{"z1m1z3m3":[{"title":"Don't Use ZSNES","slug":"zsnes","url":"http:\/\/alttp.mymm1.com\/emulator\/zsnescrashed-thumb.png","desc":"ZSNES sucks. \u003Ca href=\"http:\/\/alttp.mymm1.com\/emulator\/\"\u003EGit a gud emulator\u003C\/a\u003E.","idx":1},{"title":"Game File CRC","slug":"crc","aliases":["crc32","rom"],"url":"http:\/\/alttp.mymm1.com\/game\/crc\/?game=z1m1z3m3","desc":"Follow the clues, gumshoe.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003E$holy gamedump\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-permalink.html\"\u003E$holy permalink\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003E$holy verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":["gamedump","permalink","verifier"],"filext":"gif","idx":2},{"title":"Permalink Finder","slug":"permalink","aliases":["perma"],"url":"http:\/\/alttp.mymm1.com\/game\/checkcrc\/?game=z1m1z3m3","desc":"If you are looking to access the spoiler log for an already-randomized game, grab the permalink here.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","idx":3},{"title":"Game File Verifier","slug":"verify","aliases":["verifier"],"url":"http:\/\/alttp.mymm1.com\/game\/checkcrc\/?game=z1m1z3m3","desc":"Verify that your base game files are correct.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003E$holy gamedump\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-permalink.html\"\u003E$holy permalink\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":["gamedump","permalink"],"mode":"redirect","idx":4},{"title":"RomPatcher.js","slug":"patcher","url":"https:\/\/www.marcrobledo.com\/RomPatcher.js\/","desc":"Apply a patch: Creator Mode: Off.\u003Cbr \/\u003ECreate a patch: Creator Mode: On; 'Original ROM' should be the vanilla game file; 'Modified ROM' should be your randomized game file. BPS usually results in the smallest output file.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","idx":5},{"title":"Holy Image Debug Menu","slug":"debug","url":"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3","aliases":["help"],"mode":"redirect","idx":6,"desc":" "},{"title":"Game Dump","slug":"gamedump","aliases":["gamedumper","dumpgame","dump","dumper","cartdump","cartdumper","dumpcart","cartridgedump","cartridgedumper","dumpcartridge"],"url":"https:\/\/snescentral.com\/\/pcblist\/\/pcb_scans\/\/SHVC-1J3M-20-pcb-front.jpg","desc":"Use a backup utility to dump the contents of your legally-owned game cartridge for use in the Randomizer.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-retrode2.html\"\u003ERetrode 2\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-supernt.html\"\u003ESuper NT\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Retrode 2","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-retrode2.html"},{"name":"Super NT","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-supernt.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":7},{"title":"Game Dump: Classic 2 Magic","slug":"classic2magic","aliases":["c2m"],"url":"https:\/\/linustechtips.com\/uploads\/monthly_2018_08\/C2M.jpg.01aed9cff7372cdf645eabfbdf202b45.jpg","desc":"Use the Classic 2 Magic to dump the game data of your legally-owned SNES game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":8},{"title":"Game Dump: SuperNT","slug":"supernt","aliases":["analognt","analoguent"],"url":"https:\/\/www.analogue.co\/super-nt","desc":"Use the Super NT to dump the game data of your legally-owned SNES game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"mode":"redirect","idx":9},{"title":"Game Dump: Retrode 2","slug":"retrode2","aliases":["retrode","initrode"],"desc":"Use the Retrode 2 to dump the game data of your legally-owned SNES or Genesis game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"mode":"redirect","idx":10},{"title":"The choices are Link's and Link's alone!","slug":"z3r-olmec","desc":"Searching 3322EFFC can yield many results. The \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-info.html\"\u003Eintended destination\u003C\/a\u003E can yield some metadata about the game.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-olmec.html","mode":"redirect","idx":11},{"title":"Zelda no Densetsu: Kamigami no Triforce Info Page","slug":"z3r-info","aliases":["z3r-gamedumper","z3r-dumpgame","z3r-dump","z3r-dumper","z3r-cartdump","z3r-cartdumper","z3r-dumpcart","z3r-cartridgedump","z3r-cartridgedumper","z3r-dumpcartridge"],"desc":"Searching 3322EFFC can yield \u003Ca href=\"http:\/\/superfamicom.org\/info\/zelda-no-densetsu-kamigami-no-triforce\"\u003Ethis metadata about the game\u003C\/a\u003E. Anything else you find is up to you. \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-olmec.html\"\u003EThe choice is yours and yours alone\u003C\/a\u003E.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-info.html","idx":12},{"title":"Game Dump","slug":"gamedump","aliases":["gamedumper","dumpgame","dump","dumper","cartdump","cartdumper","dumpcart","cartridgedump","cartridgedumper","dumpcartridge"],"url":"https:\/\/snescentral.com\/pcblist\/pcb_scans\/SHVC-1J3M-20-pcb-front.jpg","desc":"Use a backup utility to dump the contents of your legally-owned game cartridge for use in the Randomizer.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":13},{"title":"Game Dump","slug":"gamedump","aliases":["gamedumper","dumpgame","dump","dumper","cartdump","cartdumper","dumpcart","cartridgedump","cartridgedumper","dumpcartridge"],"url":"https:\/\/snescentral.com\/\/pcblist\/\/pcb_scans\/\/SHVC-1J3M-20-pcb-front.jpg","desc":"Use a backup utility to dump the contents of your legally-owned game cartridge for use in the Randomizer.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-retrode2.html\"\u003ERetrode 2\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-supernt.html\"\u003ESuper NT\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Retrode 2","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-retrode2.html"},{"name":"Super NT","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-supernt.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":14},{"title":"Game Dump: Classic 2 Magic","slug":"classic2magic","aliases":["c2m"],"url":"https:\/\/linustechtips.com\/uploads\/monthly_2018_08\/C2M.jpg.01aed9cff7372cdf645eabfbdf202b45.jpg","desc":"Use the Classic 2 Magic to dump the game data of your legally-owned SNES game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":15},{"title":"Game Dump: SuperNT","slug":"supernt","aliases":["analognt","analoguent"],"url":"https:\/\/www.analogue.co\/super-nt","desc":"Use the Super NT to dump the game data of your legally-owned SNES game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"mode":"redirect","idx":16},{"title":"Game Dump: Retrode 2","slug":"retrode2","aliases":["retrode","initrode"],"desc":"Use the Retrode 2 to dump the game data of your legally-owned SNES or Genesis game cartridge.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html\"\u003EGame Dumper\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dumper","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-gamedump.html"},{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"mode":"redirect","idx":17},{"title":"The choices are Samus' and Samus' alone!","slug":"m3r-olmec","desc":"Searching D63ED5F8 can yield many results. The \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/m3r-info.html\"\u003Eintended destination\u003C\/a\u003E can yield some metadata about the game.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","url":"http:\/\/alttp.mymm1.com\/holyimage\/m3r-olmec.html","mode":"redirect","idx":18},{"title":"Super Metroid Info Page","slug":"m3r-info","aliases":["m3r-gamedumper","m3r-dumpgame","m3r-dump","m3r-dumper","m3r-cartdump","m3r-cartdumper","m3r-dumpcart","m3r-cartridgedump","m3r-cartridgedumper","m3r-dumpcartridge"],"desc":"Searching D63ED5F8 can yield \u003Ca href=\"http:\/\/superfamicom.org\/info\/super-metroid\"\u003Ethis metadata about the game\u003C\/a\u003E. Anything else you find is up to you. \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-olmec.html\"\u003EThe choice is yours and yours alone\u003C\/a\u003E.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","url":"http:\/\/alttp.mymm1.com\/holyimage\/m3r-info.html","idx":19},{"title":"Game Dump","slug":"gamedump","aliases":["gamedumper","dumpgame","dump","dumper","cartdump","cartdumper","dumpcart","cartridgedump","cartridgedumper","dumpcartridge"],"url":"https:\/\/snescentral.com\/pcblist\/pcb_scans\/SHVC-1J3M-20-pcb-front.jpg","desc":"Use a backup utility to dump the contents of your legally-owned game cartridge for use in the Randomizer.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html\"\u003EGame Dump Verifier\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z1m1z3m3\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Game Dump Verifier","url":"http:\/\/alttp.mymm1.com\/holyimage\/z1m1z3m3-verifier.html"}],"idx":20},{"idx":21,"title":"Link","slug":"link","url":"linkeyes.png","desc":" "},{"idx":22,"title":"Good Luck","slug":"goodluck","url":"images\/goodluck.jpg","desc":" "},{"idx":23,"title":"Holy Hand Grenade of Antioch","slug":"handgrenade","aliases":["handgrenadeofantioch"],"url":"https:\/\/montypython.fandom.com\/wiki\/Holy_Hand_Grenade_of_Antioch","mode":"redirect","desc":" "},{"idx":24,"title":"Holy Diver","slug":"diver","aliases":["holydiver"],"url":"https:\/\/www.youtube.com\/watch?v=EhGEGIBGLu8","mode":"redirect","desc":" "},{"title":"The choices are yours and yours alone!","slug":"olmec","desc":"Searching 3322EFFC can yield many results. The \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-info.html\"\u003Eintended destination\u003C\/a\u003E can yield some metadata about the game.","url":"http:\/\/alttp.mymm1.com\/holyimage\/images\/olmec.jpg","idx":11},{"title":"Zelda no Densetsu: Kamigami no Triforce Info Page","slug":"info","aliases":["metadata"],"desc":"Searching 3322EFFC can yield \u003Ca href=\"http:\/\/superfamicom.org\/info\/zelda-no-densetsu-kamigami-no-triforce\"\u003Ethis metadata about the game\u003C\/a\u003E. Anything else you find is up to you. \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-olmec.html\"\u003EThe choice is yours and yours alone\u003C\/a\u003E.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","url":"http:\/\/superfamicom.org\/info\/zelda-no-densetsu-kamigami-no-triforce","idx":12},{"title":"Leaked 'Official' Source Code","slug":"beta","aliases":["leak","leaked","leaksource","leakedsource","betasource"],"url":"https:\/\/cdn.discordapp.com\/emojis\/361181779471630336.png","desc":"The supposed 'leaked' source code of A Link to the Past is not going to be used or referenced in the main project. By extension, it is not to be used in any contributions to the project including but not limited to: randomizer patches, assembly patches, custom sprites, etc. See #community-rules for further details.","idx":13},{"title":"Downloadable Clients","slug":"client","aliases":["download","downloads","gui","clients"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Client","mode":"redirect","desc":"There are several ways to play. Some players want a downloadable solution. These are not always up-to-date nor always compatible with the main site.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":14},{"title":"Don't Use YY-CHR!","slug":"yychr","aliases":["spritesomething","alttpng","noyychr"],"url":"http:\/\/alttp.mymm1.com\/sprites\/yychrcrashed-thumb.png","desc":"YY-CHR is old & outdated and not well-suited for ALttP custom player sprites.\u003Cbr \/\u003EPlease use the \u003Ca href=\"http:\/\/github.com\/spannerisms\/ALttPNG\/releases\"\u003EALttPNG Suite\u003C\/a\u003E or \u003Ca href=\"https:\/\/artheau.github.io\/SpriteSomething\"\u003ESpriteSomething\u003C\/a\u003E instead.","idx":15},{"title":"Digital Millennium Copyright Act\/DMCA","slug":"dmca","url":"https:\/\/cdn.discordapp.com\/emojis\/361181779471630336.png","desc":"ALttPR is not presently in danger of being taken down by DMCA or Cease & Desist threats.\u003Cbr \/\u003ENo original game code is transmitted via the website. The patching system gives code that has been invented from scratch by our team and community. The data of the game file that you provide only lives inside your web browser on your device.\u003Cbr \/\u003EPlease rest assured that all is being done to ensure that the content from the website safe and legal.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/en.wikipedia.org\/wiki\/Lewis_Galoob_Toys,_Inc._v._Nintendo_of_America,_Inc.\"\u003EGaloob vs Nintendo\u003C\/a\u003E, \u003Ca href=\"https:\/\/en.wikipedia.org\/wiki\/Sega_v._Accolade\"\u003EAccolade vs Sega\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Galoob vs Nintendo","url":"https:\/\/en.wikipedia.org\/wiki\/Lewis_Galoob_Toys,_Inc._v._Nintendo_of_America,_Inc."},{"name":"Accolade vs Sega","url":"https:\/\/en.wikipedia.org\/wiki\/Sega_v._Accolade"}],"idx":16},{"title":"The Rando Development Philosophy on Vanilla","slug":"philosophy","aliases":["randovanilla"],"url":"https:\/\/spannerisms.github.io\/vanilla","desc":"An essay on why stuff that happens because of vanilla code is or is not fixed or modified.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","credit":"kan","mode":"redirect","idx":17},{"title":"ROM 'Code'","slug":"code","aliases":["romcode","racecode","racingcode"],"url":"http:\/\/alttp.mymm1.com\/code\/29MQ56YEMD.png","desc":"The purpose of the 'Code' is to make sure, at a visual glance, on the File Select screen, before official Time Start, that everyone in a race setting is in fact running the same configuration and you don't get someone disqualified because they're running a different seed. The 'Code' on the file select screen is not designed to protect against collisions. There can be two seeds with the same code. It's unlikely that two racers in a single race will get two different game files with the same code.","idx":18},{"title":"Link Sprite Palette Block","slug":"linkpalette","aliases":["paletteblocklink","linkpaletteblock","paletteblock","palettelink"],"url":"images\/z3r\/linkpalette.png","desc":"Link Sprite Sheet Palette Block description.","credit":"PlaguedOne","idx":19},{"title":"Link Sprite Mail\/Bunny","slug":"bunnypalette","aliases":["bunnypaletteblock","paletteblockbunny","palettebunny"],"url":"https:\/\/discordapp.com\/channels\/307860211333595146\/364871890185224193\/603079991546347521","desc":"Link Sprite Sheet Palette Block and how it manages the Bunny palette.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","idx":20},{"title":"Link Sprite Zap Palette","slug":"zappalette","aliases":["palettezap"],"url":"zappalette.png","desc":"Link Sprite Sheet Palettes, specific inclusion of Zap Palette.","credit":"kan","idx":21},{"title":"Link Sprite Sheet","slug":"linksheet","url":"https:\/\/miketrethewey.github.io\/SpriteSomething-collections\/snes\/zelda3\/link\/sheets\/001.link.1.png","idx":22,"desc":" "},{"title":"Seeking assistance with source code for Z3-style & M3-style de\/compression algorithm","slug":"decompression","aliases":["recompression","compression","3bpp","onceagain"],"url":"images\/z3r\/decompression.jpg","idx":23,"desc":" "},{"title":"100%; 216\/216","slug":"fullclear","aliases":["216checks","216check","allchecks"],"url":"https:\/\/cdn.discordapp.com\/emojis\/361181779471630336.png","desc":"In 100% Inventory & Beatable Accessibilities you're not guaranteed to be able to reach 100% Locations. If you want to guarantee being able to reach 100% Locations, choose 100% Locations.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-keylocks.html\"\u003E$holy keylocks\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":["keylocks"],"idx":24},{"title":"Festive Randomizer","slug":"festive","aliases":["christmas","festives","halloween","spring","easter"],"url":"images\/z3r\/festive.png","desc":"Festive Randomizers are meant to be a treat. They aren't guaranteed to exist during each season. The development of Festive Randomizers are usually done within a small group of developers and are announced shortly before release and usually last about a week after the intended event. Watch #announcements for release information!","idx":25},{"title":"Purple Squares","slug":"festivekeese","aliases":["keese","festivebats","bats","purplesquare","purplesquares"],"url":"https:\/\/youtu.be\/9Vmwsg8Eabo?t=159","mode":"redirect","desc":"The Halloween Festive Randomizers tend to mess with the imagery of many enemies. It's not a bug, it's a feature. If Synack had a dollar for every time someone asked if it was a bug, they would have a lot of dollars.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":26},{"title":"Boss Damage Table","slug":"damagetable","aliases":["dmgtable"],"url":"http:\/\/alttp.mymm1.com\/dmgtable.php","mode":"redirect","idx":27,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Damage Table (full)","slug":"damagetablefull","aliases":["dmgtablefull"],"url":"https:\/\/spannerisms.github.io\/alldamage","mode":"redirect","idx":28,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"SD2SNES\/FXPAK PRO In-game Hooks","slug":"hooks","aliases":["sd2sneshooks","fxpakhooks","fxpakprohooks","sd2sneshook","fxpakhook","fxpakprohook"],"credit":"kan","url":"images\/z3r\/disablehooks.png","desc":"The \"in-game hooks\" feature on the SD2SNES\/FXPAK PRO is known to cause issues, particularly with vanilla major glitches. If you experience frequent unexplained crashes while glitching, check that this setting is disabled and see if that fixes your issues.","idx":29},{"title":"Archery Game Solution","slug":"archery","aliases":["archerygame","arrowgame"],"credit":"Michael Kunze","url":"images\/z3r\/archerygame.png","desc":"Spend $20, Win $124\/game for 3 games totalling $372 in winnings for a net of $312 gained; leave and re-enter to reset sweet spot.","idx":30},{"title":"Maze Race Solution","slug":"mazerace","aliases":["maze","race"],"url":"mazerace.png","idx":31,"desc":" "},{"title":"Bombs Acquisition","slug":"bombs","aliases":["bomb","bombacquisition","bombsacquisition","bombinquisition","bombsinquisition"],"url":"https:\/\/i.imgur.com\/ai75Rbq.png","desc":"See this \u003Ca href=\"http:\/\/alttp.mymm1.com\/wiki\/Bomb_Farming\"\u003Ewiki article\u003C\/a\u003E for more.","idx":32},{"title":"Rupee Acquisition","slug":"rupees","aliases":["rupee","rupeeacquisition","rupeesacquisition","rupeeinquisition","rupeesinquisition"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Rupee_Farming","mode":"redirect","idx":33,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Rupee Pull","slug":"rupeepull","aliases":["treepull"],"url":"images\/z3r\/rupeepull.png","desc":"See this \u003Ca href=\"http:\/\/alttp.mymm1.com\/wiki\/Rupee_Pull\"\u003Ewiki article\u003C\/a\u003E for more.","idx":34},{"title":"Fish Prize","slug":"fishprize","aliases":["fish"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Fish_Prize","mode":"redirect","idx":35,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Crab Prize","slug":"crabprize","aliases":["crab"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Crab_Prize","mode":"redirect","idx":36,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Toppo Prize","slug":"toppoprize","aliases":["toppo"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Toppo_Prize","mode":"redirect","idx":37,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Back of Sewers","slug":"backsewer","aliases":["backsewers","sewerback","sewersback","backdoorsewer","backdoorsewers","sewerbackdoor","sewersbackdoor"],"url":"backsewer.png","desc":"Missed Early Sewers? Got a Glove? You're set. Grab 3 chests behind a \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-bombables.html\"\u003Ebombable wall\u003C\/a\u003E.","idx":38},{"title":"Dark Room Navigation","slug":"darkrooms","aliases":["dark","darkroom","darknav"],"url":"http:\/\/alttp.mymm1.com\/images\/darkrooms","mode":"redirect","desc":"Dark Room Navigation Maps\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":39},{"title":"Save & Quit for Travel","slug":"savequit","aliases":["spawn","spawnpoint","spawns","spawnpoints","sandq","sq"],"url":"savenquit.png","desc":"You may need to use Save & Quit (Select menu) to travel back to start to progress.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/wiki\/Save_%26_Quit\"\u003ESave & Quit\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/wiki\/Spawn_Point\"\u003ESpawn Points\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Save & Quit","url":"http:\/\/alttp.mymm1.com\/wiki\/Save_%26_Quit"},{"name":"Spawn Points","url":"http:\/\/alttp.mymm1.com\/wiki\/Spawn_Point"}],"idx":40},{"title":"Advanced Item Placement","slug":"advancedlamp","aliases":["advancelamp","advancedfirerod","advancefirerod","advancedtorches","advancetorches","torches","twotorches"],"url":"advanceditemplacement.gif","desc":"Advanced Item Placement can expect navigation of \u003Ca href=\"http:\/\/alttp.mymm1.com\/images\/darkrooms\"\u003EDark Rooms\u003C\/a\u003E (\u003Ca href=\"https:\/\/cdn.discordapp.com\/attachments\/307863292192489473\/430775423270518796\/Dark_Rooms.png\"\u003Ealternate image\u003C\/a\u003E, \u003Ca href=\"https:\/\/maplequeensaku.weebly.com\/news\/a-link-to-the-past-randomizer-dark-room-maps-guide\"\u003ESaku's Guide\u003C\/a\u003E) by lighting torches with the Fire Rod instead of relying on the light cone from the Lamp.\u003Cbr \/\u003EThese rooms specfically include:\u003Cbr \/\u003EHyrule Castle Escape (Dark Cross; one chest (in World States other than Standard)\u003Cbr \/\u003EBack of Escape (3 chests))\u003Cbr \/\u003EEastern Palace (room with two green Eyegores; one holding a key)\u003Cbr \/\u003EPalace of Darkness (Dark Basement; two chests).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/images\/darkrooms\"\u003EDark Room Navigation\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-garagedoor.html\"\u003EHyrule Castle Garage Door\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Dark Room Navigation","url":"http:\/\/alttp.mymm1.com\/images\/darkrooms"},{"name":"Hyrule Castle Garage Door","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-garagedoor.html"}],"idx":41},{"title":"Hyrule Castle Garage Door","slug":"garagedoor","aliases":["nolamp","lightcone","nolightcone","nolight","mantle","pushmantle","mantleopen","mantel","pushmantel","mantelopen"],"url":"garagedoor.png","desc":"Standard: Rescue Zelda, Push Mantel, Free Escape Light Cone.\u003Cbr \/\u003EOpen: Zelda Rescued, Mantel Open, No Escape Light Cone unless Lamp.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/images\/darkrooms\"\u003EDark Room Navigation\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-advancedlamp.html\"\u003EAdvanced Item Placement\u003C\/a\u003E, \u003Ca href=\"https:\/\/www.twitch.tv\/katdevsgames\/clip\/TolerantSuspiciousPoxBCWarrior\"\u003EALL HAIL THE HYRULE CASTLE GARAGE DOOR. (High volume warning.)\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Dark Room Navigation","url":"http:\/\/alttp.mymm1.com\/images\/darkrooms"},{"name":"Advanced Item Placement","url":"http:\/\/alttp.mymm1.com\/holyimage\/z3r-advancedlamp.html"},{"name":"ALL HAIL THE HYRULE CASTLE GARAGE DOOR. (High volume warning.)","url":"https:\/\/www.twitch.tv\/katdevsgames\/clip\/TolerantSuspiciousPoxBCWarrior"}],"idx":42},{"title":"Invisible Floor Navigation","slug":"invisofloors","aliases":["inviso","invisible","invisiblefloors","invisofloor","invisiblefloor"],"url":"http:\/\/alttp.mymm1.com\/images\/invisofloors","mode":"redirect","desc":"Invisible Floor Navigation Maps\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":43},{"title":"Fake Flipper Fix Reversion","slug":"fff","aliases":["ffff","fffff","ffffff","fffffff","ffffffff","fffffffff","ffffffffff","fffffffffff","ffffffffffff","fffffffffffff","ffffffffffffff","fffffffffffffff","ffffffffffffffff"],"url":"https:\/\/static.wikia.nocookie.net\/zelda_gamepedia_en\/images\/5\/5d\/Link_Swim.png","desc":"As of v31.0.11, the Fake Flippers InstaKill code was reverted in favor of behavior closer to vanilla. As a compromise, bad Fake Flipper returns that land off-screen will freeze Link in place, forcing you to Save & Quit. This is to prevent uncareful movement that could result in a hardlock, costing players their progress.\u003Cbr \/\u003E\u003Cbr \/\u003EGetting hit in the Fake Flippers state will attempt to put Link back where he jumped from. If this location is on another screen, Link's coordinates will be invalid, so you should immediately Save & Quit. In some cases this is preceded by a long pause, but it will always resolve, so do not reset your console.","credit":"kan","idx":44},{"title":"Quadrant Glitch","slug":"quadrantglitch","aliases":["quad","quadglitch","quadrant"],"url":"https:\/\/alttp-wiki.net\/index.php\/Quadrant_Glitch","mode":"redirect","idx":45,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Whirlpools","slug":"whirlpools","aliases":["whirl","whirls","pool","pools","whirlpool"],"url":"pools.png","desc":"There are several sets of whirlpools in Hyrule. One set in particular is useful in getting to Zora's Waterfall with Flippers but no lift upgrade. See more \u003Ca href=\"http:\/\/alttp.mymm1.com\/wiki\/Whirlpool\"\u003Eon this wiki\u003C\/a\u003E.","idx":46},{"title":"Spoiler Log","desc":"Remember, dawg... always generate a spoiler lawg! Race ROMs should only be generated in race settings, and even then, it's usually handled by a bot anyway.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-permalink.html\"\u003E$holy permalink\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","slug":"spoiler","aliases":["racerom"],"see-also":["permalink"],"url":"images\/spoiler.png","idx":47},{"title":"Haven't played in 20 years!","desc":"Don't start out with insane options if you're new. \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-vanilla.html\"\u003EConsider Playing Vanilla Before Rando\u003C\/a\u003E.","slug":"hellmode","aliases":["nologic","hell","hellseed","hellmodeseed","nightmare","nightmareseed","crosskeys","crosskeysseed","mysteryseed","criscross","criscrossseed","chaos","chaosseed"],"url":"images\/hellmode.png","idx":48},{"title":"Have you tried murdering the wizard?","slug":"wizardmurder","aliases":["agahnim","murderwizard","wizard","rngpls"],"url":"images\/z3r\/wizmurder.png","desc":"Defeating Agahnim in the Hyrule Castle Tower may be your initial cross-world access. Don't fret getting an \"Aga Seed\"! It's not all that bad, is actually relatively common, and with \u003Ca href=\"z3r-practicehack.html\"\u003Epractice\u003C\/a\u003E will only take a few minutes of your time.","credit":"otherTom","idx":49},{"title":"Have you tried murdering the pig?","slug":"pigmurder","aliases":["ganon","murderpig","pig"],"url":"pigmurder.png","desc":"Mmm, bacon.","credit":"otherTom's inspiration","idx":50},{"title":"Death Mountain Traversal","slug":"deathmountain","aliases":["dmtraversal"],"url":"dmtraversal.png","desc":"You can get to East Death Mountain via two ways.\u003Cbr \/\u003EAcross the top using the Magic Mirror and Hammer.\u003Cbr \/\u003EAcross the bottom using the Hookshot.\u003Cbr \/\u003EOnce getting there, you can use the Titan's Mitts to access a Dark World warptile.","idx":51},{"title":"Paradox Cave","slug":"paradoxcave","aliases":["paradox"],"url":"images\/z3r\/paradoxcave.png","desc":"Everything you know is wrong, black is white, up is down and short is long.","credit":"kan","idx":52},{"title":"Cave 45","slug":"cave45","url":"http:\/\/ian-albert.com\/games\/legend_of_zelda_a_link_to_the_past_maps\/cave-045.png","desc":"Cave 45 is located south of the Haunted Grove where you can dig up the Flute Spot. You must start in the Dark World (south of Stumpy) and use the Mirror to return to the Light World to access this ledge. Inverted World State has lowered this ledge.","idx":53},{"title":"Pyramid to Dark World North","slug":"pyramidescape","url":"images\/z3r\/pyramidescape.png","desc":"Flippers: Take the water.\u003Cbr \/\u003EHammer or Glove, take the road.\u003Cbr \/\u003EUse the Hookshot to get through!","idx":54},{"title":"Dark Graveyard to King's Tomb & Graveyard Ledge","slug":"darkgraveyard","url":"darkgraveyard.png","desc":"You can walk through the Dark Graveyard without any special equipment.","idx":55},{"title":"Dark Kakariko Portal","slug":"darkkakportal","aliases":["darkkakariko","kakportal"],"url":"thieveshammerportal.png","desc":"You can approach from the south with Titan's Mitts.\u003Cbr \/\u003EYou can approach from the north with Hammer.\u003Cbr \/\u003EYou need Pearl to leave.","idx":56},{"title":"Bumper Cave Traversal","slug":"hooklessbumper","aliases":["bumper","bumpercave","nohookshot"],"url":"http:\/\/alttp.mymm1.com\/w\/images\/e\/e8\/Bumper_Cave_-_Walking_around_Gap.gif","desc":"You can pass through Bumper Cave without the Hookshot by hugging the wall and walking through the skullpots.","idx":57},{"title":"Palace of Darkness: Dark Maze","slug":"poddarkmaze","aliases":["darkmaze"],"url":"images\/z3r\/z3r-poddarkmaze.png","desc":"Pathways through the Dark Maze in Palace of Darkness with movements that will assist traversal in the dark.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/images\/darkrooms\"\u003EDark Room Navigation\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"Dark Room Navigation","url":"http:\/\/alttp.mymm1.com\/images\/darkrooms"}],"idx":58},{"title":"Ice Palace: Stairs","slug":"icestairs","aliases":["ipstairs","icestair","ipstair"],"url":"icestairs.gif","desc":"These stairs can be tricky because of the ice physics. Little known fact: You can swing your sword to assist with traversing the ice as it will push you in the direction of your swing.","idx":59},{"title":"Ganon's Tower as Bunny","slug":"gtbunny","url":"images\/z3r\/z3r-gtbunny.png","desc":"You can enter Ganon's Tower as a Bunny in Entrance Randomizer, or if canOneFrameClipOW is expected via Dungeon Revive or OWYBA.","credit":"Edos","idx":60},{"title":"Ganon's Tower: Pathways","slug":"ganonstower","aliases":["gt","randoroom","randomizerroom"],"url":"images\/z3r\/z3r-ganonstower.png","desc":"Red: Left side.\u003Cbr \/\u003EBlue: Right side.\u003Cbr \/\u003EPurple: Both sides.\u003Cbr \/\u003EPink: Left side, not required for getting to the center.","idx":61},{"title":"Ganon's Tower: Keys for Ascent","slug":"gtkeys","aliases":["gtascent","gtgauntlet","gtgauntletkeys"],"url":"images\/z3r\/gauntlet.jpg","desc":"Remember to take at least one key with you when ascending the tower! Two for good measure!","credit":"Malmo","idx":62},{"title":"Master Sword\/Silverless Ganon","slug":"silverlessganon","aliases":["msganon"],"url":"https:\/\/randoguide.com\/silverless-ganon\/","desc":"To damage Ganon with the Master Sword, you must use Sword Spins. To damage Ganon without Silver Arrows, you must damage him as he is teleporting. This is a very small window, maximize effectiveness by using Sword Spins, regardless of sword level.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","idx":63},{"title":"Forgotten Forest","slug":"forgottenforest","mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Forgotten_Forest","desc":"Located west of Hyrule Castle and east of Kakariko Village.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":64},{"title":"Enemizer IS jank!","slug":"jank","aliases":["enemizerjank"],"url":"images\/z3r\/enemizerjank.png","desc":"Enemizer \u003Ci\u003Eis\u003C\/i\u003E jank, but it's still pretty awesome!","idx":65},{"title":"Stuck","slug":"stuck","aliases":["softlock","hardlock"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Stuck","desc":"Are you sure you're stuck?\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":66},{"title":"Entity Maps","slug":"entitymaps","aliases":["entities"],"url":"images\/z3r\/lwentities.png","desc":"Entities available on the overworld: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimages\/images\/z3r\/lwentities.png\"\u003ELight World\u003C\/a\u003E, \u003Ca href=\"https:\/\/cdn.discordapp.com\/attachments\/195826874847330304\/680043764290551808\/DWwithstuff.png\"\u003EDark World\u003C\/a\u003E.","idx":67},{"title":"Warp Tiles (Dollar Store version)","slug":"warptilesdiscount","url":"warptilesdiscount.png","credit":"Mikan","desc":"Descriptions of inventory\/events required to use the warp tiles to travel between worlds.","idx":68},{"title":"Warp Tiles (Game Icons version)","slug":"warptilesicons","aliases":["warptiles"],"url":"https:\/\/i.imgur.com\/6W3CEwU.png","credit":"MidnightWonko","desc":"Descriptions of inventory\/events required to use the warp tiles to travel between worlds.","idx":69},{"title":"Thieves' Maiden, no Glove","slug":"maiden","aliases":["thievesmaiden"],"url":"thievesmaiden.png","idx":70,"desc":" "},{"title":"Item Screen\/Y-Items","slug":"itemscreen","aliases":["noshovel","noflute","nomushroom","nomush","nopowder","inventoryscreen","inventory","items","yitems"],"url":"http:\/\/alttp.mymm1.com\/itemscreen\/new\/output.gif","desc":"Press Y to switch between items that share a slot in your inventory. \u003Ca href=\"http:\/\/alttp.mymm1.com\/itemscreen\"\u003EDetails\u003C\/a\u003E.","idx":71},{"title":"Sidequest Summary","slug":"sidequest","aliases":["sidequests"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Sidequest","idx":72,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Turtle Rock Entrance Peg Randomization","slug":"trpegs","aliases":["turtlerockpegs","pegrando","pegsrando","trpeg","turtlerockpeg"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/trpegs.html","idx":73,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Overworld Transition Randomization","slug":"overworldrandomizer","aliases":["owrandomizer","owrando","overworldrando"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/trpegs.html","idx":74,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Batman","slug":"batman","url":"http:\/\/alttp.mymm1.com\/batman.png","desc":"\u003Ca href=\"http:\/\/alttp.mymm1.com\/batman.html\"\u003EHoly Image Batman!\u003C\/a\u003E","idx":75},{"title":"Play Vanilla before Rando","slug":"vanilla","url":"images\/vanilla.png","idx":76,"desc":" "},{"title":"ALttP can't Walk & Breathe at the Same Time","slug":"walkbreathe","aliases":["walkandbreathe"],"url":"walkbreathe.png","idx":77,"desc":" "},{"title":"Big Key Chest != Big Chest","slug":"bigkeychest","aliases":["bigkey","bigchest"],"url":"bigkeychest.png","desc":"The Big Key Chest is the chest that normally houses the Big Key in Vanilla.\u003Cbr \/\u003EThe Big Chest is the chest that is locked by the Big Key.","idx":78},{"title":"Door Rando Map","slug":"doorrando","aliases":["randodoors"],"url":"doorrando.png","desc":"Huge map of door connections in dungeons.","credit":"codemann8","idx":79},{"title":"Door Rando Chibi Maps","slug":"chibimaps","aliases":["chibimap"],"url":"images\/z3r\/MiniALTTPR-doors.png","desc":"Chibified Dungeon Maps for door connections in dungeons.","credit":"prdwong","idx":80},{"title":"Dungeon Maps","slug":"dungeonmaps","url":"images\/z3r\/alttpdmap.png","desc":"A smooshed-together representation of the in-game dungeon maps for easier-visualization about how they all fit together spacially if they were in real space.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"images\/z3r\/alttpdmap.png\"\u003EWith Chests\/Locked Doors\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":[{"name":"With Chests\/Locked Doors","url":"images\/z3r\/alttpdmap.png"}],"credit":"MogWaltz","idx":81},{"title":"Enemy Prize Packs","slug":"prizepacks","aliases":["prizepack"],"url":"https:\/\/alttp-wiki.net\/index.php\/Enemy_prize_packs","mode":"redirect","idx":82,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Interactive EG Map","slug":"eg","aliases":["egmap","egmaps"],"url":"https:\/\/tloz.breitzeit.de\/alttp\/j1.0","mode":"redirect","idx":83,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"EG1 Map","slug":"eg1","aliases":["eg1map","egmap1"],"desc":"See also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-egmap.html\"\u003EInteractive EG Map\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-eg2.html\"\u003EEG2 Map\u003C\/a\u003E","url":"https:\/\/tloz.breitzeit.de\/images\/maps\/j1.0\/dungeon\/fourth.png","idx":84},{"title":"EG2 Map","slug":"eg2","aliases":["eg2map","egmap2"],"desc":"See also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-egmap.html\"\u003EInteractive EG Map\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-eg1.html\"\u003EEG1 Map\u003C\/a\u003E","url":"https:\/\/alttp-wiki.net\/images\/6\/60\/EG2_map.png","idx":85},{"title":"Bombable Walls","slug":"bombable","aliases":["bombables","bombablewall","bombablewalls"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Special:WhatLinksHere\/Bombable_wall","idx":86,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Bonkable Locations","slug":"bonkable","aliases":["bonkables","bonkablewall","bonkablewalls"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Special:WhatLinksHere\/Bonk","idx":87,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Spawnable Locations","slug":"spawnable","aliases":["spawnables","spawnablechest","spawnablechests"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Spawnable_Chests","idx":88,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"NPC Item Locations","slug":"npcitems","mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Special:WhatLinksHere\/NPC","idx":89,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"title":"Keylock Possibilities","slug":"keylock","aliases":["keylocks"],"mode":"redirect","desc":"Not all keys are guaranteed to be accessible.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/z3r-fullclear.html\"\u003E$holy fullclear\u003C\/a\u003E, \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","see-also":["fullclear"],"url":"http:\/\/alttp.mymm1.com\/wiki\/Keylock","idx":90},{"title":"Don't Make Me Load the Practice Hack","slug":"practicehack","aliases":["prachack"],"url":"z3r-practicehack.gif","desc":"\u003Ca href=\"https:\/\/spannerisms.github.io\/lttphack\/\"\u003EGet the Practice Hack\u003C\/a\u003E","idx":91},{"title":"Duck of Doom","slug":"duckofdoom","aliases":["duck"],"url":"duckdoom.png","desc":"You know better than to pick up a duck in a dungeon!