G-mode.\nFor low-energy G-mode setups, turn around after reserves finish filling but before knockback frames expire (a 4-frame window when entering G-mode with 4 reserve energy).\nFor high-energy (immobile) setups, instead turn around while taking knockback from the enemy that returns control to Samus (a 5-frame window)\nThis results in Samus entering a morph ball state without needing to have collected or equipped Morph.\n\nSee also: [Tech Page](https://maprando.com/logic/tech/canArtificialMorph)"}],"accessory":{"type":11,"media":{"url":"http://alttp.mymm1.com/holyimage/m3r-canartificialmorph.gif"}}}]}}