{"content":"","username":"mm1bot","avatar_url":"https://cdn.discordapp.com/attachments/452703566302281760/842349677156237352/ffaf00.png","tts":false,"embeds":[{"type":"rich","title":"Tech: canMoondance - Super Metroid Map Randomizer","url":"http://alttp.mymm1.com/holyimage/m3maprando-canmoondance.html","description":"The ability to perform moonfalls a substantial number of times (176) in a row in order to sink through a solid floor.\nMoondancing requires becoming partially trapped so that the moonfall ends in a crouch state where pressing forward returns Samus to a stand without losing the built up vertical speed.\nSamus can become trapped inside of solid tiles or frozen enemies for the purposes of moondancing.\nThis tech assumes the enemy can be frozen again without it being killed and without a frame perfect refreeze.\nThe moondance speed value setup area does not necessarily need to be the same as where the clip is performed.\nBut the speed will be reset if Samus falls, jumps, stands up with the Up button, or takes damage.\nIn some situations it is important to stop one moonfall before clipping into the floor, at 175 moonfalls.\nThe solid floor can be many tiles below Samus in which case it may also be necessary to change Samus' hitbox while falling.\nAfter 175 moonfalls, Samus' stored vertical speed is $FFE6.F400, while after 176, it is $FFE6.D800.\n\nSee also: [Tech Page](https://maprando.com/logic/tech/canMoondance 'https://maprando.com/logic/tech/canMoondance')","color":16756480,"footer":{"text":"","icon_url":""},"thumbnail":{"url":"http://alttp.mymm1.com/holyimage/m3maprando-canmoondance.gif"},"author":{"name":"MM1's Randomizer Resources","url":"http://alttp.mymm1.com"},"fields":[{"name":"Source","value":"http://alttp.mymm1.com/holyimage/m3maprando-canmoondance.html"}]}]}