\u003Cbr \/\u003EThe \"Chicken Clip\" can result in Link holding a phantom item that he can't put down, resulting in your inability to leave the room or the house.","idx":92},{"title":"okay","slug":"okay","url":"okay.png","desc":"okay","idx":93},{"title":"Remembering the time I accidentally Ice Palace","slug":"accidentallyicepalace","aliases":["accidentice","accidentalice","accidentallyice","accidenticepalace","accidentalicepalace","iceaccident","icepalaceaccident"],"url":"images\/z3r\/z3r-accidentallyicepalace.png","desc":"Be sure to check whether or not you actually do need to Ice Palace, else you may just accidentally Ice Palace.","idx":94},{"title":"27 Swords","slug":"27swords","aliases":["27sword"],"url":"images\/z3r\/z3r-27swords.png","desc":"TFW 27 swords.","idx":95},{"title":"Emulator Layers","slug":"layers","mode":"redirect","desc":"If you're missing imagery\/graphics, these may be the cause.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","url":"http:\/\/alttp.mymm1.com\/emulator\/layers\/","idx":96},{"title":"BOING!","slug":"boing","url":"https:\/\/objects-us-east-1.dream.io\/secrettoeverybody\/images\/boinghookshot.png","desc":"BOING BOING BOING! \u003Ca href=\"http:\/\/secrettoeverybody.com\/boinghookshot\"\u003EIt's a Secret to Everybody!\u003C\/a\u003E","idx":97},{"title":"Link and the Links AU","slug":"linksau","mode":"redirect","url":"https:\/\/lightsintheskye.tumblr.com\/tagged\/link%20and%20the%20links%20au","desc":"A comic by Naomi Skye that showcases many of the different incarnations of Link and how they would interact if they lived together.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E","idx":98},{"title":"MSU-1 Tracks","slug":"msutracks","aliases":["msu","msu1","msu1tracks"],"mode":"redirect","url":"http:\/\/alttp.mymm1.com\/wiki\/Soundtrack","idx":99,"desc":" \u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=z3r\"\u003EIndex Listing\u003C\/a\u003E"},{"idx":100,"title":"Bad Zelda Pun","desc":"Toppo is a\u003Cbr \/\u003E\ntotal pothead.\u003Cbr \/\u003E\n\u003Cbr \/\u003E\nHe hates it\u003Cbr \/\u003E\nwhen you take\u003Cbr \/\u003E\naway his grass","slug":"badzeldapun","url":"https:\/\/cdn.discordapp.com\/emojis\/308307707830599690.png"},{"title":"The choices are yours and yours alone!","slug":"olmec","desc":"Searching D63ED5F8 can yield many results. The \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/m3r-info.html\"\u003Eintended destination\u003C\/a\u003E can yield some metadata about the game.","url":"http:\/\/alttp.mymm1.com\/holyimage\/images\/olmec.jpg","idx":11},{"title":"Have you tried murdering the brain?","slug":"brainmurder","aliases":["motherbrain","mb","mbrain","brain","murdermotherbrain","murdermb","murdermbrain","murderbrain"],"url":"brainmurder.png","desc":"Mmm, lobotomy.","credit":"otherTom's inspiration","idx":13},{"title":"Samus Sprite Palette Block","slug":"samuspalette","aliases":["paletteblocksamus","samuspaletteblock","paletteblock","palettesamus"],"url":"https:\/\/github.com\/Artheau\/SpriteSomething\/wiki\/Making-a-Samus-Palette","desc":"Samus Sprite Palette Block description.\u003Cbr \/\u003EFirst three rows are suit colors.\u003Cbr \/\u003ERow 4 is Death Palette.\u003Cbr \/\u003ERow 5 is Crystal Flash palette.\u003Cbr \/\u003ERow 6 is File Select.\u003Cbr \/\u003ERow 7 has X-Ray Visor & Ship colors.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","mode":"redirect","idx":14},{"title":"Samus Sprite Sheet","slug":"samussheet","url":"https:\/\/miketrethewey.github.io\/SpriteSomething-collections\/snes\/metroid3\/samus\/sheets\/001.samus.1.png","idx":15,"desc":" "},{"title":"Samus Status Screen Paper Doll","slug":"paperdoll","aliases":["statusscreen","status","inventory","inventoryscreen","itemscreen"],"url":"images\/smr\/Super_Metroid_Status_Doll_Purple.png","desc":"Diagram of the Status Screen and how the tiles are arranged and used.","credit":"The Bestest Milly","idx":16},{"title":"Samus Sprite: T-shirt Cannon Edition","slug":"tshirtcannon","aliases":["tshirt"],"url":"images\/smr\/tshirtcannon.png","desc":"Vanilla storage of Samus' sprite in Super Metroid.","idx":17},{"title":"Keysanity Doors","slug":"keysanity","aliases":["keydoor","keydoors"],"url":"images\/smr\/Door_Screens.png","desc":"Keysanity Door Locations on Zebes","credit":"TarThoron","idx":18},{"title":"Destroy @Shaktool","slug":"destroyshaktool","aliases":["nukeshaktool","killshaktool","destroyshakky","nukeshakky","killshakky"],"url":"images\/smr\/destroyshak.png","desc":"Curious of who all is going to destroy me.","idx":20},{"title":"@Shaktool pings random people","slug":"pingshaktool","aliases":["pingshakky","shaktoolping","shakkyping"],"url":"images\/smr\/shakpings.png","desc":"Help! How do you ping random people?","idx":21},{"desc":"Executing a strat that requires waiting or doing the same thing over and over again for a substantial amount of time, potentially more than 1.5 minutes, even with good execution.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBePatient\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBePatient","slug":"canbepatient","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBePatient.gif","idx":22},{"desc":"Executing a strat that requires waiting or doing the same thing over and over again for a long time, potentially more than 3 minutes, even with good execution.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBeVeryPatient\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBeVeryPatient","slug":"canbeverypatient","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBeVeryPatient.gif","idx":23},{"desc":"Executing a strat that requires waiting or doing the same thing over and over again for a very long time, potentially more than 6 minutes, even with good execution.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBeExtremelyPatient\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBeExtremelyPatient","slug":"canbeextremelypatient","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBeExtremelyPatient.gif","idx":24},{"desc":"Executing a strat that has a reasonable chance to fail due to random elements such as enemy drops.\u003Cbr \/\u003EThis is used where failure is unforgiving and may result in a death or a slow process to reattempt.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBeLucky\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBeLucky","slug":"canbelucky","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBeLucky.gif","idx":25},{"desc":"Executing a strat that has a high chance to fail due to random elements such as enemy drops.\u003Cbr \/\u003EThis is used where failure is unforgiving and may result in a death or slow process to reattempt.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBeVeryLucky\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBeVeryLucky","slug":"canbeverylucky","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBeVeryLucky.gif","idx":26},{"desc":"The ability to know which room is coming next and use that information to enter the room in a specific way.\u003Cbr \/\u003EThis could be achieved from remembering which rooms Samus has been to, using the map to figure out which room is coming next, etc.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPrepareForNextRoom\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPrepareForNextRoom","slug":"canpreparefornextroom","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPrepareForNextRoom.gif","idx":27},{"desc":"Navigating deep lava without lava immunity, or deep acid. This isn't required for entering shallow lava or acid in which Samus can easily jump out of.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSuitlessLavaDive\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSuitlessLavaDive","slug":"cansuitlesslavadive","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSuitlessLavaDive.gif","idx":28},{"desc":"Navigating heated rooms without immunity to heat damage.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHeatRun\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHeatRun","slug":"canheatrun","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHeatRun.gif","idx":29},{"desc":"Navigating underwater without Gravity.\u003Cbr \/\u003EThis is not required for falling down a submerged room or for simple underwater platforming, such as where missing a jump does not leave Samus stuck somewhere.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSuitlessMaridia\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSuitlessMaridia","slug":"cansuitlessmaridia","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSuitlessMaridia.gif","idx":30},{"desc":"Using two walls spaced 1 tile apart to climb upward underwater.\u003Cbr \/\u003ESamus will not be able to move away from the wall while wall jumping and so will be able to continuously gain height with fast jump presses.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSunkenTileWideWallClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSunkenTileWideWallClimb","slug":"cansunkentilewidewallclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSunkenTileWideWallClimb.gif","idx":31},{"desc":"Using the momentum from jumping through a doorway from normal to water physics.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrossRoomJumpIntoWater\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrossRoomJumpIntoWater","slug":"cancrossroomjumpintowater","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrossRoomJumpIntoWater.gif","idx":32},{"desc":"Using Space Jump to bounce along the water line. It can be used to escape the water with a wall jump, or to get onto low platforms just above the water level.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpaceJumpWaterBounce\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpaceJumpWaterBounce","slug":"canspacejumpwaterbounce","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpaceJumpWaterBounce.gif","idx":33},{"desc":"Using HiJump to escape the waterline during a Space Jump Water Bounce.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpaceJumpWaterEscape\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpaceJumpWaterEscape","slug":"canspacejumpwaterescape","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpaceJumpWaterEscape.gif","idx":34},{"desc":"Collecting equipment can make movement more difficult in certain situations.\u003Cbr \/\u003ESpeedbooster without HiJump will reduce Samus' jump height when running and turning Speedbooster off will enable her to jump normally while running.\u003Cbr \/\u003EDisabling HiJump will give more time to perform a mid-air morph.\u003Cbr \/\u003EDisabling Gravity will allow Samus to float farther in water, or jump slower for a mid-air morph.\u003Cbr \/\u003EBeams may need to be disabled to control how enemies are killed (i.e. Remove plasma for canUseFrozenEnemies, or remove ice to effeciently use heat room farm points).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDisableEquipment\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDisableEquipment","slug":"candisableequipment","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDisableEquipment.gif","idx":35},{"desc":"The ability to control Samus while under the effects of sand physics.\u003Cbr \/\u003EThis includes the ability to perform a clean jump from the top of sand,\u003Cbr \/\u003Eto platform while impeded by sandfalls, and to escape from a sand floor in water with Gravity.\u003Cbr \/\u003EThis also allows using a sandfall to escape a sand floor with HiJump, and using Bombs to escape a 1-tile deep sand pit,\u003Cbr \/\u003Eand to cross on top of sand with no items, by spin jumping from the surface and canceling spin before landing.\u003Cbr \/\u003EThis does not include simply falling through sand or touching a negligible sandfall or using Spring Ball to avoid interacting with the sand.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPlayInSand\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPlayInSand","slug":"canplayinsand","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPlayInSand.gif","idx":36},{"desc":"The ability to escape from the bottom of a sand pit in water without Gravity Suit.\u003Cbr \/\u003EThis means escaping 1-tile deep pits with a sandfall overtop without HiJump but with the help of the solid ledge or a frozen enemy.\u003Cbr \/\u003EThis also applies to escaping deeper sand pits with HiJump but no sandfall.\u003Cbr \/\u003EThis does not include deep sand pits with a sandfall or 1-tile sand pits with no sandfall.\u003Cbr \/\u003EThis is done by holding down and then crouch jumping to become unstuck, then transitioning to another action to ascend through the sand.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canEscapeSand\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canEscapeSand","slug":"canescapesand","url":"https:\/\/maprando.com\/static\/tech_gifs\/canEscapeSand.gif","idx":37},{"desc":"Breaking the sand line while exiting a sandfall at the same time can be used as a way to gain an irregular amount of height.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSandfallBounce\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSandfallBounce","slug":"cansandfallbounce","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSandfallBounce.gif","idx":38},{"desc":"Sit on the very edge of a sand pit that is flush with the ground and place a bomb.\u003Cbr \/\u003ETime walking into the sand so that Samus sinks slightly into the sand when the bomb explodes.\u003Cbr \/\u003EWhen the explosion propels Samus above the sand line, jump and aim down simulataneously to gain extra jump height.\u003Cbr \/\u003EJumping too early will likely sink into the sand while jumping late only does not gain the full jump height.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSandBombBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSandBombBoost","slug":"cansandbombboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSandBombBoost.gif","idx":39},{"desc":"Sink very slightly into a sand pit with an enemy nearby, close to the sand line.\u003Cbr \/\u003EJump while firing grapple and aim down as soon as Grapple hits the enemy.\u003Cbr \/\u003EThis will allow Samus to jump higher than with just a normal jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSandGrappleBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSandGrappleBoost","slug":"cansandgrappleboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSandGrappleBoost.gif","idx":40},{"desc":"The ability to manage reserve energy efficiently, including the following techniques:\u003Cbr \/\u003E1) Avoiding wasted energy from reserves overfilling into regular energy, either manually or automatically,\u003Cbr \/\u003E2) Preventing a double enemy hit by having only a small amount of reserve energy when auto refilling,\u003Cbr \/\u003E3) Manually refilling from reserves during a shinespark to prevent the spark from ending early due to low energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canManageReserves\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canManageReserves","slug":"canmanagereserves","url":"https:\/\/maprando.com\/static\/tech_gifs\/canManageReserves.gif","idx":41},{"desc":"The ability to pause in order to avoid death while reaching 0 Energy.\u003Cbr \/\u003EEnergy must be obtained before the unpause fade-in finishes, either by picking up an Energy drop or refilling with Reserve Energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPauseAbuse\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPauseAbuse","slug":"canpauseabuse","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPauseAbuse.gif","idx":42},{"desc":"The ability to pause abuse through fatal damage and then use the refill time of a Reserve Tank to take another damage boost.\u003Cbr \/\u003EThe timing of contact with the enemy, and the pause to enable Reserves are very precise because the amount of height gained is not much.\u003Cbr \/\u003EReserves must begin set to Manual and Samus' energy should reach zero with the next enemy hit.\u003Cbr \/\u003EReturning from the pause screen with Reserves on auto will instantly trigger a refill followed by a second enemy hit.\u003Cbr \/\u003EThen the screen will remain dark until another pause occurs.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canReserveDoubleDamageBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canReserveDoubleDamageBoost","slug":"canreservedoubledamageboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canReserveDoubleDamageBoost.gif","idx":43},{"desc":"The ability to use Reserves to manually refill to an exact value.\u003Cbr \/\u003ETo refill by one, select the Reserve Tank and press up on the same frame (right or down can instead be used if Samus has items in those locations).\u003Cbr \/\u003ETo do this again without unpausing is requires a down and up input on consecutive frames, which is unreasonable.\u003Cbr \/\u003EAlternatively, if Samus has items on the right column, pressing down and right on consecutive frames works.\u003Cbr \/\u003EThis can be useful for getting exact Reserve Energy for setting up G-Mode, or to pause abuse multiple times with minimal Energy loss.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseReserveRefill\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseReserveRefill","slug":"canprecisereserverefill","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseReserveRefill.gif","idx":44},{"desc":"The ability to aim down to reduce Samus' hitbox to reach higher ledges. Commonly paired with a Crouch Jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDownGrab\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDownGrab","slug":"candowngrab","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDownGrab.gif","idx":45},{"desc":"Holding the direction buttons down and then also backwards in order to move forwards, while in the correct falling state.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDownBack\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDownBack","slug":"candownback","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDownBack.gif","idx":46},{"desc":"Holding the angle up or angle down buttons when no directional inputs are held will completely stop Samus in place.\u003Cbr \/\u003EThis is used to enter elevators instantly, but can also be used to avoid being carried into some rooms by momentum.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canStopOnADime\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canStopOnADime","slug":"canstoponadime","url":"https:\/\/maprando.com\/static\/tech_gifs\/canStopOnADime.gif","idx":47},{"desc":"This is an option that can be turned on in the special setting mode after selecting a save file. It is required for some tech.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMoonwalk\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMoonwalk","slug":"canmoonwalk","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMoonwalk.gif","idx":48},{"desc":"Jumping off a ledge while moonwalking to fall with an uncapped speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMoonfall\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMoonfall","slug":"canmoonfall","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMoonfall.gif","idx":49},{"desc":"The ability to perform moonfalls a substantial number of times (176) in a row in order to sink through a solid floor.\u003Cbr \/\u003EMoondancing requires becoming partially trapped so that the moonfall ends in a crouch state where pressing forward returns Samus to a stand without losing the built up vertical speed.\u003Cbr \/\u003ESamus can become trapped inside of solid tiles or frozen enemies for the purposes of moondancing.\u003Cbr \/\u003EThis tech assumes the enemy can be frozen again without it being killed and without a frame perfect refreeze.\u003Cbr \/\u003EThe moondance speed value setup area does not necessarily need to be the same as where the clip is performed.\u003Cbr \/\u003EBut the speed will be reset if Samus falls, jumps, stands up with the Up button, or takes damage.\u003Cbr \/\u003EIn some situations it is important to stop one moonfall before clipping into the floor, at 175 moonfalls.\u003Cbr \/\u003EThe solid floor can be many tiles below Samus in which case it may also be necessary to change Samus' hitbox while falling.\u003Cbr \/\u003EAfter 175 moonfalls, Samus' stored vertical speed is $FFE6.F400, while after 176, it is $FFE6.D800.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMoondance\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMoondance","slug":"canmoondance","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMoondance.gif","idx":50},{"desc":"Continue the moondance an additional 146 times to clip an additional tile into the floor when clipping.\u003Cbr \/\u003EEvery moonfall will clip Samus 1 tile into the ground and Grapple must be used to return to a standing position.\u003Cbr \/\u003EA frozen enemy will need to be repositioned to a lower height at the point when Samus begins clipping into the floor with every moonfall.\u003Cbr \/\u003EThe final clip may involve clipping into a floor, and from there moonfall clipping again to sink through a total of up to 4 solid tiles.\u003Cbr \/\u003EAfter 145 additional moonfalls, Samus' stored vertical speed is $FFD6.FC00, while after 146, it is $FFD6.E000.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canExtendedMoondance\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canExtendedMoondance","slug":"canextendedmoondance","url":"https:\/\/maprando.com\/static\/tech_gifs\/canExtendedMoondance.gif","idx":51},{"desc":"The ability to use two enemies spaced the appropriate vertical distance apart so that Samus can Moonfall and become 'trapped' between them.\u003Cbr \/\u003EThe uncapped fall speed will continue increasing while 'trapped'.\u003Cbr \/\u003EAfter enough time has passed, Samus can escape with enough fall speed to clip through a solid floor tile.\u003Cbr \/\u003EIt may be necessary to change Samus' hitbox while falling to clip through the solid tile.\u003Cbr \/\u003EThis is most commonly performed with the help of Ice Beam but can work with non damaging enemies such as snails.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canEnemyStuckMoonfall\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canEnemyStuckMoonfall","slug":"canenemystuckmoonfall","url":"https:\/\/maprando.com\/static\/tech_gifs\/canEnemyStuckMoonfall.gif","idx":52},{"desc":"The ability to fall with enough speed to clip through solid tiles without a normalized setup.\u003Cbr \/\u003EThis can be initiated with either a Moonfall or a Grapple bounce.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canFreeFallClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canFreeFallClip","slug":"canfreefallclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canFreeFallClip.gif","idx":53},{"desc":"Using unmorph as a way to reset fall speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canResetFallSpeed\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canResetFallSpeed","slug":"canresetfallspeed","url":"https:\/\/maprando.com\/static\/tech_gifs\/canResetFallSpeed.gif","idx":54},{"desc":"The ability to enter Morph Ball while in the air.\u003Cbr \/\u003EThis is only for simple variants where the vertical space and time in which Samus needs to morph is relatively unconstrained.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrivialMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrivialMidAirMorph","slug":"cantrivialmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrivialMidAirMorph.gif","idx":55},{"desc":"The ability to enter Morph Ball while in the air, where the vertical space or time in which Samus needs to morph is moderately constrained.\u003Cbr \/\u003EThere can be an expectation to Morph quickly as well, usually following a jump from the ground.\u003Cbr \/\u003EIn air physics this includes jumping and morphing in a 4 tile high space, into a morph tunnel that is not at the top of that space.\u003Cbr \/\u003EIn water physics this includes jumping and morphing in a 3 tile high space (Samus takes up 2.625 tiles when standing).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMidAirMorph","slug":"canmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMidAirMorph.gif","idx":56},{"desc":"The ability to mid-air morph immediately out of a wall jump.\u003Cbr \/\u003EAfter the wall jump, continue holding jump in order to only need to press down a single time to morph.\u003Cbr \/\u003EThis is typically used in places where the morph neededs to be done quickly in order to have relatively precise positioning.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWallJumpInstantMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWallJumpInstantMorph","slug":"canwalljumpinstantmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWallJumpInstantMorph.gif","idx":57},{"desc":"Getting up into a morph passage from a 3-tile-high space by mid-air morphing off of a wall jump. This is easier from an opposite wall.\u003Cbr \/\u003EAfter the wall jump, continue holding jump in order to only need to press down a single time to morph.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/can3HighWallMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: can3HighWallMidAirMorph","slug":"can3highwallmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/can3HighWallMidAirMorph.gif","idx":58},{"desc":"A mid-air morph that has to be done in a 4-tile-high space, into a morph tunnel at the top of the space.\u003Cbr \/\u003EIt's a lot more precise than with more room. Turn off HiJump before attempting this.\u003Cbr \/\u003EMost applications of this tech are in places where wall jump instant morphing is not possible.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/can4HighMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: can4HighMidAirMorph","slug":"can4highmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/can4HighMidAirMorph.gif","idx":59},{"desc":"Performing a mid-air morph exceptionally quickly or precisely.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canInsaneMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canInsaneMidAirMorph","slug":"caninsanemidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canInsaneMidAirMorph.gif","idx":60},{"desc":"Performing a tight mid-air morph with the help of an angle-crouch jump and\/or a pause buffer.\u003Cbr \/\u003EThis allows mid-air morphing in a 3-tile-high space in air physics, or a 2-tile-high space in water physics.\u003Cbr \/\u003E\"R\" refers to holding an angle button while jumping from a crouch,\u003Cbr \/\u003Eto negate the vertical boost that a crouch jump would otherwise give:\u003Cbr \/\u003E1) Hold down to crouch, and continue to hold down.\u003Cbr \/\u003E2) Additionally hold an angle button, either angle up or angle down.\u003Cbr \/\u003E3) While crouched and holding both down and angle, pause and jump just before the pause hits (similar to a gravity jump).\u003Cbr \/\u003E4) Release all inputs during the pause screen.\u003Cbr \/\u003E5) During the unpause black screen, press and hold jump and diagonal down-forward.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRJump","slug":"canrjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRJump.gif","idx":61},{"desc":"Performing the same input as a mockball, but in mid-air, in order to maintain forward momentum while morphing in mid-air.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLateralMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLateralMidAirMorph","slug":"canlateralmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLateralMidAirMorph.gif","idx":62},{"desc":"Using a lateral mid-air morph to bounce off a surface with Spring Ball while retaining previous momentum.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpringBallBounce\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpringBallBounce","slug":"canspringballbounce","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpringBallBounce.gif","idx":63},{"desc":"Performing spring ball bounces in tricky situations, such as precisely platforming while bouncing to keep blue speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickySpringBallBounce\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickySpringBallBounce","slug":"cantrickyspringballbounce","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickySpringBallBounce.gif","idx":64},{"desc":"While performing a stationary vertical jump and after the first down press, Morph with down and forward being pressed on the same frame (neither before the other).\u003Cbr \/\u003EDoing this immediately gives a noticable horizontal speed boost.\u003Cbr \/\u003EThis is most useful underwater where acceleration is slower.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canStationaryLateralMidAirMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canStationaryLateralMidAirMorph","slug":"canstationarylateralmidairmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canStationaryLateralMidAirMorph.gif","idx":65},{"desc":"Using Morph to retain momentum when transitioning to water physics.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBounceBall\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBounceBall","slug":"canbounceball","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBounceBall.gif","idx":66},{"desc":"Uses the uninteruptable frames of morphing or unmorphing in order to continue moving up after hitting a solid object above.\u003Cbr \/\u003EThis can be used to make it barely just past a ledge.\u003Cbr \/\u003EThe same technique can also be used to temporarily glide along a ceiling to extend a jump horizontally.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMomentumConservingMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMomentumConservingMorph","slug":"canmomentumconservingmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMomentumConservingMorph.gif","idx":67},{"desc":"Maintaining running speed while morphed, by holding jump and down (to crouch) during a lateral jump, then morphing as Samus hits the ground while holding jump and transition from holding down to holding forward.\u003Cbr \/\u003ESometimes referred to as a Machball.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMockball\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMockball","slug":"canmockball","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMockball.gif","idx":68},{"desc":"Maintain the SpeedBooster effect while rolling as a Morph Ball in order to destroy bomb blocks in Morph tunnels.\u003Cbr \/\u003EA Speedball involves performing a Mockball at faster speeds and additionally it will help to be able to perform short jumps to reduce the amount of space needed.\u003Cbr \/\u003EA Speedball can also be used with SpringBall as a way to jump with temporary blue state while maintaining Samus' momentum.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpeedball\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpeedball","slug":"canspeedball","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpeedball.gif","idx":69},{"desc":"Taking advantage of the smaller hitbox of spinjump and down-aim to squeeze through two-tile gaps.\u003Cbr \/\u003EAiming down while jumping into a two-tile gap will allow Samus to stand up.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTwoTileSqueeze\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTwoTileSqueeze","slug":"cantwotilesqueeze","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTwoTileSqueeze.gif","idx":70},{"desc":"Using a spinjump and down-aim to clip into a closing gate, allowing Samus to walk through the gate.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrouchGateClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrouchGateClip","slug":"cancrouchgateclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrouchGateClip.gif","idx":71},{"desc":"Moving along a 2-tile-high passage while standing up by repeatedly spin-jumping and then pressing down.\u003Cbr \/\u003EThe tech comes with softlock risks without Morph Ball or a way to wiggle to the right with canTurnaroundAimCancel\u003Cbr \/\u003EWith X-Ray, it may be easier to wiggle with canXRayTurnaround.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTunnelCrawl\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTunnelCrawl","slug":"cantunnelcrawl","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTunnelCrawl.gif","idx":72},{"desc":"Uses the uninteruptable frames of turning around in order to continue moving after hitting a solid object.\u003Cbr \/\u003EThis is easiest to see following a Gravity jump through a door transition.\u003Cbr \/\u003EDuring the transition, hold down and backwards to begin the turnaround action.\u003Cbr \/\u003EWater physics will delay the turnaround for long enough to continue past overhead ledges with upwards momentum intact.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBufferedMomentumConservingTurnaround\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBufferedMomentumConservingTurnaround","slug":"canbufferedmomentumconservingturnaround","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBufferedMomentumConservingTurnaround.gif","idx":73},{"desc":"Uses the uninteruptable frames of turning around in order to continue moving after hitting a solid object.\u003Cbr \/\u003ECan be used to make it through an opening door, or barely just past a ledge.\u003Cbr \/\u003EIt is often beneficial to be in a downward pose when hitting the ceiling, in order to shrink Samus' hitbox to delay contact.\u003Cbr \/\u003EThe difficulty is in judging the timing of the turnaround, predicting the ending position, and adjusting to movement speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMomentumConservingTurnaround\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMomentumConservingTurnaround","slug":"canmomentumconservingturnaround","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMomentumConservingTurnaround.gif","idx":74},{"desc":"Using a momentum conserving turnaround on a crumble block, an opening doorshell, or any other breaking block, to preserve Samus' momentum.\u003Cbr \/\u003EThis is often used when traversing with a shinecharge, or to quickly fall through a crumble block and jump back through it before it re-forms.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canQuickDrop\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canQuickDrop","slug":"canquickdrop","url":"https:\/\/maprando.com\/static\/tech_gifs\/canQuickDrop.gif","idx":75},{"desc":"Turning around quickly so as to manipulate game physics.\u003Cbr \/\u003EFor using Screw Attack to break blocks and to shrink Samus' hitbox following a wall jump,\u003Cbr \/\u003Eand for maneuvering sharply underwater.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMidairWiggle\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMidairWiggle","slug":"canmidairwiggle","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMidairWiggle.gif","idx":76},{"desc":"The ability to perform non-trivial movement while Samus is off-camera.\u003Cbr \/\u003EThis does not include movement where visual feedback is unimportant, such as simply falling down or holding a single direction.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canOffScreenMovement\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canOffScreenMovement","slug":"canoffscreenmovement","url":"https:\/\/maprando.com\/static\/tech_gifs\/canOffScreenMovement.gif","idx":77},{"desc":"The ability to fling Samus moderate distances by grappling onto attach points to build up momentum.\u003Cbr \/\u003EKnowing how to use Grapple also means knowing that the Grapple Beam can be used as a weapon to instantly kill certain enemies.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseGrapple\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseGrapple","slug":"canusegrapple","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseGrapple.gif","idx":78},{"desc":"The ability to precisely aim at grapple points while moving quickly, and precise control of Samus' speed and trajectory when releasing from a grapplable object.\u003Cbr \/\u003EcanPreciseGrapple can also be used to shoot Grapple Beam through single tile ceilings.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseGrapple\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseGrapple","slug":"canprecisegrapple","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseGrapple.gif","idx":79},{"desc":"Using Grapple to propel Samus upwards, then continuously morphing\/unmorphing\/jumping in mid-air to climb upwards.\u003Cbr \/\u003EShoot Grapple again when done climbing to end the effect of the Grapple Jump and regain control of Samus after the final jump.\u003Cbr \/\u003EThe window for morphing and jumping is much more lenient with HiJump.\u003Cbr \/\u003EThis is most often a series of crouch jumps, but it is possible to stand and spinjump on each Grapple Jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGrappleJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGrappleJump","slug":"cangrapplejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGrappleJump.gif","idx":80},{"desc":"The ability to set up a grapple jump in a precise way or in combination with other movements, including\u003Cbr \/\u003E1) Aiming a grapple fling with a precise angle,\u003Cbr \/\u003E2) Positioning using a mid-air turnaround or wiggle,\u003Cbr \/\u003E3) Performing actions between individual grapple jumps, such as arm pumping, shooting, or kago-ing an enemy,\u003Cbr \/\u003E4) Breaking a water line while grapple jumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseGrappleJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseGrappleJump","slug":"canprecisegrapplejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseGrappleJump.gif","idx":81},{"desc":"The ability to perform grapple jumps requiring complex or highly precise sequences of movement, including\u003Cbr \/\u003E1) Aiming a grapple fling with a highly precise angle.\u003Cbr \/\u003E2) Using turnarounds or wiggles in order to reach a precise position without normalization,\u003Cbr \/\u003E3) Moving greater horizontal distances using denser sequences of arm pumps, and\u003Cbr \/\u003E4) Morphing and unmorphing quickly in between other actions.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyGrappleJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyGrappleJump","slug":"cantrickygrapplejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyGrappleJump.gif","idx":82},{"desc":"Simultaneously use Grapple Beam to kill an enemy and detonate a bomb on Samus to gain the ability to jump for one frame.\u003Cbr \/\u003EBy jumping first and performing this trick in the air, Samus gets a second jump.\u003Cbr \/\u003EThis is most useful underwater to reach higher ledges.\u003Cbr \/\u003EThis trick is effectively double frame perfect and kills the enemy requiring either a room reset, or a respawning enemy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBombGrappleJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBombGrappleJump","slug":"canbombgrapplejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBombGrappleJump.gif","idx":83},{"desc":"Exiting a door transition while grappled, in order to initiate a teleport in the next room.\u003Cbr \/\u003EThe position to which Samus teleports corresponds to the position of the grapple block in the first room.\u003Cbr \/\u003EThe corresponding position in the destination room (counting tiles from the top-left corner of the room) must have a block to which Samus can remain grappled (e.g. a solid block would work but air would not);\u003Cbr \/\u003Eotherwise the teleport will not occur.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGrappleTeleport\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGrappleTeleport","slug":"cangrappleteleport","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGrappleTeleport.gif","idx":84},{"desc":"Using specific movements to escape horizontally after grapple teleporting inside a door shell or wall:\u003Cbr \/\u003E1) press up to retract Grapple, pulling Samus as far out of the wall or door as far as possible,\u003Cbr \/\u003E2) hold a directional input away from the door or wall,\u003Cbr \/\u003E3) release Grapple while continuing to hold away from the door or wall,\u003Cbr \/\u003E4) if X-Ray is available, crouch and X-Ray climb until high enough to walk out of the door or wall,\u003Cbr \/\u003E5) or if Morph is available, turnaround spin-jump (in either direction), then morph and roll out.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGrappleTeleportWallEscape\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGrappleTeleportWallEscape","slug":"cangrappleteleportwallescape","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGrappleTeleportWallEscape.gif","idx":85},{"desc":"Receiving a boost from a Bomb or Power Bomb while grappled, to enter a 'glitched grapple hanging' state.\u003Cbr \/\u003EAmong other things, this state gives a way to trigger a door transition while still grappled.\u003Cbr \/\u003EThe game may lag heavily in this state: if lag persists, it can sometimes be alleviated by changing the inputs held.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGrappleBombHang\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGrappleBombHang","slug":"cangrapplebombhang","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGrappleBombHang.gif","idx":86},{"desc":"Entering a 'glitched grapple hanging' using a precisely timed unmorph, without the use of Bombs or Power Bombs.\u003Cbr \/\u003EThe positioning required to make this work is very specific; normalized setups are described in individual strats.\u003Cbr \/\u003EIn every case, Grapple is used at the end of the unmorph animation (a 2-frame window) to get Samus stuck grappling in a standing position.\u003Cbr \/\u003EBy doing this while pressed against a Grapple block and grappling at the very top of it, Samus can get clipped inside a Grapple block by a pixel (or sometimes two, for a block on the left);\u003Cbr \/\u003EIn this case, Samus will remain standing after releasing Grapple;\u003Cbr \/\u003Ejumping (to force crouch) and firing an angled grapple shot will then result in glitched grapple hanging.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUnmorphGrappleHang\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUnmorphGrappleHang","slug":"canunmorphgrapplehang","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUnmorphGrappleHang.gif","idx":87},{"desc":"Entering a 'glitched grapple hanging' by using a well-positioned frozen enemy:\u003Cbr \/\u003EFreeze an enemy at a specific height, stand on it, then fire Grapple horizontally while walking toward a Grapple wall.\u003Cbr \/\u003EThe Grapple shot may either contact the Grapple block directly, or it may kill a second enemy.\u003Cbr \/\u003EEither way, if successful, Samus will get clipped slightly inside the wall.\u003Cbr \/\u003EFrom there, crouch or jump (to force crouch), then fire an angled grapple shot to obtain glitched grapple hanging.\u003Cbr \/\u003EJumping to force crouch will put Samus in a higher position, which in some positions can allow Samus to grapple to a higher block.\u003Cbr \/\u003EFor grappling to the left, Samus' vertical pixel position in hexadecimal must end in 0, 1, 2, 3, 4, 5, 6, 7, or F;\u003Cbr \/\u003Ethis corresponds to the bottom of Samus' hitbox being between 4 and 12 pixels above the bottom of the tile;\u003Cbr \/\u003Ein this case, aim to freeze the enemy so that its top aligns with the mid-point of the tile.\u003Cbr \/\u003EFor grappling to the right, Samus' vertical pixel position in hexadecimal must end in 2, 3, 4, 5, 6, or 7;\u003Cbr \/\u003Ethis corresponds to the bottom of Samus' hitbox being between 7 and 12 pixels above the bottom of the tile;\u003Cbr \/\u003Ein this case, aim to freeze the enemy so that its top is slightly above the mid-point of the tile.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canFrozenEnemyGrappleHang\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canFrozenEnemyGrappleHang","slug":"canfrozenenemygrapplehang","url":"https:\/\/maprando.com\/static\/tech_gifs\/canFrozenEnemyGrappleHang.gif","idx":88},{"desc":"Release Grapple while swinging with sufficient downward vertical momentum to exceed the fall speed cap,\u003Cbr \/\u003Ein order to allow Samus to continue gaining higher speed while falling.\u003Cbr \/\u003EWhile in this state Samus may morph and frame-perfectly equip or unequip Spring Ball\u003Cbr \/\u003Ein order to land while continuing to gain fall speed;\u003Cbr \/\u003EOnce Samus reaches a speed of 16, she will clip down through any number of solid tiles below,\u003Cbr \/\u003Ewith her fall speed resetting to zero once an air tile is reached.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSuperSink\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSuperSink","slug":"cansupersink","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSuperSink.gif","idx":89},{"desc":"The ability to use Morph to turn around without moving horizontally.\u003Cbr \/\u003EThis is typically used to back into a corner without Moonwalk.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMorphTurnaround\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMorphTurnaround","slug":"canmorphturnaround","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMorphTurnaround.gif","idx":90},{"desc":"The ability to crouch before jumping to reach higher ledges. Commonly paired with a down-grab or a mid-air Spring Ball jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrouchJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrouchJump","slug":"cancrouchjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrouchJump.gif","idx":91},{"desc":"The ability to buffer a jump by using the turnaround animation frames.\u003Cbr \/\u003EThis allows for an easier Spin Jump timing and works as a way jump far underwater without building up run speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTurnaroundSpinJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTurnaroundSpinJump","slug":"canturnaroundspinjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTurnaroundSpinJump.gif","idx":92},{"desc":"Positioning Samus at the very edge of a platform, facing away, then turning around and jumping to initiate the jump from a position that is off the platform (and slightly below it).\u003Cbr \/\u003ESometimes referred to as a corner jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canFlatleyJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canFlatleyJump","slug":"canflatleyjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canFlatleyJump.gif","idx":93},{"desc":"Turning off Gravity Suit right after the start of an underwater jump to achieve a much higher jump.\u003Cbr \/\u003ECan be performed in water, lava, or acid.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGravityJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGravityJump","slug":"cangravityjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGravityJump.gif","idx":94},{"desc":"Take damage to gain invulnerability frames so that Samus can run through enemies and on spike floors or wall jump from a spike wall.\u003Cbr \/\u003EEnemies and their projectiles provide 95 i-frames, while spikes and thorns provide 60.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseIFrames\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseIFrames","slug":"canuseiframes","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseIFrames.gif","idx":95},{"desc":"Spin jumping with no horizontal movement by quickly pressing and releasing forward and then immediately pressing jump (after stopping).\u003Cbr \/\u003EDoing this while holding run produces a spin jump with very low horizontal speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canStationarySpinJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canStationarySpinJump","slug":"canstationaryspinjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canStationarySpinJump.gif","idx":96},{"desc":"It is possible to use Spring Ball while mid-air, if Samus is still climbing upwards. This gives an additional jump, allowing her to go higher.\u003Cbr \/\u003EThis can be done by morphing in mid-air, then quickly turning on Spring Ball while still climbing upwards, and then jumping again.\u003Cbr \/\u003EThis is often done most easily by buffering the Spring Ball jump: while unpausing after turning on Spring Ball, press and hold jump starting anytime after the pause menu has finished fading out (i.e. while the screen is black).\u003Cbr \/\u003EThis is often combined with a crouch jump to gain a bit more height.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpringBallJumpMidAir\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpringBallJumpMidAir","slug":"canspringballjumpmidair","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpringBallJumpMidAir.gif","idx":97},{"desc":"A precise, mid-air spring ball jump. This includes those with a relatively tight pause, jump, and morph, in order to spring ball jump just above shallow water.\u003Cbr \/\u003EAnd those which require the jump input to be pressed near the peak of the jump, which cannot be done by buffering the jump out of the pause menu.\u003Cbr \/\u003ETo do this, pause as early as possible before jumping and morphing in order to have as much visibility as possible after equipping Spring Ball to time the second jump.\u003Cbr \/\u003EThis can also be used out of a Spring Wall or from a spin jump, in order to gain more horizontal distance before triggering the second jump.\u003Cbr \/\u003EThis, along with a crouch jump, is also needed in order to perform a maximum height spring ball jump.\u003Cbr \/\u003EMaximum height jumps primarily have underwater applications, as it enables Samus to barely make it up 7 tiles vertically.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickySpringBallJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickySpringBallJump","slug":"cantrickyspringballjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickySpringBallJump.gif","idx":98},{"desc":"A mid-air Spring Ball jump that starts with a wall jump to gain more height.\u003Cbr \/\u003EIt often benefits from the momentum change when equipping Spring Ball while morphed and moving horizontally after a WallJump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpringwall\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpringwall","slug":"canspringwall","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpringwall.gif","idx":99},{"desc":"Using a mid-air Spring Ball jump twice during a single jump to gain even more height.\u003Cbr \/\u003EThis consists of a tight variant of mid-air Spring Ball jump, then turning off Spring Ball, then a second mid-air Spring Ball jump all while still climbing upwards.\u003Cbr \/\u003EThis is typically used underwater with HiJump, but it is technically possible in lava without HiJump or to perform more than two Spring Ball jumps in acid.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDoubleSpringBallJumpMidAir\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDoubleSpringBallJumpMidAir","slug":"candoublespringballjumpmidair","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDoubleSpringBallJumpMidAir.gif","idx":100},{"desc":"Use the tiny amount of height gain from an underwater Bomb explosion to re-equip Spring Ball and perform a mid-air Spring Ball jump.\u003Cbr \/\u003EThis is most often used to get a second Spring Ball jump when underwater without Hi-Jump.\u003Cbr \/\u003EBombs are required since Power Bombs will prevent pausing.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUnderwaterBombIntoSpringBallJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUnderwaterBombIntoSpringBallJump","slug":"canunderwaterbombintospringballjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUnderwaterBombIntoSpringBallJump.gif","idx":101},{"desc":"The ability to gain extra distance merely by turning Springball on or off.\u003Cbr \/\u003EWhen equipping or unequipping Springball while Morphed, Samus' speed is reset.\u003Cbr \/\u003EIf rising (and not in liquid physics), the horizontal speed is set to full roll speed.\u003Cbr \/\u003EIf falling, the vertical speed is set to zero and horizontal speed is reset unless SpeedBooster is equipped.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpringFling\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpringFling","slug":"canspringfling","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpringFling.gif","idx":102},{"desc":"The ability to jump off of a crumble block while it crumbles.\u003Cbr \/\u003EA straight jump may employ the small amount of jump buffering the game offers, but a spinjump can only use the time before the crumble block breaks.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrumbleJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrumbleJump","slug":"cancrumblejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrumbleJump.gif","idx":103},{"desc":"Executing a jump that requires somewhat precise or unintuitive movement.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCarefulJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCarefulJump","slug":"cancarefuljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCarefulJump.gif","idx":104},{"desc":"Executing a jump that requires very precise timing.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyJump","slug":"cantrickyjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyJump.gif","idx":105},{"desc":"Executing a jump that requires extremely precise timing, in the vicinity of frame-perfect precision.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canInsaneJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canInsaneJump","slug":"caninsanejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canInsaneJump.gif","idx":106},{"desc":"A continuous wall jump (CWJ) consists of a wall jump without turning around.\u003Cbr \/\u003EIt can be done by spinjumping forward and then wall jump off a solid object to retain all forward momentum.\u003Cbr \/\u003EThe more speed Samus has, the smaller the frame window for the CWJ.\u003Cbr \/\u003EA slow CWJ uses a wall or ledge near the initial jump point, while a fast CWJ will wall jump using the opposite side of a more distant platform.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCWJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCWJ","slug":"cancwj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCWJ.gif","idx":107},{"desc":"Jump off walls, as taught by the Etecoons.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWalljump","slug":"canwalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWalljump.gif","idx":108},{"desc":"A wall jump that needs to be performed at a fairly precise spot in order to yield the desired result.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseWalljump","slug":"canprecisewalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseWalljump.gif","idx":109},{"desc":"A wall jump that is tricky to perform.\u003Cbr \/\u003EThis includes 'delayed wall jumps' in which Samus must move away as far from the wall as possible before wall jumping;\u003Cbr \/\u003Eit also includes cases in which Samus must dodge enemies or other obstacles while wall jumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyWalljump","slug":"cantrickywalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyWalljump.gif","idx":110},{"desc":"A wall jump with extreme precision, in the vicinity of pixel and frame perfect precision. These jumps are typically delayed wall jumps.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canInsaneWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canInsaneWalljump","slug":"caninsanewalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canInsaneWalljump.gif","idx":111},{"desc":"Climbing a wall with three or more consecutive wall jumps without a mistake.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canConsecutiveWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canConsecutiveWalljump","slug":"canconsecutivewalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canConsecutiveWalljump.gif","idx":112},{"desc":"Climbing a wall with consecutive wall jumps very quickly, e.g. for setting up a full halfie.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canFastWalljumpClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canFastWalljumpClimb","slug":"canfastwalljumpclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canFastWalljumpClimb.gif","idx":113},{"desc":"The ability to gain height by walljumping underwater against a single wall.\u003Cbr \/\u003EThe movement requires using the unintuitive behaviour of turning around in water in order to return Samus to a walljump position.\u003Cbr \/\u003EEach walljump provides very little height gain so they must be performed very quickly to make progress.\u003Cbr \/\u003EThis tech assumes Samus has HiJump and only expects gaining about 1 tile of height through consecutive walljumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUnderwaterWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUnderwaterWalljump \/ canWackyAssUnderwaterSingleWalljumpShit","slug":"canunderwaterwalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUnderwaterWalljump.gif","aliases":["canwackyassunderwatersinglewalljumpshit"],"idx":114},{"desc":"The ability to gain height by walljumping underwater against a single wall.\u003Cbr \/\u003EThis tech assumes Samus has HiJump and expects gaining more than 1 tile of height through consecutive walljumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLongUnderwaterWalljump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLongUnderwaterWalljump","slug":"canlongunderwaterwalljump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLongUnderwaterWalljump.gif","idx":115},{"desc":"The ability to underwater wall jump without HiJump between two walls that are two tiles apart.\u003Cbr \/\u003ETurn around before reaching the wall, then jump as early as possible to gain a small amount of height.\u003Cbr \/\u003EWith very precise execution, Samus will gain height very slowly.\u003Cbr \/\u003EThis requires Space Jump when breaking the water line.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBootless2WideUWJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBootless2WideUWJ","slug":"canbootless2wideuwj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBootless2WideUWJ.gif","idx":117},{"desc":"The ability to time a jump up into a respawning block so that Samus gets stuck in it and can jump up again.\u003Cbr \/\u003EThe bottom of Samus' hitbox must be completely in the respawning block or she will fall out.\u003Cbr \/\u003EBecause of this, it is typically required to aim down or morph to stay in the block.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canJumpIntoRespawningBlock\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canJumpIntoRespawningBlock","slug":"canjumpintorespawningblock","url":"https:\/\/maprando.com\/static\/tech_gifs\/canJumpIntoRespawningBlock.gif","idx":118},{"desc":"A tech that involves mid-air morphing to place a bomb or Power Bomb, then mid-air unmorphing to briefly hover above the bomb, in order to use the bomb blast to go just a bit higher than max jump height.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUnmorphBombBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUnmorphBombBoost","slug":"canunmorphbombboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUnmorphBombBoost.gif","idx":119},{"desc":"The ability to accurately place a bomb or Power Bomb in mid-air following a wall jump, then using that bomb explosion to propel Samus forward.\u003Cbr \/\u003EThere is a timing component where the bomb is placed while rising then hit while falling, and a momentum component for maximizing horizontal distance.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWallJumpBombBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWallJumpBombBoost","slug":"canwalljumpbombboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWallJumpBombBoost.gif","idx":120},{"desc":"Place a single bomb then move Samus to the side to be boosted horizontally from the explosion.\u003Cbr \/\u003EThis is typically used as a way to cross gaps or to reposition at the end of an IBJ.\u003Cbr \/\u003EPress forward while in the air to carry the momentum farther.\u003Cbr \/\u003ESince it only uses one bomb, it can be executed with a Power Bomb or a bomb.\u003Cbr \/\u003EIt is not assumed by this tech, but it is possible to move forward just before the explosion in order to gain more horizontal momentum.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBombHorizontally\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBombHorizontally","slug":"canbombhorizontally","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBombHorizontally.gif","idx":121},{"desc":"A Horizontal Bomb Jump (HBJ) uses three bombs to execute. Place a bomb to get boosted horizontally; place a second bomb immediately as Samus is propelled.\u003Cbr \/\u003EPlace a third bomb, mid-air, as far horizontally as possible while still being able to return and get propelled by the second and then third bombs.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHBJ","slug":"canhbj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHBJ.gif","idx":122},{"desc":"Infinite Bomb Jump (IBJ) uses consecutive bomb jumps to gain height indefinitely. To start and continue an IBJ, place a bomb as the previous one is exploding.\u003Cbr \/\u003EThe vertical speed with which Samus moves is controlled by how high or how low each bomb is placed relative to the previous one.\u003Cbr \/\u003EThe speed of the IBJ ranges from moving fairly fast with high bombs, to no movement or even losing height with low bomb placements.\u003Cbr \/\u003EThis tech alone only requires maintaining an IBJ for a vertical distance of approximately 11 tiles (the same distance as Samus can jump with HiJump),\u003Cbr \/\u003Ehowever, it may require doing this multiple times consecutively (i.e. if there is a ledge to land on mid-way).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canIBJ","slug":"canibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canIBJ.gif","idx":123},{"desc":"The ability to maintain an IBJ for any distance longer than approximately 11 tiles (the distance that Samus can jump with HiJump).\u003Cbr \/\u003ENote that without this tech, Samus may still require doing multiple consecutively short IBJs (i.e. if there is a ledge to land on mid-way).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLongIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLongIBJ","slug":"canlongibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLongIBJ.gif","idx":124},{"desc":"The ability to start an IBJ from a jump or a spring ball jump. It is most often used in strats that need Samus to IBJ up faster or to avoid something near the ground.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canJumpIntoIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canJumpIntoIBJ","slug":"canjumpintoibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canJumpIntoIBJ.gif","idx":125},{"desc":"The ability to break blocks above Samus while maintaining an ongoing IBJ without falling.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBombAboveIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBombAboveIBJ","slug":"canbombaboveibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBombAboveIBJ.gif","idx":126},{"desc":"The ability to IBJ at the ceiling and place bombs at a steady rhythm while slowly moving horizontally.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCeilingBombJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCeilingBombJump","slug":"canceilingbombjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCeilingBombJump.gif","idx":127},{"desc":"The ability to ceiling bomb jump over a distance of two screens or more.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLongCeilingBombJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLongCeilingBombJump","slug":"canlongceilingbombjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLongCeilingBombJump.gif","idx":128},{"desc":"The ability to IBJ with backspin which results in an IBJ with diagonal movement.\u003Cbr \/\u003EThis also includes the ability to HBJ at the top of an IBJ.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDiagonalBombJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDiagonalBombJump","slug":"candiagonalbombjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDiagonalBombJump.gif","idx":129},{"desc":"The ability to place a second bomb near the top of a bomb boost during an IBJ in order to ascend much faster.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDoubleBombJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDoubleBombJump","slug":"candoublebombjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDoubleBombJump.gif","idx":130},{"desc":"The ability to change the bomb placement timing in order control the speed with which you gain height. This is typically used to avoid an enemy moving in Samus' path above.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canStaggeredIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canStaggeredIBJ","slug":"canstaggeredibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canStaggeredIBJ.gif","idx":131},{"desc":"The ability to place a single Power Bomb while climbing during an IBJ, and then switch back to Bombs to continuing the climb without falling.\u003Cbr \/\u003EThis is often used to break a block that respawns where breaking it before the IBJ would be too slow,\u003Cbr \/\u003Eor to break a block in a heated environment that is too high to reach from the ground and a second IBJ would waste Energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPowerBombMidIBJ\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPowerBombMidIBJ","slug":"canpowerbombmidibj","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPowerBombMidIBJ.gif","idx":132},{"desc":"After gaining some height with a single bomb explosion from the ground, use Spring Ball to jump higher.\u003Cbr \/\u003EUsable only when Samus' vertical speed is 0 (at the max height gained by the bomb).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpringBallBombJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpringBallBombJump","slug":"canspringballbombjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpringBallBombJump.gif","idx":133},{"desc":"From a submerged platform, setting up a single bomb jump above the water line to propel Samus up and out of the water.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBombJumpWaterEscape\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBombJumpWaterEscape","slug":"canbombjumpwaterescape","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBombJumpWaterEscape.gif","idx":134},{"desc":"Using an enemy in a room to accomplish something that couldn't be done if it weren't there, e.g. when standing on or grappling from an enemy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseEnemies\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseEnemies","slug":"canuseenemies","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseEnemies.gif","idx":135},{"desc":"The ability to repeatedly manipulate Yards (snails) and use them as platforms.\u003Cbr \/\u003EThe snail is damaging when out of its shell so Samus must face the center of the snail to cause it to hide.\u003Cbr \/\u003EThe snail climb consists of Samus jumping away from the snail as it becomes active, then turning around to return to the snail and resposition for the next jump.\u003Cbr \/\u003EStanding on the edge of the snail and turning around underwater does carry the risk of falling off.\u003Cbr \/\u003ESpring Ball can bounce on an active snail (only one bounce when underwater without HiJump).\u003Cbr \/\u003ESnails can be used as single use platforms without it being considered a snail climb.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSnailClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSnailClimb","slug":"cansnailclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSnailClimb.gif","idx":136},{"desc":"Using the small vertical knockback from taking enemy damage, while not holding any directional inputs, to assist Samus in her movement.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canNeutralDamageBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canNeutralDamageBoost","slug":"canneutraldamageboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canNeutralDamageBoost.gif","idx":137},{"desc":"Using the knockback from taking enemy damage to give Samus a large movement boost by holding the jump and backwards buttons.\u003Cbr \/\u003EBy changing the timing of the directional input, the way that Samus is knocked back can be changed and has situational uses.\u003Cbr \/\u003EHolding forward will knock Samus backwards and down.\u003Cbr \/\u003EHolding jump but delaying the back button delays the horizontal damage boost to gain some neutral boost first.\u003Cbr \/\u003EVery quickly releasing back and pressing forward will give a forward boost.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHorizontalDamageBoost\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHorizontalDamageBoost","slug":"canhorizontaldamageboost","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHorizontalDamageBoost.gif","idx":138},{"desc":"The ability to manipulate bug enemies that moves in a diving pattern (Mella, Mellow, or Menu).\u003Cbr \/\u003EThese enemies inch upwards or downwards with each dive, so making it dive repeatedly can put it at the proper height to execute a strat.\u003Cbr \/\u003EMost commonly, it is desired for the enemy to move upward as much as possible per swoop.\u003Cbr \/\u003EOne way to achieve this is to make the enemy target Samus on the same frame that it first becomes active;\u003Cbr \/\u003Ethis can be done by moonwalking toward the enemy, in order to prevent the enemy from coming on camera until it is in range to target Samus.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canManipulateMellas\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canManipulateMellas","slug":"canmanipulatemellas","url":"https:\/\/maprando.com\/static\/tech_gifs\/canManipulateMellas.gif","idx":139},{"desc":"The ability to gain a shinecharge in place while captured by a Samus Eater.\u003Cbr \/\u003EThis is done by landing in the Samus Eater while moving forward.\u003Cbr \/\u003ENote that Samus maintains control of most of her abilities while captured by a Samus Eater.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSamusEaterStandUp\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSamusEaterStandUp","slug":"cansamuseaterstandup","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSamusEaterStandUp.gif","idx":140},{"desc":"Clipping through an enemy by performing an uninterruptible animation while coming into contact with them.\u003Cbr \/\u003EThese animations include morphing, unmorphing, or performing a turnaround.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canKago\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canKago","slug":"cankago","url":"https:\/\/maprando.com\/static\/tech_gifs\/canKago.gif","idx":141},{"desc":"Can use Ice Beam to freeze enemies to use as platforms.\u003Cbr \/\u003EThis only includes the most basic examples, where enemies can be easily positioned and refrozen without risk of killing them.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrivialUseFrozenEnemies\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrivialUseFrozenEnemies","slug":"cantrivialusefrozenenemies","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrivialUseFrozenEnemies.gif","idx":142},{"desc":"Can use Ice Beam to freeze enemies in nontrivial situations, such as to use as a platform or to wall jump off of.\u003Cbr \/\u003EThis may require removing Plasma Beam in order to prevent freezing and then killing the enemy with a single shot.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseFrozenEnemies\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseFrozenEnemies","slug":"canusefrozenenemies","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseFrozenEnemies.gif","idx":143},{"desc":"Using a frozen Mochtroid to climb upwards, by continually jumping as it thaws and refreezing it higher.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMochtroidIceClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMochtroidIceClimb","slug":"canmochtroidiceclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMochtroidIceClimb.gif","idx":144},{"desc":"The ability to use Ice Beam to freeze enemies in precise positions.\u003Cbr \/\u003EIf Supers are available, they can be used to knock wall crawlers off walls and freeze them mid air.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyUseFrozenEnemies\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyUseFrozenEnemies","slug":"cantrickyusefrozenenemies","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyUseFrozenEnemies.gif","idx":145},{"desc":"Collision will prioritize frozen enemies before walls which allows Samus to clip 1 pixel into a wall if an enemy is there.\u003Cbr \/\u003EThis can be used to get Samus into position to X-Ray Climb.\u003Cbr \/\u003EAdditionally, enemies that fly through walls may be repeatedly frozen to advance 1 pixel at a time to eventually push Samus through a wall or touch a door transition.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWallIceClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWallIceClip","slug":"canwalliceclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWallIceClip.gif","idx":146},{"desc":"Repeatedly freezing a crab to climb up an uneven wall, using no other support.\u003Cbr \/\u003EThese climbs often require high precision when jumping around ledges: too many pixels in any direction and Samus may fall off or clip through the crab.\u003Cbr \/\u003EThis includes only tricky versions of crab climbs and may include manipulating global and non-global crabs, multiple at a time, and freezing crabs in mid-air.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrazyCrabClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrazyCrabClimb","slug":"cancrazycrabclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrazyCrabClimb.gif","idx":147},{"desc":"Being proficient at avoiding metroids, and knowing where they are in the room.\u003Cbr \/\u003EMetroids will charge towards Samus but keep their momentum if they miss.\u003Cbr \/\u003EShooting a metroid will stop it in place and knock it back slightly.\u003Cbr \/\u003ERinkas exist in all metroid rooms, so this tech also includes the ability to avoid Rinkas while in a Metroid room.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMetroidAvoid\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMetroidAvoid","slug":"canmetroidavoid","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMetroidAvoid.gif","idx":148},{"desc":"The ability to skip the Baby Metroid health drain.\u003Cbr \/\u003EThe Baby Metroid skip has three parts: The first jump, repeated jumps over the baby while clearing the vines, and the final jump into the transition.\u003Cbr \/\u003EThe classic skip, with this tech, assumes HiJump, Wave Beam, and Morph Ball. Speed Booster can help, but only changes the first jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBabyMetroidAvoid\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBabyMetroidAvoid","slug":"canbabymetroidavoid","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBabyMetroidAvoid.gif","idx":149},{"desc":"The ability to run from, jump over, or duck under attacks that do not require precise avoidance movements while shooting the enemy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDodgeWhileShooting\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDodgeWhileShooting","slug":"candodgewhileshooting","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDodgeWhileShooting.gif","idx":150},{"desc":"The ability to actively kill enemies to spawn drops and collect them while racing a timer.\u003Cbr \/\u003EThere is a low chance that the required drop(s) will not spawn.\u003Cbr \/\u003EThis does not apply to easy farm bugs, like Gamets.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canFarmWhileShooting\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canFarmWhileShooting","slug":"canfarmwhileshooting","url":"https:\/\/maprando.com\/static\/tech_gifs\/canFarmWhileShooting.gif","idx":151},{"desc":"The ability to dodge enemies requiring highly precise or unintuitive avoidance movements.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyDodgeEnemies\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyDodgeEnemies","slug":"cantrickydodgeenemies","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyDodgeEnemies.gif","idx":152},{"desc":"The ability to become grabbed by Draygon or a Beetom and then escape by pressing 60+ inputs.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canEscapeEnemyGrab\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canEscapeEnemyGrab","slug":"canescapeenemygrab","url":"https:\/\/maprando.com\/static\/tech_gifs\/canEscapeEnemyGrab.gif","idx":153},{"desc":"The ability to use an enemy to extend the length of a runway.\u003Cbr \/\u003EThis is typically set up with a frozen wall-crawler, but can include other frozen enemies or Snails, Trippers, etc.\u003Cbr \/\u003EThe enemy can be up to 3 pixels higher than the adjacent runway and still have benefits.\u003Cbr \/\u003EAt 3 pixels above the runway, Samus can run off of the enemy and not lose speed, which is often useful for cross-room speedy jumps and jumps into water.\u003Cbr \/\u003EAt 2 pixels above, single-stutter shortcharges often fail and multi-stutters are unreliable.\u003Cbr \/\u003EAt 1 pixel above, multi-stutters are fairly reliable.\u003Cbr \/\u003EA pixel-perfect positioning is necessary when using an enemy to bridge a gap, where Samus needs to run onto and off of the frozen enemy.\u003Cbr \/\u003EIf the enemy is even 1 pixel lower than the runway, it cannot be used.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canEnemyExtendRunway\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canEnemyExtendRunway","slug":"canenemyextendrunway","url":"https:\/\/maprando.com\/static\/tech_gifs\/canEnemyExtendRunway.gif","idx":154},{"desc":"The ability to use tricky enemy setups to extend the length of a runway.\u003Cbr \/\u003EThis includes the use of unintuitive or particularly precise setups or the use of multiple enemies with non-trivial setups.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyEnemyExtendRunway\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyEnemyExtendRunway","slug":"cantrickyenemyextendrunway","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyEnemyExtendRunway.gif","idx":155},{"desc":"The ability to move through some enemies undamaged by timing a hit on them.\u003Cbr \/\u003EThis can be done with a Plasma shot, a well timed Power Bomb explosion, or a normal shot against Metal Pirates.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHitbox\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHitbox","slug":"canhitbox","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHitbox.gif","idx":156},{"desc":"The ability to spinjump with Charge beam stored.\u003Cbr \/\u003EPseudo screw gives Samus some protection from projecitles and enemies.\u003Cbr \/\u003EIt will damage enemies who are vulnerable to this attack and Samus will only take damage if the enemy takes damage and is not killed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPseudoScrew\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPseudoScrew","slug":"canpseudoscrew","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPseudoScrew.gif","idx":157},{"desc":"The ability to store charge beam and continue wall jumping.\u003Cbr \/\u003EThis is done by releasing the shoot button when trying to walljump, otherwise Samus will stop spinning.\u003Cbr \/\u003EThis can be used to store a charge shot or to pseudo screw through enemy projectiles.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWalljumpWithCharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWalljumpWithCharge","slug":"canwalljumpwithcharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWalljumpWithCharge.gif","idx":158},{"desc":"A Special Beam Attack (SBA) is activated by equipping Charge and exactly one other beam and selecting Power Bombs.\u003Cbr \/\u003EAfter charging the beam, a power bomb will be consumed, and a beam specific attack will occur.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpecialBeamAttack\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpecialBeamAttack","slug":"canspecialbeamattack","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpecialBeamAttack.gif","idx":159},{"desc":"The ability to shoot a Super at a precise location to hit an offscreen inanimate target, e.g. a Super block.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canOffScreenSuperShot\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canOffScreenSuperShot","slug":"canoffscreensupershot","url":"https:\/\/maprando.com\/static\/tech_gifs\/canOffScreenSuperShot.gif","idx":160},{"desc":"The ability to open a left-facing blue or green gate from the right, using Missiles or Supers.\u003Cbr \/\u003EThe generally applicable method to do this is to stand some distance away from the gate, hold angle-up, jump,\u003Cbr \/\u003Epress and hold forward, then frame-perfectly fire a shot just before Samus would bonk the gate.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGateGlitch\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGateGlitch","slug":"cangateglitch","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGateGlitch.gif","idx":161},{"desc":"The ability to reach targets on one side of a room by shooting Wave Beam at the right spot in the opposite wall.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWrapAroundShot\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWrapAroundShot","slug":"canwraparoundshot","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWrapAroundShot.gif","idx":162},{"desc":"Using Grapple on an enemy or grapple block to clip into walls and other surfaces.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGrappleClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGrappleClip","slug":"cangrappleclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGrappleClip.gif","idx":163},{"desc":"The ability to follow a shot to prevent it from despawning before hitting its target.\u003Cbr \/\u003EThis may include aiming between enemies or waiting for the shot to travel some distance before following it.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHeroShot\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHeroShot","slug":"canheroshot","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHeroShot.gif","idx":164},{"desc":"The ability to set a HUD equipment item (Missile, Super, Power Bomb, Grapple, XRay Scope) to be single use.\u003Cbr \/\u003EDoing this allows for a fast beam shot following the item use, or can reduce button input complexity.\u003Cbr \/\u003EThe button combination is 'Item Select' + 'Item Cancel' pressed together.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canAutoCancelWeapon\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canAutoCancelWeapon","slug":"canautocancelweapon","url":"https:\/\/maprando.com\/static\/tech_gifs\/canAutoCancelWeapon.gif","idx":165},{"desc":"The ability to use the dash button to gain run speed.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDash","slug":"candash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDash.gif","idx":166},{"desc":"The ability to use dash speed with Speed Booster to jump higher.\u003Cbr \/\u003EWithout HiJump, it is also possible to use a short speedy jump to jump lower;\u003Cbr \/\u003Ethis has fewer applications, but can be useful, i.e. to jump further if there is a low ceiling.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpeedyJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpeedyJump","slug":"canspeedyjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpeedyJump.gif","idx":167},{"desc":"Using Speed Booster and jumping with a precise runway length in order to jump higher than with a slightly shorter or longer run.\u003Cbr \/\u003EThis works because of the extreme non-linearity of the speed to jump height ratio, when Speed Booster is active.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyDashJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyDashJump","slug":"cantrickydashjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyDashJump.gif","idx":168},{"desc":"The ability to jump through a horizontal door transition from a nearby platform below the doorway,\u003Cbr \/\u003Ejumping close and low enough through the door to be able to pass through while carrying upward momentum into the next room.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSidePlatformCrossRoomJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSidePlatformCrossRoomJump","slug":"cansideplatformcrossroomjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSidePlatformCrossRoomJump.gif","idx":169},{"desc":"The ability to use the Speed Booster to store a shinecharge, then fly in a direction until an obstacle is hit or Samus gets down to 29 energy.\u003Cbr \/\u003EThis is done by gaining enough speed that Samus turns blue, pressing down to gain a shinecharge, then pressing jump after Samus has come to a stop.\u003Cbr \/\u003EHolding angle-up while pressing jump will cause Samus to shinespark diagonally instead of vertically.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinespark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinespark","slug":"canshinespark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinespark.gif","idx":170},{"desc":"The ability to shinespark horizontally from the ground.\u003Cbr \/\u003EThis can be achieved by starting without horizontal momentum and pressing jump and then forward while still holding jump (or repressing jump).\u003Cbr \/\u003EThese inputs can be done in rapid succession or with a short delay.\u003Cbr \/\u003EShinesparking in water can be done the same way, but requires a slightly longer delay between the jump and forward presses.\u003Cbr \/\u003EIf needing to spark near ground level, avoid being crouched when pressing jump, as crouch jumping will boost Samus vertically and result in a higher position for the spark.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHorizontalShinespark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHorizontalShinespark","slug":"canhorizontalshinespark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHorizontalShinespark.gif","idx":171},{"desc":"The ability to jump and shinespark mid-air: vertically, diagonally, or horizontally.\u003Cbr \/\u003EFrom a spin jump, a shinespark wind-up is triggered by releasing either forward or jump (or both) and pressing either up or angle-up.\u003Cbr \/\u003EThe wind-up' is a brief period during which the player can control the direction of the spark.\u003Cbr \/\u003EDuring the wind-up, if jump is pressed together with up, angle-up, or forward, Samus will immediately spark up, diagonally, or horizontally, respectively.\u003Cbr \/\u003EIf the wind-up expires, Samus will default to a vertical spark.\u003Cbr \/\u003EIf jump is held when activating the wind-up by pressing up or angle-up, then the wind-up is effectively skipped as the spark activates immediately.\u003Cbr \/\u003EFor a mid-air horizontal spark (the trickiest case), the sequence is to spin-jump, release jump, tap up or angle-up to activate the wind-up, then press forward and jump to spark;\u003Cbr \/\u003Eit is also possible to hold forward the entire time;\u003Cbr \/\u003Eeither way, the important points are to be sure to release jump before activating the wind-up,\u003Cbr \/\u003Eand be sure to release up\/angle-up (pressing forward instead) before repressing jump to activate the spark.\u003Cbr \/\u003EThe wind-up period is fairly lenient, so the timing of the jump input after the up\/angle doesn't need to be rushed.\u003Cbr \/\u003ENote that mid-air shinesparks can't be performed from a fall, only from a jump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canMidairShinespark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canMidairShinespark","slug":"canmidairshinespark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canMidairShinespark.gif","idx":172},{"desc":"Activating a shinespark to get deep stuck in a door.\u003Cbr \/\u003EThis is done by spin jumping, facing away from the door, and pressing angle up to activate a shinespark on the same frame as getting a wall jump check.\u003Cbr \/\u003EWhile going through the transition, hold jump and angle up.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinesparkDeepStuck\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinesparkDeepStuck","slug":"canshinesparkdeepstuck","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinesparkDeepStuck.gif","idx":173},{"desc":"The ability to perform simple movement with a shinespark charge timer running to get into position to shinespark.\u003Cbr \/\u003EThis reposition may be necessary to avoid obstacles, conserve energy, etc.\u003Cbr \/\u003EAfter moving, be sure to wait for Samus to come to a complete stop before pressing jump to spark,\u003Cbr \/\u003Ebecause if Samus has horizontal momentum then jumping will cause Samus to spin jump instead of sparking.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinechargeMovement\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinechargeMovement","slug":"canshinechargemovement","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinechargeMovement.gif","idx":174},{"desc":"The ability to make multiple movement actions with a shinespark charge timer running to get into position to shinespark.\u003Cbr \/\u003EThis reposition may be necessary to avoid obstacles, conserve energy, etc.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinechargeMovementComplex\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinechargeMovementComplex","slug":"canshinechargemovementcomplex","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinechargeMovementComplex.gif","idx":175},{"desc":"The ability to make precise and potentially unintuitive movement actions with a shinespark charge timer running to get into position to shinespark.\u003Cbr \/\u003EA common example is using the shinespark wind-up period to wait for a hero shot to open an off-camera door.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinechargeMovementTricky\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinechargeMovementTricky","slug":"canshinechargemovementtricky","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinechargeMovementTricky.gif","idx":176},{"desc":"Using the Samus echoes that are emitted after a shinespark bonk as a weapon to kill enemies.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseSpeedEchoes\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseSpeedEchoes","slug":"canusespeedechoes","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseSpeedEchoes.gif","idx":177},{"desc":"The ability to control where a shinespark ends, by starting with a certain amount of energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canControlShinesparkEnd\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canControlShinesparkEnd","slug":"cancontrolshinesparkend","url":"https:\/\/maprando.com\/static\/tech_gifs\/canControlShinesparkEnd.gif","idx":178},{"desc":"The ability to clip into a slope-type wall by shinesparking into it.\u003Cbr \/\u003EIn some cases this may require activating the spark at a precise horizontal position.\u003Cbr \/\u003EClipping into a wall in this way can be used to set up an X-Ray climb.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canShinesparkSlopeClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canShinesparkSlopeClip","slug":"canshinesparkslopeclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canShinesparkSlopeClip.gif","idx":179},{"desc":"The ability to control Samus' run speed while shortcharging by releasing run after achieving blue.\u003Cbr \/\u003EBeing able to 4 tap is expected as that brings out the most value from this tech.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSlowShortCharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSlowShortCharge","slug":"canslowshortcharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSlowShortCharge.gif","idx":180},{"desc":"A flash suit is a glitched state where Samus has the ability to shinespark without having a shinecharge timer.\u003Cbr \/\u003EIt is most commonly obtained with a spike suit, but can also be obtained by interrupting a Crystal Flash, as well as other methods.\u003Cbr \/\u003ESamus will lose a flash suit when shinecharging, using X-ray, or Crystal Flashing,\u003Cbr \/\u003Eand she will use the flash suit when performing any inputs that would normally use a shinespark when having a shinecharge, such as standing jump, or aiming up or diagonally up after jumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCarryFlashSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCarryFlashSuit","slug":"cancarryflashsuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCarryFlashSuit.gif","idx":181},{"desc":"The ability to gain a flash suit using spikes or similar damage source.\u003Cbr \/\u003EGain a shinecharge, take a spike hit while morphed, unmorphing either 1 or 2 frames after taking damage.\u003Cbr \/\u003EThen press jump to activate a shinespark on the last frame of knockback, 10 frames after taking damage.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpikeSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpikeSuit","slug":"canspikesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpikeSuit.gif","idx":182},{"desc":"The ability to perform a spike suit using a more difficult setup,\u003Cbr \/\u003Ewhich may include tricky enemy dodges, bomb boosting, or using Spring Ball.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickySpikeSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickySpikeSuit","slug":"cantrickyspikesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickySpikeSuit.gif","idx":183},{"desc":"The ability to gain a flash suit using setups that take longer per attempt,\u003Cbr \/\u003Einvolving crossroom shinecharges, long traversals, or room resets to use a farm.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPatientSpikeSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPatientSpikeSuit","slug":"canpatientspikesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPatientSpikeSuit.gif","idx":184},{"desc":"The ability to gain a flash suit using a setup that has to be successful on the first try.\u003Cbr \/\u003EFailing the spikesuit could require a revert as a second attempt may not be possible\u003Cbr \/\u003EExamples include one way crumble blocks or where the intial spark is used to escape.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRiskySpikeSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRiskySpikeSuit","slug":"canriskyspikesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRiskySpikeSuit.gif","idx":185},{"desc":"The ability to gain a flash suit by interrupting a crystal flash by going down an elevator.\u003Cbr \/\u003EWhile on the elevator platform, place a Power Bomb midair, pixel perfectly, at the height where Samus can crystal flash while standing.\u003Cbr \/\u003EThe Power Bomb will need to be centered on her hitbox, which may not be possible with a full height jump.\u003Cbr \/\u003EWhile standing, press the crystal flash inputs, where the down press is not pressed until the last frame, where the inputs are checked.\u003Cbr \/\u003EThis occurs approximately 13 frames after the Power Bomb explosion is completely gone.\u003Cbr \/\u003EInstead of crystal flashing, Samus will go down the elevator. If it was done properly, Samus' beam will be grey in color.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canElevatorCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canElevatorCrystalFlash","slug":"canelevatorcrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canElevatorCrystalFlash.gif","idx":186},{"desc":"The ability to gain a flash suit without Morph by using an enemy damage boost to land on a slope and spark before knockback frames have expired.\u003Cbr \/\u003EGain a shinecharge, then while moving into an enemy near the top of a slope, frame perfectly switch directions while pressing jump and hold both back and jump for 4 or 5 frames.\u003Cbr \/\u003EJump can be pressed one frame before or on the same frame as the direction switch, then after 4 or 5 frames release either jump, back or both simultaneously.\u003Cbr \/\u003EIf only releasing back or jump then there is no time limit on how long the other input can be held, Samus will just remain in the slope spark pose until a shinespark is initiated.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSlopeSpark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSlopeSpark","slug":"canslopespark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSlopeSpark.gif","idx":187},{"desc":"The ability to gain a flash suit by interrupting a Crystal Flash with an R-mode forced standup.\u003Cbr \/\u003EThis can be done by taking enough damage to force an auto reserve trigger after the Crystal Flash has at least partially filled the Reserve Energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRModeCrystalFlashInterrupt\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRModeCrystalFlashInterrupt","slug":"canrmodecrystalflashinterrupt","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRModeCrystalFlashInterrupt.gif","idx":188},{"desc":"The ability to R-mode forced standup Crystal Flash interrupt in more complex scenarios.\u003Cbr \/\u003EThis may include timing enemy contact to occur immediately after Samus gains Reserve Energy, to prevent a double hit;\u003Cbr \/\u003Eunintuitive enemy positioning, to prevent the enemy from being killed by the Power Bomb or light orb;\u003Cbr \/\u003Eand other unusual enemy setups.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canComplexRModeCrystalFlashInterrupt\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canComplexRModeCrystalFlashInterrupt","slug":"cancomplexrmodecrystalflashinterrupt","url":"https:\/\/maprando.com\/static\/tech_gifs\/canComplexRModeCrystalFlashInterrupt.gif","idx":189},{"desc":"The ability to R-mode forced standup Crystal Flash interrupt in precise, unintuitive or slightly luck-based scenarios.\u003Cbr \/\u003EThis may also include precisely and blindly timing a Power Bomb to occur as an enemy is approaching off-camera,\u003Cbr \/\u003Eor Crystal Flashing at the top of a bomb boost. This may also include tricky ways to end with more than 50 Energy.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyRModeCrystalFlashInterrupt\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyRModeCrystalFlashInterrupt","slug":"cantrickyrmodecrystalflashinterrupt","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyRModeCrystalFlashInterrupt.gif","idx":190},{"desc":"The ability to gain a flash suit without Morph by using enemy damage to trigger reserves and cause a forced standup.\u003Cbr \/\u003EAfter entering a room in R-Mode, farm enemies to add between 1-4 energy into the reserve tank.\u003Cbr \/\u003EDamage down until the next enemy contact will trigger reserves.\u003Cbr \/\u003EShinecharge and get hit by an enemy while stationary.\u003Cbr \/\u003EFrame perfectly press jump to activate a shinespark on the last frame before the knockback timer expires, 4 frames after the enemy contact.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRModeKnockbackSpark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRModeKnockbackSpark","slug":"canrmodeknockbackspark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRModeKnockbackSpark.gif","idx":191},{"desc":"The ability to gain a flash suit by using spike X-Mode to gain the initial shinecharge instead of a runway.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXModeSpikeSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXModeSpikeSuit","slug":"canxmodespikesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXModeSpikeSuit.gif","idx":192},{"desc":"The ability to preserve a flash suit while performing strats that have a moderately high risk of losing the flash suit.\u003Cbr \/\u003EFor example, jumping into an IBJ without HiJump, which can be done from an angle down jump or a spin jump.\u003Cbr \/\u003EThis can also sometimes have applications while dodging enemies or while taking damage from them.\u003Cbr \/\u003EDamage boosting can be tricky, as it requires holding both backwards and jump until Samus lands; releasing either too early will use the flash suit.\u003Cbr \/\u003EIt is possible to morph and unmorph midair to switch from a \"jumping\" to \"falling\" state, in order to be able to aim up or diagonally up while midair;\u003Cbr \/\u003Eone common reason to do this is to grapple across a ceiling, which requires a morph and unmorph between each swing.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canComplexCarryFlashSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canComplexCarryFlashSuit","slug":"cancomplexcarryflashsuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canComplexCarryFlashSuit.gif","idx":193},{"desc":"The ability to preserve a flash suit while performing strats that have a high risk of losing the flash suit.\u003Cbr \/\u003EFor example, performing a gate glitch in air without the use of Spring Ball - from a spin jump, morph then unmorph, in order to be able to angle up shot.\u003Cbr \/\u003EThis also expects the ability to grapple jump without the use of HiJump.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyCarryFlashSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyCarryFlashSuit","slug":"cantrickycarryflashsuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyCarryFlashSuit.gif","idx":194},{"desc":"The ability to utilize the initial spark while obtaining a flash suit through a spike suit or slope spark.\u003Cbr \/\u003EThis will typically be used to spark through a door while maintaining a flash suit.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUseFlashSuitInitialSpark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUseFlashSuitInitialSpark","slug":"canuseflashsuitinitialspark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUseFlashSuitInitialSpark.gif","idx":195},{"desc":"A blue suit is a glitched state where Samus has the ability to pass through (and destroy) bomb blocks, Speed blocks, and most enemies.\u003Cbr \/\u003EThis is similar to the blue state obtained by running with Speed Booster, except that a blue suit continues even after Samus stops moving.\u003Cbr \/\u003EA blue suit is obtained by interrupting a shinespark or shinespark wind-up,\u003Cbr \/\u003Efor example using a Crystal Flash or R-Mode forced standup, or by killing Draygon or being drained by the Baby Metroid.\u003Cbr \/\u003EActions that cause Samus to lose a blue suit include dashing, shinesparking, or falling into sand (though walking across sand is fine).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCarryBlueSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCarryBlueSuit","slug":"cancarrybluesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCarryBlueSuit.gif","idx":196},{"desc":"The ability to gain a blue suit by triggering an R-Mode forced stand-up during a shinespark wind-up.\u003Cbr \/\u003ETo do this, enter a room in R-Mode and put some energy back into reserves,\u003Cbr \/\u003Efor example by farming enemy drops or performing a Crystal Flash.\u003Cbr \/\u003EDamage down to where auto-reserves will trigger after one more enemy hit.\u003Cbr \/\u003EUse a runway to gain a shinecharge, and press jump to activate shinespark wind-up near an enemy,\u003Cbr \/\u003Ein such a way that the enemy hits Samus during the wind-up, triggering an R-Mode forced stand-up.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRModeSparkInterrupt\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRModeSparkInterrupt","slug":"canrmodesparkinterrupt","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRModeSparkInterrupt.gif","idx":197},{"desc":"The ability to gain a blue suit by triggering an R-Mode forced stand-up during a shinespark wind-up,\u003Cbr \/\u003Ecombined with using pause abuse to delay the interrupt, such as when the interrupting damage must be\u003Cbr \/\u003Ereceived with Samus not being in a shinespark windup. Execution is similar to a standard Spark Interrupt\u003Cbr \/\u003Eexcept that Reserves are set to Manual, and the player must press Start to pause just before taking the\u003Cbr \/\u003Einterrupting damage to reach 00 energy. The player must then initiate windup just before the pause fadeout\u003Cbr \/\u003Ecompletes. Once the game is paused, switching Reserve to Auto and unpausing will complete the R-Mode\u003Cbr \/\u003Einterrupt. The screen will remain completely black during this time, which can be corrected by pausing the\u003Cbr \/\u003Egame again.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRModePauseAbuseSparkInterrupt\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRModePauseAbuseSparkInterrupt","slug":"canrmodepauseabusesparkinterrupt","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRModePauseAbuseSparkInterrupt.gif","idx":198},{"desc":"The ability to gain a blue suit by activating a Crystal Flash during shinespark wind-up.\u003Cbr \/\u003EThis is done by gaining a shinecharge, jumping, mid-air morphing, and laying a Power Bomb at a pixel-perfect height,\u003Cbr \/\u003Eunmorphing, activating the shinespark wind-up by pressing jump, then holding the Crystal Flash inputs.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrystalSpark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrystalSpark","slug":"cancrystalspark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrystalSpark.gif","idx":199},{"desc":"Perform a Crystal Spark while on a shinecharge timer with underwater physics.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUnderwaterCrystalSpark\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUnderwaterCrystalSpark","slug":"canunderwatercrystalspark","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUnderwaterCrystalSpark.gif","idx":200},{"desc":"The ability to gain a blue suit by shinesparking while in X-Mode and exiting X-Mode before the shinespark has crashed.\u003Cbr \/\u003ERelease dash during the shinespark wind-up animation to exit X-Mode, interrupting the shinespark and gaining a blue suit.\u003Cbr \/\u003EA blue suit will not be gained if dash is released after a shinespark has crashed against a wall or object.\u003Cbr \/\u003EReleasing dash mid shinespark will cause Samus to SuperJump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.\u003Cbr \/\u003ECare must be taken around spikes or thorns after a blue suit is gained if there are active enemies as I-frames will expire quickly and escaping can be difficult.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXModeBlueSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXModeBlueSuit","slug":"canxmodebluesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXModeBlueSuit.gif","idx":201},{"desc":"The ability to gain a blue suit by shinesparking in X-Mode and exiting X-Mode before the shinespark has crashed.\u003Cbr \/\u003EBuild the intial shinecharge by entering X-Mode with dash speed, once shinecharged release dash to exit X-Mode.\u003Cbr \/\u003EBefore the shinecharged window expires, quickly re-enter X-Mode and peform a shinespark. Due to the short window, this second X-Mode has to be done first try.\u003Cbr \/\u003ERelease dash during the shinespark wind-up animation to exit X-Mode, interrupting the shinespark and gaining a blue suit.\u003Cbr \/\u003EA blue suit will not be gained if dash is released after a shinespark has crashed against a wall or object.\u003Cbr \/\u003EReleasing dash mid shinespark will cause Samus to SuperJump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.\u003Cbr \/\u003ECare must be taken around spikes or thorns after a blue suit is gained if there are active enemies as I-frames will expire quickly and escaping can be difficult.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDoubleXModeBlueSuit\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDoubleXModeBlueSuit","slug":"candoublexmodebluesuit","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDoubleXModeBlueSuit.gif","idx":202},{"desc":"The ability to retain the Dash counter and momentum by frame perfectly unmorphing before taking damage from spikes.\u003Cbr \/\u003EIt is necessary to bounce while in Morph Ball, either by falling or by taking damage, to set the correct fall state for a SpeedKeep.\u003Cbr \/\u003EThis allows for charging a Shinespark or Temporary Blue using a shorter runway if there is a stretch of spikes available.\u003Cbr \/\u003EIt is also possible to use multiple SpeedKeeps to build up the Dash counter without travelling much distance in a room by applying canChainTemporaryBlue movements.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSpeedKeep\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSpeedKeep","slug":"canspeedkeep","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSpeedKeep.gif","idx":203},{"desc":"Carefully controlling the height and timing of Space Jump in order to carry momentum, and possibly blue speed, across substantial distances to specific locations.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseSpaceJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseSpaceJump","slug":"canprecisespacejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseSpaceJump.gif","idx":204},{"desc":"Using SpaceJump to carry SpeedBooster's blue suit into some destructible blocks that couldn't be reached by simply running and jumping.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBlueSpaceJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBlueSpaceJump","slug":"canbluespacejump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBlueSpaceJump.gif","idx":205},{"desc":"The ability to maintain a temporary blue state through any of the following methods:\u003Cbr \/\u003E1. Gaining a shinecharge while holding an angle button, and continuing to hold angle,\u003Cbr \/\u003E2. Entering a speedball and unmorphing while holding an angle button,\u003Cbr \/\u003E3. Sliding off a ledge while gaining a shinecharge,\u003Cbr \/\u003E4. Running, gaining blue speed, jumping into a mid-air morph, and unmorphing.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTemporaryBlue\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTemporaryBlue","slug":"cantemporaryblue","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTemporaryBlue.gif","idx":206},{"desc":"The ability to move while maintaining temporary blue. This can be done by jumping, releasing angle, then doing a mid-air morph using mockball inputs.\u003Cbr \/\u003EAfterwards, hold angle again while soft unmorphing and continue to hold angle after landing.\u003Cbr \/\u003EHold forward the entire time while morphed after the mockball inputs to prevent losing temporary blue.\u003Cbr \/\u003EIn particular, forward must still be held when starting to unmorph\u003Cbr \/\u003Ebut must be released before the unmorph animation finishes (a 7-frame window, in air physics);\u003Cbr \/\u003Ealternatively, if both angle-up and angle-down are held while landing, then there is no need to release forward before the unmorph animation finishes.\u003Cbr \/\u003EIt is possible to use X-Ray to turn around during a temporary blue chain.\u003Cbr \/\u003EIf enough fall speed can be gained to bounce when hitting the ground morphed,\u003Cbr \/\u003Ethen it is possible to unmorph after the bounce, providing a larger frame window compared to soft unmorphing directly;\u003Cbr \/\u003Ethis also allows Samus to travel a greater horizontal distance with each jump.\u003Cbr \/\u003EIn air physics, a direct soft unmorph provides a 8-frame window in which to unmorph.\u003Cbr \/\u003EAfter that, there is a gap of 1 frame that does not work, as the game will not register an unmorph at the moment of bouncing.\u003Cbr \/\u003EThen there is a 20-frame window in which to unmorph after bouncing, before the second bounce.\u003Cbr \/\u003EAgain there is a gap of 1 frame that does not work, at the moment of the second bounce.\u003Cbr \/\u003EFinally there are 2 frames that work after the second bounce.\u003Cbr \/\u003EIn water physics, there is a 16-frame window for a direct soft unmorph.\u003Cbr \/\u003EAll these frame windows can vary when landing on unlevel surfaces or slopes.\u003Cbr \/\u003EIn air physics, a 4-tile-high space is enough to gain speed for a bounce;\u003Cbr \/\u003Ein water physics, even a full-height jump with HiJump is not enough to get a bounce,\u003Cbr \/\u003Ewhich means that bouncing is not possible except after falling a substantial distance.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canChainTemporaryBlue\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canChainTemporaryBlue","slug":"canchaintemporaryblue","url":"https:\/\/maprando.com\/static\/tech_gifs\/canChainTemporaryBlue.gif","idx":207},{"desc":"The ability to move across large distances while maintaining Temporary Blue.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLongChainTemporaryBlue\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLongChainTemporaryBlue","slug":"canlongchaintemporaryblue","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLongChainTemporaryBlue.gif","idx":208},{"desc":"The ability to continue chaining temporary blue after mid-air unmorphing.\u003Cbr \/\u003EThis is done by pausing while aiming down, then pressing down during the unpause black screen to buffer a morph.\u003Cbr \/\u003EComing out of the pause, roll from down into forward before the morph animation finishes.\u003Cbr \/\u003EAlternatively, press diagonally down-forward during the black screen to buffer a stationary lateral morph.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPauseRemorphTemporaryBlue\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPauseRemorphTemporaryBlue","slug":"canpauseremorphtemporaryblue","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPauseRemorphTemporaryBlue.gif","idx":209},{"desc":"Starting from an air environment, run into water and charge a spark in the water. This is typically done while crossing a door transition from a room with air physics to a room with water.\u003Cbr \/\u003EThis is easy to do; the tech just represents knowledge that it is possible.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canWaterShineCharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canWaterShineCharge","slug":"canwatershinecharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canWaterShineCharge.gif","idx":210},{"desc":"Performing a water shinecharge in a shorter runway by using a stutter that is greatly extended by the water slowdown.\u003Cbr \/\u003EPerform a stutter shortly before entering water, typically through a door transition, by briefly releasing and then repressing forward before, but as close to, the transition as possible while continuing the dash.\u003Cbr \/\u003EThis carries the stutter into the water where Samus will run in place while building the shinecharge, Allowing Samus to enter the water with little momentum.\u003Cbr \/\u003EAfter entering the water, dash should be held the entire time. With Gravity Suit it is possible to do this without leaving water, with or without a room transition, by removing the suit just after stuttering.\u003Cbr \/\u003EThe same technique is applicable with acid.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canStutterWaterShineCharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canStutterWaterShineCharge","slug":"canstutterwatershinecharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canStutterWaterShineCharge.gif","idx":211},{"desc":"Performing a stutter water shinecharge in a situation requiring a precise stutter,\u003Cbr \/\u003Efor example if not much runway is available in one or both of the rooms.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseStutterWaterShineCharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseStutterWaterShineCharge","slug":"canprecisestutterwatershinecharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseStutterWaterShineCharge.gif","idx":212},{"desc":"Use X-Ray to pause time until invulnerability frames are finished.\u003Cbr \/\u003ECombine with Plasma Beam to repeatedly damage enemies with one fired shot, called Microwave.\u003Cbr \/\u003EIf used while inside an enemy projectile or thorns, i-frames will be restarted but no damage will be taken.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayWaitForIFrames\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayWaitForIFrames","slug":"canxraywaitforiframes","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayWaitForIFrames.gif","idx":213},{"desc":"Starting an automatic reserve transfer while having X-Ray already selected allows the player to buffer\u003Cbr \/\u003Ethe dash button to instantly start X-Ray Scope and pause time as soon as the reserve transfer finishes.\u003Cbr \/\u003EOne side effect of this is that the normal application of heat damage accumulated during a reserve trigger\u003Cbr \/\u003Eis prevented.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canReserveTriggerBufferXRay\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canReserveTriggerBufferXRay","slug":"canreservetriggerbufferxray","url":"https:\/\/maprando.com\/static\/tech_gifs\/canReserveTriggerBufferXRay.gif","idx":214},{"desc":"Using X-Ray to turn around in place without changing pixel position.\u003Cbr \/\u003EAlternating X-Ray turnarounds with regular turnarounds enables movement in either direction even while crouched.\u003Cbr \/\u003EThis allows Samus to wiggle through two-tile tall passages, but only if the crouch originated from standing or unmorphing (not spinjumping).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayTurnaround\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayTurnaround","slug":"canxrayturnaround","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayTurnaround.gif","idx":215},{"desc":"Using X-Ray to cancel a shinecharge to avoid having to wait for the 180-frame shinecharge timer to expire.\u003Cbr \/\u003EThis allows moving more quickly after gaining temporary blue.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayCancelShinecharge\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayCancelShinecharge","slug":"canxraycancelshinecharge","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayCancelShinecharge.gif","idx":216},{"desc":"Force Samus to stand up from a crouching position by canceling the use of the X-Ray Scope while turning around.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayStandUp\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayStandUp","slug":"canxraystandup","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayStandUp.gif","idx":217},{"desc":"Repeatedly using X-Ray's forced standup trick to climb up through in-bound walls.\u003Cbr \/\u003EThis requires Samus to be partially clipped into the wall to begin climbing, which is often set up by getting stuck in a closing door.\u003Cbr \/\u003EThe simplest setup is getting stuck in a right facing door in order to climb the left wall of a room.\u003Cbr \/\u003ETo do this, enter this room from the room to the left with a stationary spinjump moving away to touch the transition with momentum that will get you stuck in the destination door.\u003Cbr \/\u003EX-Ray climbs can also be setup by allowing solid blocks to reform on Samus, or by clipping into a wall by some other means.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayClimb","slug":"canxrayclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayClimb.gif","idx":218},{"desc":"Performing an X-Ray climb of distance approximately two screens or more.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canLongXRayClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canLongXRayClimb","slug":"canlongxrayclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canLongXRayClimb.gif","idx":219},{"desc":"Getting stuck in a right side (left facing) door.\u003Cbr \/\u003EStarting from the room to the right, perform a dashing stationary spinjump into a doorcheck.\u003Cbr \/\u003EThen, as Samus arrives in the desired room, hold down to automatically fall forward into the closing door.\u003Cbr \/\u003EThis requires the doorway in the room to the right to not be underwater. This is typically used to start an X-Ray Climb.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRightSideDoorStuck\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRightSideDoorStuck","slug":"canrightsidedoorstuck","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRightSideDoorStuck.gif","idx":220},{"desc":"When the adjacent room is underwater it is not possible to gain dash state for the stationary spinjump.\u003Cbr \/\u003EInstead, an extremely precise jump is required followed by aiming down to shrink Samus' hitbox.\u003Cbr \/\u003EFrom a full height jump, there is a 2-frame window which can touch the transition at the correct height,\u003Cbr \/\u003Ewhen Samus is slightly below the center of the doorway.\u003Cbr \/\u003EWith HiJump unequipped, the start of the frame window is just as Samus rotates to become horizontal.\u003Cbr \/\u003EHold forward through the transition.\u003Cbr \/\u003EOne frame after the transition completes, hold diagonally down-forward.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRightSideDoorStuckFromWater\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRightSideDoorStuckFromWater","slug":"canrightsidedoorstuckfromwater","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRightSideDoorStuckFromWater.gif","idx":221},{"desc":"Performing a dashless right-side door-stuck setup from an air environment,\u003Cbr \/\u003Efor example in order to carry a blue suit.\u003Cbr \/\u003EFrom a full height jump, the transition must be touched frame-perfectly at the correct height,\u003Cbr \/\u003Ewhen Samus is in the center of the doorway.\u003Cbr \/\u003EWith HiJump unequipped, this is on the frame just before Samus would rotate to horizontal.\u003Cbr \/\u003EHold forward through the transition.\u003Cbr \/\u003EOne frame after the transition completes, hold diagonally down-forward.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRightSideDashlessDoorStuck\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRightSideDashlessDoorStuck","slug":"canrightsidedashlessdoorstuck","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRightSideDashlessDoorStuck.gif","idx":222},{"desc":"Ability to enter X-Mode using spikes by unmorphing within a 2-frame window after contact with spikes while holding forwards with X-Ray ready to activate.\u003Cbr \/\u003EThis can be used to charge a shinespark or to slowly move forward by armpumping.\u003Cbr \/\u003EWalking into a solid tile while in X-Mode will crash the game.\u003Cbr \/\u003EWhile using X-Mode in thorns, i-frames will renew after they expire and Samus will flash. Timing the release of X-Ray correctly can avoid an extra thorn hit.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXMode","slug":"canxmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXMode.gif","idx":223},{"desc":"Ability to Shinespark while in XMode in a controlled way.\u003Cbr \/\u003EA side effect of Super Jumping is that Samus gains a Blue Suit.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSuperJump\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSuperJump","slug":"cansuperjump","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSuperJump.gif","idx":224},{"desc":"The ability to enter X-Mode by using a frame perfect direction switch damage boost to land samus onto a slope and enter X-Mode\u003Cbr \/\u003EThis method of X-Mode doesn't require Morph but cannot be used to charge a shinespark, only for room traversal or gaining a bluesuit if shinecharged when entering X-Mode.\u003Cbr \/\u003EWalking into a solid tile while in X-Mode will crash the game.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSlopeXMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSlopeXMode","slug":"canslopexmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSlopeXMode.gif","idx":225},{"desc":"Ability to enter R-mode.\u003Cbr \/\u003EHave some energy in reserves (set to Auto), take damage while going through a door, use X-Ray while entering the next room, and release X-Ray after reserves have finished filling.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRMode","slug":"canrmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRMode.gif","idx":226},{"desc":"After entering a room in R-Mode, put some energy into reserves (set to Auto) and then have reserves trigger to force Samus into a standing pose.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRModeStandupClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRModeStandupClip","slug":"canrmodestandupclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRModeStandupClip.gif","idx":227},{"desc":"Ability to enter G-mode and utilize the unusual behaviors that it enables. This requires X-Ray, Reserve Energy, and reserves set to Auto refill.\u003Cbr \/\u003EIn order to enter G-mode, Samus needs to take damage after touching a room transition so that she immediately takes damage and triggers the refill while entering the next room.\u003Cbr \/\u003EIn addition, she needs to be using X-Ray while entering the room and release X-Ray before reserves have finished filling.\u003Cbr \/\u003EFor the simplest cases, Samus will need to start with 4 (or fewer) Reserve Energy, giving a 4-frame window to release X-Ray in the next room (or fewer: 1-frame per Reserve Energy).\u003Cbr \/\u003EWhen successfully entering G-mode, the room will darken and the door will remain open (releasing X-Ray too early, neither of these occur; releasing it too late, the room darkens and the door closes - this is R-mode).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGMode","slug":"cangmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGMode.gif","idx":228},{"desc":"Doing something precise, risky, or unintuitive while in G-mode or while setting up G-mode.\u003Cbr \/\u003EThis includes: enemy dodging that would not normally be an issue and is unintuitive, such as enemies that deal a small amount of damage and awkward dodging while artificially morphed;\u003Cbr \/\u003Ebypassing door locks while in G-mode to maintain indirect G-mode in the next room;\u003Cbr \/\u003Eexiting G-mode while inside of overloaded blocks in order to have them solidify and be able to X-Ray climb.\u003Cbr \/\u003EGetting a usable amount of Energy for G-mode setups where there is a high risk of taking extra damage beforehand can often benefit from getting close to the correct position,\u003Cbr \/\u003Etaking an enemy hit and then using X-ray and waiting for Samus's i-frames to expire in order to be able to take additional hits without the enemy moving very much.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canComplexGMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canComplexGMode","slug":"cancomplexgmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canComplexGMode.gif","idx":229},{"desc":"Doing something particularly precise, risky, or unintuitive while in G-mode or while setting up G-mode.\u003Cbr \/\u003EThis includes very precise movement, enemy manipulation, and timings, where a failure may result in soft-lock or death.\u003Cbr \/\u003EThis also includes complex dodging of invisible projectiles or camera scroll blocks, and it can be paired with complex off-screen movement.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTrickyGMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTrickyGMode","slug":"cantrickygmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTrickyGMode.gif","idx":230},{"desc":"G-mode can be used to set up an X-Ray climb in several ways.\u003Cbr \/\u003EThe most common ways are to enter a room in direct G-mode, back up into the open doorway, then exit G-mode to have the door close on Samus.\u003Cbr \/\u003EThis can be used to initiate a 'deep stuck' X-Ray climb, which can enable Samus to climb past slopes which are in the column of tiles in front of the door shell.\u003Cbr \/\u003EThis can also be used to initiate a 'very deep stuck' X-Ray climb, which can enable Samus to climb up and trigger the transition of a door above without needing to open the door.\u003Cbr \/\u003EMuch less common examples include overloading PLMs and exiting G-mode while inside of overloaded blocks to solidify them and enable an X-Ray Climb; this variant will also require canComplexGMode.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGModeXRayClimb\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGModeXRayClimb","slug":"cangmodexrayclimb","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGModeXRayClimb.gif","idx":231},{"desc":"Setting up or using G-mode in a heated environment without heat protection.\u003Cbr \/\u003EPositioning an enemy to set up G-mode from a heated room requires precise Energy management.\u003Cbr \/\u003EWith slightly too much Energy, Samus can take damage then use X-Ray until her i-frames expire to immediately be able to take damage again.\u003Cbr \/\u003EWhile G-mode provides heat protection (sometimes referred to as 'artificial Varia'), entering G-mode in a heated room is risky, as a fail will likely result in death if Samus had only 4 Reserve Energy.\u003Cbr \/\u003EExiting G-mode while in a heated environment will remove Samus' artificial heat protection; luring and killing an enemy near the door to collect its drop with a pause abuse is possible.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHeatedGMode\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHeatedGMode","slug":"canheatedgmode","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHeatedGMode.gif","idx":232},{"desc":"Ability to enter G-mode starting with high reserve energy, resulting in Samus being immobilized.\u003Cbr \/\u003EHave 5 or more energy in reserves (set to Auto), take damage while going through a door, use X-Ray while entering the next room,\u003Cbr \/\u003Eand release X-ray immediately before reserves finish filling (a 3-frame window when starting with 12 or more reserve energy, a much larger frame window if you have between 5 and 11).\u003Cbr \/\u003ESamus will be unable to move until getting hit by an enemy (or until canceling G-mode by using X-Ray).\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canGModeImmobile\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canGModeImmobile","slug":"cangmodeimmobile","url":"https:\/\/maprando.com\/static\/tech_gifs\/canGModeImmobile.gif","idx":233},{"desc":"Ability to obtain artificial morph with G-mode.\u003Cbr \/\u003EFor low-energy G-mode setups, turn around after reserves finish filling but before knockback frames expire (a 4-frame window when entering G-mode with 4 reserve energy).\u003Cbr \/\u003EFor high-energy (immobile) setups, instead turn around while taking knockback from the enemy that returns control to Samus (a 5-frame window)\u003Cbr \/\u003EThis results in Samus entering a morph ball state without needing to have collected or equipped Morph.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canArtificialMorph\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canArtificialMorph","slug":"canartificialmorph","url":"https:\/\/maprando.com\/static\/tech_gifs\/canArtificialMorph.gif","idx":234},{"desc":"Ability to remotely acquire an item while exiting G-mode.\u003Cbr \/\u003EThis only works when in direct G-mode and with items that are visible (not in a shot block or Chozo Ball).\u003Cbr \/\u003ETouch the item before PLMs are overloaded (touching the item will rapidly overload PLMs, but that's fine), then the item will be obtained wherever Samus is when exiting G-mode.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRemoteAcquire\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRemoteAcquire","slug":"canremoteacquire","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRemoteAcquire.gif","idx":235},{"desc":"Ability to overload PLMs by having a Power Bomb explosion interact with an item, while being able to optimally place them to overload PLMs with as few Power Bombs as possible.\u003Cbr \/\u003EThe number of PLMs spawned is highly dependent on the distance between the bomb and the item.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPowerBombItemOverloadPLMs\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPowerBombItemOverloadPLMs","slug":"canpowerbombitemoverloadplms","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPowerBombItemOverloadPLMs.gif","idx":236},{"desc":"Ability to use a Samus Eater to teleport when exiting G-mode, just before touching a door transition,\u003Cbr \/\u003Emodifying where Samus is placed in the next room.\u003Cbr \/\u003EExiting G-mode will teleport Samus to position where she touched the Samus Eater.\u003Cbr \/\u003EAt the start of the door transition, Samus' X and Y pixel positions are reduced modulo 256 (the size of a screen),\u003Cbr \/\u003Eso the relative position within the screen is all that matters (not the absolute position in the room).\u003Cbr \/\u003EThe transition must be touched exactly 2 frames after control is regained after releasing X-Ray.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSamusEaterTeleport\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSamusEaterTeleport","slug":"cansamuseaterteleport","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSamusEaterTeleport.gif","idx":237},{"desc":"Ability to setup R-mode or G-mode through a downward door or sand transition.\u003Cbr \/\u003ESamus needs to be in a standing or walking position with no vertical speed on the first frame in the next room, while taking damage through the transition.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDownwardGModeSetup\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDownwardGModeSetup","slug":"candownwardgmodesetup","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDownwardGModeSetup.gif","idx":238},{"desc":"Ability to setup R-mode or G-mode through an upward door.\u003Cbr \/\u003ESamus needs to be in a standing or walking position with no vertical speed on the first frame in the next room, while taking damage through the transition.\u003Cbr \/\u003EThis is typically done by standing or crouching on an enemy as a platform beneath the transition and pressing forward to activate the transition.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUpwardGModeSetup\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUpwardGModeSetup","slug":"canupwardgmodesetup","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUpwardGModeSetup.gif","idx":239},{"desc":"Ability to setup R-mode or G-mode while carrying a blue suit.\u003Cbr \/\u003EIn order to take damage from an enemy while having a blue suit, Samus needs to not have momentum.\u003Cbr \/\u003EEntering a transition without momentum is done by positioning exactly 1 pixel from the transition.\u003Cbr \/\u003EX-Ray can be used to slow down the process of positioning,\u003Cbr \/\u003Estopping time to prevent the enemy from reaching Samus before she is in position.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBlueSuitGModeSetup\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBlueSuitGModeSetup","slug":"canbluesuitgmodesetup","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBlueSuitGModeSetup.gif","idx":240},{"desc":"Understanding game behavior related to how the planet is awakened.\u003Cbr \/\u003EThe planet is awakened by unlocking any gray door locked by killing enemies in the room (not including bosses or minibosses).\u003Cbr \/\u003EPit Room and Baby Kraid Room are two examples where this can be done.\u003Cbr \/\u003EAwakening the planet causes enemies to spawn in Parlor, Climb, Morph Ball Room, Construction Zone, and Blue Brinstar Energy Tank Room.\u003Cbr \/\u003EIt also causes the item in the left side of Morph Ball Room and in 230 Missile Room to spawn.\u003Cbr \/\u003EThe item and enemies in Pit Room do not spawn until entering with Morph and Missiles collected, regardless of whether the planet is awake.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canAwakenZebes\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canAwakenZebes","slug":"canawakenzebes","url":"https:\/\/maprando.com\/static\/tech_gifs\/canAwakenZebes.gif","idx":241},{"desc":"The acceptance that changes to game state can result in a strat becoming impossible.\u003Cbr \/\u003EIf that strat needed to be executed before the game state change, the game becomes incompletable.\u003Cbr \/\u003EAnd that the \"mistake\" may not become visible until much later.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRiskPermanentLossOfAccess\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRiskPermanentLossOfAccess","slug":"canriskpermanentlossofaccess","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRiskPermanentLossOfAccess.gif","idx":242},{"desc":"Basic variant of jumping into a two block high space and performing the actions needed to clip up through a one-tile-thick ceiling.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCeilingClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCeilingClip","slug":"canceilingclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCeilingClip.gif","idx":243},{"desc":"Setting up an enemy positioning to perform a ceiling clip, typically with a frozen enemy. Jump and Morph onto the enemy, perform an X-Ray standup, and then jump through.\u003Cbr \/\u003EThe enemy positioning will require approximately 1.5 to 2 tiles between the enemy and the ceiling. Just enough to unmorph while on top of it.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canXRayCeilingClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canXRayCeilingClip","slug":"canxrayceilingclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canXRayCeilingClip.gif","idx":244},{"desc":"Setting up an enemy positioning to perform a very precise ceiling clip, typically with a frozen enemy.\u003Cbr \/\u003EThe enemy positioning will require a 2-3 pixel precision range, several pixels lower than what is possible with an X-Ray standup.\u003Cbr \/\u003EA crouch jump is then required to clip through.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPreciseCeilingClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPreciseCeilingClip","slug":"canpreciseceilingclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPreciseCeilingClip.gif","idx":245},{"desc":"Setting up an enemy positioning to perform a pixel precise ceiling clip, typically with a frozen enemy.\u003Cbr \/\u003EThis requires a 20 pixel gap between the enemy and ceiling, the same number of pixels as Samus' hitbox when in the aim down pose.\u003Cbr \/\u003ETo get on top of the enemy, either perform a very precise down grab onto it, down back onto it after unmorphing,\u003Cbr \/\u003Eor use a neutral damage boost to remain inside of the enemy then jump and aim down to land on it.\u003Cbr \/\u003EIf Samus is not standing, press forward or up to stand, then jump through.\u003Cbr \/\u003EThere are few examples where this is necessary, which include:\u003Cbr \/\u003Eextremely tight spaces where an enemy cannot be positioned lower for an easier clip, underwater without Gravity, or in many locations while preserving a flash suit.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHighPixelCeilingClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHighPixelCeilingClip","slug":"canhighpixelceilingclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHighPixelCeilingClip.gif","idx":246},{"desc":"While standing upright in a two-tile gap between solid tiles, jump in such a way as to clip a pixel into the below floor as a setup to another tech.\u003Cbr \/\u003EThis is done by, in quick succession: jumping, aiming down, and then pressing forward.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canPartialFloorClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canPartialFloorClip","slug":"canpartialfloorclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canPartialFloorClip.gif","idx":247},{"desc":"Performing a Crystal Flash (CF).\u003Cbr \/\u003EInitiating the Crystal Flash requires energy at 50 or lower, empty Reserve energy, 1 Power Bomb to initiate, and holding L+R+Shoot+Down with no other inputs.\u003Cbr \/\u003EA Crystal Flash will refill 1500 energy at the cost of 10 Missiles, 10 Supers, and 10 Power Bombs.\u003Cbr \/\u003EThe Crystal Flash will also put Samus in a standing position even if she is in a Morph tunnel.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCrystalFlash","slug":"cancrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCrystalFlash.gif","idx":248},{"desc":"Performing a Crystal Flash while taking environmental damage.\u003Cbr \/\u003EIn heat damage, this requires laying the Power Bomb while Samus' energy is between 43 and 88.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHeatedCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHeatedCrystalFlash","slug":"canheatedcrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHeatedCrystalFlash.gif","idx":249},{"desc":"Setting up a Crystal Flash in a 3 tile high space with bombs to clip into the above tile.\u003Cbr \/\u003EThis requires bombing once to place the power bomb against the ceiling, then bombing again to position Samus for the Crystal Flash.\u003Cbr \/\u003EThis trick has a 2 frame window.\u003Cbr \/\u003EIf below crumble blocks, hold down to break them. Usually only useful when the crumble blocks do not respawn.\u003Cbr \/\u003EIf below a single solid tile, Grapple can be used immediately when the Crystal Flash finishes to place Samus above it.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canBombIntoCrystalFlashClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canBombIntoCrystalFlashClip","slug":"canbombintocrystalflashclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canBombIntoCrystalFlashClip.gif","idx":250},{"desc":"Setting up a Crystal Flash by jumping and morphing. Once to place the Power Bomb, then again to activate the Crystal Flash.\u003Cbr \/\u003EThis trick has a 1 frame window.\u003Cbr \/\u003EIf below crumble blocks, hold down to break them. Usually only useful when the crumble blocks do not respawn.\u003Cbr \/\u003EIf below a single solid tile, Grapple can be used to place Samus above it.\u003Cbr \/\u003ETo do this, select Grapple as Samus' energy refills then hold down and mash shoot, the earlier the better.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canJumpIntoCrystalFlashClip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canJumpIntoCrystalFlashClip","slug":"canjumpintocrystalflashclip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canJumpIntoCrystalFlashClip.gif","idx":251},{"desc":"Setting up a 10 Power Bomb Crystal Flash by using an ammo refill station that refills all ammo types.\u003Cbr \/\u003EPress against the refill station with angle or by using it in order to position Samus.\u003Cbr \/\u003EIn quick succession, place a Power Bomb, refill at the refill station, then morph and Crystal Flash.\u003Cbr \/\u003EThe Power Bomb visually explodes during the dialogue box, but time is paused and there is no rush to exit the box.\u003Cbr \/\u003EHolding an angle button and\/or down while exiting the dialogue box is required, as it will prevent Samus from being boosted by the bomb.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canRefillStation10PowerBombCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canRefillStation10PowerBombCrystalFlash","slug":"canrefillstation10powerbombcrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canRefillStation10PowerBombCrystalFlash.gif","idx":252},{"desc":"Setting up a Crystal Flash with only a 10 Power Bomb capacity, by picking up a Power Bomb in between placing the first Power Bomb and activating the Crystal Flash.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/can10PowerBombCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: can10PowerBombCrystalFlash","slug":"can10powerbombcrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/can10PowerBombCrystalFlash.gif","idx":253},{"desc":"Setting up a 10 Power Bomb Crystal Flash while also carefully managing Samus' Energy in a heated environment.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canHeated10PowerBombCrystalFlash\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canHeated10PowerBombCrystalFlash","slug":"canheated10powerbombcrystalflash","url":"https:\/\/maprando.com\/static\/tech_gifs\/canHeated10PowerBombCrystalFlash.gif","idx":254},{"desc":"Canceling an aim angle while crouching and turning around, to wiggle to the right.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canTurnaroundAimCancel\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canTurnaroundAimCancel","slug":"canturnaroundaimcancel","url":"https:\/\/maprando.com\/static\/tech_gifs\/canTurnaroundAimCancel.gif","idx":255},{"desc":"The ability to scroll the camera to bring enemies or projectiles on or off camera.\u003Cbr \/\u003EMost enemes become inactive while off camera, and most projectiles cease to exist.\u003Cbr \/\u003EThis can be done by jumping in place; changing Samus' hitbox with aim down will scroll the camera lower.\u003Cbr \/\u003EBy running back and forth the camera will scroll horizontally; Moonwalk can be used to camera scroll without travelling as far.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCameraManip\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCameraManip","slug":"cancameramanip","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCameraManip.gif","idx":256},{"desc":"The ability to trigger a door transition deeper than normal, resulting in a more distant spawn position in the next room.\u003Cbr \/\u003EThere are many possible ways that this could be achieved; this tech includes two methods:\u003Cbr \/\u003E1) performing a well-aligned horizontal shinespark; starting 1 or 2 pixels from the door is an example position that works;\u003Cbr \/\u003E2) using an unpause where the fade-in ends exactly on the frame when the transition would trigger, delaying the transition by a frame.\u003Cbr \/\u003EFor the shinespark version, about one third of positions will work, with working positions occuring in periodic windows that are each approximately two pixels wide, separated by bad windows that are approximately 4 pixels wide.\u003Cbr \/\u003EThe unpause version refers to a buffered technique of standing at a specific distance from the door, pausing, and then unpausing while holding forward and run.\u003Cbr \/\u003EWhen starting facing the door, the position is approximately a 3-pixel window, at a distance of a 6-tile closed-end runway, with possible variations due to slopes.\u003Cbr \/\u003EWhen starting facing away from the door (doing a turnaround while unpausing), the position is approximately a 2-pixel window, at a distance of about 3.7 tiles.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canDeepTransition\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canDeepTransition","slug":"candeeptransition","url":"https:\/\/maprando.com\/static\/tech_gifs\/canDeepTransition.gif","idx":257},{"desc":"The ability to trigger a door transition without opening a door lock in front of it.\u003Cbr \/\u003ESpecific techniques for achieving this are covered in other tech.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canSkipDoorLock\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canSkipDoorLock","slug":"canskipdoorlock","url":"https:\/\/maprando.com\/static\/tech_gifs\/canSkipDoorLock.gif","idx":258},{"desc":"The ability to take advantage of the lag during a Power Bomb explosion in order to execute precise movement more easily.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canUsePowerBombLag\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canUsePowerBombLag","slug":"canusepowerbomblag","url":"https:\/\/maprando.com\/static\/tech_gifs\/canUsePowerBombLag.gif","idx":259},{"desc":"The ability to keep an exact count while performing a long sequence of actions,\u003Cbr \/\u003Efor example while moondancing.\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"https:\/\/maprando.com\/logic\/tech\/canCount\"\u003ETech Page\u003C\/a\u003E","title":"Tech: canCount","slug":"cancount","url":"https:\/\/maprando.com\/static\/tech_gifs\/canCount.gif","idx":260},{"title":"Item: Power Beam","slug":"i_powerbeam","aliases":["powerbeam"],"desc":"Power Beam\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Power_Beam","mode":"redirect","idx":261},{"title":"Item: Morph Ball","slug":"i_morph","aliases":["morph"],"desc":"Morph Ball\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Morph_Ball","mode":"redirect","idx":262},{"title":"Item: Bombs","slug":"i_bombs","aliases":["bombs"],"desc":"Bombs\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Bombs","mode":"redirect","idx":263},{"title":"Item: Charge","slug":"i_charge","aliases":["charge"],"desc":"Charge\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Charge","mode":"redirect","idx":264},{"title":"Item: Hi Jump Boots","slug":"i_hijump","aliases":["hijump"],"desc":"Hi Jump Boots\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Hi_Jump_Boots","mode":"redirect","idx":265},{"title":"Item: Spazer","slug":"i_spazer","aliases":["spazer"],"desc":"Spazer\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Spazer","mode":"redirect","idx":266},{"title":"Item: Varia","slug":"i_varia","aliases":["varia"],"desc":"Varia\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Varia","mode":"redirect","idx":267},{"title":"Item: Speed Booster","slug":"i_speedbooster","aliases":["speedbooster"],"desc":"Speed Booster\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Speed_Booster","mode":"redirect","idx":268},{"title":"Item: Ice","slug":"i_ice","aliases":["ice"],"desc":"Ice\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ice","mode":"redirect","idx":269},{"title":"Item: Grappling Beam","slug":"i_grapple","aliases":["grapple"],"desc":"Grappling Beam\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Grappling_Beam","mode":"redirect","idx":270},{"title":"Item: Wave","slug":"i_wave","aliases":["wave"],"desc":"Wave\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Wave","mode":"redirect","idx":271},{"title":"Item: X-Ray Scope","slug":"i_xrayscope","aliases":["xrayscope"],"desc":"X-Ray Scope\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/X-Ray_Scope","mode":"redirect","idx":272},{"title":"Item: Gravity","slug":"i_gravity","aliases":["gravity"],"desc":"Gravity\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Gravity","mode":"redirect","idx":273},{"title":"Item: Space Jump","slug":"i_spacejump","aliases":["spacejump"],"desc":"Space Jump\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Space_Jump","mode":"redirect","idx":274},{"title":"Item: Spring Ball","slug":"i_springball","aliases":["springball"],"desc":"Spring Ball\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Spring_Ball","mode":"redirect","idx":275},{"title":"Item: Plasma","slug":"i_plasma","aliases":["plasma"],"desc":"Plasma\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Plasma","mode":"redirect","idx":276},{"title":"Item: Screw Attack","slug":"i_screwattack","aliases":["screwattack"],"desc":"Screw Attack\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Screw_Attack","mode":"redirect","idx":277},{"title":"Item: Energy Tank","slug":"i_etank","aliases":["etank"],"desc":"Energy Tank\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Energy_Tank","mode":"redirect","idx":278},{"title":"Item: Energy Tank","slug":"r_regularenergy","aliases":["regularenergy"],"desc":"Energy Tank\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Energy_Tank","mode":"redirect","idx":279},{"title":"Item: Super","slug":"i_super","aliases":["super"],"desc":"Super\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Super","mode":"redirect","idx":280},{"title":"Item: Missile","slug":"i_missile","aliases":["missile"],"desc":"Missile\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Missile","mode":"redirect","idx":281},{"title":"Item: Reserve Tank","slug":"i_reservetank","aliases":["reservetank"],"desc":"Reserve Tank\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Reserve_Tank","mode":"redirect","idx":282},{"title":"Item: Reserve Tank","slug":"r_reserveenergy","aliases":["reserveenergy"],"desc":"Reserve Tank\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Reserve_Tank","mode":"redirect","idx":283},{"title":"Item: Power Bomb","slug":"i_powerbomb","aliases":["powerbomb"],"desc":"Power Bomb\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Power_Bomb","mode":"redirect","idx":284},{"title":"Alcoon","slug":"alcoon","desc":"Alcoon\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Alcoon","mode":"redirect","idx":285},{"title":"Beetom","slug":"beetom","desc":"Beetom\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Beetom","mode":"redirect","idx":286},{"title":"Boyon","slug":"boyon","desc":"Boyon\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Boyon","mode":"redirect","idx":287},{"title":"Choot","slug":"choot","desc":"Choot\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Choot","mode":"redirect","idx":288},{"title":"Geemer (blue)","slug":"geemerblue","desc":"Geemer (blue)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Geemer_(blue)","mode":"redirect","idx":289},{"title":"Geemer (grey)","slug":"geemergrey","desc":"Geemer (grey)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Geemer_(grey)","mode":"redirect","idx":290},{"title":"Geemer (orange)","slug":"geemerorange","desc":"Geemer (orange)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Geemer_(orange)","mode":"redirect","idx":291},{"title":"Kago","slug":"kago","desc":"Kago\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kago","mode":"redirect","idx":292},{"title":"Kamer","slug":"kamer","desc":"Kamer\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kamer","mode":"redirect","idx":293},{"title":"Kihunter (green)","slug":"kihuntergreen","desc":"Kihunter (green)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kihunter_(green)","mode":"redirect","idx":294},{"title":"Mellow","slug":"mellow","desc":"Mellow\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mellow","mode":"redirect","idx":295},{"title":"Reo","slug":"reo","desc":"Reo\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Reo","mode":"redirect","idx":296},{"title":"Ripper 2 (green)","slug":"ripper2green","desc":"Ripper 2 (green)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ripper_2_(green)","mode":"redirect","idx":297},{"title":"Sciser","slug":"sciser","desc":"Sciser\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Sciser","mode":"redirect","idx":298},{"title":"Skree","slug":"skree","desc":"Skree\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Skree","mode":"redirect","idx":299},{"title":"Skultera","slug":"skultera","desc":"Skultera\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Skultera","mode":"redirect","idx":300},{"title":"Grey Space Pirate (standing)","slug":"greyspacepiratestanding","desc":"Grey Space Pirate (standing)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Grey_Space_Pirate_(standing)","mode":"redirect","idx":301},{"title":"Green Space Pirate (standing)","slug":"greenspacepiratestanding","desc":"Green Space Pirate (standing)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Green_Space_Pirate_(standing)","mode":"redirect","idx":302},{"title":"Grey Space Pirate (wall)","slug":"greyspacepiratewall","desc":"Grey Space Pirate (wall)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Grey_Space_Pirate_(wall)","mode":"redirect","idx":303},{"title":"Tripper","slug":"tripper","desc":"Tripper\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Tripper","mode":"redirect","idx":304},{"title":"Waver","slug":"waver","desc":"Waver\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Waver","mode":"redirect","idx":305},{"title":"Yapping Maw","slug":"yappingmaw","desc":"Yapping Maw\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Yapping_Maw","mode":"redirect","idx":306},{"title":"Zeb","slug":"zeb","desc":"Zeb\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Zeb","mode":"redirect","idx":307},{"title":"Zebbo","slug":"zebbo","desc":"Zebbo\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Zebbo","mode":"redirect","idx":308},{"title":"Boulder","slug":"boulder","desc":"Boulder\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Boulder","mode":"redirect","idx":309},{"title":"Cacatac","slug":"cacatac","desc":"Cacatac\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Cacatac","mode":"redirect","idx":310},{"title":"Fireflea","slug":"fireflea","desc":"Fireflea\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Fireflea","mode":"redirect","idx":311},{"title":"Geega","slug":"geega","desc":"Geega\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Geega","mode":"redirect","idx":312},{"title":"Metaree","slug":"metaree","desc":"Metaree\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Metaree","mode":"redirect","idx":313},{"title":"Mini-Kraid","slug":"mini-kraid","desc":"Mini-Kraid\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mini-Kraid","mode":"redirect","idx":314},{"title":"Puyo","slug":"puyo","desc":"Puyo\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Puyo","mode":"redirect","idx":315},{"title":"Ripper","slug":"ripper","desc":"Ripper\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ripper","mode":"redirect","idx":316},{"title":"Ripper 2 (red)","slug":"ripper2red","desc":"Ripper 2 (red)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ripper_2_(red)","mode":"redirect","idx":317},{"title":"Sm. Sidehopper","slug":"smsidehopper","desc":"Sm. Sidehopper\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Sm._Sidehopper","mode":"redirect","idx":318},{"title":"Zeela","slug":"zeela","desc":"Zeela\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Zeela","mode":"redirect","idx":319},{"title":"Zero","slug":"zero","desc":"Zero\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Zero","mode":"redirect","idx":320},{"title":"Atomic","slug":"atomic","desc":"Atomic\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Atomic","mode":"redirect","idx":321},{"title":"Bull","slug":"bull","desc":"Bull\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Bull","mode":"redirect","idx":322},{"title":"Covern","slug":"covern","desc":"Covern\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Covern","mode":"redirect","idx":323},{"title":"Kihunter (yellow)","slug":"kihunteryellow","desc":"Kihunter (yellow)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kihunter_(yellow)","mode":"redirect","idx":324},{"title":"Workrobot","slug":"workrobot","desc":"Workrobot\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Workrobot","mode":"redirect","idx":325},{"title":"Evir","slug":"evir","desc":"Evir\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Evir","mode":"redirect","idx":326},{"title":"Kame (Tatori)","slug":"kametatori","desc":"Kame (Tatori)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kame_(Tatori)","mode":"redirect","idx":327},{"title":"Kame Baby","slug":"kamebaby","desc":"Kame Baby\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kame_Baby","mode":"redirect","idx":328},{"title":"Menu","slug":"menu","desc":"Menu\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Menu","mode":"redirect","idx":329},{"title":"Mochtroid","slug":"mochtroid","desc":"Mochtroid\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mochtroid","mode":"redirect","idx":330},{"title":"Oum","slug":"oum","desc":"Oum\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Oum","mode":"redirect","idx":331},{"title":"Owtch","slug":"owtch","desc":"Owtch\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Owtch","mode":"redirect","idx":332},{"title":"Powamp","slug":"powamp","desc":"Powamp\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Powamp","mode":"redirect","idx":333},{"title":"Shaktool","slug":"shaktool","desc":"Shaktool\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Shaktool","mode":"redirect","idx":334},{"title":"Pink Space Pirate (standing)","slug":"pinkspacepiratestanding","desc":"Pink Space Pirate (standing)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Pink_Space_Pirate_(standing)","mode":"redirect","idx":335},{"title":"Pink Space Pirate (wall)","slug":"pinkspacepiratewall","desc":"Pink Space Pirate (wall)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Pink_Space_Pirate_(wall)","mode":"redirect","idx":336},{"title":"Yard","slug":"yard","desc":"Yard\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Yard","mode":"redirect","idx":337},{"title":"Zoa","slug":"zoa","desc":"Zoa\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Zoa","mode":"redirect","idx":338},{"title":"Dessgeega","slug":"dessgeega","desc":"Dessgeega\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Dessgeega","mode":"redirect","idx":339},{"title":"Dragon","slug":"dragon","desc":"Dragon\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Dragon","mode":"redirect","idx":340},{"title":"Fune","slug":"fune","desc":"Fune\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Fune","mode":"redirect","idx":341},{"title":"Gamet","slug":"gamet","desc":"Gamet\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Gamet","mode":"redirect","idx":342},{"title":"Geruta","slug":"geruta","desc":"Geruta\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Geruta","mode":"redirect","idx":343},{"title":"Holtz","slug":"holtz","desc":"Holtz\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Holtz","mode":"redirect","idx":344},{"title":"Kihunter (red)","slug":"kihunterred","desc":"Kihunter (red)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kihunter_(red)","mode":"redirect","idx":345},{"title":"Magdollite","slug":"magdollite","desc":"Magdollite\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Magdollite","mode":"redirect","idx":346},{"title":"Mella","slug":"mella","desc":"Mella\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mella","mode":"redirect","idx":347},{"title":"Multiviola","slug":"multiviola","desc":"Multiviola\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Multiviola","mode":"redirect","idx":348},{"title":"Namihe","slug":"namihe","desc":"Namihe\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Namihe","mode":"redirect","idx":349},{"title":"Puromi","slug":"puromi","desc":"Puromi\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Puromi","mode":"redirect","idx":350},{"title":"Sm. Dessgeega","slug":"smdessgeega","desc":"Sm. Dessgeega\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Sm._Dessgeega","mode":"redirect","idx":351},{"title":"Sova","slug":"sova","desc":"Sova\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Sova","mode":"redirect","idx":352},{"title":"Red Space Pirate (standing)","slug":"redspacepiratestanding","desc":"Red Space Pirate (standing)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Red_Space_Pirate_(standing)","mode":"redirect","idx":353},{"title":"Yellow Space Pirate (standing)","slug":"yellowspacepiratestanding","desc":"Yellow Space Pirate (standing)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Yellow_Space_Pirate_(standing)","mode":"redirect","idx":354},{"title":"Yellow Space Pirate (wall)","slug":"yellowspacepiratewall","desc":"Yellow Space Pirate (wall)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Yellow_Space_Pirate_(wall)","mode":"redirect","idx":355},{"title":"Space Pirate (fighting)","slug":"spacepiratefighting","desc":"Space Pirate (fighting)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Space_Pirate_(fighting)","mode":"redirect","idx":356},{"title":"Squeept","slug":"squeept","desc":"Squeept\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Squeept","mode":"redirect","idx":357},{"title":"Viola","slug":"viola","desc":"Viola\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Viola","mode":"redirect","idx":358},{"title":"Sidehopper","slug":"sidehopper","desc":"Sidehopper\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Sidehopper","mode":"redirect","idx":359},{"title":"Metroid","slug":"metroid","desc":"Metroid\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Metroid","mode":"redirect","idx":360},{"title":"Rinka","slug":"rinka","desc":"Rinka\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Rinka","mode":"redirect","idx":361},{"title":"Tourian Space Pirate (all)","slug":"tourianspacepirateall","desc":"Tourian Space Pirate (all)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Tourian_Space_Pirate_(all)","mode":"redirect","idx":362},{"title":"Blue Sidehopper","slug":"bluesidehopper","desc":"Blue Sidehopper\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Blue_Sidehopper","mode":"redirect","idx":363},{"title":"Custom Climb Pirate","slug":"customclimbpirate","desc":"Custom Climb Pirate\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Custom_Climb_Pirate","mode":"redirect","idx":364},{"title":"Trapped Atomic","slug":"trappedatomic","desc":"Trapped Atomic\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Trapped_Atomic","mode":"redirect","idx":365},{"title":"Custom Covern (Bull)","slug":"customcovernbull","desc":"Custom Covern (Bull)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Custom_Covern_(Bull)","mode":"redirect","idx":366},{"title":"Custom Covern (Atomic)","slug":"customcovernatomic","desc":"Custom Covern (Atomic)\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Custom_Covern_(Atomic)","mode":"redirect","idx":367},{"title":"Kzan","slug":"kzan","desc":"Kzan\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kzan","mode":"redirect","idx":368},{"title":"Ceres Ridley","slug":"ceresridley","desc":"Ceres Ridley\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ridley","mode":"redirect","idx":369},{"title":"Bomb Torizo","slug":"bombtorizo","desc":"Bomb Torizo\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Bomb_Torizo","mode":"redirect","idx":370},{"title":"Spore Spawn","slug":"sporespawn","desc":"Spore Spawn\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Spore_Spawn","mode":"redirect","idx":371},{"title":"Kraid","slug":"kraid","desc":"Kraid\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Kraid","mode":"redirect","idx":372},{"title":"Crocomire","slug":"crocomire","desc":"Crocomire\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Crocomire","mode":"redirect","idx":373},{"title":"Phantoon","slug":"phantoon","desc":"Phantoon\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Phantoon","mode":"redirect","idx":374},{"title":"Botwoon 1","slug":"botwoon1","desc":"Botwoon 1\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Botwoon","mode":"redirect","idx":375},{"title":"Botwoon 2","slug":"botwoon2","desc":"Botwoon 2\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Botwoon","mode":"redirect","idx":376},{"title":"Reverse Botwoon 1","slug":"reversebotwoon1","desc":"Reverse Botwoon 1\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Botwoon","mode":"redirect","idx":377},{"title":"Reverse Botwoon 2","slug":"reversebotwoon2","desc":"Reverse Botwoon 2\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Botwoon","mode":"redirect","idx":378},{"title":"Draygon","slug":"draygon","desc":"Draygon\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Draygon","mode":"redirect","idx":379},{"title":"Golden Torizo","slug":"goldentorizo","desc":"Golden Torizo\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Golden_Torizo","mode":"redirect","idx":380},{"title":"Ridley","slug":"ridley","desc":"Ridley\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Ridley","mode":"redirect","idx":381},{"title":"Mother Brain 1","slug":"motherbrain1","desc":"Mother Brain 1\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mother_Brain","mode":"redirect","idx":382},{"title":"Mother Brain 2","slug":"motherbrain2","desc":"Mother Brain 2\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mother_Brain","mode":"redirect","idx":383},{"title":"Mother Brain 3","slug":"motherbrain3","desc":"Mother Brain 3\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/wiki.supermetroid.run\/Mother_Brain","mode":"redirect","idx":384},{"title":"58 Escape","slug":"58escape","desc":"Ceres\u003Cbr \/\u003E58 Escape\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/58_Escape\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/ceres\/roomDiagrams\/ceres_58Escape_5.png","aliases":["room5"],"idx":385},{"title":"Acid Snakes Tunnel","slug":"acidsnakestunnel","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/AcidSnakesTunnel\"\u003EAcid Snakes Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Acid_Snakes_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_AcidSnakesTunnel_119.png","aliases":["room119"],"idx":386},{"title":"Acid Statue Room","slug":"acidstatueroom","desc":"Lower Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/AcidStatueRoom\"\u003EAcid Statue Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Acid_Statue_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/west_AcidStatueRoom_149.png","aliases":["room149"],"idx":387},{"title":"Alpha Power Bomb Room","slug":"alphapowerbombroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/AlphaPowerBombRoom\"\u003EAlpha Power Bomb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Alpha_Power_Bomb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_AlphaPowerBombRoom_76.png","aliases":["room76"],"idx":388},{"title":"Amphitheatre","slug":"amphitheatre","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Amphitheatre\"\u003EAmphitheatre\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Amphitheatre\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_Amphitheatre_136.png","aliases":["room136"],"idx":389},{"title":"Aqueduct","slug":"aqueduct","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Aqueduct\"\u003EAqueduct\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Aqueduct\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_Aqueduct_183.png","aliases":["room183"],"idx":390},{"title":"Aqueduct Save Room","slug":"aqueductsaveroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/AqueductSaveRoom\"\u003EAqueduct Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Aqueduct_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_AqueductSaveRoom_182.png","aliases":["room182"],"idx":391},{"title":"Assembly Line","slug":"assemblyline","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/AssemblyLine\"\u003EAssembly Line\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Assembly_Line\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_AssemblyLine_168.png","aliases":["room168"],"idx":392},{"title":"Attic","slug":"attic","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Attic\"\u003EAttic\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Attic\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_Attic_160.png","aliases":["room160"],"idx":393},{"title":"Baby Kraid Room","slug":"babykraidroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BabyKraidRoom\"\u003EBaby Kraid Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Baby_Kraid_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_BabyKraidRoom_82.png","aliases":["room82"],"idx":394},{"title":"Basement","slug":"basement","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Basement\"\u003EBasement\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Basement\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_Basement_156.png","aliases":["room156"],"idx":395},{"title":"Bat Cave","slug":"batcave","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BatCave\"\u003EBat Cave\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bat_Cave\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_BatCave_100.png","aliases":["room100"],"idx":396},{"title":"Bat Room","slug":"batroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BatRoom\"\u003EBat Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bat_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_BatRoom_69.png","aliases":["room69"],"idx":397},{"title":"Below Botwoon Energy Tank","slug":"belowbotwoonenergytank","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BelowBotwoonEnergyTank\"\u003EBelow Botwoon Energy Tank\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Below_Botwoon_Energy_Tank\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_BelowBotwoonEnergyTank_205.png","aliases":["room205"],"idx":398},{"title":"Below Spazer","slug":"belowspazer","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BelowSpazer\"\u003EBelow Spazer\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Below_Spazer\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_BelowSpazer_70.png","aliases":["room70"],"idx":399},{"title":"Beta Power Bomb Room","slug":"betapowerbombroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BetaPowerBombRoom\"\u003EBeta Power Bomb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Beta_Power_Bomb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_BetaPowerBombRoom_77.png","aliases":["room77"],"idx":400},{"title":"Big Boy Room","slug":"bigboyroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BigBoyRoom\"\u003EBig Boy Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Big_Boy_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_BigBoyRoom_232.png","aliases":["room232"],"idx":401},{"title":"Big Pink","slug":"bigpink","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BigPink\"\u003EBig Pink\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Big_Pink\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_BigPink_59.png","aliases":["room59"],"idx":402},{"title":"Big Pink Save Room","slug":"bigpinksaveroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BigPinkSaveRoom\"\u003EBig Pink Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Big_Pink_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_BigPinkSaveRoom_318.png","aliases":["room318"],"idx":403},{"title":"Billy Mays Room","slug":"billymaysroom","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BillyMaysRoom\"\u003EBilly Mays Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Billy_Mays_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_BillyMaysRoom_43.png","aliases":["room43"],"idx":404},{"title":"Blue Brinstar Boulder Room","slug":"bluebrinstarboulderroom","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BlueBrinstarBoulderRoom\"\u003EBlue Brinstar Boulder Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Blue_Brinstar_Boulder_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_BlueBrinstarBoulderRoom_42.png","aliases":["room42"],"idx":405},{"title":"Blue Brinstar Elevator Room","slug":"bluebrinstarelevatorroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BlueBrinstarElevatorRoom\"\u003EBlue Brinstar Elevator Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Blue_Brinstar_Elevator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_BlueBrinstarElevatorRoom_306.png","aliases":["room306"],"idx":406},{"title":"Blue Brinstar Energy Tank Room","slug":"bluebrinstarenergytankroom","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BlueBrinstarEnergyTankRoom\"\u003EBlue Brinstar Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Blue_Brinstar_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_BlueBrinstarEnergyTankRoom_41.png","aliases":["room41"],"idx":407},{"title":"Blue Hopper Room","slug":"bluehopperroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BlueHopperRoom\"\u003EBlue Hopper Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Blue_Hopper_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_BlueHopperRoom_230.png","aliases":["room230"],"idx":408},{"title":"Bomb Torizo Room","slug":"bombtorizoroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BombTorizoRoom\"\u003EBomb Torizo Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bomb_Torizo_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_BombTorizoRoom_19.png","aliases":["room19"],"idx":409},{"title":"Botwoon Energy Tank Room","slug":"botwoonenergytankroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BotwoonEnergyTankRoom\"\u003EBotwoon Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Botwoon_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_BotwoonEnergyTankRoom_186.png","aliases":["room186"],"idx":410},{"title":"Botwoon Hallway","slug":"botwoonhallway","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BotwoonHallway\"\u003EBotwoon Hallway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Botwoon_Hallway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_BotwoonHallway_184.png","aliases":["room184"],"idx":411},{"title":"Botwoon Quicksand Room","slug":"botwoonquicksandroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BotwoonQuicksandRoom\"\u003EBotwoon Quicksand Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Botwoon_Quicksand_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_BotwoonQuicksandRoom_204.png","aliases":["room204"],"idx":412},{"title":"Botwoon's Room","slug":"botwoonsroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BotwoonSRoom\"\u003EBotwoon's Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Botwoon's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_BotwoonsRoom_185.png","aliases":["room185"],"idx":413},{"title":"Bowling Alley","slug":"bowlingalley","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BowlingAlley\"\u003EBowling Alley\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bowling_Alley\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_BowlingAlley_161.png","aliases":["room161"],"idx":414},{"title":"Bowling Alley Path","slug":"bowlingalleypath","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BowlingAlleyPath\"\u003EBowling Alley Path\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bowling_Alley_Path\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_BowlingAlleyPath_33.png","aliases":["room33"],"idx":415},{"title":"Boyon Gate Hall","slug":"boyongatehall","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BoyonGateHall\"\u003EBoyon Gate Hall\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Boyon_Gate_Hall\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_BoyonGateHall_200.png","aliases":["room200"],"idx":416},{"title":"Brinstar Map Room","slug":"brinstarmaproom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BrinstarMapRoom\"\u003EBrinstar Map Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Brinstar_Map_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_BrinstarMapRoom_48.png","aliases":["room48"],"idx":417},{"title":"Brinstar Pre Map Room","slug":"brinstarpremaproom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BrinstarPreMapRoom\"\u003EBrinstar Pre Map Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Brinstar_Pre_Map_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_BrinstarPreMapRoom_47.png","aliases":["room47"],"idx":418},{"title":"Brinstar Reserve Tank Room","slug":"brinstarreservetankroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BrinstarReserveTankRoom\"\u003EBrinstar Reserve Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Brinstar_Reserve_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_BrinstarReserveTankRoom_46.png","aliases":["room46"],"idx":419},{"title":"Bubble Mountain","slug":"bubblemountain","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BubbleMountain\"\u003EBubble Mountain\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bubble_Mountain\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_BubbleMountain_97.png","aliases":["room97"],"idx":420},{"title":"Bubble Mountain Save Room","slug":"bubblemountainsaveroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BubbleMountainSaveRoom\"\u003EBubble Mountain Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bubble_Mountain_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_BubbleMountainSaveRoom_307.png","aliases":["room307"],"idx":421},{"title":"Bug Sand Hole","slug":"bugsandhole","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BugSandHole\"\u003EBug Sand Hole\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Bug_Sand_Hole\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_BugSandHole_211.png","aliases":["room211"],"idx":422},{"title":"Business Center","slug":"businesscenter","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/BusinessCenter\"\u003EBusiness Center\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Business_Center\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_BusinessCenter_86.png","aliases":["room86"],"idx":423},{"title":"Butterfly Room","slug":"butterflyroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ButterflyRoom\"\u003EButterfly Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Butterfly_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_ButterflyRoom_213.png","aliases":["room213"],"idx":424},{"title":"Caterpillar Room","slug":"caterpillarroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CaterpillarRoom\"\u003ECaterpillar Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Caterpillar_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_CaterpillarRoom_75.png","aliases":["room75"],"idx":425},{"title":"Caterpillar Save Room","slug":"caterpillarsaveroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CaterpillarSaveRoom\"\u003ECaterpillar Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Caterpillar_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_CaterpillarSaveRoom_320.png","aliases":["room320"],"idx":426},{"title":"Cathedral","slug":"cathedral","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Cathedral\"\u003ECathedral\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Cathedral\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_Cathedral_91.png","aliases":["room91"],"idx":427},{"title":"Cathedral Entrance","slug":"cathedralentrance","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CathedralEntrance\"\u003ECathedral Entrance\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Cathedral_Entrance\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_CathedralEntrance_90.png","aliases":["room90"],"idx":428},{"title":"Ceres Elevator Room","slug":"cereselevatorroom","desc":"Ceres\u003Cbr \/\u003ECeres Elevator Room\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ceres_Elevator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/ceres\/roomDiagrams\/ceres_CeresElevatorRoom_1.png","aliases":["room1"],"idx":429},{"title":"Ceres Ridley's Room","slug":"ceresridleysroom","desc":"Ceres\u003Cbr \/\u003ECeres Ridley's Room\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ceres_Ridley's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/ceres\/roomDiagrams\/ceres_CeresRidleysRoom_6.png","aliases":["room6"],"idx":430},{"title":"Climb","slug":"climb","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Climb\"\u003EClimb\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Climb\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_Climb_11.png","aliases":["room11"],"idx":431},{"title":"Colosseum","slug":"colosseum","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Colosseum\"\u003EColosseum\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Colosseum\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_Colosseum_189.png","aliases":["room189"],"idx":432},{"title":"Construction Zone","slug":"constructionzone","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ConstructionZone\"\u003EConstruction Zone\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Construction_Zone\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_ConstructionZone_39.png","aliases":["room39"],"idx":433},{"title":"Crab Hole","slug":"crabhole","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrabHole\"\u003ECrab Hole\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crab_Hole\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_CrabHole_201.png","aliases":["room201"],"idx":434},{"title":"Crab Maze","slug":"crabmaze","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrabMaze\"\u003ECrab Maze\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crab_Maze\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_CrabMaze_36.png","aliases":["room36"],"idx":435},{"title":"Crab Shaft","slug":"crabshaft","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrabShaft\"\u003ECrab Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crab_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_CrabShaft_175.png","aliases":["room175"],"idx":436},{"title":"Crab Tunnel","slug":"crabtunnel","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrabTunnel\"\u003ECrab Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crab_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_CrabTunnel_176.png","aliases":["room176"],"idx":437},{"title":"Crateria Kihunter Room","slug":"crateriakihunterroom","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaKihunterRoom\"\u003ECrateria Kihunter Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Kihunter_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_CrateriaKihunterRoom_24.png","aliases":["room24"],"idx":438},{"title":"Crateria Map Room","slug":"crateriamaproom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaMapRoom\"\u003ECrateria Map Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Map_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_CrateriaMapRoom_15.png","aliases":["room15"],"idx":439},{"title":"Crateria Power Bomb Room","slug":"crateriapowerbombroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaPowerBombRoom\"\u003ECrateria Power Bomb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Power_Bomb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_CrateriaPowerBombRoom_28.png","aliases":["room28"],"idx":440},{"title":"Crateria Save Room","slug":"crateriasaveroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaSaveRoom\"\u003ECrateria Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_CrateriaSaveRoom_16.png","aliases":["room16"],"idx":441},{"title":"Crateria Super Room","slug":"crateriasuperroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaSuperRoom\"\u003ECrateria Super Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Super_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_CrateriaSuperRoom_29.png","aliases":["room29"],"idx":442},{"title":"Crateria Tube","slug":"crateriatube","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrateriaTube\"\u003ECrateria Tube\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crateria_Tube\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_CrateriaTube_9.png","aliases":["room9"],"idx":443},{"title":"Crocomire Escape","slug":"crocomireescape","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrocomireEscape\"\u003ECrocomire Escape\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crocomire_Escape\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_CrocomireEscape_121.png","aliases":["room121"],"idx":444},{"title":"Crocomire Save Room","slug":"crocomiresaveroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrocomireSaveRoom\"\u003ECrocomire Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crocomire_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_CrocomireSaveRoom_303.png","aliases":["room303"],"idx":445},{"title":"Crocomire Speedway","slug":"crocomirespeedway","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrocomireSpeedway\"\u003ECrocomire Speedway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crocomire_Speedway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_CrocomireSpeedway_120.png","aliases":["room120"],"idx":446},{"title":"Crocomire's Room","slug":"crocomiresroom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrocomireSRoom\"\u003ECrocomire's Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crocomire's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_CrocomiresRoom_122.png","aliases":["room122"],"idx":447},{"title":"Crumble Shaft","slug":"crumbleshaft","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/CrumbleShaft\"\u003ECrumble Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Crumble_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_CrumbleShaft_111.png","aliases":["room111"],"idx":448},{"title":"Dachora Energy Refill","slug":"dachoraenergyrefill","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DachoraEnergyRefill\"\u003EDachora Energy Refill\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Dachora_Energy_Refill\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_DachoraEnergyRefill_317.png","aliases":["room317"],"idx":449},{"title":"Dachora Room","slug":"dachoraroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DachoraRoom\"\u003EDachora Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Dachora_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_DachoraRoom_58.png","aliases":["room58"],"idx":450},{"title":"Dead Scientist Room","slug":"deadscientistroom","desc":"Ceres\u003Cbr \/\u003EDead Scientist Room\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Dead_Scientist_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/ceres\/roomDiagrams\/ceres_DeadScientistRoom_4.png","aliases":["room4"],"idx":451},{"title":"Double Chamber","slug":"doublechamber","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DoubleChamber\"\u003EDouble Chamber\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Double_Chamber\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_DoubleChamber_104.png","aliases":["room104"],"idx":452},{"title":"Draygon Save Room","slug":"draygonsaveroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DraygonSaveRoom\"\u003EDraygon Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Draygon_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_DraygonSaveRoom_190.png","aliases":["room190"],"idx":453},{"title":"Draygon's Room","slug":"draygonsroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DraygonSRoom\"\u003EDraygon's Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Draygon's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_DraygonsRoom_193.png","aliases":["room193"],"idx":454},{"title":"Dust Torizo Room","slug":"dusttorizoroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/DustTorizoRoom\"\u003EDust Torizo Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Dust_Torizo_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_DustTorizoRoom_231.png","aliases":["room231"],"idx":455},{"title":"Early Supers Room","slug":"earlysupersroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EarlySupersRoom\"\u003EEarly Supers Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Early_Supers_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_EarlySupersRoom_45.png","aliases":["room45"],"idx":456},{"title":"East Aqueduct Quicksand Room","slug":"eastaqueductquicksandroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastAqueductQuicksandRoom\"\u003EEast Aqueduct Quicksand Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Aqueduct_Quicksand_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_EastAqueductQuicksandRoom_207.png","aliases":["room207"],"idx":457},{"title":"East Cactus Alley Room","slug":"eastcactusalleyroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastCactusAlleyRoom\"\u003EEast Cactus Alley Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Cactus_Alley_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_EastCactusAlleyRoom_196.png","aliases":["room196"],"idx":458},{"title":"East Ocean","slug":"eastocean","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastOcean\"\u003EEast Ocean\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Ocean\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_EastOcean_34.png","aliases":["room34"],"idx":459},{"title":"East Pants Room","slug":"eastpantsroom","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastPantsRoom\"\u003EEast Pants Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Pants_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_EastPantsRoom_322.png","aliases":["room322"],"idx":460},{"title":"East Sand Hall","slug":"eastsandhall","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastSandHall\"\u003EEast Sand Hall\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Sand_Hall\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_EastSandHall_210.png","aliases":["room210"],"idx":461},{"title":"East Sand Hole","slug":"eastsandhole","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EastSandHole\"\u003EEast Sand Hole\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/East_Sand_Hole\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_EastSandHole_208.png","aliases":["room208"],"idx":462},{"title":"Electric Death Room","slug":"electricdeathroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ElectricDeathRoom\"\u003EElectric Death Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Electric_Death_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_ElectricDeathRoom_166.png","aliases":["room166"],"idx":463},{"title":"Etecoon Energy Tank Room","slug":"etecoonenergytankroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EtecoonEnergyTankRoom\"\u003EEtecoon Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Etecoon_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_EtecoonEnergyTankRoom_51.png","aliases":["room51"],"idx":464},{"title":"Etecoon Save Room","slug":"etecoonsaveroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EtecoonSaveRoom\"\u003EEtecoon Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Etecoon_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_EtecoonSaveRoom_315.png","aliases":["room315"],"idx":465},{"title":"Etecoon Super Room","slug":"etecoonsuperroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/EtecoonSuperRoom\"\u003EEtecoon Super Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Etecoon_Super_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_EtecoonSuperRoom_52.png","aliases":["room52"],"idx":466},{"title":"Falling Tile Room","slug":"fallingtileroom","desc":"Ceres\u003Cbr \/\u003EFalling Tile Room\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Falling_Tile_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/ceres\/roomDiagrams\/ceres_FallingTileRoom_2.png","aliases":["room2"],"idx":467},{"title":"Fast Pillars Setup Room","slug":"fastpillarssetuproom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FastPillarsSetupRoom\"\u003EFast Pillars Setup Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Fast_Pillars_Setup_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_FastPillarsSetupRoom_133.png","aliases":["room133"],"idx":468},{"title":"Fast Ripper Room","slug":"fastripperroom","desc":"Lower Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FastRipperRoom\"\u003EFast Ripper Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Fast_Ripper_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/west_FastRipperRoom_153.png","aliases":["room153"],"idx":469},{"title":"Final Missile Bombway","slug":"finalmissilebombway","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FinalMissileBombway\"\u003EFinal Missile Bombway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Final_Missile_Bombway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_FinalMissileBombway_18.png","aliases":["room18"],"idx":470},{"title":"First Missile Room","slug":"firstmissileroom","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FirstMissileRoom\"\u003EFirst Missile Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/First_Missile_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_FirstMissileRoom_40.png","aliases":["room40"],"idx":471},{"title":"Fish Tank","slug":"fishtank","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FishTank\"\u003EFish Tank\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Fish_Tank\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_FishTank_173.png","aliases":["room173"],"idx":472},{"title":"Flyway","slug":"flyway","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Flyway\"\u003EFlyway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Flyway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_Flyway_13.png","aliases":["room13"],"idx":473},{"title":"Forgotten Highway Elbow","slug":"forgottenhighwayelbow","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ForgottenHighwayElbow\"\u003EForgotten Highway Elbow\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Forgotten_Highway_Elbow\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_ForgottenHighwayElbow_305.png","aliases":["room305"],"idx":474},{"title":"Forgotten Highway Elevator","slug":"forgottenhighwayelevator","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ForgottenHighwayElevator\"\u003EForgotten Highway Elevator\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Forgotten_Highway_Elevator\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_ForgottenHighwayElevator_37.png","aliases":["room37"],"idx":475},{"title":"Forgotten Highway Kago Room","slug":"forgottenhighwaykagoroom","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ForgottenHighwayKagoRoom\"\u003EForgotten Highway Kago Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Forgotten_Highway_Kago_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_ForgottenHighwayKagoRoom_35.png","aliases":["room35"],"idx":476},{"title":"Forgotten Highway Save Room","slug":"forgottenhighwaysaveroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ForgottenHighwaySaveRoom\"\u003EForgotten Highway Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Forgotten_Highway_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_ForgottenHighwaySaveRoom_216.png","aliases":["room216"],"idx":477},{"title":"Frog Savestation","slug":"frogsavestation","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/FrogSavestation\"\u003EFrog Savestation\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Frog_Savestation\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_FrogSavestation_302.png","aliases":["room302"],"idx":478},{"title":"Frog Speedway","slug":"frogspeedway","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca 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href=\"https:\/\/maprando.com\/logic\/room\/GauntletEntrance\"\u003EGauntlet Entrance\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Gauntlet_Entrance\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_GauntletEntrance_30.png","aliases":["room30"],"idx":481},{"title":"Glass Tunnel","slug":"glasstunnel","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GlassTunnel\"\u003EGlass Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Glass_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_GlassTunnel_170.png","aliases":["room170"],"idx":482},{"title":"Glass Tunnel Save Room","slug":"glasstunnelsaveroom","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca 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href=\"https:\/\/maprando.com\/logic\/room\/GreenBrinstarElevatorRoom\"\u003EGreen Brinstar Elevator Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Brinstar_Elevator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_GreenBrinstarElevatorRoom_23.png","aliases":["room23"],"idx":492},{"title":"Green Brinstar Fireflea Room","slug":"greenbrinstarfireflearoom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GreenBrinstarFirefleaRoom\"\u003EGreen Brinstar Fireflea Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Brinstar_Fireflea_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_GreenBrinstarFirefleaRoom_49.png","aliases":["room49"],"idx":493},{"title":"Green Brinstar Main 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href=\"https:\/\/wiki.supermetroid.run\/Green_Brinstar_Main_Shaft_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_GreenBrinstarMainShaftSaveRoom_314.png","aliases":["room314"],"idx":495},{"title":"Green Brinstar Missile Refill","slug":"greenbrinstarmissilerefill","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GreenBrinstarMissileRefill\"\u003EGreen Brinstar Missile Refill\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Brinstar_Missile_Refill\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_GreenBrinstarMissileRefill_316.png","aliases":["room316"],"idx":496},{"title":"Green Bubbles Missile Room","slug":"greenbubblesmissileroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GreenBubblesMissileRoom\"\u003EGreen Bubbles Missile Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Bubbles_Missile_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_GreenBubblesMissileRoom_98.png","aliases":["room98"],"idx":497},{"title":"Green Hill Zone","slug":"greenhillzone","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GreenHillZone\"\u003EGreen Hill Zone\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Hill_Zone\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_GreenHillZone_54.png","aliases":["room54"],"idx":498},{"title":"Green Pirates Shaft","slug":"greenpiratesshaft","desc":"Crateria \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/GreenPiratesShaft\"\u003EGreen Pirates Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Green_Pirates_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_GreenPiratesShaft_21.png","aliases":["room21"],"idx":499},{"title":"Halfie Climb Room","slug":"halfieclimbroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/HalfieClimbRoom\"\u003EHalfie Climb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Halfie_Climb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_HalfieClimbRoom_187.png","aliases":["room187"],"idx":500},{"title":"Hellway","slug":"hellway","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Hellway\"\u003EHellway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Hellway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_Hellway_74.png","aliases":["room74"],"idx":501},{"title":"Hi Jump Boots Room","slug":"hijumpbootsroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/HiJumpBootsRoom\"\u003EHi Jump Boots Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Hi_Jump_Boots_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_HiJumpBootsRoom_89.png","aliases":["room89"],"idx":502},{"title":"Hi Jump Energy Tank Room","slug":"hijumpenergytankroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/HiJumpEnergyTankRoom\"\u003EHi Jump Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Hi_Jump_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_HiJumpEnergyTankRoom_88.png","aliases":["room88"],"idx":503},{"title":"Homing Geemer Room","slug":"hominggeemerroom","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/HomingGeemerRoom\"\u003EHoming Geemer Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Homing_Geemer_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_HomingGeemerRoom_313.png","aliases":["room313"],"idx":504},{"title":"Hopper Energy Tank Room","slug":"hopperenergytankroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/HopperEnergyTankRoom\"\u003EHopper Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Hopper_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_HopperEnergyTankRoom_62.png","aliases":["room62"],"idx":505},{"title":"Ice Beam Acid Room","slug":"icebeamacidroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/IceBeamAcidRoom\"\u003EIce Beam Acid Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ice_Beam_Acid_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_IceBeamAcidRoom_107.png","aliases":["room107"],"idx":506},{"title":"Ice Beam Gate Room","slug":"icebeamgateroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/IceBeamGateRoom\"\u003EIce Beam Gate 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href=\"https:\/\/wiki.supermetroid.run\/Ice_Beam_Snake_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_IceBeamSnakeRoom_108.png","aliases":["room108"],"idx":509},{"title":"Ice Beam Tutorial Room","slug":"icebeamtutorialroom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/IceBeamTutorialRoom\"\u003EIce Beam Tutorial Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ice_Beam_Tutorial_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_IceBeamTutorialRoom_110.png","aliases":["room110"],"idx":510},{"title":"Kassiuz Room","slug":"kassiuzroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KassiuzRoom\"\u003EKassiuz Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kassiuz_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_KassiuzRoom_217.png","aliases":["room217"],"idx":511},{"title":"Kraid Eye Door Room","slug":"kraideyedoorroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KraidEyeDoorRoom\"\u003EKraid Eye Door Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kraid_Eye_Door_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_KraidEyeDoorRoom_83.png","aliases":["room83"],"idx":512},{"title":"Kraid Recharge Station","slug":"kraidrechargestation","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KraidRechargeStation\"\u003EKraid Recharge Station\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kraid_Recharge_Station\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_KraidRechargeStation_301.png","aliases":["room301"],"idx":513},{"title":"Kraid Room","slug":"kraidroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KraidRoom\"\u003EKraid Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kraid_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_KraidsRoom_84.png","aliases":["room84"],"idx":514},{"title":"Kraid Save Room","slug":"kraidsaveroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KraidSaveRoom\"\u003EKraid Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kraid_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_KraidSaveRoom_300.png","aliases":["room300"],"idx":515},{"title":"Kronic Boost Room","slug":"kronicboostroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/KronicBoostRoom\"\u003EKronic Boost Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Kronic_Boost_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_KronicBoostRoom_113.png","aliases":["room113"],"idx":516},{"title":"Landing Site","slug":"landingsite","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/LandingSite\"\u003ELanding Site\u003C\/a\u003E\u003Csup\u003E\u003Ca 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Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/LowerNorfairFarmingRoom\"\u003ELower Norfair Farming Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Lower_Norfair_Farming_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_LowerNorfairFarmingRoom_141.png","aliases":["room141"],"idx":523},{"title":"Lower Norfair Fireflea Room","slug":"lowernorfairfireflearoom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/LowerNorfairFirefleaRoom\"\u003ELower Norfair Fireflea Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Lower_Norfair_Fireflea_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_LowerNorfairFirefleaRoom_145.png","aliases":["room145"],"idx":524},{"title":"Lower Norfair Spring Ball Maze Room","slug":"lowernorfairspringballmazeroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/LowerNorfairSpringBallMazeRoom\"\u003ELower Norfair Spring Ball Maze Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Lower_Norfair_Spring_Ball_Maze_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_LowerNorfairSpringBallMazeRoom_146.png","aliases":["room146"],"idx":525},{"title":"Lower Tourian Save Room","slug":"lowertouriansaveroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/LowerTourianSaveRoom\"\u003ELower Tourian Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Lower_Tourian_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_LowerTourianSaveRoom_237.png","aliases":["room237"],"idx":526},{"title":"Magdollite Tunnel","slug":"magdollitetunnel","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MagdolliteTunnel\"\u003EMagdollite Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Magdollite_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_MagdolliteTunnel_114.png","aliases":["room114"],"idx":527},{"title":"Magnet Stairs Room","slug":"magnetstairsroom","desc":"Ceres\u003Cbr \/\u003EMagnet Stairs Room\u003Csup\u003E\u003Ca 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href=\"https:\/\/wiki.supermetroid.run\/Main_Street\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_MainStreet_172.png","aliases":["room172"],"idx":530},{"title":"Mama Turtle Room","slug":"mamaturtleroom","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MamaTurtleRoom\"\u003EMama Turtle Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Mama_Turtle_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_MamaTurtleRoom_178.png","aliases":["room178"],"idx":531},{"title":"Maridia Elevator Room","slug":"maridiaelevatorroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MaridiaElevatorRoom\"\u003EMaridia Elevator Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Maridia_Elevator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_MaridiaElevatorRoom_215.png","aliases":["room215"],"idx":532},{"title":"Maridia Health Refill Room","slug":"maridiahealthrefillroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MaridiaHealthRefillRoom\"\u003EMaridia Health Refill Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Maridia_Health_Refill_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_MaridiaHealthRefillRoom_191.png","aliases":["room191"],"idx":533},{"title":"Maridia Map Room","slug":"maridiamaproom","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MaridiaMapRoom\"\u003EMaridia Map 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href=\"https:\/\/maprando.com\/logic\/room\/MetalPiratesRoom\"\u003EMetal Pirates Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Metal_Pirates_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_MetalPiratesRoom_139.png","aliases":["room139"],"idx":536},{"title":"Metroid Room 1","slug":"metroidroom1","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MetroidRoom1\"\u003EMetroid Room 1\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Metroid_Room_1\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_MetroidRoom1_226.png","aliases":["room226"],"idx":537},{"title":"Metroid Room 2","slug":"metroidroom2","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MetroidRoom2\"\u003EMetroid Room 2\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Metroid_Room_2\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_MetroidRoom2_227.png","aliases":["room227"],"idx":538},{"title":"Metroid Room 3","slug":"metroidroom3","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MetroidRoom3\"\u003EMetroid Room 3\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Metroid_Room_3\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_MetroidRoom3_228.png","aliases":["room228"],"idx":539},{"title":"Metroid Room 4","slug":"metroidroom4","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MetroidRoom4\"\u003EMetroid Room 4\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Metroid_Room_4\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_MetroidRoom4_229.png","aliases":["room229"],"idx":540},{"title":"Mickey Mouse Room","slug":"mickeymouseroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MickeyMouseRoom\"\u003EMickey Mouse Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Mickey_Mouse_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_MickeyMouseRoom_144.png","aliases":["room144"],"idx":541},{"title":"Morph Ball Room","slug":"morphballroom","desc":"Brinstar \/ Blue\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MorphBallRoom\"\u003EMorph Ball Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Morph_Ball_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/blue_MorphBallRoom_38.png","aliases":["room38"],"idx":542},{"title":"Mother Brain Room","slug":"motherbrainroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MotherBrainRoom\"\u003EMother Brain Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Mother_Brain_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_MotherBrainRoom_238.png","aliases":["room238"],"idx":543},{"title":"Mt Everest","slug":"mteverest","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/MtEverest\"\u003EMt Everest\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Mt_Everest\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_MtEverest_174.png","aliases":["room174"],"idx":544},{"title":"Noob Bridge","slug":"noobbridge","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/NoobBridge\"\u003ENoob Bridge\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Noob_Bridge\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_NoobBridge_55.png","aliases":["room55"],"idx":545},{"title":"Norfair Map Room","slug":"norfairmaproom","desc":"Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/NorfairMapRoom\"\u003ENorfair Map Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Norfair_Map_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/west_NorfairMapRoom_87.png","aliases":["room87"],"idx":546},{"title":"Norfair Reserve Tank Room","slug":"norfairreservetankroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/NorfairReserveTankRoom\"\u003ENorfair Reserve Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Norfair_Reserve_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_NorfairReserveTankRoom_99.png","aliases":["room99"],"idx":547},{"title":"Northwest Maridia Bug Room","slug":"northwestmaridiabugroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/NorthwestMaridiaBugRoom\"\u003ENorthwest Maridia Bug Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Northwest_Maridia_Bug_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_NorthwestMaridiaBugRoom_180.png","aliases":["room180"],"idx":548},{"title":"Nutella Refill","slug":"nutellarefill","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/NutellaRefill\"\u003ENutella Refill\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Nutella_Refill\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_NutellaRefill_308.png","aliases":["room308"],"idx":549},{"title":"Oasis","slug":"oasis","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Oasis\"\u003EOasis\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Oasis\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_Oasis_198.png","aliases":["room198"],"idx":550},{"title":"Pants Room","slug":"pantsroom","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PantsRoom\"\u003EPants Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pants_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_PantsRoom_220.png","aliases":["room220"],"idx":551},{"title":"Parlor And Alcatraz","slug":"parlorandalcatraz","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ParlorAndAlcatraz\"\u003EParlor And Alcatraz\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Parlor_and_Alcatraz\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_ParlorAndAlcatraz_10.png","aliases":["parlor","alcatraz","room10"],"idx":552},{"title":"Phantoon's Room","slug":"phantoonsroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PhantoonSRoom\"\u003EPhantoon's Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Phantoon's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_PhantoonsRoom_158.png","aliases":["room158"],"idx":553},{"title":"Pillar Room","slug":"pillarroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PillarRoom\"\u003EPillar Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pillar_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_PillarRoom_134.png","aliases":["room134"],"idx":554},{"title":"Pink Brinstar Hopper Room","slug":"pinkbrinstarhopperroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PinkBrinstarHopperRoom\"\u003EPink Brinstar Hopper Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pink_Brinstar_Hopper_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_PinkBrinstarHopperRoom_61.png","aliases":["room61"],"idx":555},{"title":"Pink Brinstar Power Bomb Room","slug":"pinkbrinstarpowerbombroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PinkBrinstarPowerBombRoom\"\u003EPink Brinstar Power Bomb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pink_Brinstar_Power_Bomb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_PinkBrinstarPowerBombRoom_60.png","aliases":["room60"],"idx":556},{"title":"Pit Room","slug":"pitroom","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PitRoom\"\u003EPit Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pit_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_PitRoom_12.png","aliases":["room12"],"idx":557},{"title":"Plasma Beach Quicksand Room","slug":"plasmabeachquicksandroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PlasmaBeachQuicksandRoom\"\u003EPlasma Beach Quicksand Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Plasma_Beach_Quicksand_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_PlasmaBeachQuicksandRoom_212.png","aliases":["room212"],"idx":558},{"title":"Plasma Room","slug":"plasmaroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PlasmaRoom\"\u003EPlasma Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Plasma_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_PlasmaRoom_219.png","aliases":["room219"],"idx":559},{"title":"Plasma Spark Room","slug":"plasmasparkroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PlasmaSparkRoom\"\u003EPlasma Spark Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Plasma_Spark_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_PlasmaSparkRoom_197.png","aliases":["room197"],"idx":560},{"title":"Plasma Tutorial Room","slug":"plasmatutorialroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PlasmaTutorialRoom\"\u003EPlasma Tutorial Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Plasma_Tutorial_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_PlasmaTutorialRoom_218.png","aliases":["room218"],"idx":561},{"title":"Plowerhouse Room","slug":"plowerhouseroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PlowerhouseRoom\"\u003EPlowerhouse Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Plowerhouse_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_PlowerhouseRoom_140.png","aliases":["room140"],"idx":562},{"title":"Post Crocomire Farming Room","slug":"postcrocomirefarmingroom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomireFarmingRoom\"\u003EPost Crocomire Farming Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Farming_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomireFarmingRoom_123.png","aliases":["room123"],"idx":563},{"title":"Post Crocomire Jump Room","slug":"postcrocomirejumproom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomireJumpRoom\"\u003EPost Crocomire Jump Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Jump_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomireJumpRoom_127.png","aliases":["room127"],"idx":564},{"title":"Post Crocomire Missile Room","slug":"postcrocomiremissileroom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomireMissileRoom\"\u003EPost Crocomire Missile Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Missile_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomireMissileRoom_126.png","aliases":["room126"],"idx":565},{"title":"Post Crocomire Power Bomb Room","slug":"postcrocomirepowerbombroom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomirePowerBombRoom\"\u003EPost Crocomire Power Bomb Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Power_Bomb_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomirePowerBombRoom_124.png","aliases":["room124"],"idx":566},{"title":"Post Crocomire Save Room","slug":"postcrocomiresaveroom","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomireSaveRoom\"\u003EPost Crocomire Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomireSaveRoom_311.png","aliases":["room311"],"idx":567},{"title":"Post Crocomire Shaft","slug":"postcrocomireshaft","desc":"Norfair \/ Crocomire\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PostCrocomireShaft\"\u003EPost Crocomire Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Post_Crocomire_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/crocomire_PostCrocomireShaft_125.png","aliases":["room125"],"idx":568},{"title":"Pre Map Flyway","slug":"premapflyway","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PreMapFlyway\"\u003EPre Map Flyway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pre_Map_Flyway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_PreMapFlyway_14.png","aliases":["room14"],"idx":569},{"title":"Pseudo Plasma Spark Room","slug":"pseudoplasmasparkroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PseudoPlasmaSparkRoom\"\u003EPseudo Plasma Spark Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Pseudo_Plasma_Spark_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_PseudoPlasmaSparkRoom_179.png","aliases":["room179"],"idx":570},{"title":"Purple Farming Room","slug":"purplefarmingroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PurpleFarmingRoom\"\u003EPurple Farming Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Purple_Farming_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_PurpleFarmingRoom_96.png","aliases":["room96"],"idx":571},{"title":"Purple Shaft","slug":"purpleshaft","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/PurpleShaft\"\u003EPurple Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Purple_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_PurpleShaft_95.png","aliases":["room95"],"idx":572},{"title":"Red Brinstar Elevator Room","slug":"redbrinstarelevatorroom","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedBrinstarElevatorRoom\"\u003ERed Brinstar Elevator Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Brinstar_Elevator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_RedBrinstarElevatorRoom_25.png","aliases":["room25"],"idx":573},{"title":"Red Brinstar Fireflea Room","slug":"redbrinstarfireflearoom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedBrinstarFirefleaRoom\"\u003ERed Brinstar Fireflea Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Brinstar_Fireflea_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_RedBrinstarFirefleaRoom_67.png","aliases":["room67"],"idx":574},{"title":"Red Fish Room","slug":"redfishroom","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedFishRoom\"\u003ERed Fish Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Fish_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_RedFishRoom_177.png","aliases":["room177"],"idx":575},{"title":"Red Kihunter Shaft","slug":"redkihuntershaft","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedKihunterShaft\"\u003ERed Kihunter Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Kihunter_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_RedKihunterShaft_137.png","aliases":["room137"],"idx":576},{"title":"Red Kihunter Shaft Save Room","slug":"redkihuntershaftsaveroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedKihunterShaftSaveRoom\"\u003ERed Kihunter Shaft Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Kihunter_Shaft_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_RedKihunterShaftSaveRoom_312.png","aliases":["room312"],"idx":577},{"title":"Red Pirate Shaft","slug":"redpirateshaft","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedPirateShaft\"\u003ERed Pirate Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Pirate_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_RedPirateShaft_118.png","aliases":["room118"],"idx":578},{"title":"Red Tower","slug":"redtower","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RedTower\"\u003ERed Tower\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Red_Tower\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_RedTower_66.png","aliases":["room66"],"idx":579},{"title":"Ridley Tank Room","slug":"ridleytankroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RidleyTankRoom\"\u003ERidley Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ridley_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_RidleyTankRoom_143.png","aliases":["room143"],"idx":580},{"title":"Ridley's Room","slug":"ridleysroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RidleySRoom\"\u003ERidley's Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Ridley's_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_RidleysRoom_142.png","aliases":["room142"],"idx":581},{"title":"Rinka Shaft","slug":"rinkashaft","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RinkaShaft\"\u003ERinka Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Rinka_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_RinkaShaft_236.png","aliases":["room236"],"idx":582},{"title":"Rising Tide","slug":"risingtide","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/RisingTide\"\u003ERising Tide\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Rising_Tide\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_RisingTide_92.png","aliases":["room92"],"idx":583},{"title":"Screw Attack Room","slug":"screwattackroom","desc":"Lower Norfair \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ScrewAttackRoom\"\u003EScrew Attack Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Screw_Attack_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/west_ScrewAttackRoom_151.png","aliases":["room151"],"idx":584},{"title":"Seaweed Room","slug":"seaweedroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SeaweedRoom\"\u003ESeaweed Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Seaweed_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_SeaweedRoom_233.png","aliases":["room233"],"idx":585},{"title":"Shaktool Room","slug":"shaktoolroom","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ShaktoolRoom\"\u003EShaktool Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Shaktool_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_ShaktoolRoom_222.png","aliases":["room222"],"idx":586},{"title":"Single Chamber","slug":"singlechamber","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SingleChamber\"\u003ESingle Chamber\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Single_Chamber\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_SingleChamber_103.png","aliases":["room103"],"idx":587},{"title":"Sloaters Refill","slug":"sloatersrefill","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SloatersRefill\"\u003ESloaters Refill\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Sloaters_Refill\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_SloatersRefill_319.png","aliases":["room319"],"idx":588},{"title":"Space Jump Room","slug":"spacejumproom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpaceJumpRoom\"\u003ESpace Jump Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Space_Jump_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_SpaceJumpRoom_194.png","aliases":["room194"],"idx":589},{"title":"Spazer Room","slug":"spazerroom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpazerRoom\"\u003ESpazer Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spazer_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_SpazerRoom_71.png","aliases":["room71"],"idx":590},{"title":"Speed Booster Hall","slug":"speedboosterhall","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpeedBoosterHall\"\u003ESpeed Booster Hall\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Speed_Booster_Hall\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_SpeedBoosterHall_101.png","aliases":["room101"],"idx":591},{"title":"Speed Booster Room","slug":"speedboosterroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpeedBoosterRoom\"\u003ESpeed Booster Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Speed_Booster_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_SpeedBoosterRoom_102.png","aliases":["room102"],"idx":592},{"title":"Spiky Acid Snakes Tunnel","slug":"spikyacidsnakestunnel","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpikyAcidSnakesTunnel\"\u003ESpiky Acid Snakes Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spiky_Acid_Snakes_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_SpikyAcidSnakesTunnel_112.png","aliases":["room112"],"idx":593},{"title":"Spiky Death Room","slug":"spikydeathroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpikyDeathRoom\"\u003ESpiky Death Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spiky_Death_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_SpikyDeathRoom_165.png","aliases":["room165"],"idx":594},{"title":"Spiky Platforms Tunnel","slug":"spikyplatformstunnel","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpikyPlatformsTunnel\"\u003ESpiky Platforms Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spiky_Platforms_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_SpikyPlatformsTunnel_117.png","aliases":["room117"],"idx":595},{"title":"Sponge Bath","slug":"spongebath","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpongeBath\"\u003ESponge Bath\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Sponge_Bath\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_SpongeBath_164.png","aliases":["room164"],"idx":596},{"title":"Spore Spawn Farming Room","slug":"sporespawnfarmingroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SporeSpawnFarmingRoom\"\u003ESpore Spawn Farming Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spore_Spawn_Farming_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_SporeSpawnFarmingRoom_64.png","aliases":["room64"],"idx":597},{"title":"Spore Spawn Kihunter Room","slug":"sporespawnkihunterroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SporeSpawnKihunterRoom\"\u003ESpore Spawn Kihunter Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spore_Spawn_Kihunter_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_SporeSpawnKihunterRoom_56.png","aliases":["room56"],"idx":598},{"title":"Spore Spawn Room","slug":"sporespawnroom","desc":"Brinstar \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SporeSpawnRoom\"\u003ESpore Spawn Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spore_Spawn_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/green_SporeSpawnRoom_57.png","aliases":["room57"],"idx":599},{"title":"Spore Spawn Super Room","slug":"sporespawnsuperroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SporeSpawnSuperRoom\"\u003ESpore Spawn Super Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spore_Spawn_Super_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_SporeSpawnSuperRoom_63.png","aliases":["room63"],"idx":600},{"title":"Spring Ball Room","slug":"springballroom","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/SpringBallRoom\"\u003ESpring Ball Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Spring_Ball_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_SpringBallRoom_223.png","aliases":["room223"],"idx":601},{"title":"Statues Hallway","slug":"statueshallway","desc":"Crateria \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/StatuesHallway\"\u003EStatues Hallway\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Statues_Hallway\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_StatuesHallway_26.png","aliases":["room26"],"idx":602},{"title":"Statues Room","slug":"statuesroom","desc":"Crateria \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/StatuesRoom\"\u003EStatues Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Statues_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_StatuesRoom_27.png","aliases":["room27"],"idx":603},{"title":"Terminator Room","slug":"terminatorroom","desc":"Crateria \/ West\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TerminatorRoom\"\u003ETerminator Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Terminator_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/west_TerminatorRoom_20.png","aliases":["room20"],"idx":604},{"title":"The Final Missile","slug":"thefinalmissile","desc":"Crateria \/ Central\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TheFinalMissile\"\u003EThe Final Missile\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/The_Final_Missile\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/central_TheFinalMissile_17.png","aliases":["finalmissile","room17"],"idx":605},{"title":"The Moat","slug":"themoat","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TheMoat\"\u003EThe Moat\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/The_Moat\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_TheMoat_7.png","aliases":["moat","room7"],"idx":606},{"title":"The Precious Room","slug":"thepreciousroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ThePreciousRoom\"\u003EThe Precious Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/The_Precious_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_ThePreciousRoom_192.png","aliases":["preciousroom","room192"],"idx":607},{"title":"The Worst Room In The Game","slug":"theworstroominthegame","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TheWorstRoomInTheGame\"\u003EThe Worst Room In The Game\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/The_Worst_Room_In_The_Game\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_TheWorstRoomInTheGame_135.png","aliases":["worstroominthegame","room135"],"idx":608},{"title":"Thread The Needle Room","slug":"threadtheneedleroom","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ThreadTheNeedleRoom\"\u003EThread The Needle Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Thread_The_Needle_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_ThreadTheNeedleRoom_214.png","aliases":["room214"],"idx":609},{"title":"Three Musketeers Room","slug":"threemusketeersroom","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ThreeMusketeersRoom\"\u003EThree Musketeers Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Three_Musketeers_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_ThreeMusketeersRoom_148.png","aliases":["room148"],"idx":610},{"title":"Toilet Bowl","slug":"toiletbowl","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/ToiletBowl\"\u003EToilet Bowl\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Toilet_Bowl\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_ToiletBowl_321.png","aliases":["room321"],"idx":611},{"title":"Tourian Escape Room 1","slug":"tourianescaperoom1","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianEscapeRoom1\"\u003ETourian Escape Room 1\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Escape_Room_1\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianEscapeRoom1_239.png","aliases":["room239"],"idx":612},{"title":"Tourian Escape Room 2","slug":"tourianescaperoom2","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianEscapeRoom2\"\u003ETourian Escape Room 2\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Escape_Room_2\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianEscapeRoom2_240.png","aliases":["room240"],"idx":613},{"title":"Tourian Escape Room 3","slug":"tourianescaperoom3","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianEscapeRoom3\"\u003ETourian Escape Room 3\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Escape_Room_3\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianEscapeRoom3_241.png","aliases":["room241"],"idx":614},{"title":"Tourian Escape Room 4","slug":"tourianescaperoom4","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianEscapeRoom4\"\u003ETourian Escape Room 4\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Escape_Room_4\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianEscapeRoom4_242.png","aliases":["room242"],"idx":615},{"title":"Tourian Eye Door Room","slug":"tourianeyedoorroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianEyeDoorRoom\"\u003ETourian Eye Door Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Eye_Door_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianEyeDoorRoom_235.png","aliases":["room235"],"idx":616},{"title":"Tourian First Room","slug":"tourianfirstroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianFirstRoom\"\u003ETourian First Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_First_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianFirstRoom_224.png","aliases":["room224"],"idx":617},{"title":"Tourian Recharge Room","slug":"tourianrechargeroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/TourianRechargeRoom\"\u003ETourian Recharge Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Tourian_Recharge_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_TourianRechargeRoom_234.png","aliases":["room234"],"idx":618},{"title":"Upper Norfair Farming Room","slug":"uppernorfairfarmingroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/UpperNorfairFarmingRoom\"\u003EUpper Norfair Farming Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Upper_Norfair_Farming_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_UpperNorfairFarmingRoom_94.png","aliases":["room94"],"idx":619},{"title":"Upper Tourian Save Room","slug":"uppertouriansaveroom","desc":"Tourian\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/UpperTourianSaveRoom\"\u003EUpper Tourian Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Upper_Tourian_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/tourian\/roomDiagrams\/main_UpperTourianSaveRoom_225.png","aliases":["room225"],"idx":620},{"title":"Varia Suit Room","slug":"variasuitroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/VariaSuitRoom\"\u003EVaria Suit Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Varia_Suit_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_VariaSuitRoom_85.png","aliases":["room85"],"idx":621},{"title":"Volcano Room","slug":"volcanoroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/VolcanoRoom\"\u003EVolcano Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Volcano_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_VolcanoRoom_116.png","aliases":["room116"],"idx":622},{"title":"Warehouse Energy Tank Room","slug":"warehouseenergytankroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WarehouseEnergyTankRoom\"\u003EWarehouse Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Warehouse_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_WarehouseEnergyTankRoom_80.png","aliases":["room80"],"idx":623},{"title":"Warehouse Entrance","slug":"warehouseentrance","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WarehouseEntrance\"\u003EWarehouse Entrance\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Warehouse_Entrance\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_WarehouseEntrance_78.png","aliases":["room78"],"idx":624},{"title":"Warehouse Kihunter Room","slug":"warehousekihunterroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WarehouseKihunterRoom\"\u003EWarehouse Kihunter Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Warehouse_Kihunter_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_WarehouseKihunterRoom_81.png","aliases":["room81"],"idx":625},{"title":"Warehouse Zeela Room","slug":"warehousezeelaroom","desc":"Brinstar \/ Kraid\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WarehouseZeelaRoom\"\u003EWarehouse Zeela Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Warehouse_Zeela_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/kraid_WarehouseZeelaRoom_79.png","aliases":["room79"],"idx":626},{"title":"Wasteland","slug":"wasteland","desc":"Lower Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/Wasteland\"\u003EWasteland\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wasteland\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/lowernorfair\/roomDiagrams\/east_Wasteland_138.png","aliases":["room138"],"idx":627},{"title":"Watering Hole","slug":"wateringhole","desc":"Maridia \/ Inner \/ Yellow\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WateringHole\"\u003EWatering Hole\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Watering_Hole\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-yellow_WateringHole_181.png","aliases":["room181"],"idx":628},{"title":"Waterway Energy Tank Room","slug":"waterwayenergytankroom","desc":"Brinstar \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WaterwayEnergyTankRoom\"\u003EWaterway Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Waterway_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/pink_WaterwayEnergyTankRoom_65.png","aliases":["room65"],"idx":629},{"title":"Wave Beam Room","slug":"wavebeamroom","desc":"Norfair \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WaveBeamRoom\"\u003EWave Beam Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wave_Beam_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/norfair\/roomDiagrams\/east_WaveBeamRoom_105.png","aliases":["room105"],"idx":630},{"title":"West Aqueduct Quicksand Room","slug":"westaqueductquicksandroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestAqueductQuicksandRoom\"\u003EWest Aqueduct Quicksand Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Aqueduct_Quicksand_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_WestAqueductQuicksandRoom_206.png","aliases":["room206"],"idx":631},{"title":"West Cactus Alley Room","slug":"westcactusalleyroom","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestCactusAlleyRoom\"\u003EWest Cactus Alley Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Cactus_Alley_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_WestCactusAlleyRoom_195.png","aliases":["room195"],"idx":632},{"title":"West Glass Tube Tunnel","slug":"westglasstubetunnel","desc":"Maridia \/ Outer\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestGlassTubeTunnel\"\u003EWest Glass Tube Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Glass_Tube_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/outer_WestGlassTubeTunnel_169.png","aliases":["room169"],"idx":633},{"title":"West Ocean","slug":"westocean","desc":"Crateria \/ East\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestOcean\"\u003EWest Ocean\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Ocean\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/crateria\/roomDiagrams\/east_WestOcean_32.png","aliases":["room32"],"idx":634},{"title":"West Sand Hall","slug":"westsandhall","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestSandHall\"\u003EWest Sand Hall\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Sand_Hall\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_WestSandHall_199.png","aliases":["room199"],"idx":635},{"title":"West Sand Hall Tunnel","slug":"westsandhalltunnel","desc":"Maridia \/ Inner \/ Green\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestSandHallTunnel\"\u003EWest Sand Hall Tunnel\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Sand_Hall_Tunnel\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-green_WestSandHallTunnel_202.png","aliases":["room202"],"idx":636},{"title":"West Sand Hole","slug":"westsandhole","desc":"Maridia \/ Inner \/ Pink\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WestSandHole\"\u003EWest Sand Hole\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/West_Sand_Hole\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/maridia\/roomDiagrams\/inner-pink_WestSandHole_209.png","aliases":["room209"],"idx":637},{"title":"Wrecked Ship East Super Room","slug":"wreckedshipeastsuperroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipEastSuperRoom\"\u003EWrecked Ship East Super Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_East_Super_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipEastSuperRoom_163.png","aliases":["room163"],"idx":638},{"title":"Wrecked Ship Energy Tank Room","slug":"wreckedshipenergytankroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipEnergyTankRoom\"\u003EWrecked Ship Energy Tank Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_Energy_Tank_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipEnergyTankRoom_167.png","aliases":["room167"],"idx":639},{"title":"Wrecked Ship Entrance","slug":"wreckedshipentrance","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipEntrance\"\u003EWrecked Ship Entrance\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_Entrance\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipEntrance_154.png","aliases":["room154"],"idx":640},{"title":"Wrecked Ship Main Shaft","slug":"wreckedshipmainshaft","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipMainShaft\"\u003EWrecked Ship Main Shaft\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_Main_Shaft\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipMainShaft_155.png","aliases":["room155"],"idx":641},{"title":"Wrecked Ship Map Room","slug":"wreckedshipmaproom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipMapRoom\"\u003EWrecked Ship Map Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_Map_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipMapRoom_157.png","aliases":["room157"],"idx":642},{"title":"Wrecked Ship Save Room","slug":"wreckedshipsaveroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipSaveRoom\"\u003EWrecked Ship Save Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_Save_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipSaveRoom_304.png","aliases":["room304"],"idx":643},{"title":"Wrecked Ship West Super Room","slug":"wreckedshipwestsuperroom","desc":"Wrecked Ship\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/WreckedShipWestSuperRoom\"\u003EWrecked Ship West Super Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/Wrecked_Ship_West_Super_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/wreckedship\/roomDiagrams\/main_WreckedShipWestSuperRoom_159.png","aliases":["room159"],"idx":644},{"title":"X-Ray Scope Room","slug":"xrayscoperoom","desc":"Brinstar \/ Red\u003Cbr \/\u003E\u003Ca href=\"https:\/\/maprando.com\/logic\/room\/XRayScopeRoom\"\u003EX-Ray Scope Room\u003C\/a\u003E\u003Csup\u003E\u003Ca href=\"https:\/\/wiki.supermetroid.run\/X-Ray_Scope_Room\"\u003EWiki\u003C\/a\u003E\u003C\/sup\u003E","url":"https:\/\/maprando.com\/static\/sm-json-data\/region\/brinstar\/roomDiagrams\/red_X-RayScopeRoom_68.png","aliases":["room68"],"idx":645},{"slug":"release1","title":"Release #1","desc":"Release #1\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release1","mode":"redirect","idx":646},{"slug":"release2","title":"Release #2","desc":"Release #2\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release2","mode":"redirect","idx":647},{"slug":"release3","title":"Release #3","desc":"Release #3\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release3","mode":"redirect","idx":648},{"slug":"release4","title":"Release #4","desc":"Release #4\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release4","mode":"redirect","idx":649},{"slug":"release5","title":"Release #5","desc":"Release #5\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release5","mode":"redirect","idx":650},{"slug":"release6","title":"Release #6","desc":"Release #6\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release6","mode":"redirect","idx":651},{"slug":"release7","title":"Release #7","desc":"Release #7\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release7","mode":"redirect","idx":652},{"slug":"release8","title":"Release #8","desc":"Release #8\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release8","mode":"redirect","idx":653},{"slug":"release9","title":"Release #9","desc":"Release #9\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release9","mode":"redirect","idx":654},{"slug":"release10","title":"Release #10","desc":"Release #10\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release10","mode":"redirect","idx":655},{"slug":"release11","title":"Release #11","desc":"Release #11\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release11","mode":"redirect","idx":656},{"slug":"release12","title":"Release #12","desc":"Release #12\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release12","mode":"redirect","idx":657},{"slug":"release13","title":"Release #13","desc":"Release #13\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release13","mode":"redirect","idx":658},{"slug":"release14","title":"Release #14","desc":"Release #14\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release14","mode":"redirect","idx":659},{"slug":"release15","title":"Release #15","desc":"Release #15\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release15","mode":"redirect","idx":660},{"slug":"release16","title":"Release #16","desc":"Release #16\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release16","mode":"redirect","idx":661},{"slug":"release17","title":"Release #17","desc":"Release #17\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release17","mode":"redirect","idx":662},{"slug":"release18","title":"Release #18","desc":"Release #18\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release18","mode":"redirect","idx":663},{"slug":"release19","title":"Release #19","desc":"Release #19\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release19","mode":"redirect","idx":664},{"slug":"release20","title":"Release #20","desc":"Release #20\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release20","mode":"redirect","idx":665},{"slug":"release21","title":"Release #21","desc":"Release #21\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release21","mode":"redirect","idx":666},{"slug":"release22","title":"Release #22","desc":"Release #22\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release22","mode":"redirect","idx":667},{"slug":"release23","title":"Release #23","desc":"Release #23\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release23","mode":"redirect","idx":668},{"slug":"release24","title":"Release #24","desc":"Release #24\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release24","mode":"redirect","idx":669},{"slug":"release25","title":"Release #25","desc":"Release #25\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release25","mode":"redirect","idx":670},{"slug":"release26","title":"Release #26","desc":"Release #26\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release26","mode":"redirect","idx":671},{"slug":"release27","title":"Release #27","desc":"Release #27\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release27","mode":"redirect","idx":672},{"slug":"release28","title":"Release #28","desc":"Release #28\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release28","mode":"redirect","idx":673},{"slug":"release29","title":"Release #29","desc":"Release #29\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release29","mode":"redirect","idx":674},{"slug":"release30","title":"Release #30","desc":"Release #30\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release30","mode":"redirect","idx":675},{"slug":"release31","title":"Release #31","desc":"Release #31\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release31","mode":"redirect","idx":676},{"slug":"release32","title":"Release #32","desc":"Release #32\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release32","mode":"redirect","idx":677},{"slug":"release33","title":"Release #33","desc":"Release #33\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release33","mode":"redirect","idx":678},{"slug":"release34","title":"Release #34","desc":"Release #34\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release34","mode":"redirect","idx":679},{"slug":"release35","title":"Release #35","desc":"Release #35\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release35","mode":"redirect","idx":680},{"slug":"release36","title":"Release #36","desc":"Release #36\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release36","mode":"redirect","idx":681},{"slug":"release37","title":"Release #37","desc":"Release #37\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release37","mode":"redirect","idx":682},{"slug":"release38","title":"Release #38","desc":"Release #38\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release38","mode":"redirect","idx":683},{"slug":"release39","title":"Release #39","desc":"Release #39\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release39","mode":"redirect","idx":684},{"slug":"release40","title":"Release #40","desc":"Release #40\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release40","mode":"redirect","idx":685},{"slug":"release41","title":"Release #41","desc":"Release #41\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release41","mode":"redirect","idx":686},{"slug":"release42","title":"Release #42","desc":"Release #42\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release42","mode":"redirect","idx":687},{"slug":"release43","title":"Release #43","desc":"Release #43\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release43","mode":"redirect","idx":688},{"slug":"release44","title":"Release #44","desc":"Release #44\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release44","mode":"redirect","idx":689},{"slug":"release45","title":"Release #45","desc":"Release #45\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release45","mode":"redirect","idx":690},{"slug":"release46","title":"Release #46","desc":"Release #46\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release46","mode":"redirect","idx":691},{"slug":"release47","title":"Release #47","desc":"Release #47\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release47","mode":"redirect","idx":692},{"slug":"release48","title":"Release #48","desc":"Release #48\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release48","mode":"redirect","idx":693},{"slug":"release49","title":"Release #49","desc":"Release #49\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release49","mode":"redirect","idx":694},{"slug":"release50","title":"Release #50","desc":"Release #50\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release50","mode":"redirect","idx":695},{"slug":"release51","title":"Release #51","desc":"Release #51\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release51","mode":"redirect","idx":696},{"slug":"release52","title":"Release #52","desc":"Release #52\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release52","mode":"redirect","idx":697},{"slug":"release53","title":"Release #53","desc":"Release #53\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release53","mode":"redirect","idx":698},{"slug":"release54","title":"Release #54","desc":"Release #54\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release54","mode":"redirect","idx":699},{"slug":"release55","title":"Release #55","desc":"Release #55\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release55","mode":"redirect","idx":700},{"slug":"release56","title":"Release #56","desc":"Release #56\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release56","mode":"redirect","idx":701},{"slug":"release57","title":"Release #57","desc":"Release #57\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release57","mode":"redirect","idx":702},{"slug":"release58","title":"Release #58","desc":"Release #58\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release58","mode":"redirect","idx":703},{"slug":"release59","title":"Release #59","desc":"Release #59\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release59","mode":"redirect","idx":704},{"slug":"release60","title":"Release #60","desc":"Release #60\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release60","mode":"redirect","idx":705},{"slug":"release61","title":"Release #61","desc":"Release #61\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release61","mode":"redirect","idx":706},{"slug":"release62","title":"Release #62","desc":"Release #62\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release62","mode":"redirect","idx":707},{"slug":"release63","title":"Release #63","desc":"Release #63\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release63","mode":"redirect","idx":708},{"slug":"release64","title":"Release #64","desc":"Release #64\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release64","mode":"redirect","idx":709},{"slug":"release65","title":"Release #65","desc":"Release #65\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release65","mode":"redirect","idx":710},{"slug":"release66","title":"Release #66","desc":"Release #66\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release66","mode":"redirect","idx":711},{"slug":"release67","title":"Release #67","desc":"Release #67\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release67","mode":"redirect","idx":712},{"slug":"release68","title":"Release #68","desc":"Release #68\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release68","mode":"redirect","idx":713},{"slug":"release69","title":"Release #69","desc":"Release #69\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release69","mode":"redirect","idx":714},{"slug":"release70","title":"Release #70","desc":"Release #70\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release70","mode":"redirect","idx":715},{"slug":"release71","title":"Release #71","desc":"Release #71\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release71","mode":"redirect","idx":716},{"slug":"release72","title":"Release #72","desc":"Release #72\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release72","mode":"redirect","idx":717},{"slug":"release73","title":"Release #73","desc":"Release #73\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release73","mode":"redirect","idx":718},{"slug":"release74","title":"Release #74","desc":"Release #74\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release74","mode":"redirect","idx":719},{"slug":"release75","title":"Release #75","desc":"Release #75\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release75","mode":"redirect","idx":720},{"slug":"release76","title":"Release #76","desc":"Release #76\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release76","mode":"redirect","idx":721},{"slug":"release77","title":"Release #77","desc":"Release #77\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release77","mode":"redirect","idx":722},{"slug":"release78","title":"Release #78","desc":"Release #78\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release78","mode":"redirect","idx":723},{"slug":"release79","title":"Release #79","desc":"Release #79\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release79","mode":"redirect","idx":724},{"slug":"release80","title":"Release #80","desc":"Release #80\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release80","mode":"redirect","idx":725},{"slug":"release81","title":"Release #81","desc":"Release #81\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release81","mode":"redirect","idx":726},{"slug":"release82","title":"Release #82","desc":"Release #82\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release82","mode":"redirect","idx":727},{"slug":"release83","title":"Release #83","desc":"Release #83\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release83","mode":"redirect","idx":728},{"slug":"release84","title":"Release #84","desc":"Release #84\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release84","mode":"redirect","idx":729},{"slug":"release85","title":"Release #85","desc":"Release #85\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release85","mode":"redirect","idx":730},{"slug":"release86","title":"Release #86","desc":"Release #86\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release86","mode":"redirect","idx":731},{"slug":"release87","title":"Release #87","desc":"Release #87\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release87","mode":"redirect","idx":732},{"slug":"release88","title":"Release #88","desc":"Release #88\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release88","mode":"redirect","idx":733},{"slug":"release89","title":"Release #89","desc":"Release #89\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release89","mode":"redirect","idx":734},{"slug":"release90","title":"Release #90","desc":"Release #90\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release90","mode":"redirect","idx":735},{"slug":"release91","title":"Release #91","desc":"Release #91\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release91","mode":"redirect","idx":736},{"slug":"release92","title":"Release #92","desc":"Release #92\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release92","mode":"redirect","idx":737},{"slug":"release93","title":"Release #93","desc":"Release #93\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release93","mode":"redirect","idx":738},{"slug":"release94","title":"Release #94","desc":"Release #94\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release94","mode":"redirect","idx":739},{"slug":"release95","title":"Release #95","desc":"Release #95\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release95","mode":"redirect","idx":740},{"slug":"release96","title":"Release #96","desc":"Release #96\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release96","mode":"redirect","idx":741},{"slug":"release97","title":"Release #97","desc":"Release #97\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release97","mode":"redirect","idx":742},{"slug":"release98","title":"Release #98","desc":"Release #98\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release98","mode":"redirect","idx":743},{"slug":"release99","title":"Release #99","desc":"Release #99\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release99","mode":"redirect","idx":744},{"slug":"release100","title":"Release #100","desc":"Release #100\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release100","mode":"redirect","idx":745},{"slug":"release101","title":"Release #101","desc":"Release #101\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release101","mode":"redirect","idx":746},{"slug":"release102","title":"Release #102","desc":"Release #102\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release102","mode":"redirect","idx":747},{"slug":"release103","title":"Release #103","desc":"Release #103\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release103","mode":"redirect","idx":748},{"slug":"release104","title":"Release #104","desc":"Release #104\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release104","mode":"redirect","idx":749},{"slug":"release105","title":"Release #105","desc":"Release #105\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release105","mode":"redirect","idx":750},{"slug":"release106","title":"Release #106","desc":"Release #106\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release106","mode":"redirect","idx":751},{"slug":"release107","title":"Release #107","desc":"Release #107\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release107","mode":"redirect","idx":752},{"slug":"release108","title":"Release #108","desc":"Release #108\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release108","mode":"redirect","idx":753},{"slug":"release109","title":"Release #109","desc":"Release #109\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release109","mode":"redirect","idx":754},{"slug":"release110","title":"Release #110","desc":"Release #110\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release110","mode":"redirect","idx":755},{"slug":"release111","title":"Release #111","desc":"Release #111\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release111","mode":"redirect","idx":756},{"slug":"release112","title":"Release #112","desc":"Release #112\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release112","mode":"redirect","idx":757},{"slug":"release113","title":"Release #113","desc":"Release #113\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release113","mode":"redirect","idx":758},{"slug":"release114","title":"Release #114","desc":"Release #114\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release114","mode":"redirect","idx":759},{"slug":"release115","title":"Release #115","desc":"Release #115\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release115","mode":"redirect","idx":760},{"slug":"release116","title":"Release #116","desc":"Release #116\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release116","mode":"redirect","idx":761},{"slug":"release117","title":"Release #117","desc":"Release #117\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release117","mode":"redirect","idx":762},{"slug":"release118","title":"Release #118","desc":"Release #118\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release118","mode":"redirect","idx":763},{"slug":"release119","title":"Release #119","desc":"Release #119\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release119","mode":"redirect","idx":764},{"slug":"release120","title":"Release #120","desc":"Release #120\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release120","mode":"redirect","idx":765},{"slug":"release121","title":"Release #121","desc":"Release #121\u003Cbr \/\u003E\u003Cbr \/\u003ESee also: \u003Ca href=\"http:\/\/alttp.mymm1.com\/holyimage\/debug.php?game=m3r\"\u003EIndex Listing\u003C\/a\u003E","url":"https:\/\/maprando.com\/releases#release121","mode":"redirect","idx":766}]}